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https://github.com/ultravideo/uvg266.git
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naming: alloc_yuv_t -> yuv_t_alloc dealloc_yuv_t -> yuv_t_free
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parent
7d6d1d5536
commit
323054d5e2
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@ -502,10 +502,10 @@ static void write_aud(encoder_state * const encoder_state)
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static void substream_encode(encoder_state * const encoder_state, const int last_part) {
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static void substream_encode(encoder_state * const encoder_state, const int last_part) {
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const encoder_control * const encoder = encoder_state->encoder_control;
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const encoder_control * const encoder = encoder_state->encoder_control;
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yuv_t *hor_buf = alloc_yuv_t(encoder_state->cur_pic->width);
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yuv_t *hor_buf = yuv_t_alloc(encoder_state->cur_pic->width);
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// Allocate 2 extra luma pixels so we get 1 extra chroma pixel for the
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// Allocate 2 extra luma pixels so we get 1 extra chroma pixel for the
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// for the extra pixel on the top right.
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// for the extra pixel on the top right.
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yuv_t *ver_buf = alloc_yuv_t(LCU_WIDTH + 2);
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yuv_t *ver_buf = yuv_t_alloc(LCU_WIDTH + 2);
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cabac_start(&encoder_state->cabac);
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cabac_start(&encoder_state->cabac);
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init_contexts(encoder_state, encoder_state->QP, encoder_state->cur_pic->slicetype);
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init_contexts(encoder_state, encoder_state->QP, encoder_state->cur_pic->slicetype);
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@ -609,8 +609,8 @@ static void substream_encode(encoder_state * const encoder_state, const int last
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sao_reconstruct_frame(encoder_state);
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sao_reconstruct_frame(encoder_state);
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}
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}
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dealloc_yuv_t(hor_buf);
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yuv_t_free(hor_buf);
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dealloc_yuv_t(ver_buf);
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yuv_t_free(ver_buf);
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}
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}
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static void subencoder_blit_pixels(const encoder_state * const target_enc, pixel * const target, const encoder_state * const source_enc, const pixel * const source, const int is_y_channel) {
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static void subencoder_blit_pixels(const encoder_state * const target_enc, pixel * const target, const encoder_state * const source_enc, const pixel * const source, const int is_y_channel) {
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@ -36,7 +36,7 @@
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#define PSNRMAX (255.0 * 255.0)
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#define PSNRMAX (255.0 * 255.0)
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yuv_t * alloc_yuv_t(int luma_size)
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yuv_t * yuv_t_alloc(int luma_size)
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{
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{
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// Get buffers with separate mallocs in order to take advantage of
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// Get buffers with separate mallocs in order to take advantage of
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// automatic buffer overrun checks.
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// automatic buffer overrun checks.
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@ -49,7 +49,7 @@ yuv_t * alloc_yuv_t(int luma_size)
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return yuv;
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return yuv;
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}
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}
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void dealloc_yuv_t(yuv_t * yuv)
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void yuv_t_free(yuv_t * yuv)
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{
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{
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free(yuv->y);
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free(yuv->y);
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free(yuv->u);
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free(yuv->u);
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@ -206,8 +206,8 @@ typedef struct {
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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// FUNCTIONS
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// FUNCTIONS
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yuv_t * alloc_yuv_t(int luma_size);
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yuv_t * yuv_t_alloc(int luma_size);
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void dealloc_yuv_t(yuv_t * yuv);
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void yuv_t_free(yuv_t * yuv);
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picture * picture_alloc(int32_t width, int32_t height,
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picture * picture_alloc(int32_t width, int32_t height,
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int32_t width_in_lcu, int32_t height_in_lcu);
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int32_t width_in_lcu, int32_t height_in_lcu);
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