Add unit tests for intrinsic reg_sad functions.

This commit is contained in:
Ari Koivula 2014-06-13 10:34:08 +03:00
parent 1de102be61
commit 5fad064754

View file

@ -3,6 +3,25 @@
#include "src/image.h"
#include "src/strategyselector.h"
static strategy_list strategies;
void init_strategies()
{
strategies.allocated = 0;
strategies.count = 0;
strategies.strategies = NULL;
// Init strategyselector because it sets hardware flags.
strategyselector_init();
// Collect all strategies.
if (!strategy_register_picture(&strategies)) {
fprintf(stderr, "strategy_register_picture failed!\n");
return;
}
}
//////////////////////////////////////////////////////////////////////////
// EXTERNAL FUNCTIONS
@ -39,9 +58,9 @@ image *g_ref = 0;
//////////////////////////////////////////////////////////////////////////
// SETUP, TEARDOWN AND HELPER FUNCTIONS
void sad_setup(void *environment)
static void setup_tests()
{
strategyselector_init();
init_strategies();
g_pic = image_alloc(8, 8, 1);
for (int i = 0; i < 64; ++i) {
@ -54,12 +73,13 @@ void sad_setup(void *environment)
}
}
void sad_teardown(void *environment)
static void tear_down_tests()
{
image_free(g_pic);
image_free(g_ref);
}
//////////////////////////////////////////////////////////////////////////
// OVERLAPPING BOUNDARY TESTS
TEST test_topleft(void)
@ -203,6 +223,12 @@ TEST test_bottomright_out(void)
}
struct sad_test_env_t {
image *g_pic;
image *g_ref;
};
//////////////////////////////////////////////////////////////////////////
// TEST FIXTURES
SUITE(sad_tests)
@ -210,32 +236,37 @@ SUITE(sad_tests)
//SET_SETUP(sad_setup);
//SET_TEARDOWN(sad_teardown);
sad_setup(0);
setup_tests();
for (unsigned i = 0; i < strategies.count; ++i) {
// Change the global reg_sad function pointer.
reg_sad = strategies.strategies[i].fptr;
// Tests for movement vectors that overlap frame.
RUN_TEST(test_topleft);
RUN_TEST(test_top);
RUN_TEST(test_topright);
RUN_TEST(test_left);
RUN_TEST(test_no_offset);
RUN_TEST(test_right);
RUN_TEST(test_bottomleft);
RUN_TEST(test_bottom);
RUN_TEST(test_bottomright);
// Tests for movement vectors that are outside the frame.
RUN_TEST(test_topleft_out);
RUN_TEST(test_top_out);
RUN_TEST(test_topright_out);
RUN_TEST(test_left_out);
RUN_TEST(test_right_out);
RUN_TEST(test_bottomleft_out);
RUN_TEST(test_bottom_out);
RUN_TEST(test_bottomright_out);
}
// Tests for movement vectors that overlap frame.
RUN_TEST(test_topleft);
RUN_TEST(test_top);
RUN_TEST(test_topright);
RUN_TEST(test_left);
RUN_TEST(test_no_offset);
RUN_TEST(test_right);
RUN_TEST(test_bottomleft);
RUN_TEST(test_bottom);
RUN_TEST(test_bottomright);
// Tests for movement vectors that are outside the frame.
RUN_TEST(test_topleft_out);
RUN_TEST(test_top_out);
RUN_TEST(test_topright_out);
RUN_TEST(test_left_out);
RUN_TEST(test_right_out);
RUN_TEST(test_bottomleft_out);
RUN_TEST(test_bottom_out);
RUN_TEST(test_bottomright_out);
sad_teardown(0);
tear_down_tests();
}