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Use unsigned min() to correctly clip -32768
If a coeff happens to be -32768 (0x8000), its 16-bit abs() is also 0x8000. It should ultimately be clipped to 3, so interpret absolute values as unsigned instead to make that happen.
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@ -817,14 +817,14 @@ static uint32_t fast_coeff_cost_avx2(const coeff_t *coeff, int32_t width, int32_
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for (int i = 0; i < width * width; i += 32) {
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__m256i curr_lo = _mm256_loadu_si256 ((const __m256i *)(coeff + i));
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__m256i curr_abs_lo = _mm256_abs_epi16 (curr_lo);
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__m256i curr_max3_lo = _mm256_min_epi16 (curr_abs_lo, threes);
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__m256i curr_max3_lo = _mm256_min_epu16 (curr_abs_lo, threes);
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// 4x4 blocks only have 16 coeffs, so handle them separately
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__m256i curr_max3_hi;
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if (width >= 8) {
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__m256i curr_hi = _mm256_loadu_si256 ((const __m256i *)(coeff + i + 16));
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__m256i curr_abs_hi = _mm256_abs_epi16 (curr_hi);
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curr_max3_hi = _mm256_min_epi16 (curr_abs_hi, threes);
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curr_max3_hi = _mm256_min_epu16 (curr_abs_hi, threes);
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curr_max3_hi = _mm256_slli_epi16 (curr_max3_hi, 8);
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} else {
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// Set MSBs for high bytes if they're meaningless, so shuffles will
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