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Adjust SAO mode coding cost for zero offsets.
- Coding zero with TR only takes one bit. - Even though offset 0 should be fairly common, this doesn't seem to help very much and actually increases bdrate on some sequences.
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14
src/sao.c
14
src/sao.c
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@ -148,9 +148,10 @@ static int sao_mode_bits_edge(int edge_class, int offsets[NUM_SAO_EDGE_CATEGORIE
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sao_eo_cat edge_cat;
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for (edge_cat = SAO_EO_CAT1; edge_cat <= SAO_EO_CAT4; ++edge_cat) {
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int abs_offset = abs(offsets[edge_cat]);
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mode_bits += 2 + abs_offset;
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if (abs_offset == SAO_ABS_OFFSET_MAX) {
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mode_bits -= 1;
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if (abs_offset == 0 || abs_offset == SAO_ABS_OFFSET_MAX) {
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mode_bits += abs_offset + 1;
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} else {
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mode_bits += abs_offset + 2;
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}
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}
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}
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@ -171,9 +172,10 @@ static int sao_mode_bits_band(int band_position, int offsets[NUM_SAO_EDGE_CATEGO
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sao_eo_cat edge_cat;
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for (edge_cat = SAO_EO_CAT1; edge_cat <= SAO_EO_CAT4; ++edge_cat) {
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int abs_offset = abs(offsets[edge_cat]);
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mode_bits += 2 + abs_offset;
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if (abs_offset == SAO_ABS_OFFSET_MAX) {
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mode_bits -= 1;
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if (abs_offset == 0 || abs_offset == SAO_ABS_OFFSET_MAX) {
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mode_bits += abs_offset + 1;
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} else {
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mode_bits += abs_offset + 2;
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}
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}
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}
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