Comment WPP deblocking and SAO

I was a bit unclear about exactly what happens and when regarding SAO
and deblocking when we do frame-parallel WPP parallelism, so I checked
and commented the bits that were unclear to me.
This commit is contained in:
Ari Koivula 2016-03-08 18:31:54 +02:00
parent aec152c953
commit 674bfa14ce
2 changed files with 26 additions and 8 deletions

View file

@ -259,11 +259,18 @@ static void encoder_state_worker_encode_lcu(void * opaque) {
}
if (encoder->sao_enable && lcu->above) {
//If we're not the first in the row
// Add the post-deblocking but pre-SAO pixels of the LCU row above this
// row to a buffer so this row can use them on it's own SAO
// reconstruction.
// The pixels need to be taken to from the LCU to the top-left, because
// not all of the pixels could be deblocked before prediction of this
// LCU was reconstructed.
if (lcu->above->left) {
encoder_state_recdata_to_bufs(state, lcu->above->left, state->tile->hor_buf_before_sao, NULL);
}
//Latest LCU in the row, copy the data from the one above also
// If this is the last LCU in the row, we can save the pixels from the top
// also, as they have been fully deblocked.
if (!lcu->right) {
encoder_state_recdata_to_bufs(state, lcu->above, state->tile->hor_buf_before_sao, NULL);
}
@ -558,13 +565,17 @@ static void encoder_state_encode(encoder_state_t * const main_state) {
}
}
//If children are wavefront, we need to reconstruct SAO
if (main_state->encoder_control->sao_enable && main_state->children[0].type == ENCODER_STATE_TYPE_WAVEFRONT_ROW) {
// Add SAO reconstruction jobs and their dependancies when using WPP coding.
if (main_state->encoder_control->sao_enable &&
main_state->children[0].type == ENCODER_STATE_TYPE_WAVEFRONT_ROW)
{
int y;
videoframe_t * const frame = main_state->tile->frame;
threadqueue_job_t *previous_job = NULL;
for (y = 0; y < frame->height_in_lcu; ++y) {
// Queue a single job performing SAO reconstruction for the whole wavefront row.
worker_sao_reconstruct_lcu_data *data = MALLOC(worker_sao_reconstruct_lcu_data, 1);
threadqueue_job_t *job;
#ifdef KVZ_DEBUG
@ -578,24 +589,31 @@ static void encoder_state_encode(encoder_state_t * const main_state) {
job = kvz_threadqueue_submit(main_state->encoder_control->threadqueue, encoder_state_worker_sao_reconstruct_lcu, data, 1, job_description);
// This dependancy is needed, because the pre-SAO pixels from the LCU row
// below this one are read straigh from the frame.
if (previous_job) {
kvz_threadqueue_job_dep_add(job, previous_job);
}
previous_job = job;
// This depepndancy ensures that the bottom edge of this LCU row
// has been fully deblocked.
if (y < frame->height_in_lcu - 1) {
//Not last row: depend on the last LCU of the row below
// Not last row: depend on the last LCU of the row below.
kvz_threadqueue_job_dep_add(job, main_state->tile->wf_jobs[(y + 1) * frame->width_in_lcu + frame->width_in_lcu - 1]);
} else {
//Last row: depend on the last LCU of the row
// Last row: depend on the last LCU of the row
kvz_threadqueue_job_dep_add(job, main_state->tile->wf_jobs[(y + 0) * frame->width_in_lcu + frame->width_in_lcu - 1]);
}
kvz_threadqueue_job_unwait_job(main_state->encoder_control->threadqueue, job);
//Set wfrow recon job
// The wavefront row is finished, when the SAO-reconstruction is
// finished.
main_state->children[y].tqj_recon_done = job;
if (y == frame->height_in_lcu - 1) {
// This tile is finished, when the reconstruction of the last
// WPP-row is finished.
assert(!main_state->tqj_recon_done);
main_state->tqj_recon_done = job;
}

View file

@ -116,8 +116,8 @@ typedef struct {
//order by column of (LCU_WIDTH * encoder_state->height_in_lcu) pixels (there is no more extra pixel, since we can use a negative index)
yuv_t *ver_buf_search;
// The bottom post-deblocking, pre-SAO pixels of every WPP-row.
yuv_t *hor_buf_before_sao;
yuv_t *ver_buf_before_sao;
//Jobs for each individual LCU of a wavefront row.
threadqueue_job_t **wf_jobs;