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Apply bit cost fixes to edge band band sao search.
- Increases bdrate slightly. It's still a cleaner solution though and further improvements to bit cost estimation might improve things.
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parent
c968253eb3
commit
280a946269
19
src/sao.c
19
src/sao.c
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@ -634,19 +634,9 @@ static void sao_search_edge_sao(const pixel * data[], const pixel * recdata[],
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// increase increase SSE by h^2 and all pixels that are improved by
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// offset decrease SSE by h*E.
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sum_ddistortion += cat_cnt * offset * offset - 2 * offset * cat_sum;
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}
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// Calculate used rate to code this
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temp_rate += abs(offset+2);
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// When max offset, no need to signal final bit
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if (abs(offset)==SAO_ABS_OFFSET_MAX) {
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temp_rate --;
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}
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}
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// If can merge, use lower cost
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if((sao_top != NULL && sao_check_merge(sao_top, SAO_TYPE_EDGE, edge_offset,0, edge_class)) ||
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(sao_left != NULL && sao_check_merge(sao_left, SAO_TYPE_EDGE, edge_offset,0, edge_class))) {
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temp_rate = 1;
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}
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temp_rate = sao_mode_bits_edge(edge_class, edge_offset, sao_top, sao_left);
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sum_ddistortion += (int)((double)temp_rate*(g_cur_lambda_cost+0.5));
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// SAO is not applied for category 0.
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edge_offset[SAO_EO_CAT0] = 0;
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@ -687,10 +677,7 @@ static void sao_search_band_sao(const pixel * data[], const pixel * recdata[],
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ddistortion = calc_sao_band_offsets(sao_bands, temp_offsets, &sao_out->band_position, &temp_rate);
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if((sao_top != NULL && sao_check_merge(sao_top, SAO_TYPE_BAND, temp_offsets,sao_out->band_position, 0)) ||
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(sao_left != NULL && sao_check_merge(sao_left, SAO_TYPE_BAND, temp_offsets,sao_out->band_position, 0))) {
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temp_rate = 1;
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}
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temp_rate = sao_mode_bits_band(sao_out->band_position, temp_offsets, sao_top, sao_left);
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ddistortion += (int)((double)temp_rate*(g_cur_lambda_cost+0.5));
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// Select band sao over edge sao when distortion is lower
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