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Wavefront are in tile coordinates
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@ -1002,7 +1002,7 @@ int encoder_state_init(encoder_state * const child_state, encoder_state * const
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new_child->slice = child_state->slice;
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new_child->wfrow = MALLOC(encoder_state_config_wfrow, 1);
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if (!new_child->wfrow || !encoder_state_config_wfrow_init(new_child, i + first_row)) {
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if (!new_child->wfrow || !encoder_state_config_wfrow_init(new_child, i)) {
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fprintf(stderr, "Could not initialize encoder_state->wfrow!\n");
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return 0;
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}
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@ -1033,17 +1033,19 @@ int encoder_state_init(encoder_state * const child_state, encoder_state * const
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//Restrict to the current wavefront row if needed
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if (child_state->type == ENCODER_STATE_TYPE_WAVEFRONT_ROW) {
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lcu_start = MAX(lcu_start, (child_state->wfrow->lcu_offset_y - child_state->tile->lcu_offset_y) * child_state->tile->cur_pic->width_in_lcu);
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lcu_end = MIN(lcu_end, (child_state->wfrow->lcu_offset_y - child_state->tile->lcu_offset_y + 1) * child_state->tile->cur_pic->width_in_lcu);
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lcu_start = MAX(lcu_start, (child_state->wfrow->lcu_offset_y) * child_state->tile->cur_pic->width_in_lcu);
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lcu_end = MIN(lcu_end, (child_state->wfrow->lcu_offset_y + 1) * child_state->tile->cur_pic->width_in_lcu);
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}
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child_state->lcu_order_count = lcu_end - lcu_start;
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child_state->lcu_order = MALLOC(lcu_order_element, child_state->lcu_order_count);
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assert(child_state->lcu_order);
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for (i = 0; i < child_state->lcu_order_count; ++i) {
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lcu_id = lcu_start + i;
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child_state->lcu_order[i].encoder_state = child_state;
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child_state->lcu_order[i].id = lcu_id;
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child_state->lcu_order[i].index = i;
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child_state->lcu_order[i].position.x = lcu_id % child_state->tile->cur_pic->width_in_lcu;
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child_state->lcu_order[i].position.y = lcu_id / child_state->tile->cur_pic->width_in_lcu;
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child_state->lcu_order[i].position_px.x = child_state->lcu_order[i].position.x * LCU_WIDTH;
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@ -197,7 +197,7 @@ typedef struct {
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} encoder_state_config_slice;
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typedef struct {
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//Row in image coordinates of the wavefront
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//Row in tile coordinates of the wavefront
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int32_t lcu_offset_y;
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} encoder_state_config_wfrow;
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