Add strategy for avx2. Copy generic functions there.

This commit is contained in:
Ari Lemmetti 2016-02-24 17:02:50 +02:00
parent 4e30a215d8
commit 04fbb48a09
6 changed files with 242 additions and 1 deletions

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@ -163,6 +163,12 @@
<EnableEnhancedInstructionSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AdvancedVectorExtensions2</EnableEnhancedInstructionSet> <EnableEnhancedInstructionSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AdvancedVectorExtensions2</EnableEnhancedInstructionSet> <EnableEnhancedInstructionSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\strategies\avx2\sao-avx2.c">
<EnableEnhancedInstructionSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
<ClCompile Include="..\..\src\strategies\generic\intra-generic.c" /> <ClCompile Include="..\..\src\strategies\generic\intra-generic.c" />
<ClCompile Include="..\..\src\strategies\generic\quant-generic.c" /> <ClCompile Include="..\..\src\strategies\generic\quant-generic.c" />
<ClCompile Include="..\..\src\strategies\generic\sao-generic.c" /> <ClCompile Include="..\..\src\strategies\generic\sao-generic.c" />
@ -217,6 +223,7 @@
<ClInclude Include="..\..\src\search_inter.h" /> <ClInclude Include="..\..\src\search_inter.h" />
<ClInclude Include="..\..\src\search_intra.h" /> <ClInclude Include="..\..\src\search_intra.h" />
<ClInclude Include="..\..\src\strategies\avx2\intra-avx2.h" /> <ClInclude Include="..\..\src\strategies\avx2\intra-avx2.h" />
<ClInclude Include="..\..\src\strategies\avx2\sao-avx2.h" />
<ClInclude Include="..\..\src\strategies\generic\intra-generic.h" /> <ClInclude Include="..\..\src\strategies\generic\intra-generic.h" />
<ClInclude Include="..\..\src\strategies\generic\sao-generic.h" /> <ClInclude Include="..\..\src\strategies\generic\sao-generic.h" />
<ClInclude Include="..\..\src\strategies\strategies-common.h" /> <ClInclude Include="..\..\src\strategies\strategies-common.h" />

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@ -213,6 +213,9 @@
<ClCompile Include="..\..\src\strategies\generic\sao-generic.c"> <ClCompile Include="..\..\src\strategies\generic\sao-generic.c">
<Filter>Optimization\strategies\generic</Filter> <Filter>Optimization\strategies\generic</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\strategies\avx2\sao-avx2.c">
<Filter>Optimization\strategies\avx2</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\src\bitstream.h"> <ClInclude Include="..\..\src\bitstream.h">
@ -395,6 +398,9 @@
<ClInclude Include="..\..\src\strategies\generic\sao-generic.h"> <ClInclude Include="..\..\src\strategies\generic\sao-generic.h">
<Filter>Optimization\strategies\generic</Filter> <Filter>Optimization\strategies\generic</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\src\strategies\avx2\sao-avx2.h">
<Filter>Optimization\strategies\avx2</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<YASM Include="..\..\src\extras\x86inc.asm"> <YASM Include="..\..\src\extras\x86inc.asm">

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@ -154,7 +154,10 @@ libavx2_la_SOURCES = \
strategies/avx2/picture-avx2.c \ strategies/avx2/picture-avx2.c \
strategies/avx2/picture-avx2.h \ strategies/avx2/picture-avx2.h \
strategies/avx2/quant-avx2.c \ strategies/avx2/quant-avx2.c \
strategies/avx2/quant-avx2.h strategies/avx2/quant-avx2.h \
strategies/avx2/sao-avx2.c \
strategies/avx2/sao-avx2.h
libsse2_la_SOURCES = \ libsse2_la_SOURCES = \
strategies/sse2/picture-sse2.c \ strategies/sse2/picture-sse2.c \

