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Round width and height to next 8 pixels instead of 4
* New macro CONF_WINDOW_PAD_IN_PIXELS
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@ -91,8 +91,8 @@ static FILE* open_output_file(const char* filename)
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}
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static unsigned get_padding(unsigned width_or_height){
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if (width_or_height % CU_MIN_SIZE_PIXELS){
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return CU_MIN_SIZE_PIXELS - (width_or_height % CU_MIN_SIZE_PIXELS);
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if (width_or_height % CONF_WINDOW_PAD_IN_PIXELS) {
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return CONF_WINDOW_PAD_IN_PIXELS - (width_or_height % CONF_WINDOW_PAD_IN_PIXELS);
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}else{
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return 0;
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}
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@ -709,12 +709,13 @@ void uvg_encoder_control_input_init(encoder_control_t * const encoder,
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// pixels to the dimensions, so that they are. These extra pixels will be
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// compressed along with the real ones but they will be cropped out before
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// rendering.
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if (encoder->in.width % CU_MIN_SIZE_PIXELS) {
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encoder->in.width += CU_MIN_SIZE_PIXELS - (width % CU_MIN_SIZE_PIXELS);
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// Changed to 8 pixel interval for VVC
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if (encoder->in.width % CONF_WINDOW_PAD_IN_PIXELS) {
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encoder->in.width += CONF_WINDOW_PAD_IN_PIXELS - (width % CONF_WINDOW_PAD_IN_PIXELS);
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}
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if (encoder->in.height % CU_MIN_SIZE_PIXELS) {
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encoder->in.height += CU_MIN_SIZE_PIXELS - (height % CU_MIN_SIZE_PIXELS);
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if (encoder->in.height % CONF_WINDOW_PAD_IN_PIXELS) {
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encoder->in.height += CONF_WINDOW_PAD_IN_PIXELS - (height % CONF_WINDOW_PAD_IN_PIXELS);
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}
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encoder->in.height_in_lcu = encoder->in.height / LCU_WIDTH;
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@ -175,6 +175,10 @@ typedef int16_t mv_t;
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//! pow(2, MIN_SIZE)
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#define CU_MIN_SIZE_PIXELS (1 << MIN_SIZE)
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//! Round frame size up to this interval (8 pixels)
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#define CONF_WINDOW_PAD_IN_PIXELS ((1 << MIN_SIZE)<<1)
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//! spec: CtbSizeY
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#define LCU_WIDTH (1 << (MIN_SIZE + MAX_DEPTH))
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//! spec: CtbWidthC and CtbHeightC
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