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https://github.com/ultravideo/uvg266.git
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143 lines
5.4 KiB
C
143 lines
5.4 KiB
C
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/*****************************************************************************
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* This file is part of Kvazaar HEVC encoder.
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*
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* Copyright (C) 2013-2014 Tampere University of Technology and others (see
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* COPYING file).
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*
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* Kvazaar is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as published
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* by the Free Software Foundation.
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*
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* Kvazaar is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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/*
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* \file
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*/
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#include "picture-avx2.h"
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#include "strategyselector.h"
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#if COMPILE_INTEL_AVX2
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# include "image.h"
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# include <immintrin.h>
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static unsigned sad_8bit_8x8_avx2(const pixel *buf1, const pixel *buf2)
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{
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__m256i sum;
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{
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// Get SADs for 8x8 pixels and add the results hierarchically into sum0.
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const __m256i *const a = (const __m256i *)buf1;
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const __m256i *const b = (const __m256i *)buf2;
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__m256i sum0, sum1;
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sum0 = _mm256_sad_epu8(_mm256_load_si256(a + 0), _mm256_load_si256(b + 0));
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sum1 = _mm256_sad_epu8(_mm256_load_si256(a + 1), _mm256_load_si256(b + 1));
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sum = _mm256_add_epi32(sum0, sum1);
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}
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// Add the high 128 bits to low 128 bits.
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__m128i mm128_result = _mm_add_epi32(_mm256_castsi256_si128(sum), _mm256_extractf128_si256(sum, 1));
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// Add the high 64 bits to low 64 bits.
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uint32_t result[4];
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_mm_storeu_si128((__m128i*)result, mm128_result);
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return result[0] + result[2];
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}
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static unsigned sad_8bit_16x16_avx2(const pixel *buf1, const pixel *buf2)
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{
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__m256i sum;
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{
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// Get SADs for 16x16 pixels and add the results hierarchically into sum.
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const __m256i *const a = (const __m256i *)buf1;
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const __m256i *const b = (const __m256i *)buf2;
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__m256i sum0, sum1, sum2, sum3, sum4, sum5, sum6, sum7;
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sum0 = _mm256_sad_epu8(_mm256_load_si256(a + 0), _mm256_load_si256(b + 0));
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sum1 = _mm256_sad_epu8(_mm256_load_si256(a + 1), _mm256_load_si256(b + 1));
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sum2 = _mm256_sad_epu8(_mm256_load_si256(a + 2), _mm256_load_si256(b + 2));
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sum3 = _mm256_sad_epu8(_mm256_load_si256(a + 3), _mm256_load_si256(b + 3));
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sum4 = _mm256_sad_epu8(_mm256_load_si256(a + 4), _mm256_load_si256(b + 4));
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sum5 = _mm256_sad_epu8(_mm256_load_si256(a + 5), _mm256_load_si256(b + 5));
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sum6 = _mm256_sad_epu8(_mm256_load_si256(a + 6), _mm256_load_si256(b + 6));
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sum7 = _mm256_sad_epu8(_mm256_load_si256(a + 7), _mm256_load_si256(b + 7));
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sum0 = _mm256_add_epi32(sum0, sum1);
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sum2 = _mm256_add_epi32(sum2, sum3);
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sum4 = _mm256_add_epi32(sum4, sum5);
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sum6 = _mm256_add_epi32(sum6, sum7);
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sum0 = _mm256_add_epi32(sum0, sum2);
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sum4 = _mm256_add_epi32(sum4, sum6);
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sum = _mm256_add_epi32(sum0, sum4);
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}
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// Add the high 128 bits to low 128 bits.
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__m128i mm128_result = _mm_add_epi32(_mm256_castsi256_si128(sum), _mm256_extractf128_si256(sum, 1));
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// Add the high 64 bits to low 64 bits.
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uint32_t result[4];
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_mm_storeu_si128((__m128i*)result, mm128_result);
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return result[0] + result[2];
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}
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static unsigned sad_8bit_32x32_avx2(const pixel *buf1, const pixel *buf2)
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{
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// Do 32x32 in 4 blocks.
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__m256i sum = _mm256_setzero_si256();
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for (int i = 0; i < 32; i += 8) {
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// Get SADs for 32x8 pixels and add the results hierarchically into sum.
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const __m256i *const a = (const __m256i *)buf1 + i;
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const __m256i *const b = (const __m256i *)buf2 + i;
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__m256i sum0, sum1, sum2, sum3, sum4, sum5, sum6, sum7;
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sum0 = _mm256_sad_epu8(_mm256_load_si256(a + 0), _mm256_load_si256(b + 0));
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sum1 = _mm256_sad_epu8(_mm256_load_si256(a + 1), _mm256_load_si256(b + 1));
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sum2 = _mm256_sad_epu8(_mm256_load_si256(a + 2), _mm256_load_si256(b + 2));
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sum3 = _mm256_sad_epu8(_mm256_load_si256(a + 3), _mm256_load_si256(b + 3));
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sum4 = _mm256_sad_epu8(_mm256_load_si256(a + 4), _mm256_load_si256(b + 4));
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sum5 = _mm256_sad_epu8(_mm256_load_si256(a + 5), _mm256_load_si256(b + 5));
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sum6 = _mm256_sad_epu8(_mm256_load_si256(a + 6), _mm256_load_si256(b + 6));
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sum7 = _mm256_sad_epu8(_mm256_load_si256(a + 7), _mm256_load_si256(b + 7));
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sum0 = _mm256_add_epi32(sum0, sum1);
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sum2 = _mm256_add_epi32(sum2, sum3);
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sum4 = _mm256_add_epi32(sum4, sum5);
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sum6 = _mm256_add_epi32(sum6, sum7);
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sum0 = _mm256_add_epi32(sum0, sum2);
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sum4 = _mm256_add_epi32(sum4, sum6);
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sum = _mm256_add_epi32(sum, sum0);
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sum = _mm256_add_epi32(sum, sum4);
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}
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// Add the high 128 bits to low 128 bits.
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__m128i mm128_result = _mm_add_epi32(_mm256_castsi256_si128(sum), _mm256_extractf128_si256(sum, 1));
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// Add the high 64 bits to low 64 bits.
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uint32_t result[4];
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_mm_storeu_si128((__m128i*)result, mm128_result);
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return result[0] + result[2];
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}
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#endif //COMPILE_INTEL_AVX2
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int strategy_register_picture_avx2(void* opaque) {
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bool success = true;
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#if COMPILE_INTEL_AVX2
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success &= strategyselector_register(opaque, "sad_8bit_8x8", "avx2", 40, &sad_8bit_8x8_avx2);
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success &= strategyselector_register(opaque, "sad_8bit_16x16", "avx2", 40, &sad_8bit_16x16_avx2);
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success &= strategyselector_register(opaque, "sad_8bit_32x32", "avx2", 40, &sad_8bit_32x32_avx2);
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#endif
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return success;
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}
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