Fix allocating tile boundary arrays.

Column and row numbers had been mixed up.
This commit is contained in:
Arttu Ylä-Outinen 2015-07-06 10:48:19 +03:00
parent 6bc72ed77b
commit 3a47aab696

View file

@ -209,9 +209,9 @@ encoder_control_t* encoder_control_init(const kvz_config *const cfg) {
encoder->tiles_row_height = tiles_row_height = encoder->tiles_row_height = tiles_row_height =
MALLOC(int32_t, encoder->tiles_num_tile_rows); MALLOC(int32_t, encoder->tiles_num_tile_rows);
encoder->tiles_row_bd = tiles_row_bd =
MALLOC(int32_t, encoder->tiles_num_tile_columns + 1);
encoder->tiles_col_bd = tiles_col_bd = encoder->tiles_col_bd = tiles_col_bd =
MALLOC(int32_t, encoder->tiles_num_tile_columns + 1);
encoder->tiles_row_bd = tiles_row_bd =
MALLOC(int32_t, encoder->tiles_num_tile_rows + 1); MALLOC(int32_t, encoder->tiles_num_tile_rows + 1);
encoder->tiles_ctb_addr_rs_to_ts = tiles_ctb_addr_rs_to_ts = encoder->tiles_ctb_addr_rs_to_ts = tiles_ctb_addr_rs_to_ts =