Add new module sao.

- Move sao-stuff not directly related to encoding to sao-module.
- Calculate sao for all LCUs before encoding any of them. This is in
  preparation to doing the reconstruction line at a time instead of
  LCU at a time.
This commit is contained in:
Ari Koivula 2013-11-04 19:27:47 +02:00
parent 03f2967899
commit a57b938270
7 changed files with 406 additions and 342 deletions

View file

@ -27,6 +27,7 @@
#include "inter.h"
#include "filter.h"
#include "search.h"
#include "sao.h"
int16_t g_lambda_cost[55];
uint32_t* g_sig_last_scan[3][7];
@ -774,323 +775,6 @@ void encode_slice_header(encoder_control* encoder)
}
// TODO: move somewhere else (sao.h?)
#define SAO_ABS_OFFSET_MAX ((1 << (MIN(BIT_DEPTH, 10) - 5)) - 1)
//#define SAO_ABS_OFFSET_MAX 7
typedef enum { COLOR_Y = 0, COLOR_U = 1, COLOR_V = 2, NUM_COLORS } color_index;
typedef enum { SAO_TYPE_NONE = 0, SAO_TYPE_BAND, SAO_TYPE_EDGE } sao_type;
typedef enum { SAO_EO0 = 0, SAO_EO1, SAO_EO2, SAO_EO3, SAO_NUM_EO } sao_eo_class;
typedef enum { SAO_EO_CAT0 = 0, SAO_EO_CAT1, SAO_EO_CAT2, SAO_EO_CAT3, SAO_EO_CAT4, NUM_SAO_EDGE_CATEGORIES } sao_eo_cat;
typedef struct {
sao_type type;
sao_eo_class eo_class;
int ddistortion;
int merge_left_flag;
int merge_up_flag;
int offsets[NUM_SAO_EDGE_CATEGORIES];
} sao_info;
void init_sao_info(sao_info *sao) {
sao->type = SAO_TYPE_NONE;
sao->merge_left_flag = 0;
sao->merge_up_flag = 0;
}
//#define SIGN3(x) ((x) > 0) ? +1 : ((x) == 0 ? 0 : -1)
#define SIGN3(x) (((x) > 0) - ((x) < 0))
#define NUM_SAO_EDGE_DIRS 4;
typedef struct {
int x;
int y;
} vector2d;
// Offsets of a and b in relation to c.
// dir_offset[dir][a or b]
// | | a | a | a |
// | a c b | c | c | c |
// | | b | b | b |
static const vector2d g_sao_edge_offsets[4][2] = {
{ { -1, 0 }, { 1, 0 } },
{ { 0, -1 }, { 0, 1 } },
{ { -1, -1 }, { 1, 1 } },
{ { 1, -1 }, { -1, 1 } }
};
// Mapping of edge_idx values to eo-classes.
static const unsigned g_sao_eo_idx_to_eo_category[] = { 1, 2, 0, 3, 4 };
// Mapping relationships between a, b and c to eo_idx.
#define EO_IDX(a, b, c) (2 + SIGN3((c) - (a)) + SIGN3((c) - (b)))
/**
* \param orig_data Original pixel data. 64x64 for luma, 32x32 for chroma.
* \param rec_data Reconstructed pixel data. 64x64 for luma, 32x32 for chroma.
* \param dir_offsets
* \param is_chroma 0 for luma, 1 for chroma. Indicates
*/
void calc_sao_edge_dir(const pixel *orig_data, const pixel *rec_data,
int eo_class, int block_width,
int cat_sum_cnt[2][NUM_SAO_EDGE_CATEGORIES])
{
int y, x;
vector2d a_ofs = g_sao_edge_offsets[eo_class][0];
vector2d b_ofs = g_sao_edge_offsets[eo_class][1];
// Arrays orig_data and rec_data are quarter size for chroma.
// Don't sample the edge pixels because this function doesn't have access to
// their neighbours.
for (y = 1; y < block_width - 1; ++y) {
for (x = 1; x < block_width - 1; ++x) {
const pixel *c_data = &rec_data[y * block_width + x];
pixel a = c_data[a_ofs.y * block_width + a_ofs.x];
pixel c = c_data[0];
pixel b = c_data[b_ofs.y * block_width + b_ofs.x];
int eo_idx = EO_IDX(a, b, c);
int eo_cat = g_sao_eo_idx_to_eo_category[eo_idx];
cat_sum_cnt[0][eo_cat] += orig_data[y * block_width + x] - c;
cat_sum_cnt[1][eo_cat] += 1;
}
}
}
void sao_reconstruct_color(const pixel *rec_data, pixel *new_rec_data, const sao_info *sao,
int stride, int new_stride, int block_width, int block_height)
{
int y, x;
vector2d a_ofs = g_sao_edge_offsets[sao->eo_class][0];
vector2d b_ofs = g_sao_edge_offsets[sao->eo_class][1];
// Arrays orig_data and rec_data are quarter size for chroma.
