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Add full w8 y coordinate table.
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@ -84,8 +84,8 @@ ALIGNED(32) static const int8_t planar_avx2_ver_w4ys[1024] = {
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1, 1, 1, 1, 1, 1, 1, 1, 0, 2, 0, 2, 0, 2, 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 2, 0, 2, 0, 2, 0, 2, // offset 31. line == 2
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};
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ALIGNED(32) static const int8_t planar_avx2_ver_w8ys[2048] = {
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63, 1, 63, 1, 63, 1, 63, 1, 63, 1, 63, 1, 63, 1, 63, 1, 62, 2, 62, 2, 62, 2, 62, 2, 62, 2, 62, 2, 62, 2, 62, 2,
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ALIGNED(32) static const int8_t planar_avx2_ver_w8ys[4096] = {
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63, 1, 63, 1, 63, 1, 63, 1, 63, 1, 63, 1, 63, 1, 63, 1, 62, 2, 62, 2, 62, 2, 62, 2, 62, 2, 62, 2, 62, 2, 62, 2, // offset 0, line == 64
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61, 3, 61, 3, 61, 3, 61, 3, 61, 3, 61, 3, 61, 3, 61, 3, 60, 4, 60, 4, 60, 4, 60, 4, 60, 4, 60, 4, 60, 4, 60, 4,
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59, 5, 59, 5, 59, 5, 59, 5, 59, 5, 59, 5, 59, 5, 59, 5, 58, 6, 58, 6, 58, 6, 58, 6, 58, 6, 58, 6, 58, 6, 58, 6,
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57, 7, 57, 7, 57, 7, 57, 7, 57, 7, 57, 7, 57, 7, 57, 7, 56, 8, 56, 8, 56, 8, 56, 8, 56, 8, 56, 8, 56, 8, 56, 8,
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@ -117,6 +117,38 @@ ALIGNED(32) static const int8_t planar_avx2_ver_w8ys[2048] = {
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5, 59, 5, 59, 5, 59, 5, 59, 5, 59, 5, 59, 5, 59, 5, 59, 4, 60, 4, 60, 4, 60, 4, 60, 4, 60, 4, 60, 4, 60, 4, 60,
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3, 61, 3, 61, 3, 61, 3, 61, 3, 61, 3, 61, 3, 61, 3, 61, 2, 62, 2, 62, 2, 62, 2, 62, 2, 62, 2, 62, 2, 62, 2, 62,
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1, 63, 1, 63, 1, 63, 1, 63, 1, 63, 1, 63, 1, 63, 1, 63, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64, 0, 64,
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31, 1, 31, 1, 31, 1, 31, 1, 31, 1, 31, 1, 31, 1, 31, 1, 30, 2, 30, 2, 30, 2, 30, 2, 30, 2, 30, 2, 30, 2, 30, 2, // offset 32, line == 32
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29, 3, 29, 3, 29, 3, 29, 3, 29, 3, 29, 3, 29, 3, 29, 3, 28, 4, 28, 4, 28, 4, 28, 4, 28, 4, 28, 4, 28, 4, 28, 4,
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27, 5, 27, 5, 27, 5, 27, 5, 27, 5, 27, 5, 27, 5, 27, 5, 26, 6, 26, 6, 26, 6, 26, 6, 26, 6, 26, 6, 26, 6, 26, 6,
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25, 7, 25, 7, 25, 7, 25, 7, 25, 7, 25, 7, 25, 7, 25, 7, 24, 8, 24, 8, 24, 8, 24, 8, 24, 8, 24, 8, 24, 8, 24, 8,
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23, 9, 23, 9, 23, 9, 23, 9, 23, 9, 23, 9, 23, 9, 23, 9, 22, 10, 22, 10, 22, 10, 22, 10, 22, 10, 22, 10, 22, 10, 22, 10,
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21, 11, 21, 11, 21, 11, 21, 11, 21, 11, 21, 11, 21, 11, 21, 11, 20, 12, 20, 12, 20, 12, 20, 12, 20, 12, 20, 12, 20, 12, 20, 12,
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19, 13, 19, 13, 19, 13, 19, 13, 19, 13, 19, 13, 19, 13, 19, 13, 18, 14, 18, 14, 18, 14, 18, 14, 18, 14, 18, 14, 18, 14, 18, 14,
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17, 15, 17, 15, 17, 15, 17, 15, 17, 15, 17, 15, 17, 15, 17, 15, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
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15, 17, 15, 17, 15, 17, 15, 17, 15, 17, 15, 17, 15, 17, 15, 17, 14, 18, 14, 18, 14, 18, 14, 18, 14, 18, 14, 18, 14, 18, 14, 18,