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@ -0,0 +1,187 @@
/*****************************************************************************
* This file is part of Kvazaar HEVC encoder.
*
* Copyright (C) 2013-2015 Tampere University of Technology and others (see
* COPYING file).
*
* Kvazaar is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation; either version 2.1 of the License, or (at your
* option) any later version.
*
* Kvazaar is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <stdlib.h>
#include "sao-avx2.h"
#include "sao.h"
#include "strategyselector.h"
#include "rdo.h"
#if COMPILE_INTEL_AVX2
#include <immintrin.h>
// Mapping of edge_idx values to eo-classes.
static int sao_calc_eo_cat(kvz_pixel a, kvz_pixel b, kvz_pixel c)
{
// Mapping relationships between a, b and c to eo_idx.
static const int sao_eo_idx_to_eo_category[] = { 1, 2, 0, 3, 4 };
int eo_idx = 2 + SIGN3((int)c - (int)a) + SIGN3((int)c - (int)b);
return sao_eo_idx_to_eo_category[eo_idx];
}
int kvz_sao_edge_ddistortion_avx2(const kvz_pixel *orig_data, const kvz_pixel *rec_data,
int block_width, int block_height,
int eo_class, int offsets[NUM_SAO_EDGE_CATEGORIES])
{
int y, x;
int sum = 0;
vector2d_t a_ofs = g_sao_edge_offsets[eo_class][0];
vector2d_t b_ofs = g_sao_edge_offsets[eo_class][1];
for (y = 1; y < block_height - 1; ++y) {
for (x = 1; x < block_width - 1; ++x) {
const kvz_pixel *c_data = &rec_data[y * block_width + x];
kvz_pixel a = c_data[a_ofs.y * block_width + a_ofs.x];
kvz_pixel c = c_data[0];
kvz_pixel b = c_data[b_ofs.y * block_width + b_ofs.x];
int offset = offsets[sao_calc_eo_cat(a, b, c)];
if (offset != 0) {
int diff = orig_data[y * block_width + x] - c;
// Offset is applied to reconstruction, so it is subtracted from diff.
sum += (diff - offset) * (diff - offset) - diff * diff;
}
}
}
return sum;
}
/**
* \param orig_data Original pixel data. 64x64 for luma, 32x32 for chroma.
* \param rec_data Reconstructed pixel data. 64x64 for luma, 32x32 for chroma.
* \param dir_offsets
* \param is_chroma 0 for luma, 1 for chroma. Indicates
*/
void kvz_calc_sao_edge_dir_avx2(const kvz_pixel *orig_data, const kvz_pixel *rec_data,
int eo_class, int block_width, int block_height,
int cat_sum_cnt[2][NUM_SAO_EDGE_CATEGORIES])
{
int y, x;
vector2d_t a_ofs = g_sao_edge_offsets[eo_class][0];
vector2d_t b_ofs = g_sao_edge_offsets[eo_class][1];
// Arrays orig_data and rec_data are quarter size for chroma.
// Don't sample the edge pixels because this function doesn't have access to
// their neighbours.
for (y = 1; y < block_height - 1; ++y) {
for (x = 1; x < block_width - 1; ++x) {
const kvz_pixel *c_data = &rec_data[y * block_width + x];
kvz_pixel a = c_data[a_ofs.y * block_width + a_ofs.x];
kvz_pixel c = c_data[0];
kvz_pixel b = c_data[b_ofs.y * block_width + b_ofs.x];
int eo_cat = sao_calc_eo_cat(a, b, c);
cat_sum_cnt[0][eo_cat] += orig_data[y * block_width + x] - c;
cat_sum_cnt[1][eo_cat] += 1;
}
}
}
void kvz_sao_reconstruct_color_avx2(const encoder_control_t * const encoder,
const kvz_pixel *rec_data, kvz_pixel *new_rec_data,
const sao_info_t *sao,
int stride, int new_stride,
int block_width, int block_height,
color_t color_i)
{
int y, x;
// Arrays orig_data and rec_data are quarter size for chroma.
int offset_v = color_i == COLOR_V ? 5 : 0;
if(sao->type == SAO_TYPE_BAND) {
int offsets[1<<KVZ_BIT_DEPTH];
kvz_calc_sao_offset_array(encoder, sao, offsets, color_i);
for (y = 0; y < block_height; ++y) {
for (x = 0; x < block_width; ++x) {
new_rec_data[y * new_stride + x] = offsets[rec_data[y * stride + x]];
}
}
} else {
// Don't sample the edge pixels because this function doesn't have access to
// their neighbours.
for (y = 0; y < block_height; ++y) {
for (x = 0; x < block_width; ++x) {
vector2d_t a_ofs = g_sao_edge_offsets[sao->eo_class][0];
vector2d_t b_ofs = g_sao_edge_offsets[sao->eo_class][1];
const kvz_pixel *c_data = &rec_data[y * stride + x];
kvz_pixel *new_data = &new_rec_data[y * new_stride + x];
kvz_pixel a = c_data[a_ofs.y * stride + a_ofs.x];
kvz_pixel c = c_data[0];
kvz_pixel b = c_data[b_ofs.y * stride + b_ofs.x];
int eo_cat = sao_calc_eo_cat(a, b, c);
new_data[0] = (kvz_pixel)CLIP(0, (1 << KVZ_BIT_DEPTH) - 1, c_data[0] + sao->offsets[eo_cat + offset_v]);
}
}
}
}
int kvz_sao_band_ddistortion_avx2(const encoder_state_t * const state, const kvz_pixel *orig_data, const kvz_pixel *rec_data,
int block_width, int block_height,
int band_pos, int sao_bands[4])
{
int y, x;
int shift = state->encoder_control->bitdepth-5;
int sum = 0;
for (y = 0; y < block_height; ++y) {
for (x = 0; x < block_width; ++x) {
int band = (rec_data[y * block_width + x] >> shift) - band_pos;
int offset = 0;
if (band >= 0 && band < 4) {
offset = sao_bands[band];
}
if (offset != 0) {
int diff = orig_data[y * block_width + x] - rec_data[y * block_width + x];
// Offset is applied to reconstruction, so it is subtracted from diff.
sum += (diff - offset) * (diff - offset) - diff * diff;
}
}
}
return sum;
}
#endif //COMPILE_INTEL_AVX2
int kvz_strategy_register_sao_avx2(void* opaque, uint8_t bitdepth)
{
bool success = true;
#if COMPILE_INTEL_AVX2
if (bitdepth == 8) {
success &= kvz_strategyselector_register(opaque, "sao_edge_ddistortion", "avx2", 40, &kvz_sao_edge_ddistortion_avx2);
success &= kvz_strategyselector_register(opaque, "calc_sao_edge_dir", "avx2", 40, &kvz_calc_sao_edge_dir_avx2);
success &= kvz_strategyselector_register(opaque, "sao_reconstruct_color", "avx2", 40, &kvz_sao_reconstruct_color_avx2);
success &= kvz_strategyselector_register(opaque, "sao_band_ddistortion", "avx2", 40, &kvz_sao_band_ddistortion_avx2);
}
#endif //COMPILE_INTEL_AVX2
return success;
}