// Don't sample the edge pixels because this function doesn't have access to
// their neighbours.
for (y = 1; y < block_height - 1; ++y) {
for (x = 1; x < block_width - 1; ++x) {
const pixel *c_data = &rec_data[y * stride + x];
pixel *new_data = &new_rec_data[y * new_stride + x];
pixel a = c_data[a_ofs.y * stride + a_ofs.x];
pixel c = c_data[0];
pixel b = c_data[b_ofs.y * stride + b_ofs.x];
int eo_idx = EO_IDX(a, b, c);
int eo_cat = g_sao_eo_idx_to_eo_category[eo_idx];
new_data[0] = CLIP(0, (1 << BIT_DEPTH) - 1, c_data[0] + sao->offsets[eo_cat]);
}
}
}
/**
* \brief Calculate dimensions of the buffer used by sao reconstruction.
*
* This function calculates 4 vectors that can be used to make the temporary
* buffers required by sao_reconstruct_color.
*
* Vector block is the area affected by sao. Vectors tr and br are top-left
* margin and bottom-right margin, which contain pixels that are not modified
* by the reconstruction of this LCU but are needed by the reconstruction.
* Vector rec is the coordinate of the area required by sao reconstruction.
*
* The margins are always either 0 or 1, depending on the direction of the
* edge offset class.
*
* This also takes into account borders of the picture and non-LCU sized
* CU's at the bottom and right of the picture.
*
* \ rec
* +------+
* |\ tl |
* | +--+ |
* | |\ block
* | | \| |
* | +--+ |
* | \ br
* +------+
*
* \param pic Picture.
* \param sao Sao parameters.
* \param rec Top-left corner of the LCU, modified to be top-left corner of
*/
void sao_calc_block_dims(const picture *pic, const sao_info *sao, vector2d *rec,
vector2d *tl, vector2d *br, vector2d *block)
{
vector2d a_ofs = g_sao_edge_offsets[sao->eo_class][0];
vector2d b_ofs = g_sao_edge_offsets[sao->eo_class][1];
// Handle top and left.
if (rec->y == 0) {
tl->y = 0;
if (a_ofs.y == -1 || b_ofs.y == -1) {
block->y -= 1;
tl->y += 1;
}
}
if (rec->x == 0) {
tl->x = 0;
if (a_ofs.x == -1 || b_ofs.x == -1) {
block->x -= 1;
tl->x += 1;
}
}
// Handle right and bottom, taking care of non-LCU sized CUs.
if (rec->y + LCU_WIDTH >= pic->height) {
br->y = 0;
if (rec->y + LCU_WIDTH >= pic->height) {
block->y = pic->height - rec->y;
}
if (a_ofs.y == 1 || b_ofs.y == 1) {
block->y -= 1;
br->y += 1;
}
}
if (rec->x + LCU_WIDTH >= pic->width) {
br->x = 0;
if (rec->x + LCU_WIDTH > pic->width) {
block->x = pic->width - rec->x;
}
if (a_ofs.x == 1 || b_ofs.y == 1) {
block->x -= 1;
br->x += 1;
}
}
if (rec->y != 0) {
rec->y -= 1;
}
if (rec->x != 0) {
rec->x -= 1;
}
}
void sao_reconstruct(picture *pic, unsigned x_ctb, unsigned y_ctb,
const sao_info *sao_luma, const sao_info *sao_chroma)
{
pixel rec_y[(LCU_WIDTH + 2) * (LCU_WIDTH + 2)];
pixel new_rec_y[LCU_LUMA_SIZE];
pixel *y_recdata = &pic->y_recdata[CU_TO_PIXEL(x_ctb, y_ctb, 0, pic->width)];
int x = x_ctb * LCU_WIDTH, y = y_ctb * LCU_WIDTH;
vector2d rec;
vector2d tl = { 1, 1 };
vector2d br = { 1, 1 };
vector2d block = { LCU_WIDTH, LCU_WIDTH };
rec.x = x_ctb * LCU_WIDTH;
rec.y = y_ctb * LCU_WIDTH;
sao_calc_block_dims(pic, sao_luma, &rec, &tl, &br, &block);
// Data to tmp buffer.
