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Start adding sad calculation outside frame.
Works for top-left corner. 2/9 tests pass.
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356a0e8a14
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91
src/search.c
91
src/search.c
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@ -36,6 +36,51 @@
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&& (x) + (block_width) <= (width) \
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&& (x) + (block_width) <= (width) \
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&& (y) + (block_height) <= (height))
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&& (y) + (block_height) <= (height))
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unsigned corner_sad(unsigned char* pic_data, unsigned char* ref_data,
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unsigned block_width, unsigned block_height, unsigned width)
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{
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unsigned char ref = *ref_data;
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unsigned x, y;
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unsigned sad = 0;
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for (y = 0; y < block_height; ++y) {
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for (x = 0; x < block_width; ++x) {
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sad += abs(pic_data[y * width + x] - ref);
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}
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}
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return sad;
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}
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unsigned vertical_sad(unsigned char* pic_data, unsigned char* ref_data,
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unsigned block_width, unsigned block_height, unsigned width)
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{
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unsigned x, y;
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unsigned sad = 0;
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for (y = 0; y < block_height; ++y) {
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for (x = 0; x < block_width; ++x) {
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sad += abs(pic_data[y * width + x] - ref_data[x]);
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}
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}
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return sad;
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}
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unsigned horizontal_sad(unsigned char* pic_data, unsigned char* ref_data,
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unsigned block_width, unsigned block_height, unsigned width)
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{
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unsigned x, y;
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unsigned sad = 0;
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for (y = 0; y < block_height; ++y) {
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for (x = 0; x < block_width; ++x) {
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sad += abs(pic_data[y * width + x] - ref_data[y * width]);
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}
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}
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return sad;
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}
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/**
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/**
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* \brief Get Sum of Absolute Differences (SAD) between two blocks in two
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* \brief Get Sum of Absolute Differences (SAD) between two blocks in two
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@ -56,15 +101,53 @@ unsigned get_block_sad(picture *pic, picture *ref,
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uint8_t *pic_data, *ref_data;
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uint8_t *pic_data, *ref_data;
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int width = pic->width;
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int width = pic->width;
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int height = pic->height;
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int height = pic->height;
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int left = ref_x < 0;
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int right = ref_x + block_width > width;
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int top = ref_y < 0;
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int bottom = ref_y + block_height > height;
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unsigned result = 0;
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unsigned result = 0;
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// 0 means invalid, for now.
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// 0 means invalid, for now.
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if (!IN_FRAME(ref_x, ref_y, width, height, block_width, block_height)) return 0;
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//if (!IN_FRAME(ref_x, ref_y, width, height, block_width, block_height)) return 0;
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pic_data = &pic->y_data[pic_y * width + pic_x];
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if (left && top) {
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ref_data = &ref->y_data[ref_y * width + ref_x];
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pic_data = &pic->y_data[0];
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result += sad(pic_data, ref_data, block_width, block_height, width);
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ref_data = &ref->y_data[0];
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result += corner_sad(pic_data, ref_data, -ref_x, -ref_y, width);
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pic_data = &pic->y_data[-ref_x];
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ref_data = &ref->y_data[0];
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result += vertical_sad(pic_data, ref_data, block_width + ref_x, -ref_y, width);
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pic_data = &pic->y_data[-ref_y * width];
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ref_data = &ref->y_data[0];
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result += horizontal_sad(pic_data, ref_data, -ref_x, block_height + ref_y, width);
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pic_data = &pic->y_data[(pic_y - ref_y) * width + pic_x - ref_x];
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ref_data = &ref->y_data[0];
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result += sad(pic_data, ref_data, block_width + ref_x, block_height + ref_y, width);
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} else if (top) {
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} else if (top && right) {
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} else if (left) {
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} else if (right) {
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} else if (bottom && left) {
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} else if (bottom) {
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} else if (bottom && right) {
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} else {
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pic_data = &pic->y_data[pic_y * width + pic_x];
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ref_data = &ref->y_data[ref_y * width + ref_x];
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result += sad(pic_data, ref_data, block_width, block_height, width);
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}
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#if USE_CHROMA_IN_MV_SEARCH
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#if USE_CHROMA_IN_MV_SEARCH
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// Halve everything because chroma is half the resolution.
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// Halve everything because chroma is half the resolution.
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