Some cleanup

This commit is contained in:
Laurent Fasnacht 2014-04-23 10:41:15 +02:00
parent 01580a93c3
commit b36e154c38

View file

@ -586,23 +586,7 @@ static void substream_encode(encoder_state * const encoder_state, const int last
encode_coding_tree(encoder_state, lcu.x << MAX_DEPTH, lcu.y << MAX_DEPTH, 0); encode_coding_tree(encoder_state, lcu.x << MAX_DEPTH, lcu.y << MAX_DEPTH, 0);
{ cabac_encode_bin_trm(&encoder_state->cabac, ((lcu_id == lcu_count - 1) && last_part) ? 1 : 0); // end_of_slice_segment_flag
const int last_lcu = (lcu_id == lcu_count - 1);
/*
#if USE_TILES
if (USE_TILES && !last_lcu && encoder->tiles_enable && encoder->tiles_tile_id[lcu_id+1] != encoder->tiles_tile_id[lcu_id]) {
//Terminate the current tile, and reinitialize CABAC context
cabac_encode_bin_trm(&encoder_state->cabac, 0); // end_of_slice_segment_flag
cabac_encode_bin_trm(&encoder_state->cabac, 1); // end_of_sub_stream_one_bit == 1
cabac_flush(&encoder_state->cabac);
init_contexts(encoder_state, encoder_state->QP, cur_pic->slicetype);
} else {
#else
if (1) {
#endif //USE_TILES
*/
cabac_encode_bin_trm(&encoder_state->cabac, (last_lcu && last_part) ? 1 : 0); // end_of_slice_segment_flag
}
} }
} }
} }
@ -699,7 +683,7 @@ void encode_one_frame(encoder_state * const encoder_state)
const int tile_offset_x = encoder->tiles_col_bd[x] * LCU_WIDTH; const int tile_offset_x = encoder->tiles_col_bd[x] * LCU_WIDTH;
const int tile_offset_y = encoder->tiles_row_bd[y] * LCU_WIDTH; const int tile_offset_y = encoder->tiles_row_bd[y] * LCU_WIDTH;
const int tile_offset_full = tile_offset_x+tile_offset_y*encoder_state->cur_pic->width; const int tile_offset_full = tile_offset_x+tile_offset_y*encoder_state->cur_pic->width;
const int tile_offset_low = tile_offset_x/2+tile_offset_y/2*encoder_state->cur_pic->width/2; const int tile_offset_half = tile_offset_x/2+tile_offset_y/2*encoder_state->cur_pic->width/2;
i = y * encoder->tiles_num_tile_columns + x; i = y * encoder->tiles_num_tile_columns + x;
//TODO: ref frames //TODO: ref frames
@ -707,8 +691,8 @@ void encode_one_frame(encoder_state * const encoder_state)
encoder_state->children[i].QP = encoder_state->QP; encoder_state->children[i].QP = encoder_state->QP;
picture_blit_pixels(encoder_state->cur_pic->y_data + tile_offset_full, encoder_state->children[i].cur_pic->y_data, tile_width, tile_height, encoder_state->cur_pic->width, tile_width); picture_blit_pixels(encoder_state->cur_pic->y_data + tile_offset_full, encoder_state->children[i].cur_pic->y_data, tile_width, tile_height, encoder_state->cur_pic->width, tile_width);
picture_blit_pixels(encoder_state->cur_pic->u_data + tile_offset_low, encoder_state->children[i].cur_pic->u_data, tile_width/2, tile_height/2, encoder_state->cur_pic->width/2, tile_width/2); picture_blit_pixels(encoder_state->cur_pic->u_data + tile_offset_half, encoder_state->children[i].cur_pic->u_data, tile_width/2, tile_height/2, encoder_state->cur_pic->width/2, tile_width/2);
picture_blit_pixels(encoder_state->cur_pic->v_data + tile_offset_low, encoder_state->children[i].cur_pic->v_data, tile_width/2, tile_height/2, encoder_state->cur_pic->width/2, tile_width/2); picture_blit_pixels(encoder_state->cur_pic->v_data + tile_offset_half, encoder_state->children[i].cur_pic->v_data, tile_width/2, tile_height/2, encoder_state->cur_pic->width/2, tile_width/2);
encoder_state->children[i].cur_pic->slicetype = encoder_state->cur_pic->slicetype; encoder_state->children[i].cur_pic->slicetype = encoder_state->cur_pic->slicetype;
encoder_state->children[i].cur_pic->type = encoder_state->cur_pic->type; encoder_state->children[i].cur_pic->type = encoder_state->cur_pic->type;