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Added lambda cost when using reference frames with refIdx > 0
Because selecting references "far away" costs bits, this should help with the issue that multiple reference frames actually increases coded bits with no quality gain.
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@ -280,7 +280,7 @@ unsigned search_mv_full(unsigned depth,
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void search_inter(encoder_control *encoder, uint16_t x_ctb, uint16_t y_ctb, uint8_t depth) {
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picture *cur_pic = encoder->in.cur_pic;
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int ref_idx = 0;
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uint32_t ref_idx = 0;
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cu_info *cur_cu = &cur_pic->cu_array[depth][x_ctb + y_ctb * (encoder->in.width_in_lcu << MAX_DEPTH)];
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cur_cu->inter.cost = UINT_MAX;
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@ -288,7 +288,7 @@ void search_inter(encoder_control *encoder, uint16_t x_ctb, uint16_t y_ctb, uint
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picture *ref_pic = encoder->ref->pics[ref_idx];
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unsigned width_in_scu = NO_SCU_IN_LCU(ref_pic->width_in_lcu);
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cu_info *ref_cu = &ref_pic->cu_array[MAX_DEPTH][y_ctb * width_in_scu + x_ctb];
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uint32_t temp_cost;
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uint32_t temp_cost = (int)(g_lambda_cost[encoder->QP] * ref_idx);
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vector2d orig, mv;
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orig.x = x_ctb * CU_MIN_SIZE_PIXELS;
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orig.y = y_ctb * CU_MIN_SIZE_PIXELS;
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@ -302,7 +302,7 @@ void search_inter(encoder_control *encoder, uint16_t x_ctb, uint16_t y_ctb, uint
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#if SEARCH_MV_FULL_RADIUS
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cur_cu->inter.cost = search_mv_full(depth, cur_pic, ref_pic, &orig, &mv);
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#else
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temp_cost = hexagon_search(depth, cur_pic, ref_pic, &orig, &mv);
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temp_cost += hexagon_search(depth, cur_pic, ref_pic, &orig, &mv);
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#endif
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if(temp_cost < cur_cu->inter.cost) {
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cur_cu->inter.mv_ref = ref_idx;
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