picture_blit_pixels(&pic->y_recdata[rec.y * pic->width + rec.x], rec_y,
tl.x + block.x + br.x,
tl.y + block.y + br.y,
pic->width, LCU_WIDTH + 2);
picture_blit_pixels(y_recdata, new_rec_y, LCU_WIDTH, LCU_WIDTH, pic->width, LCU_WIDTH);
sao_reconstruct_color(&rec_y[tl.y * (tl.x + block.x + br.x) + tl.x],
new_rec_y, sao_luma,
LCU_WIDTH + 2, LCU_WIDTH,
block.x, block.y);
//sao_reconstruct_color(rec_u, sao_chroma, COLOR_U);
//sao_reconstruct_color(rec_v, sao_chroma, COLOR_V);
// Copy reconstructed block from tmp buffer to rec image.
picture_blit_pixels(new_rec_y, y_recdata, LCU_WIDTH, LCU_WIDTH, LCU_WIDTH, pic->width);
}
void sao_search_best_mode(const pixel *data, const pixel *recdata,
unsigned block_width, unsigned buf_size, unsigned buf_cnt,
sao_info *sao_out)
{
sao_eo_class edge_class;
// This array is used to calculate the mean offset used to minimize distortion.
int cat_sum_cnt[2][NUM_SAO_EDGE_CATEGORIES];
memset(cat_sum_cnt, 0, sizeof(int) * 2 * NUM_SAO_EDGE_CATEGORIES);
sao_out->ddistortion = INT_MAX;
for (edge_class = SAO_EO0; edge_class <= SAO_EO3; ++edge_class) {
int edge_offset[NUM_SAO_EDGE_CATEGORIES];
int sum_ddistortion = 0;
sao_eo_cat edge_cat;
unsigned i = 0;
// Call calc_sao_edge_dir once for luma and twice for chroma.
for (i = 0; i < buf_cnt; ++i) {
calc_sao_edge_dir(data + i * buf_size, recdata + i * buf_size, edge_class, block_width, cat_sum_cnt);
}
for (edge_cat = SAO_EO_CAT1; edge_cat <= SAO_EO_CAT4; ++edge_cat) {
int cat_sum = cat_sum_cnt[0][edge_cat];
int cat_cnt = cat_sum_cnt[1][edge_cat];
// The optimum offset can be calculated by getting the minima of the
// fast ddistortion estimation formula. The minima is the mean error
// and we round that to the nearest integer.
int offset = 0;
if (cat_cnt != 0) {
offset = (cat_sum + (cat_cnt >> 1)) / cat_cnt;
offset = CLIP(-SAO_ABS_OFFSET_MAX, SAO_ABS_OFFSET_MAX, offset);
}
edge_offset[edge_cat] = offset;
// The ddistortion is amount by which the SSE of data changes. It should
// be negative for all categories, if offset was chosen correctly.
// ddistortion = N * h^2 - 2 * h * E, where N is the number of samples
// and E is the sum of errors.
// It basically says that all pixels that are not improved by offset
// increase increase SSE by h^2 and all pixels that are improved by
// offset decrease SSE by h*E.
sum_ddistortion += cat_cnt * offset * offset - 2 * offset * cat_sum;
}
// SAO is not applied for category 0.
edge_offset[SAO_EO_CAT0] = 0;
// Choose the offset class that offers the least error after offset.
if (sum_ddistortion < sao_out->ddistortion) {
sao_out->eo_class = edge_class;
sao_out->ddistortion = sum_ddistortion;
memcpy(sao_out->offsets, edge_offset, sizeof(int) * NUM_SAO_EDGE_CATEGORIES);
}
}
}
void sao_search_chroma(const picture *pic, unsigned x_ctb, unsigned y_ctb, sao_info *sao)
{
}
void sao_search_luma(const picture *pic, unsigned x_ctb, unsigned y_ctb, sao_info *sao)
{
// These buffers are needed only until we switch to a LCU based data
// structure for pixels. Then we can give pointers directly to that structure
// without making copies.
