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Change inter SAD functions to take const pointers.
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@ -544,7 +544,7 @@ unsigned sad_nxn_16bit(int16_t *block1, int16_t *block2, unsigned n)
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*
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* \returns Sum of Absolute Differences
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*/
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unsigned cor_sad(pixel *pic_data, pixel *ref_data,
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unsigned cor_sad(const pixel *pic_data, const pixel *ref_data,
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int block_width, int block_height, unsigned width)
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{
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pixel ref = *ref_data;
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@ -571,7 +571,7 @@ unsigned cor_sad(pixel *pic_data, pixel *ref_data,
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*
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* \returns Sum of Absolute Differences
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*/
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unsigned ver_sad(pixel *pic_data, pixel *ref_data,
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unsigned ver_sad(const pixel *pic_data, const pixel *ref_data,
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int block_width, int block_height, unsigned width)
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{
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int x, y;
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@ -597,7 +597,7 @@ unsigned ver_sad(pixel *pic_data, pixel *ref_data,
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*
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* \returns Sum of Absolute Differences
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*/
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unsigned hor_sad(pixel *pic_data, pixel *ref_data,
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unsigned hor_sad(const pixel *pic_data, const pixel *ref_data,
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int block_width, int block_height, unsigned width)
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{
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int x, y;
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@ -626,7 +626,7 @@ unsigned hor_sad(pixel *pic_data, pixel *ref_data,
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*
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* \returns Sum of Absolute Differences
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*/
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unsigned reg_sad(pixel *data1, pixel *data2,
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unsigned reg_sad(const pixel *data1, const pixel *data2,
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int width, int height, unsigned stride)
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{
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int y, x;
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@ -654,7 +654,7 @@ unsigned reg_sad(pixel *data1, pixel *data2,
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* \param block_width Width of the blocks.
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* \param block_height Height of the blocks.
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*/
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unsigned interpolated_sad(picture *pic, picture *ref,
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unsigned interpolated_sad(const picture *pic, const picture *ref,
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int pic_x, int pic_y, int ref_x, int ref_y,
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int block_width, int block_height)
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{
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@ -787,7 +787,7 @@ unsigned interpolated_sad(picture *pic, picture *ref,
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* \param block_width Width of the blocks.
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* \param block_height Height of the blocks.
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*/
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unsigned calc_sad(picture *pic, picture *ref,
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unsigned calc_sad(const picture *pic, const picture *ref,
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int pic_x, int pic_y, int ref_x, int ref_y,
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int block_width, int block_height)
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{
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@ -796,8 +796,8 @@ unsigned calc_sad(picture *pic, picture *ref,
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{
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// Reference block is completely inside the frame, so just calculate the
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// SAD directly. This is the most common case, which is why it's first.
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pixel *pic_data = &pic->y_data[pic_y * pic->width + pic_x];
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pixel *ref_data = &ref->y_data[ref_y * pic->width + ref_x];
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const pixel *pic_data = &pic->y_data[pic_y * pic->width + pic_x];
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const pixel *ref_data = &ref->y_data[ref_y * pic->width + ref_x];
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return reg_sad(pic_data, ref_data, block_width, block_height, pic->width);
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} else {
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// Call a routine that knows how to interpolate pixels outside the frame.
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@ -121,7 +121,7 @@ cost_16bit_nxn_func get_sad_16bit_nxn_func(unsigned n);
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unsigned satd_16bit_nxn(int16_t *block1, int16_t *block2, unsigned n);
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unsigned sad_16bit_nxn(int16_t *block1, int16_t *block2, unsigned n);
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unsigned calc_sad(picture *pic, picture *ref,
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unsigned calc_sad(const picture *pic, const picture *ref,
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int pic_x, int pic_y, int ref_x, int ref_y,
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int block_width, int block_height);
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