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Add TR_MAX_WIDTH.
- Max transform size is constrained by but independent of LCU size. - Luma and chroma now have the same stride for transform arrays.
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@ -86,7 +86,10 @@ typedef int16_t coefficient;
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#define CU_MIN_SIZE_PIXELS (1 << MIN_SIZE) /*!< pow(2, MIN_SIZE) */
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#define LCU_WIDTH (1 << (MIN_SIZE + MAX_DEPTH)) /*!< spec: CtbSizeY */
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#define LCU_WIDTH_C (LCU_WIDTH / 2) /*!< CtbWidthC and CtbHeightC */
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#define LCU_WIDTH_C (LCU_WIDTH / 2) /*!< spec: CtbWidthC and CtbHeightC */
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#define TR_MAX_LOG2_SIZE 5 /*!< spec: Log2MaxTrafoSize <= Min(CtbLog2SizeY, 5) */
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#define TR_MAX_WIDTH (1 << 5) /*!< spec: Log2MaxTrafoSize */
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#if LCU_WIDTH != 64
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#error "Kvazaar only support LCU_WIDTH == 64"
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@ -865,11 +865,11 @@ int quantize_residual_chroma(encoder_state * const encoder_state,
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cu_info *cur_cu, int luma_depth, color_index color,
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const pixel *base_u, pixel *recbase_u, coefficient *orig_coeff_u)
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{
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pixel pred_u[LCU_WIDTH*LCU_WIDTH>>2];
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coefficient coeff_u[LCU_WIDTH*LCU_WIDTH>>2];
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pixel pred_u[TR_MAX_WIDTH * TR_MAX_WIDTH];
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coefficient coeff_u[TR_MAX_WIDTH * TR_MAX_WIDTH];
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int16_t block[LCU_WIDTH*LCU_WIDTH>>2];
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int16_t pre_quant_coeff[LCU_WIDTH*LCU_WIDTH>>2];
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int16_t block[TR_MAX_WIDTH * TR_MAX_WIDTH];
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int16_t pre_quant_coeff[TR_MAX_WIDTH * TR_MAX_WIDTH];
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const int chroma_depth = (luma_depth == MAX_PU_DEPTH ? luma_depth - 1 : luma_depth);
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const int8_t width_c = LCU_WIDTH >> (chroma_depth + 1);
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@ -1056,13 +1056,13 @@ void encode_transform_tree(encoder_state * const encoder_state, int32_t x, int32
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coefficient *orig_coeff_y = &lcu->coeff.y[luma_offset];
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// Temporary buffers. Not really used for much. Possibly unnecessary.
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pixel pred_y[LCU_WIDTH*LCU_WIDTH];
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pixel pred_y[TR_MAX_WIDTH * TR_MAX_WIDTH];
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// Buffers for coefficients.
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coefficient coeff_y[LCU_WIDTH*LCU_WIDTH];
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coefficient coeff_y[TR_MAX_WIDTH * TR_MAX_WIDTH];
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// Temporary buffers for kvantization and transformation.
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int16_t block[LCU_WIDTH*LCU_WIDTH>>2];
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int16_t pre_quant_coeff[LCU_WIDTH*LCU_WIDTH>>2];
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int16_t block[TR_MAX_WIDTH * TR_MAX_WIDTH];
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int16_t pre_quant_coeff[TR_MAX_WIDTH * TR_MAX_WIDTH];
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uint32_t ac_sum = 0;
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uint8_t scan_idx_luma = SCAN_DIAG;
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@ -1092,7 +1092,7 @@ void encode_transform_tree(encoder_state * const encoder_state, int32_t x, int32
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// Copy Luma and Chroma to the pred-block
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for(y = 0; y < width; y++) {
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for(x = 0; x < width; x++) {
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pred_y[x+y*LCU_WIDTH]=recbase_y[x+y*LCU_WIDTH];
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pred_y[x+y*TR_MAX_WIDTH]=recbase_y[x+y*LCU_WIDTH];
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}
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}
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@ -1103,7 +1103,7 @@ void encode_transform_tree(encoder_state * const encoder_state, int32_t x, int32
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for (y = 0; y < width; y++) {
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for (x = 0; x < width; x++) {
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block[i] = ((int16_t)base_y[x + y * LCU_WIDTH]) -
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pred_y[x + y * LCU_WIDTH];
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pred_y[x + y * TR_MAX_WIDTH];
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#if OPTIMIZATION_SKIP_RESIDUAL_ON_THRESHOLD
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residual_sum += block[i];
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#endif
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@ -1174,7 +1174,7 @@ void encode_transform_tree(encoder_state * const encoder_state, int32_t x, int32
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for (y = 0; y < width; y++) {
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for (x = 0; x < width; x++) {
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int val = block[i++] + pred_y[x + y * LCU_WIDTH];
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int val = block[i++] + pred_y[x + y * TR_MAX_WIDTH];
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//TODO: support 10+bits
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recbase_y[x + y * LCU_WIDTH] = (pixel)CLIP(0, 255, val);
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}
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@ -1185,7 +1185,7 @@ void encode_transform_tree(encoder_state * const encoder_state, int32_t x, int32
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// If luma is 4x4, do chroma for the 8x8 luma area when handling the top
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// left PU because the coordinates are correct.
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if (depth <= MAX_DEPTH || pu_index == 0) {
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const int chroma_offset = lcu_px.x / 2 + lcu_px.y / 2 * LCU_WIDTH / 2;
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const int chroma_offset = lcu_px.x / 2 + lcu_px.y / 2 * LCU_WIDTH_C;
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pixel *recbase_u = &lcu->rec.u[chroma_offset];
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pixel *recbase_v = &lcu->rec.v[chroma_offset];
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const pixel *base_u = &lcu->ref.u[chroma_offset];
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