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AVX2-ize SAD calculation
Performance is no better than SSE though
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@ -34,61 +34,73 @@
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#include "strategyselector.h"
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#include "strategies/generic/picture-generic.h"
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unsigned kvz_reg_sad_avx2(const kvz_pixel * const data1, const kvz_pixel * const data2,
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/**
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* \brief Calculate Sum of Absolute Differences (SAD)
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*
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* Calculate Sum of Absolute Differences (SAD) between two rectangular regions
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* located in arbitrary points in the picture.
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*
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* \param data1 Starting point of the first picture.
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* \param data2 Starting point of the second picture.
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* \param width Width of the region for which SAD is calculated.
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* \param height Height of the region for which SAD is calculated.
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* \param stride Width of the pixel array.
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*
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* \returns Sum of Absolute Differences
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*/
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uint32_t kvz_reg_sad_avx2(const kvz_pixel * const data1, const kvz_pixel * const data2,
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const int width, const int height, const unsigned stride1, const unsigned stride2)
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{
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int y, x;
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unsigned sad = 0;
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__m128i sse_inc = _mm_setzero_si128 ();
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long long int sse_inc_array[2];
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int32_t y, x;
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uint32_t sad = 0;
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__m256i avx_inc = _mm256_setzero_si256();
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// 256-bit blocks, bytes after them, 32-bit blocks after the large blocks
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const int largeblock_bytes = width & ~31;
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const int any_residuals = width & 31;
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const int residual_128bs = any_residuals >> 4;
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const int residual_dwords = any_residuals >> 2;
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const __m256i ns = _mm256_setr_epi32 (0, 1, 2, 3, 4, 5, 6, 7);
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const __m256i rds = _mm256_set1_epi32 (residual_dwords);
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const __m256i rdmask = _mm256_cmpgt_epi32(rds, ns);
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for (y = 0; y < height; ++y) {
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for (x = 0; x <= width-16; x+=16) {
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const __m128i a = _mm_loadu_si128((__m128i const*) &data1[y * stride1 + x]);
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const __m128i b = _mm_loadu_si128((__m128i const*) &data2[y * stride2 + x]);
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sse_inc = _mm_add_epi32(sse_inc, _mm_sad_epu8(a,b));
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for (x = 0; x < largeblock_bytes; x += 32) {
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__m256i a = _mm256_loadu_si256((const __m256i *)(data1 + (y * stride1 + x)));
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__m256i b = _mm256_loadu_si256((const __m256i *)(data2 + (y * stride2 + x)));
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__m256i curr_sads = _mm256_sad_epu8(a, b);
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avx_inc = _mm256_add_epi64(avx_inc, curr_sads);
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}
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{
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const __m128i a = _mm_loadu_si128((__m128i const*) &data1[y * stride1 + x]);
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const __m128i b = _mm_loadu_si128((__m128i const*) &data2[y * stride2 + x]);
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switch (((width - (width%2)) - x)/2) {
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case 0:
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break;
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case 1:
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sse_inc = _mm_add_epi32(sse_inc, _mm_sad_epu8(a, _mm_blend_epi16(a, b, 0x01)));
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break;
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case 2:
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sse_inc = _mm_add_epi32(sse_inc, _mm_sad_epu8(a, _mm_blend_epi16(a, b, 0x03)));
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break;
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case 3:
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sse_inc = _mm_add_epi32(sse_inc, _mm_sad_epu8(a, _mm_blend_epi16(a, b, 0x07)));
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break;
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case 4:
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sse_inc = _mm_add_epi32(sse_inc, _mm_sad_epu8(a, _mm_blend_epi16(a, b, 0x0f)));
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break;
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case 5:
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sse_inc = _mm_add_epi32(sse_inc, _mm_sad_epu8(a, _mm_blend_epi16(a, b, 0x1f)));
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break;
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case 6:
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sse_inc = _mm_add_epi32(sse_inc, _mm_sad_epu8(a, _mm_blend_epi16(a, b, 0x3f)));
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break;
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case 7:
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sse_inc = _mm_add_epi32(sse_inc, _mm_sad_epu8(a, _mm_blend_epi16(a, b, 0x7f)));
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break;
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default:
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//Should not happen
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assert(0);
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}
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x = (width - (width%2));
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}
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/*
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* If there are no residual values, it does not matter what bogus values
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* we use here since it will be masked away anyway
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*/
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if (any_residuals) {
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__m256i a = _mm256_loadu_si256((const __m256i *)(data1 + (y * stride1 + x)));
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__m256i b = _mm256_loadu_si256((const __m256i *)(data2 + (y * stride2 + x)));
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for (; x < width; ++x) {
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sad += abs(data1[y * stride1 + x] - data2[y * stride2 + x]);
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__m256i b_masked = _mm256_blendv_epi8(a, b, rdmask);
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__m256i curr_sads = _mm256_sad_epu8 (a, b_masked);
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avx_inc = _mm256_add_epi64(avx_inc, curr_sads);
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x = width & ~(uint32_t)3;
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for (; x < width; x++)
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sad += abs(data1[y * stride1 + x] - data2[y * stride2 + x]);
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}
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}
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_mm_storeu_si128((__m128i*) sse_inc_array, sse_inc);
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sad += sse_inc_array[0] + sse_inc_array[1];
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__m256i avx_inc_2 = _mm256_permute4x64_epi64(avx_inc, _MM_SHUFFLE(1, 0, 3, 2));
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__m256i avx_inc_3 = _mm256_add_epi64 (avx_inc, avx_inc_2);
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__m256i avx_inc_4 = _mm256_shuffle_epi32 (avx_inc_3, _MM_SHUFFLE(1, 0, 3, 2));
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__m256i avx_inc_5 = _mm256_add_epi64 (avx_inc_3, avx_inc_4);
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// 32 bits should always be enough for even the largest blocks with a SAD of
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// 255 in each pixel, even though the SAD results themselves are 64 bits
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__m128i avx_inc_128 = _mm256_castsi256_si128(avx_inc_5);
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sad += _mm_cvtsi128_si32(avx_inc_128);
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return sad;
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}
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