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Implemented band SAO reconstruction
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82
src/sao.c
82
src/sao.c
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@ -52,6 +52,28 @@ static const unsigned g_sao_eo_idx_to_eo_category[] = { 1, 2, 0, 3, 4 };
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// Mapping relationships between a, b and c to eo_idx.
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#define EO_IDX(a, b, c) (2 + SIGN3((c) - (a)) + SIGN3((c) - (b)))
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/**
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* \brief calculate an array of intensity correlations for each intensity value
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*/
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void calc_sao_offset_array(const sao_info *sao, int *offset)
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{
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int val;
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int values = (1<<g_bitdepth);
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int shift = g_bitdepth-5;
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// Loop through all intensity values and construct an offset array
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for (val = 0; val < values; val++) {
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int cur_band = val>>shift;
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if(cur_band >= sao->band_position && cur_band < sao->band_position+4) {
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offset[val] = CLIP(0, values-1,val+sao->offsets[cur_band-sao->band_position+1]);
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} else {
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offset[val] = val;
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}
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}
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}
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/**
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* \param orig_data Original pixel data. 64x64 for luma, 32x32 for chroma.
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* \param rec_data Reconstructed pixel data. 64x64 for luma, 32x32 for chroma.
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@ -73,7 +95,11 @@ int calc_sao_band_offsets(int sao_bands[2][32], int offsets[4], int *band_positi
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// Calculate distortion for each band using N*h^2 - 2*h*E
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for (band = 0; band < 32; band++) {
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best_dist = INT_MAX;
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offset = sao_bands[1][band]?sao_bands[0][band]/sao_bands[1][band]:0;
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offset = 0;
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if (sao_bands[1][band] != 0) {
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offset = (sao_bands[0][band] + (sao_bands[1][band] >> 1)) / sao_bands[1][band];
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offset = CLIP(-SAO_ABS_OFFSET_MAX, SAO_ABS_OFFSET_MAX, offset);
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}
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dist[band] = offset==0?0:INT_MAX;
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temp_offsets[band] = 0;
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while(offset != 0) {
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@ -168,6 +194,16 @@ void sao_reconstruct_color(const pixel *rec_data, pixel *new_rec_data, const sao
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vector2d b_ofs = g_sao_edge_offsets[sao->eo_class][1];
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// Arrays orig_data and rec_data are quarter size for chroma.
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if(sao->type == SAO_TYPE_BAND) {
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int offsets[1<<BIT_DEPTH];
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calc_sao_offset_array(sao, offsets);
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for (y = 0; y < block_height; ++y) {
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for (x = 0; x < block_width; ++x) {
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new_rec_data[y * new_stride + x] = offsets[rec_data[y * stride + x]];
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}
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}
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} else {
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// Don't sample the edge pixels because this function doesn't have access to
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// their neighbours.
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for (y = 0; y < block_height; ++y) {
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@ -185,6 +221,39 @@ void sao_reconstruct_color(const pixel *rec_data, pixel *new_rec_data, const sao
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}
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}
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}
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}
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/**
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* \brief Calculate dimensions of the buffer used by sao reconstruction.
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* \param pic Picture.
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* \param sao Sao parameters.
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* \param rec Top-left corner of the LCU
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*/
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void sao_calc_band_block_dims(const picture *pic, color_index color_i,
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const sao_info *sao, vector2d *rec,
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vector2d *block)
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{
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const int is_chroma = (color_i != COLOR_Y ? 1 : 0);
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int width = pic->width >> is_chroma;
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int height = pic->height >> is_chroma;
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int block_width = LCU_WIDTH >> is_chroma;
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// Handle right and bottom, taking care of non-LCU sized CUs.
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if (rec->y + block_width >= height) {
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if (rec->y + block_width >= height) {
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block->y = height - rec->y;
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}
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}
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if (rec->x + block_width >= width) {
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if (rec->x + block_width > width) {
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block->x = width - rec->x;
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}
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}
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rec->x = 0; rec->y = 0;
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}
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/**
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* \brief Calculate dimensions of the buffer used by sao reconstruction.
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@ -217,7 +286,7 @@ void sao_reconstruct_color(const pixel *rec_data, pixel *new_rec_data, const sao
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* \param sao Sao parameters.
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* \param rec Top-left corner of the LCU, modified to be top-left corner of
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*/
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void sao_calc_block_dims(const picture *pic, color_index color_i,
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void sao_calc_edge_block_dims(const picture *pic, color_index color_i,
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const sao_info *sao, vector2d *rec,
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vector2d *tl, vector2d *br, vector2d *block)
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{
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@ -299,7 +368,14 @@ void sao_reconstruct(picture *pic, const pixel *old_rec,
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ofs.y = y_ctb * lcu_stride;
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block.x = lcu_stride;
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block.y = lcu_stride;
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sao_calc_block_dims(pic, color_i, sao, &ofs, &tl, &br, &block);
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if (sao->type == SAO_TYPE_BAND) {
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tl.x = 0; tl.y = 0;
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br.x = 0; br.y = 0;
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sao_calc_band_block_dims(pic, color_i, sao,&ofs, &block);
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}
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else {
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sao_calc_edge_block_dims(pic, color_i, sao, &ofs, &tl, &br, &block);
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}
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// Data to tmp buffer.
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picture_blit_pixels(&old_lcu_rec[ofs.y * pic_stride + ofs.x],
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