// It's 2-dimensional because sao_search_best_mode takes arguments as arrays.
pixel orig_y[LCU_LUMA_SIZE];
pixel rec_y[LCU_LUMA_SIZE];
pixel *y_data = &pic->y_data[CU_TO_PIXEL(x_ctb, y_ctb, 0, pic->width)];
pixel *y_recdata = &pic->y_recdata[CU_TO_PIXEL(x_ctb, y_ctb, 0, pic->width)];
sao->offsets[SAO_EO_CAT0] = 0;
sao->offsets[SAO_EO_CAT1] = 7;
sao->offsets[SAO_EO_CAT2] = 7;
sao->offsets[SAO_EO_CAT3] = -7;
sao->offsets[SAO_EO_CAT4] = -7;
sao->eo_class = SAO_EO0;
sao->type = SAO_TYPE_EDGE;
return;
// Fill temporary buffers with picture data.
picture_blit_pixels(y_data, orig_y, LCU_WIDTH, LCU_WIDTH, pic->width, LCU_WIDTH);
picture_blit_pixels(y_recdata, rec_y, LCU_WIDTH, LCU_WIDTH, pic->width, LCU_WIDTH);
sao_search_best_mode(orig_y, rec_y, LCU_WIDTH, LCU_LUMA_SIZE, 1, sao);
}
void encode_sao_color(encoder_control *encoder, sao_info *sao, color_index color_i)
{
picture *pic = encoder->in.cur_pic;
@ -1185,6 +869,34 @@ void encode_slice_data(encoder_control* encoder)
{
uint16_t x_ctb, y_ctb;
if (encoder->sao_enable) {
for (y_ctb = 0; y_ctb < encoder->in.height_in_lcu; y_ctb++) {
for (x_ctb = 0; x_ctb < encoder->in.width_in_lcu; x_ctb++) {
picture *pic = encoder->in.cur_pic;
unsigned stride = encoder->in.height_in_lcu;
sao_info *sao_luma = &pic->sao_luma[y_ctb * stride + x_ctb];
sao_info *sao_chroma = &pic->sao_chroma[y_ctb * stride + x_ctb];
init_sao_info(sao_luma);
init_sao_info(sao_chroma);
// Temporary guards against non-LCU size coding units at the edges,
// because they aren't handled yet.
if (encoder->in.width_in_lcu * LCU_WIDTH != encoder->in.cur_pic->width
&& x_ctb == encoder->in.width_in_lcu - 1) {
} else if (encoder->in.height_in_lcu * LCU_WIDTH != encoder->in.cur_pic->height
&& y_ctb == encoder->in.height_in_lcu - 1) {
} else {
sao_search_luma(encoder->in.cur_pic, x_ctb, y_ctb, sao_luma);
// sao_do_merge(encoder, x_ctb, y_ctb, sao_luma, sao_chroma);
// sao_do_rdo(encoder, x_ctb, y_ctb, sao_luma, sao_chroma);
sao_reconstruct(encoder->in.cur_pic, x_ctb, y_ctb, sao_luma, sao_chroma);
}
}
}
}
init_contexts(encoder,encoder->in.cur_pic->slicetype);
// Loop through every LCU in the slice
@ -1196,25 +908,10 @@ void encode_slice_data(encoder_control* encoder)
uint8_t depth = 0;
if (encoder->sao_enable) {
sao_info sao_luma;
sao_info sao_chroma;
init_sao_info(&sao_luma);
init_sao_info(&sao_chroma);
// Temporary guards against non-LCU size coding units at the edges,
// because they aren't handled yet.
