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https://github.com/ultravideo/uvg266.git
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[alf] add new thread queue job alf_process ran before the final bitstream writing
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20041740f2
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@ -1061,6 +1061,11 @@ static void encoder_state_worker_encode_children(void * opaque)
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if (sub_state->tile->wf_jobs[end_of_row]) {
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sub_state->tqj_bitstream_written =
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kvz_threadqueue_copy_ref(sub_state->tile->wf_jobs[end_of_row]);
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if (sub_state->encoder_control->cfg.alf_type) {
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encoder_state_t* parent = sub_state->parent;
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while (parent->parent != NULL) parent = parent->parent;
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kvz_threadqueue_job_dep_add(parent->tqj_alf_process, sub_state->tile->wf_jobs[end_of_row]);
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}
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}
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}
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}
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@ -1710,6 +1715,11 @@ void kvz_encode_one_frame(encoder_state_t * const state, kvz_picture* frame)
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if (state->frame->num == 0) kvz_cabac_bins_verbose = true;
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else kvz_cabac_bins_verbose = false;
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#endif
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// Create a separate job for ALF done after everything else, and only then do final bitstream writing (for ALF parameters)
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if (state->encoder_control->cfg.alf_type && state->encoder_control->cfg.wpp) {
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state->tqj_alf_process = kvz_threadqueue_job_create(kvz_alf_enc_process_job, state);
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}
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encoder_state_init_new_frame(state, frame);
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encoder_state_encode(state);
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@ -1717,28 +1727,20 @@ void kvz_encode_one_frame(encoder_state_t * const state, kvz_picture* frame)
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kvz_threadqueue_job_create(kvz_encoder_state_worker_write_bitstream, state);
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// Create a separate job for ALF done after everything else, and only then do final bitstream writing (for ALF parameters)
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if (state->encoder_control->cfg.alf_type && state->encoder_control->cfg.wpp) {
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threadqueue_job_t* alf_job = kvz_threadqueue_job_create(kvz_alf_enc_process_job, state);
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_encode_one_frame_add_bitstream_deps(state, alf_job);
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if (state->previous_encoder_state != state && state->previous_encoder_state->tqj_bitstream_written) {
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//We need to depend on previous bitstream generation
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kvz_threadqueue_job_dep_add(alf_job, state->previous_encoder_state->tqj_bitstream_written);
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kvz_threadqueue_submit(state->encoder_control->threadqueue, state->tqj_alf_process);
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kvz_threadqueue_job_dep_add(job, state->tqj_alf_process);
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}
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kvz_threadqueue_submit(state->encoder_control->threadqueue, alf_job);
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kvz_threadqueue_job_dep_add(job, alf_job);
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} else {
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_encode_one_frame_add_bitstream_deps(state, job);
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if (state->previous_encoder_state != state && state->previous_encoder_state->tqj_bitstream_written) {
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//We need to depend on previous bitstream generation
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kvz_threadqueue_job_dep_add(job, state->previous_encoder_state->tqj_bitstream_written);
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}
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}
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kvz_threadqueue_submit(state->encoder_control->threadqueue, job);
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assert(!state->tqj_bitstream_written);
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state->tqj_bitstream_written = job;
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state->frame->done = 0;
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kvz_threadqueue_submit(state->encoder_control->threadqueue, job);
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}
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@ -342,6 +342,7 @@ typedef struct encoder_state_t {
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//Jobs to wait for
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threadqueue_job_t * tqj_recon_done; //Reconstruction is done
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threadqueue_job_t * tqj_bitstream_written; //Bitstream is written
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threadqueue_job_t* tqj_alf_process; //ALF processed for the slice
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//Constraint structure
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void * constraint;
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