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13, 19, 13, 19, 13, 19, 13, 19, 13, 19, 13, 19, 13, 19, 13, 19, 12, 20, 12, 20, 12, 20, 12, 20, 12, 20, 12, 20, 12, 20, 12, 20,
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11, 21, 11, 21, 11, 21, 11, 21, 11, 21, 11, 21, 11, 21, 11, 21, 10, 22, 10, 22, 10, 22, 10, 22, 10, 22, 10, 22, 10, 22, 10, 22,
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9, 23, 9, 23, 9, 23, 9, 23, 9, 23, 9, 23, 9, 23, 9, 23, 8, 24, 8, 24, 8, 24, 8, 24, 8, 24, 8, 24, 8, 24, 8, 24,
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7, 25, 7, 25, 7, 25, 7, 25, 7, 25, 7, 25, 7, 25, 7, 25, 6, 26, 6, 26, 6, 26, 6, 26, 6, 26, 6, 26, 6, 26, 6, 26,
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5, 27, 5, 27, 5, 27, 5, 27, 5, 27, 5, 27, 5, 27, 5, 27, 4, 28, 4, 28, 4, 28, 4, 28, 4, 28, 4, 28, 4, 28, 4, 28,
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3, 29, 3, 29, 3, 29, 3, 29, 3, 29, 3, 29, 3, 29, 3, 29, 2, 30, 2, 30, 2, 30, 2, 30, 2, 30, 2, 30, 2, 30, 2, 30,
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1, 31, 1, 31, 1, 31, 1, 31, 1, 31, 1, 31, 1, 31, 1, 31, 0, 32, 0, 32, 0, 32, 0, 32, 0, 32, 0, 32, 0, 32, 0, 32,
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15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 14, 2, 14, 2, 14, 2, 14, 2, 14, 2, 14, 2, 14, 2, 14, 2, // offset 48, line == 16
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13, 3, 13, 3, 13, 3, 13, 3, 13, 3, 13, 3, 13, 3, 13, 3, 12, 4, 12, 4, 12, 4, 12, 4, 12, 4, 12, 4, 12, 4, 12, 4,
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11, 5, 11, 5, 11, 5, 11, 5, 11, 5, 11, 5, 11, 5, 11, 5, 10, 6, 10, 6, 10, 6, 10, 6, 10, 6, 10, 6, 10, 6, 10, 6,
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9, 7, 9, 7, 9, 7, 9, 7, 9, 7, 9, 7, 9, 7, 9, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
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7, 9, 7, 9, 7, 9, 7, 9, 7, 9, 7, 9, 7, 9, 7, 9, 6, 10, 6, 10, 6, 10, 6, 10, 6, 10, 6, 10, 6, 10, 6, 10,
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5, 11, 5, 11, 5, 11, 5, 11, 5, 11, 5, 11, 5, 11, 5, 11, 4, 12, 4, 12, 4, 12, 4, 12, 4, 12, 4, 12, 4, 12, 4, 12,
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3, 13, 3, 13, 3, 13, 3, 13, 3, 13, 3, 13, 3, 13, 3, 13, 2, 14, 2, 14, 2, 14, 2, 14, 2, 14, 2, 14, 2, 14, 2, 14,
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1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16,
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7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 6, 2, 6, 2, 6, 2, 6, 2, 6, 2, 6, 2, 6, 2, 6, 2, // offset 56, line == 8
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5, 3, 5, 3, 5, 3, 5, 3, 5, 3, 5, 3, 5, 3, 5, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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3, 5, 3, 5, 3, 5, 3, 5, 3, 5, 3, 5, 3, 5, 3, 5, 2, 6, 2, 6, 2, 6, 2, 6, 2, 6, 2, 6, 2, 6, 2, 6,
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1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8, 0, 8,
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3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // offset 60, line == 4
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1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4,
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1, 1, 1, 1, 1, 1, 1, 1, 0, 2, 0, 2, 0, 2, 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 2, 0, 2, 0, 2, 0, 2, // offset 62, line == 2
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1, 1, 1, 1, 1, 1, 1, 1, 0, 2, 0, 2, 0, 2, 0, 2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 2, 0, 2, 0, 2, 0, 2, // offset 63, line == 1, this might not be needed, ever
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};
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/**
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