if (encoder->in.width_in_lcu * LCU_WIDTH != encoder->in.cur_pic->width
&& x_ctb == encoder->in.width_in_lcu - 1) {
} else if (encoder->in.height_in_lcu * LCU_WIDTH != encoder->in.cur_pic->height
&& y_ctb == encoder->in.height_in_lcu - 1) {
} else {
sao_search_luma(encoder->in.cur_pic, x_ctb, y_ctb, &sao_luma);
// sao_do_merge(encoder, x_ctb, y_ctb, sao_luma, sao_chroma);
// sao_do_rdo(encoder, x_ctb, y_ctb, sao_luma, sao_chroma);
sao_reconstruct(encoder->in.cur_pic, x_ctb, y_ctb, &sao_luma, &sao_chroma);
}
picture *pic = encoder->in.cur_pic;
unsigned stride = encoder->in.height_in_lcu;
sao_info sao_luma = pic->sao_luma[y_ctb * stride + x_ctb];
sao_info sao_chroma = pic->sao_chroma[y_ctb * stride + x_ctb];
encode_sao(encoder, x_ctb, y_ctb, &sao_luma, &sao_chroma);
}

View file

@ -87,13 +87,16 @@ typedef int16_t coefficient;
// CU_TO_PIXEL = y * lcu_width * pic_width + x * lcu_width
#define CU_TO_PIXEL(x, y, depth, width) (((y) << (LOG2_LCU_WIDTH - (depth))) * (width) \
+ ((x) << (LOG2_LCU_WIDTH - (depth))))
//#define SIGN3(x) ((x) > 0) ? +1 : ((x) == 0 ? 0 : -1)
#define SIGN3(x) (((x) > 0) - ((x) < 0))
#define VERSION_STRING "0.2 "
#define VERSION 0.2
//#define VERBOSE 1
#define SAO_ABS_OFFSET_MAX ((1 << (MIN(BIT_DEPTH, 10) - 5)) - 1)
#define SIZE_2Nx2N 0
#define SIZE_2NxN 1
@ -125,4 +128,9 @@ typedef int16_t coefficient;
#define FREE_POINTER(pointer) { free(pointer); pointer = NULL; }
#define MOVE_POINTER(dst_pointer,src_pointer) { dst_pointer = src_pointer; src_pointer = NULL; }
typedef struct {
int x;
int y;
} vector2d;
#endif

View file

@ -16,6 +16,8 @@
#include <stdlib.h>
#include <math.h>
#include "sao.h"
#define PSNRMAX (255.0 * 255.0)
@ -306,6 +308,8 @@ picture *picture_init(int32_t width, int32_t height,
pic->slice_sao_luma_flag = 1;
pic->slice_sao_chroma_flag = 1;
pic->sao_luma = MALLOC(sao_info, width_in_lcu * height_in_lcu);
pic->sao_chroma = MALLOC(sao_info, width_in_lcu * height_in_lcu);
return pic;
}
@ -346,6 +350,9 @@ int picture_destroy(picture *pic)
FREE_POINTER(pic->pred_u);
FREE_POINTER(pic->pred_v);
FREE_POINTER(pic->sao_luma);
FREE_POINTER(pic->sao_chroma);
return 1;
}

View file

@ -14,6 +14,9 @@
#include "global.h"
//#include "sao.h"
struct sao_info_struct;
//////////////////////////////////////////////////////////////////////////
// CONSTANTS
@ -105,6 +108,8 @@ typedef struct
uint8_t slicetype;
uint8_t slice_sao_luma_flag;
uint8_t slice_sao_chroma_flag;
struct sao_info_struct *sao_luma; //!< \brief Array of sao parameters for every LCU.
struct sao_info_struct *sao_chroma; //!< \brief Array of sao parameters for every LCU.
} picture;
/**

299
src/sao.c Normal file
View file

@ -0,0 +1,299 @@
/**
* \file
*
* \author Marko Viitanen ( fador@iki.fi ),
* Tampere University of Technology,
* Department of Pervasive Computing.
* \author Ari Koivula ( ari@koivu.la ),
* Tampere University of Technology,
* Department of Pervasive Computing.
*/
#include "sao.h"
#include <string.h>
#include "picture.h"
void init_sao_info(sao_info *sao) {
sao->type = SAO_TYPE_NONE;
sao->merge_left_flag = 0;
sao->merge_up_flag = 0;
}
// Mapping of edge_idx values to eo-classes.
static const unsigned g_sao_eo_idx_to_eo_category[] = { 1, 2, 0, 3, 4 };
// Mapping relationships between a, b and c to eo_idx.
#define EO_IDX(a, b, c) (2 + SIGN3((c) - (a)) + SIGN3((c) - (b)))
/**
* \param orig_data Original pixel data. 64x64 for luma, 32x32 for chroma.
* \param rec_data Reconstructed pixel data. 64x64 for luma, 32x32 for chroma.
* \param dir_offsets
* \param is_chroma 0 for luma, 1 for chroma. Indicates
*/
void calc_sao_edge_dir(const pixel *orig_data, const pixel *rec_data,
int eo_class, int block_width,
int cat_sum_cnt[2][NUM_SAO_EDGE_CATEGORIES])
{
int y, x;
vector2d a_ofs = g_sao_edge_offsets[eo_class][0];
vector2d b_ofs = g_sao_edge_offsets[eo_class][1];
// Arrays orig_data and rec_data are quarter size for chroma.
