Add AVX2 implementations for sad_8bit_ 8x8, 16x16 and 32x32.

This commit is contained in:
Ari Koivula 2014-07-14 16:08:19 +03:00
parent 3daa5dd1f1
commit a8f7103797
7 changed files with 199 additions and 5 deletions

View file

@ -139,6 +139,12 @@
<ClInclude Include="..\..\src\image.h" /> <ClInclude Include="..\..\src\image.h" />
<ClInclude Include="..\..\src\imagelist.h" /> <ClInclude Include="..\..\src\imagelist.h" />
<ClCompile Include="..\..\src\strategies\altivec\picture-altivec.c" /> <ClCompile Include="..\..\src\strategies\altivec\picture-altivec.c" />
<ClCompile Include="..\..\src\strategies\avx2\picture-avx2.c">
<EnableEnhancedInstructionSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
<ClCompile Include="..\..\src\strategies\generic\nal-generic.c" /> <ClCompile Include="..\..\src\strategies\generic\nal-generic.c" />
<ClCompile Include="..\..\src\strategies\generic\picture-generic.c" /> <ClCompile Include="..\..\src\strategies\generic\picture-generic.c" />
<ClCompile Include="..\..\src\strategies\sse2\picture-sse2.c" /> <ClCompile Include="..\..\src\strategies\sse2\picture-sse2.c" />
@ -172,6 +178,7 @@
<ClInclude Include="..\..\src\scalinglist.h" /> <ClInclude Include="..\..\src\scalinglist.h" />
<ClInclude Include="..\..\src\search.h" /> <ClInclude Include="..\..\src\search.h" />
<ClInclude Include="..\..\src\strategies\altivec\picture-altivec.h" /> <ClInclude Include="..\..\src\strategies\altivec\picture-altivec.h" />
<ClInclude Include="..\..\src\strategies\avx2\picture-avx2.h" />
<ClInclude Include="..\..\src\strategies\generic\nal-generic.h" /> <ClInclude Include="..\..\src\strategies\generic\nal-generic.h" />
<ClInclude Include="..\..\src\strategies\generic\picture-generic.h" /> <ClInclude Include="..\..\src\strategies\generic\picture-generic.h" />
<ClInclude Include="..\..\src\strategies\sse2\picture-sse2.h" /> <ClInclude Include="..\..\src\strategies\sse2\picture-sse2.h" />

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@ -49,6 +49,12 @@
<Filter Include="Header Files\strategies\altivec"> <Filter Include="Header Files\strategies\altivec">
<UniqueIdentifier>{9e275b7f-3094-4614-b817-6ce0bee827b2}</UniqueIdentifier> <UniqueIdentifier>{9e275b7f-3094-4614-b817-6ce0bee827b2}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Header Files\strategies\avx2">
<UniqueIdentifier>{80a08f4c-ca27-488b-bd63-8df6eacd1f3a}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\strategies\avx2">
<UniqueIdentifier>{4ffb5d27-c5bb-44d5-a935-fa93066a259e}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\..\src\encmain.c"> <ClCompile Include="..\..\src\encmain.c">
@ -153,6 +159,9 @@
<ClCompile Include="..\..\src\strategies\sse2\picture-sse2.c"> <ClCompile Include="..\..\src\strategies\sse2\picture-sse2.c">
<Filter>Source Files\strategies\sse2</Filter> <Filter>Source Files\strategies\sse2</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\strategies\avx2\picture-avx2.c">
<Filter>Source Files\strategies\avx2</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\src\global.h"> <ClInclude Include="..\..\src\global.h">
@ -269,6 +278,9 @@
<ClInclude Include="..\..\src\strategies\sse2\picture-sse2.h"> <ClInclude Include="..\..\src\strategies\sse2\picture-sse2.h">
<Filter>Header Files\strategies\sse2</Filter> <Filter>Header Files\strategies\sse2</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\src\strategies\avx2\picture-avx2.h">
<Filter>Header Files\strategies\avx2</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<YASM Include="..\..\src\x86\cpu.asm"> <YASM Include="..\..\src\x86\cpu.asm">

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@ -90,7 +90,8 @@ OBJS = interface_main.o \
strategies/generic/picture-generic.o \ strategies/generic/picture-generic.o \
strategies/sse2/picture-sse2.o \ strategies/sse2/picture-sse2.o \
strategies/sse41/picture-sse41.o \ strategies/sse41/picture-sse41.o \
strategies/altivec/picture-altivec.o strategies/altivec/picture-altivec.o \
strategies/avx2/picture-avx2.o
PROG = ./kvazaar PROG = ./kvazaar
PROGS = $(PROG) PROGS = $(PROG)
@ -108,6 +109,7 @@ ifeq ($(ARCH), ppc64)
else else
strategies/sse2/%.o: EXTRA_FLAGS += -msse2 strategies/sse2/%.o: EXTRA_FLAGS += -msse2
strategies/sse41/%.o: EXTRA_FLAGS += -msse4.1 strategies/sse41/%.o: EXTRA_FLAGS += -msse4.1
strategies/avx2/%.o: EXTRA_FLAGS += -mavx2
endif endif

