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Fix allocating tile boundary arrays.
Column and row numbers had been mixed up.
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@ -209,9 +209,9 @@ encoder_control_t* encoder_control_init(const kvz_config *const cfg) {
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encoder->tiles_row_height = tiles_row_height =
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encoder->tiles_row_height = tiles_row_height =
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MALLOC(int32_t, encoder->tiles_num_tile_rows);
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MALLOC(int32_t, encoder->tiles_num_tile_rows);
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encoder->tiles_row_bd = tiles_row_bd =
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MALLOC(int32_t, encoder->tiles_num_tile_columns + 1);
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encoder->tiles_col_bd = tiles_col_bd =
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encoder->tiles_col_bd = tiles_col_bd =
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MALLOC(int32_t, encoder->tiles_num_tile_columns + 1);
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encoder->tiles_row_bd = tiles_row_bd =
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MALLOC(int32_t, encoder->tiles_num_tile_rows + 1);
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MALLOC(int32_t, encoder->tiles_num_tile_rows + 1);
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encoder->tiles_ctb_addr_rs_to_ts = tiles_ctb_addr_rs_to_ts =
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encoder->tiles_ctb_addr_rs_to_ts = tiles_ctb_addr_rs_to_ts =
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