// Don't sample the edge pixels because this function doesn't have access to
// their neighbours.
for (y = 1; y < block_width - 1; ++y) {
for (x = 1; x < block_width - 1; ++x) {
const pixel *c_data = &rec_data[y * block_width + x];
pixel a = c_data[a_ofs.y * block_width + a_ofs.x];
pixel c = c_data[0];
pixel b = c_data[b_ofs.y * block_width + b_ofs.x];
int eo_idx = EO_IDX(a, b, c);
int eo_cat = g_sao_eo_idx_to_eo_category[eo_idx];
cat_sum_cnt[0][eo_cat] += orig_data[y * block_width + x] - c;
cat_sum_cnt[1][eo_cat] += 1;
}
}
}
void sao_reconstruct_color(const pixel *rec_data, pixel *new_rec_data, const sao_info *sao,
int stride, int new_stride, int block_width, int block_height)
{
int y, x;
vector2d a_ofs = g_sao_edge_offsets[sao->eo_class][0];
vector2d b_ofs = g_sao_edge_offsets[sao->eo_class][1];
// Arrays orig_data and rec_data are quarter size for chroma.
// Don't sample the edge pixels because this function doesn't have access to
// their neighbours.
for (y = 1; y < block_height - 1; ++y) {
for (x = 1; x < block_width - 1; ++x) {
const pixel *c_data = &rec_data[y * stride + x];
pixel *new_data = &new_rec_data[y * new_stride + x];
pixel a = c_data[a_ofs.y * stride + a_ofs.x];
pixel c = c_data[0];
pixel b = c_data[b_ofs.y * stride + b_ofs.x];
int eo_idx = EO_IDX(a, b, c);
int eo_cat = g_sao_eo_idx_to_eo_category[eo_idx];
new_data[0] = CLIP(0, (1 << BIT_DEPTH) - 1, c_data[0] + sao->offsets[eo_cat]);
}
}
}
/**
* \brief Calculate dimensions of the buffer used by sao reconstruction.
*
* This function calculates 4 vectors that can be used to make the temporary
* buffers required by sao_reconstruct_color.
*
* Vector block is the area affected by sao. Vectors tr and br are top-left
* margin and bottom-right margin, which contain pixels that are not modified
* by the reconstruction of this LCU but are needed by the reconstruction.
* Vector rec is the coordinate of the area required by sao reconstruction.
*
* The margins are always either 0 or 1, depending on the direction of the
* edge offset class.
*
* This also takes into account borders of the picture and non-LCU sized
* CU's at the bottom and right of the picture.
*
* \ rec
* +------+
* |\ tl |
* | +--+ |
* | |\ block
* | | \| |
* | +--+ |
* | \ br
* +------+
*
* \param pic Picture.
* \param sao Sao parameters.
* \param rec Top-left corner of the LCU, modified to be top-left corner of
*/
void sao_calc_block_dims(const picture *pic, const sao_info *sao, vector2d *rec,
vector2d *tl, vector2d *br, vector2d *block)
{
vector2d a_ofs = g_sao_edge_offsets[sao->eo_class][0];
vector2d b_ofs = g_sao_edge_offsets[sao->eo_class][1];
// Handle top and left.
if (rec->y == 0) {
tl->y = 0;
if (a_ofs.y == -1 || b_ofs.y == -1) {
block->y -= 1;
tl->y += 1;
}
}
if (rec->x == 0) {
tl->x = 0;
if (a_ofs.x == -1 || b_ofs.x == -1) {
block->x -= 1;
tl->x += 1;
}
}
// Handle right and bottom, taking care of non-LCU sized CUs.