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@ -0,0 +1,142 @@
/*****************************************************************************
* This file is part of Kvazaar HEVC encoder.
*
* Copyright (C) 2013-2014 Tampere University of Technology and others (see
* COPYING file).
*
* Kvazaar is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as published
* by the Free Software Foundation.
*
* Kvazaar is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
/*
* \file
*/
#include "picture-avx2.h"
#include "strategyselector.h"
#if COMPILE_INTEL_AVX2
# include "image.h"
# include <immintrin.h>
static unsigned sad_8bit_8x8_avx2(const pixel *buf1, const pixel *buf2)
{
__m256i sum;
{
// Get SADs for 8x8 pixels and add the results hierarchically into sum0.
const __m256i *const a = (const __m256i *)buf1;
const __m256i *const b = (const __m256i *)buf2;
__m256i sum0, sum1;
sum0 = _mm256_sad_epu8(_mm256_load_si256(a + 0), _mm256_load_si256(b + 0));
sum1 = _mm256_sad_epu8(_mm256_load_si256(a + 1), _mm256_load_si256(b + 1));
sum = _mm256_add_epi32(sum0, sum1);
}
// Add the high 128 bits to low 128 bits.
__m128i mm128_result = _mm_add_epi32(_mm256_castsi256_si128(sum), _mm256_extractf128_si256(sum, 1));
// Add the high 64 bits to low 64 bits.
uint32_t result[4];
_mm_storeu_si128((__m128i*)result, mm128_result);
return result[0] + result[2];
}
static unsigned sad_8bit_16x16_avx2(const pixel *buf1, const pixel *buf2)
{
__m256i sum;
{
// Get SADs for 16x16 pixels and add the results hierarchically into sum.
const __m256i *const a = (const __m256i *)buf1;
const __m256i *const b = (const __m256i *)buf2;
__m256i sum0, sum1, sum2, sum3, sum4, sum5, sum6, sum7;
sum0 = _mm256_sad_epu8(_mm256_load_si256(a + 0), _mm256_load_si256(b + 0));
sum1 = _mm256_sad_epu8(_mm256_load_si256(a + 1), _mm256_load_si256(b + 1));
sum2 = _mm256_sad_epu8(_mm256_load_si256(a + 2), _mm256_load_si256(b + 2));
sum3 = _mm256_sad_epu8(_mm256_load_si256(a + 3), _mm256_load_si256(b + 3));
sum4 = _mm256_sad_epu8(_mm256_load_si256(a + 4), _mm256_load_si256(b + 4));
sum5 = _mm256_sad_epu8(_mm256_load_si256(a + 5), _mm256_load_si256(b + 5));
sum6 = _mm256_sad_epu8(_mm256_load_si256(a + 6), _mm256_load_si256(b + 6));
sum7 = _mm256_sad_epu8(_mm256_load_si256(a + 7), _mm256_load_si256(b + 7));
sum0 = _mm256_add_epi32(sum0, sum1);
sum2 = _mm256_add_epi32(sum2, sum3);
sum4 = _mm256_add_epi32(sum4, sum5);
sum6 = _mm256_add_epi32(sum6, sum7);
sum0 = _mm256_add_epi32(sum0, sum2);
sum4 = _mm256_add_epi32(sum4, sum6);
sum = _mm256_add_epi32(sum0, sum4);
}
// Add the high 128 bits to low 128 bits.
__m128i mm128_result = _mm_add_epi32(_mm256_castsi256_si128(sum), _mm256_extractf128_si256(sum, 1));
// Add the high 64 bits to low 64 bits.
uint32_t result[4];
_mm_storeu_si128((__m128i*)result, mm128_result);
return result[0] + result[2];
}
static unsigned sad_8bit_32x32_avx2(const pixel *buf1, const pixel *buf2)
{
// Do 32x32 in 4 blocks.
__m256i sum = _mm256_setzero_si256();
for (int i = 0; i < 32; i += 8) {
// Get SADs for 32x8 pixels and add the results hierarchically into sum.
const __m256i *const a = (const __m256i *)buf1 + i;
const __m256i *const b = (const __m256i *)buf2 + i;
__m256i sum0, sum1, sum2, sum3, sum4, sum5, sum6, sum7;
sum0 = _mm256_sad_epu8(_mm256_load_si256(a + 0), _mm256_load_si256(b + 0));
sum1 = _mm256_sad_epu8(_mm256_load_si256(a + 1), _mm256_load_si256(b + 1));
sum2 = _mm256_sad_epu8(_mm256_load_si256(a + 2), _mm256_load_si256(b + 2));
sum3 = _mm256_sad_epu8(_mm256_load_si256(a + 3), _mm256_load_si256(b + 3));
sum4 = _mm256_sad_epu8(_mm256_load_si256(a + 4), _mm256_load_si256(b + 4));
sum5 = _mm256_sad_epu8(_mm256_load_si256(a + 5), _mm256_load_si256(b + 5));
sum6 = _mm256_sad_epu8(_mm256_load_si256(a + 6), _mm256_load_si256(b + 6));
sum7 = _mm256_sad_epu8(_mm256_load_si256(a + 7), _mm256_load_si256(b + 7));
sum0 = _mm256_add_epi32(sum0, sum1);
sum2 = _mm256_add_epi32(sum2, sum3);
sum4 = _mm256_add_epi32(sum4, sum5);
sum6 = _mm256_add_epi32(sum6, sum7);
sum0 = _mm256_add_epi32(sum0, sum2);
sum4 = _mm256_add_epi32(sum4, sum6);
sum = _mm256_add_epi32(sum, sum0);
sum = _mm256_add_epi32(sum, sum4);
}
// Add the high 128 bits to low 128 bits.
__m128i mm128_result = _mm_add_epi32(_mm256_castsi256_si128(sum), _mm256_extractf128_si256(sum, 1));
// Add the high 64 bits to low 64 bits.
uint32_t result[4];
_mm_storeu_si128((__m128i*)result, mm128_result);
return result[0] + result[2];
}
#endif //COMPILE_INTEL_AVX2
int strategy_register_picture_avx2(void* opaque) {
bool success = true;
#if COMPILE_INTEL_AVX2
success &= strategyselector_register(opaque, "sad_8bit_8x8", "avx2", 40, &sad_8bit_8x8_avx2);
success &= strategyselector_register(opaque, "sad_8bit_16x16", "avx2", 40, &sad_8bit_16x16_avx2);
success &= strategyselector_register(opaque, "sad_8bit_32x32", "avx2", 40, &sad_8bit_32x32_avx2);
#endif
return success;
}

