diff --git a/src/intra.c b/src/intra.c index a831f768..75f0c3a4 100644 --- a/src/intra.c +++ b/src/intra.c @@ -234,7 +234,6 @@ static void intra_filter_reference( filtered_ref->top[ref_width - 1] = ref->top[ref_width - 1]; } - /** * \brief Generate dc prediction. * \param cu_loc CU location and size data. @@ -254,7 +253,7 @@ static void intra_pred_dc( { const int width = color == COLOR_Y ? cu_loc->width : cu_loc->chroma_width; const int height = color == COLOR_Y ? cu_loc->height : cu_loc->chroma_height; - + int_fast16_t sum = 0; // Only one loop is done for non-square blocks. // In case of non-square blocks, only the longer reference is summed. @@ -1004,6 +1003,8 @@ void uvg_intra_build_reference_any( const int cu_x = cu_loc->x; const int cu_y = cu_loc->y; + bool is_first_isp_block = isp_mode ? pu_x == cu_x && pu_y == cu_y : false; + assert((log2_width >= 1 && log2_width <= 5) && (log2_height >= 1 && log2_height <= 5)); refs->filtered_initialized = false; @@ -1071,7 +1072,7 @@ void uvg_intra_build_reference_any( if (luma_px->x > 0) { // Get the number of reference pixels based on the PU coordinate within the LCU. int px_available_left; - if (isp_mode && !is_chroma) { + if (isp_mode && !is_first_isp_block && !is_chroma) { if (isp_mode == ISP_MODE_VER) { px_available_left = height; } @@ -1099,13 +1100,18 @@ void uvg_intra_build_reference_any( } // Extend the last pixel for the rest of the reference values. uvg_pixel nearest_pixel = left_border[(px_available_left - 1) * left_stride]; - for (int i = px_available_left; i < cu_height * 2 + multi_ref_index * 2; ++i) { + + // If first isp split, take samples as if it were normal square block + int tmp_h = is_first_isp_block ? cu_height * 2 : (isp_mode ? cu_height + height : height * 2); + for (int i = px_available_left; i < tmp_h + multi_ref_index * 2; ++i) { out_left_ref[i + 1 + multi_ref_index] = nearest_pixel; } } else { // If we are on the left edge, extend the first pixel of the top row. uvg_pixel nearest_pixel = luma_px->y > 0 ? top_border[0] : dc_val; - for (int i = 0; i < height * 2 + multi_ref_index; i++) { + // If first isp split, take samples as if it were normal square block + int tmp_h = is_first_isp_block ? cu_height * 2 : (isp_mode ? cu_height + height : height * 2); + for (int i = 0; i < tmp_h + multi_ref_index; i++) { // Reserve space for top left reference out_left_ref[i + 1 + multi_ref_index] = nearest_pixel; } @@ -1191,7 +1197,7 @@ void uvg_intra_build_reference_any( int px_available_top; if (luma_px->y > 0) { // Get the number of reference pixels based on the PU coordinate within the LCU. - if (isp_mode && !is_chroma) { + if (isp_mode && !is_first_isp_block && !is_chroma) { if (isp_mode == ISP_MODE_HOR) { px_available_top = width; } @@ -1214,13 +1220,19 @@ void uvg_intra_build_reference_any( } // Extend the last pixel for the rest of the reference values. uvg_pixel nearest_pixel = top_border[px_available_top - 1]; - for (int i = px_available_top; i < width * 2 + multi_ref_index * 2; ++i) { + + // If first isp split, take samples as if it were normal square block + int tmp_w = is_first_isp_block ? cu_width * 2 : (isp_mode ? cu_width + width : width * 2); + for (int i = px_available_top; i < tmp_w + multi_ref_index * 2; ++i) { out_top_ref[i + 1 + multi_ref_index] = nearest_pixel; } } else { // Extend nearest pixel. uvg_pixel nearest_pixel = luma_px->x > 0 ? left_border[0] : dc_val; - for (int i = 0; i < cu_width * 2 + multi_ref_index; i++) { + + // If first isp split, take samples as if it were normal square block + int tmp_w = is_first_isp_block ? cu_width * 2 : (isp_mode ? cu_width + width : width * 2); + for (int i = 0; i < tmp_w + multi_ref_index * 2; i++) { out_top_ref[i + 1] = nearest_pixel; } } @@ -1252,6 +1264,8 @@ void uvg_intra_build_reference_inner( const int cu_x = cu_loc->x; const int cu_y = cu_loc->y; + bool is_first_isp_block = isp_mode ? pu_x == cu_x && pu_y == cu_y : false; + // Log2_dim 1 is possible with ISP blocks assert((log2_width >= 1 && log2_width <= 5) && (log2_height >= 1 && log2_height <= 5)); @@ -1361,7 +1375,7 @@ void uvg_intra_build_reference_inner( // Get the number of reference pixels based on the PU coordinate within the LCU. int px_available_left; - if (isp_mode && !is_chroma) { + if (isp_mode && !is_first_isp_block && !is_chroma) { if (isp_mode == ISP_MODE_VER) { px_available_left = height; } @@ -1406,7 +1420,10 @@ void uvg_intra_build_reference_inner( // Extend the last pixel for the rest of the reference values. uvg_pixel nearest_pixel = out_left_ref[i]; - for (; i < cu_height * 2; i += 4) { + + // If first isp split, take samples as if it were normal square block + int tmp_h = is_first_isp_block ? cu_height * 2 : (isp_mode ? cu_height + height : height * 2); + for (; i < tmp_h; i += 4) { out_left_ref[i + 1] = nearest_pixel; out_left_ref[i + 2] = nearest_pixel; out_left_ref[i + 3] = nearest_pixel; @@ -1424,7 +1441,7 @@ void uvg_intra_build_reference_inner( // Get the number of reference pixels based on the PU coordinate within the LCU. int px_available_top; - if (isp_mode && !is_chroma) { + if (isp_mode && !is_first_isp_block && !is_chroma) { if (isp_mode == ISP_MODE_HOR) { px_available_top = width; } @@ -1452,7 +1469,10 @@ void uvg_intra_build_reference_inner( // Extend the last pixel for the rest of the reference values. nearest_pixel = out_top_ref[i + multi_ref_index]; - for (; i < (cu_width + multi_ref_index) * 2; i += 4) { + + // If first isp split, take samples as if it were normal square block + int tmp_w = is_first_isp_block ? cu_width * 2 : (isp_mode ? cu_width + width : width * 2); + for (; i < tmp_w + (multi_ref_index * 2); i += 4) { out_top_ref[i + 1 + multi_ref_index] = nearest_pixel; out_top_ref[i + 2 + multi_ref_index] = nearest_pixel; out_top_ref[i + 3 + multi_ref_index] = nearest_pixel; @@ -1476,14 +1496,14 @@ void uvg_intra_build_reference( { assert(!(extra_ref_lines == NULL && multi_ref_idx != 0) && "Trying to use MRL with NULL extra references."); - bool first_split = color == COLOR_Y && isp_mode && pu_loc->x == cu_loc->x && pu_loc->y == cu_loc->y; - uint8_t isp = first_split ? 0 : isp_mode; + //bool first_split = color == COLOR_Y && isp_mode && pu_loc->x == cu_loc->x && pu_loc->y == cu_loc->y; + //uint8_t isp = first_split ? 0 : isp_mode; // Much logic can be discarded if not on the edge if (luma_px->x > 0 && luma_px->y > 0) { - uvg_intra_build_reference_inner(pu_loc, cu_loc, color, luma_px, pic_px, lcu, refs, entropy_sync, multi_ref_idx, extra_ref_lines, isp); + uvg_intra_build_reference_inner(pu_loc, cu_loc, color, luma_px, pic_px, lcu, refs, entropy_sync, multi_ref_idx, extra_ref_lines, isp_mode); } else { - uvg_intra_build_reference_any(pu_loc, cu_loc, color, luma_px, pic_px, lcu, refs, multi_ref_idx, extra_ref_lines, isp); + uvg_intra_build_reference_any(pu_loc, cu_loc, color, luma_px, pic_px, lcu, refs, multi_ref_idx, extra_ref_lines, isp_mode); } } @@ -1676,6 +1696,7 @@ static void intra_recon_tb_leaf( uint8_t isp_mode = color == COLOR_Y ? search_data->pred_cu.intra.isp_mode : 0; uvg_intra_references refs; + // Extra reference lines for use with MRL. Extra lines needed only for left edge. uvg_pixel extra_refs[128 * MAX_REF_LINE_IDX] = { 0 }; diff --git a/src/strategies/generic/intra-generic.c b/src/strategies/generic/intra-generic.c index e9a3ccf0..a0bd430d 100644 --- a/src/strategies/generic/intra-generic.c +++ b/src/strategies/generic/intra-generic.c @@ -141,7 +141,7 @@ static void uvg_angular_pred_generic( const int cu_dim = MAX(width, height); const int top_ref_length = isp_mode ? width + cu_dim : width << 1; - const int left_ref_lenght = isp_mode ? height + cu_dim : height << 1; + const int left_ref_length = isp_mode ? height + cu_dim : height << 1; // Set ref_main and ref_side such that, when indexed with 0, they point to // index 0 in block coordinates. @@ -159,7 +159,7 @@ static void uvg_angular_pred_generic( } else { memcpy(&temp_above[0], &in_ref_above[0], (top_ref_length + 1 + multi_ref_index) * sizeof(uvg_pixel)); - memcpy(&temp_left[0], &in_ref_left[0], (left_ref_lenght + 1 + multi_ref_index) * sizeof(uvg_pixel)); + memcpy(&temp_left[0], &in_ref_left[0], (left_ref_length + 1 + multi_ref_index) * sizeof(uvg_pixel)); ref_main = vertical_mode ? temp_above : temp_left; ref_side = vertical_mode ? temp_left : temp_above; @@ -169,7 +169,7 @@ static void uvg_angular_pred_generic( const int max_index = (multi_ref_index << s) + 2; int ref_length; if (isp_mode) { - ref_length = vertical_mode ? top_ref_length : left_ref_lenght; + ref_length = vertical_mode ? top_ref_length : left_ref_length; } else { ref_length = vertical_mode ? width << 1 : height << 1;