if (rec->y + LCU_WIDTH >= pic->height) {
br->y = 0;
if (rec->y + LCU_WIDTH >= pic->height) {
block->y = pic->height - rec->y;
}
if (a_ofs.y == 1 || b_ofs.y == 1) {
block->y -= 1;
br->y += 1;
}
}
if (rec->x + LCU_WIDTH >= pic->width) {
br->x = 0;
if (rec->x + LCU_WIDTH > pic->width) {
block->x = pic->width - rec->x;
}
if (a_ofs.x == 1 || b_ofs.y == 1) {
block->x -= 1;
br->x += 1;
}
}
if (rec->y != 0) {
rec->y -= 1;
}
if (rec->x != 0) {
rec->x -= 1;
}
}
void sao_reconstruct(picture *pic, unsigned x_ctb, unsigned y_ctb,
const sao_info *sao_luma, const sao_info *sao_chroma)
{
pixel rec_y[(LCU_WIDTH + 2) * (LCU_WIDTH + 2)];
pixel new_rec_y[LCU_LUMA_SIZE];
pixel *y_recdata = &pic->y_recdata[CU_TO_PIXEL(x_ctb, y_ctb, 0, pic->width)];
int x = x_ctb * LCU_WIDTH, y = y_ctb * LCU_WIDTH;
vector2d rec;
vector2d tl = { 1, 1 };
vector2d br = { 1, 1 };
vector2d block = { LCU_WIDTH, LCU_WIDTH };
rec.x = x_ctb * LCU_WIDTH;
rec.y = y_ctb * LCU_WIDTH;
sao_calc_block_dims(pic, sao_luma, &rec, &tl, &br, &block);
// Data to tmp buffer.
picture_blit_pixels(&pic->y_recdata[rec.y * pic->width + rec.x], rec_y,
tl.x + block.x + br.x,
tl.y + block.y + br.y,
pic->width, LCU_WIDTH + 2);
picture_blit_pixels(y_recdata, new_rec_y, LCU_WIDTH, LCU_WIDTH, pic->width, LCU_WIDTH);
sao_reconstruct_color(&rec_y[tl.y * (tl.x + block.x + br.x) + tl.x],
new_rec_y, sao_luma,
LCU_WIDTH + 2, LCU_WIDTH,
block.x, block.y);
//sao_reconstruct_color(rec_u, sao_chroma, COLOR_U);
//sao_reconstruct_color(rec_v, sao_chroma, COLOR_V);
// Copy reconstructed block from tmp buffer to rec image.
picture_blit_pixels(new_rec_y, y_recdata, LCU_WIDTH, LCU_WIDTH, LCU_WIDTH, pic->width);
}
void sao_search_best_mode(const pixel *data, const pixel *recdata,
unsigned block_width, unsigned buf_size, unsigned buf_cnt,
sao_info *sao_out)
{
sao_eo_class edge_class;
// This array is used to calculate the mean offset used to minimize distortion.
int cat_sum_cnt[2][NUM_SAO_EDGE_CATEGORIES];
memset(cat_sum_cnt, 0, sizeof(int) * 2 * NUM_SAO_EDGE_CATEGORIES);
sao_out->ddistortion = INT_MAX;
for (edge_class = SAO_EO0; edge_class <= SAO_EO3; ++edge_class) {
int edge_offset[NUM_SAO_EDGE_CATEGORIES];
int sum_ddistortion = 0;
sao_eo_cat edge_cat;
unsigned i = 0;
// Call calc_sao_edge_dir once for luma and twice for chroma.
for (i = 0; i < buf_cnt; ++i) {
calc_sao_edge_dir(data + i * buf_size, recdata + i * buf_size, edge_class, block_width, cat_sum_cnt);
}
for (edge_cat = SAO_EO_CAT1; edge_cat <= SAO_EO_CAT4; ++edge_cat) {
int cat_sum = cat_sum_cnt[0][edge_cat];
int cat_cnt = cat_sum_cnt[1][edge_cat];
// The optimum offset can be calculated by getting the minima of the
// fast ddistortion estimation formula. The minima is the mean error
// and we round that to the nearest integer.
int offset = 0;
if (cat_cnt != 0) {
offset = (cat_sum + (cat_cnt >> 1)) / cat_cnt;
offset = CLIP(-SAO_ABS_OFFSET_MAX, SAO_ABS_OFFSET_MAX, offset);
}
edge_offset[edge_cat] = offset;
// The ddistortion is amount by which the SSE of data changes. It should
// be negative for all categories, if offset was chosen correctly.
// ddistortion = N * h^2 - 2 * h * E, where N is the number of samples
// and E is the sum of errors.