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@ -0,0 +1,24 @@
#ifndef STRATEGIES_PICTURE_AVX2_H_
#define STRATEGIES_PICTURE_AVX2_H_
/*****************************************************************************
* This file is part of Kvazaar HEVC encoder.
*
* Copyright (C) 2013-2014 Tampere University of Technology and others (see
* COPYING file).
*
* Kvazaar is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as published
* by the Free Software Foundation.
*
* Kvazaar is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
int strategy_register_picture_avx2(void* opaque);
#endif //STRATEGIES_PICTURE_AVX2_H_

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@ -21,6 +21,7 @@ cost_pixel_nxn_func * satd_8bit_64x64 = 0;
#include "generic/picture-generic.h" #include "generic/picture-generic.h"
#include "sse2/picture-sse2.h" #include "sse2/picture-sse2.h"
#include "sse41/picture-sse41.h" #include "sse41/picture-sse41.h"
#include "avx2/picture-avx2.h"
#include "altivec/picture-altivec.h" #include "altivec/picture-altivec.h"
@ -35,6 +36,9 @@ int strategy_register_picture(void* opaque) {
if (g_hardware_flags.intel_flags.sse41) { if (g_hardware_flags.intel_flags.sse41) {
success &= strategy_register_picture_sse41(opaque); success &= strategy_register_picture_sse41(opaque);
} }
if (g_hardware_flags.intel_flags.avx2) {
success &= strategy_register_picture_avx2(opaque);
}
if (g_hardware_flags.powerpc_flags.altivec) { if (g_hardware_flags.powerpc_flags.altivec) {
success &= strategy_register_picture_altivec(opaque); success &= strategy_register_picture_altivec(opaque);
} }

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@ -52,8 +52,11 @@ static void setup_tests()
for (int w = LCU_MIN_LOG_W; w <= LCU_MAX_LOG_W; ++w) { for (int w = LCU_MIN_LOG_W; w <= LCU_MAX_LOG_W; ++w) {
unsigned size = 1 << (w * 2); unsigned size = 1 << (w * 2);
bufs[test][w][0] = malloc(size * sizeof(pixel)); bufs[test][w][0] = malloc(size * sizeof(pixel) + SIMD_ALIGNMENT);
bufs[test][w][1] = malloc(size * sizeof(pixel)); bufs[test][w][0] = ALIGNED_POINTER(bufs[test][w][0], SIMD_ALIGNMENT);
bufs[test][w][1] = malloc(size * sizeof(pixel) + SIMD_ALIGNMENT);
bufs[test][w][1] = ALIGNED_POINTER(bufs[test][w][1], SIMD_ALIGNMENT);
} }
} }
@ -69,8 +72,8 @@ static void tear_down_tests()
{ {
for (int test = 0; test < NUM_TESTS; ++test) { for (int test = 0; test < NUM_TESTS; ++test) {
for (int log_width = 2; log_width <= 6; ++log_width) { for (int log_width = 2; log_width <= 6; ++log_width) {
free(bufs[test][log_width][0]); //free(bufs[test][log_width][0]);
free(bufs[test][log_width][1]); //free(bufs[test][log_width][1]);
} }
} }
} }