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@ -0,0 +1,33 @@
#ifndef STRATEGIES_SAO_AVX2_H_
#define STRATEGIES_SAO_AVX2_H_
/*****************************************************************************
* This file is part of Kvazaar HEVC encoder.
*
* Copyright (C) 2013-2015 Tampere University of Technology and others (see
* COPYING file).
*
* Kvazaar is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation; either version 2.1 of the License, or (at your
* option) any later version.
*
* Kvazaar is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
/**
* \ingroup Optimization
* \file
* AVX2 implementations of optimized functions.
*/
#include "global.h"
int kvz_strategy_register_sao_avx2(void* opaque, uint8_t bitdepth);
#endif //STRATEGIES_SAO_AVX2_H_

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@ -29,6 +29,7 @@ sao_band_ddistortion_func * kvz_sao_band_ddistortion;
// Headers for platform optimizations. // Headers for platform optimizations.
#include "generic/sao-generic.h" #include "generic/sao-generic.h"
#include "avx2/sao-avx2.h"
int kvz_strategy_register_sao(void* opaque, uint8_t bitdepth) { int kvz_strategy_register_sao(void* opaque, uint8_t bitdepth) {
@ -36,5 +37,9 @@ int kvz_strategy_register_sao(void* opaque, uint8_t bitdepth) {
success &= kvz_strategy_register_sao_generic(opaque, bitdepth); success &= kvz_strategy_register_sao_generic(opaque, bitdepth);
if (kvz_g_hardware_flags.intel_flags.avx2) {
success &= kvz_strategy_register_sao_avx2(opaque, bitdepth);
}
return success; return success;
} }