// It basically says that all pixels that are not improved by offset
// increase increase SSE by h^2 and all pixels that are improved by
// offset decrease SSE by h*E.
sum_ddistortion += cat_cnt * offset * offset - 2 * offset * cat_sum;
}
// SAO is not applied for category 0.
edge_offset[SAO_EO_CAT0] = 0;
// Choose the offset class that offers the least error after offset.
if (sum_ddistortion < sao_out->ddistortion) {
sao_out->eo_class = edge_class;
sao_out->ddistortion = sum_ddistortion;
memcpy(sao_out->offsets, edge_offset, sizeof(int) * NUM_SAO_EDGE_CATEGORIES);
}
}
}
void sao_search_chroma(const picture *pic, unsigned x_ctb, unsigned y_ctb, sao_info *sao)
{
}
void sao_search_luma(const picture *pic, unsigned x_ctb, unsigned y_ctb, sao_info *sao)
{
// These buffers are needed only until we switch to a LCU based data
// structure for pixels. Then we can give pointers directly to that structure
// without making copies.
// It's 2-dimensional because sao_search_best_mode takes arguments as arrays.
pixel orig_y[LCU_LUMA_SIZE];
pixel rec_y[LCU_LUMA_SIZE];
pixel *y_data = &pic->y_data[CU_TO_PIXEL(x_ctb, y_ctb, 0, pic->width)];
pixel *y_recdata = &pic->y_recdata[CU_TO_PIXEL(x_ctb, y_ctb, 0, pic->width)];
sao->offsets[SAO_EO_CAT0] = 0;
sao->offsets[SAO_EO_CAT1] = 7;
sao->offsets[SAO_EO_CAT2] = 7;
sao->offsets[SAO_EO_CAT3] = -7;
sao->offsets[SAO_EO_CAT4] = -7;
sao->eo_class = SAO_EO0;
sao->type = SAO_TYPE_EDGE;
return;
// Fill temporary buffers with picture data.
picture_blit_pixels(y_data, orig_y, LCU_WIDTH, LCU_WIDTH, pic->width, LCU_WIDTH);
picture_blit_pixels(y_recdata, rec_y, LCU_WIDTH, LCU_WIDTH, pic->width, LCU_WIDTH);
sao_search_best_mode(orig_y, rec_y, LCU_WIDTH, LCU_LUMA_SIZE, 1, sao);
}

53
src/sao.h Normal file
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@ -0,0 +1,53 @@
#ifndef SAO_H_
#define SAO_H_
/**
* \file
* \brief Coding Unit (CU) and picture data related functions.
*
* \author Marko Viitanen ( fador@iki.fi ),
* Tampere University of Technology,
* Department of Pervasive Computing.
* \author Ari Koivula ( ari@koivu.la ),
* Tampere University of Technology,
* Department of Pervasive Computing.
*/
#include "global.h"
#include "picture.h"
typedef enum { COLOR_Y = 0, COLOR_U = 1, COLOR_V = 2, NUM_COLORS } color_index;
typedef enum { SAO_TYPE_NONE = 0, SAO_TYPE_BAND, SAO_TYPE_EDGE } sao_type;
typedef enum { SAO_EO0 = 0, SAO_EO1, SAO_EO2, SAO_EO3, SAO_NUM_EO } sao_eo_class;
typedef enum { SAO_EO_CAT0 = 0, SAO_EO_CAT1, SAO_EO_CAT2, SAO_EO_CAT3, SAO_EO_CAT4, NUM_SAO_EDGE_CATEGORIES } sao_eo_cat;
// Offsets of a and b in relation to c.
// dir_offset[dir][a or b]
// | | a | a | a |
// | a c b | c | c | c |
// | | b | b | b |
static const vector2d g_sao_edge_offsets[SAO_NUM_EO][2] = {
{ { -1, 0 }, { 1, 0 } },
{ { 0, -1 }, { 0, 1 } },
{ { -1, -1 }, { 1, 1 } },
{ { 1, -1 }, { -1, 1 } }
};
typedef struct sao_info_struct {
sao_type type;
sao_eo_class eo_class;
int ddistortion;
int merge_left_flag;
int merge_up_flag;
int offsets[NUM_SAO_EDGE_CATEGORIES];
} sao_info;
void init_sao_info(sao_info *sao);
void sao_search_chroma(const picture *pic, unsigned x_ctb, unsigned y_ctb, sao_info *sao);
void sao_search_luma(const picture *pic, unsigned x_ctb, unsigned y_ctb, sao_info *sao);
void sao_reconstruct(picture *pic, unsigned x_ctb, unsigned y_ctb,
const sao_info *sao_luma, const sao_info *sao_chroma);
#endif

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@ -35,11 +35,6 @@
&& (x) + (block_width) <= (width) \
&& (y) + (block_height) <= (height))
typedef struct {
int x;
int y;
} vector2d;
/**
* This is used in the hexagon_search to select 3 points to search.
*