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use the efficient method of reordering raster->scan
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@ -26,6 +26,80 @@
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#include "kvz_math.h"
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#include <immintrin.h>
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static INLINE __m256i scanord_read_vector(const int16_t *coeff, const uint32_t *scan, int8_t scan_mode, int32_t subpos, int32_t width)
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{
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// For vectorized reordering of coef and q_coef
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const __m128i low128_shuffle_masks[3] = {
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_mm_setr_epi8(10,11, 4, 5, 12,13, 0, 1, 6, 7, 14,15, 8, 9, 2, 3),
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_mm_setr_epi8( 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,11, 12,13, 14,15),
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_mm_setr_epi8( 4, 5, 6, 7, 0, 1, 2, 3, 12,13, 14,15, 8, 9, 10,11),
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};
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const __m128i blend_masks[3] = {
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_mm_setr_epi16( 0, 0, 0, -1, 0, 0, -1, -1),
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_mm_setr_epi16( 0, 0, 0, 0, 0, 0, 0, 0),
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_mm_setr_epi16( 0, 0, -1, -1, 0, 0, -1, -1),
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};
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const __m128i invec_rearr_masks_upper[3] = {
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_mm_setr_epi8( 0, 1, 8, 9, 2, 3, 6, 7, 10,11, 4, 5, 12,13, 14,15),
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_mm_setr_epi8( 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,11, 12,13, 14,15),
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_mm_setr_epi8( 0, 1, 8, 9, 4, 5, 12,13, 2, 3, 10,11, 6, 7, 14,15),
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};
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const __m128i invec_rearr_masks_lower[3] = {
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_mm_setr_epi8(12,13, 6, 7, 0, 1, 2, 3, 14,15, 4, 5, 8, 9, 10,11),
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_mm_setr_epi8( 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,11, 12,13, 14,15),
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_mm_setr_epi8( 4, 5, 12,13, 0, 1, 8, 9, 6, 7, 14,15, 2, 3, 10,11),
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};
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const size_t row_offsets[4] = {
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scan[subpos] + width * 0,
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scan[subpos] + width * 1,
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scan[subpos] + width * 2,
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scan[subpos] + width * 3,
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};
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// NOTE: Upper means "higher in pixel order inside block", which implies
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// lower addresses (note the difference: HIGH and LOW vs UPPER and LOWER),
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// so upper 128b vector actually becomes the lower part of a 256-bit coeff
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// vector and lower vector the higher part!
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__m128d coeffs_d_upper = _mm_castsi128_pd(_mm_set1_epi8(0));
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__m128d coeffs_d_lower = _mm_castsi128_pd(_mm_set1_epi8(0));
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__m128i coeffs_upper;
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__m128i coeffs_lower;
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__m128i coeffs_rearr1_upper;
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__m128i coeffs_rearr1_lower;
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__m128i coeffs_rearr2_upper;
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__m128i coeffs_rearr2_lower;
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coeffs_d_upper = _mm_loadl_pd(coeffs_d_upper, (double *)(coeff + row_offsets[0]));
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coeffs_d_upper = _mm_loadh_pd(coeffs_d_upper, (double *)(coeff + row_offsets[1]));
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coeffs_d_lower = _mm_loadl_pd(coeffs_d_lower, (double *)(coeff + row_offsets[2]));
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coeffs_d_lower = _mm_loadh_pd(coeffs_d_lower, (double *)(coeff + row_offsets[3]));
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coeffs_upper = _mm_castpd_si128(coeffs_d_upper);
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coeffs_lower = _mm_castpd_si128(coeffs_d_lower);
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coeffs_lower = _mm_shuffle_epi8(coeffs_lower, low128_shuffle_masks[scan_mode]);
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coeffs_rearr1_upper = _mm_blendv_epi8(coeffs_upper, coeffs_lower, blend_masks[scan_mode]);
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coeffs_rearr1_lower = _mm_blendv_epi8(coeffs_lower, coeffs_upper, blend_masks[scan_mode]);
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coeffs_rearr2_upper = _mm_shuffle_epi8(coeffs_rearr1_upper, invec_rearr_masks_upper[scan_mode]);
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coeffs_rearr2_lower = _mm_shuffle_epi8(coeffs_rearr1_lower, invec_rearr_masks_lower[scan_mode]);
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// Why, oh why, is there no _mm256_setr_m128i intrinsic in the header that
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// would do the exact same operation in the exact same way? :(
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return _mm256_insertf128_si256(_mm256_castsi128_si256(coeffs_rearr2_upper),
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coeffs_rearr2_lower,
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1);
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}
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// If ints is completely zero, returns 16 in *first and -1 in *last
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static INLINE void get_first_last_nz_int16(__m256i ints, int32_t *first, int32_t *last)
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{
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@ -198,15 +272,13 @@ void kvz_encode_coeff_nxn_avx2(encoder_state_t * const state,
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// Rest of the code assumes at least one non-zero coeff.
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assert(scan_cg_last_not_found == 0);
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// TODO: reorder coeffs in the fast if painstaking way?
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ALIGNED(64) int16_t coeff_reord[LCU_WIDTH * LCU_WIDTH];
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for (int i = 0; i < width * width; i++) {
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coeff_reord[i] = coeff[scan[i]];
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for (int32_t i = scan_cg_last; i >= 0; i--) {
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int32_t subpos = i * 16;
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__m256i coeffs_r = scanord_read_vector(coeff, scan, scan_mode, subpos, width);
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_mm256_store_si256((__m256i *)(coeff_reord + subpos), coeffs_r);
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}
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const uint32_t SCAN_WIDTH = 8;
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// Find the last coeff by going backwards in scan order.
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uint32_t scan_pos_last;
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uint32_t baseaddr = scan_cg_last * 16;
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