mirror of
https://github.com/ultravideo/uvg266.git
synced 2024-11-24 10:34:05 +00:00
Fix statistics with OWF
This commit is contained in:
parent
0522a3d8e5
commit
bf6024734a
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@ -58,8 +58,8 @@ int main(int argc, char *argv[])
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FILE *output = NULL; //!< output file (HEVC NAL stream)
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FILE *output = NULL; //!< output file (HEVC NAL stream)
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encoder_control encoder;
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encoder_control encoder;
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double psnr[3] = { 0.0, 0.0, 0.0 };
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double psnr[3] = { 0.0, 0.0, 0.0 };
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uint32_t stat_frames = 0;
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uint64_t curpos = 0;
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uint64_t curpos = 0;
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uint64_t lastpos = 0;
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FILE *recout = NULL; //!< reconstructed YUV output, --debug
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FILE *recout = NULL; //!< reconstructed YUV output, --debug
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clock_t start_time = clock();
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clock_t start_time = clock();
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@ -313,9 +313,6 @@ int main(int argc, char *argv[])
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// Start coding cycle while data on input and not on the last frame
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// Start coding cycle while data on input and not on the last frame
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while(!cfg->frames || encoder_states[current_encoder_state].global->frame < cfg->frames) {
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while(!cfg->frames || encoder_states[current_encoder_state].global->frame < cfg->frames) {
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int32_t diff;
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double temp_psnr[3];
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// Skip '--seek' frames before input.
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// Skip '--seek' frames before input.
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// This block can be moved outside this while loop when there is a
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// This block can be moved outside this while loop when there is a
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// mechanism to skip the while loop on error.
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// mechanism to skip the while loop on error.
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@ -339,6 +336,9 @@ int main(int argc, char *argv[])
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}
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}
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}
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}
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//Compute stats
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encoder_compute_stats(&encoder_states[current_encoder_state], recout, &stat_frames, psnr);
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//Clear encoder
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//Clear encoder
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encoder_next_frame(&encoder_states[current_encoder_state]);
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encoder_next_frame(&encoder_states[current_encoder_state]);
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@ -356,46 +356,8 @@ int main(int argc, char *argv[])
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if (cfg->debug != NULL) {
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const videoframe * const frame = encoder_states[current_encoder_state].tile->frame;
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// Write reconstructed frame out.
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// Use conformance-window dimensions instead of internal ones.
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const int width = frame->width;
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const int out_width = encoder.in.real_width;
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const int out_height = encoder.in.real_height;
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int y;
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const pixel *y_rec = frame->rec->y;
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const pixel *u_rec = frame->rec->u;
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const pixel *v_rec = frame->rec->v;
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for (y = 0; y < out_height; ++y) {
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fwrite(&y_rec[y * width], sizeof(*y_rec), out_width, recout);
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}
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for (y = 0; y < out_height / 2; ++y) {
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fwrite(&u_rec[y * width / 2], sizeof(*u_rec), out_width / 2, recout);
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}
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for (y = 0; y < out_height / 2; ++y) {
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fwrite(&v_rec[y * width / 2], sizeof(*v_rec), out_width / 2, recout);
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}
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}
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// Calculate the bytes pushed to output for this frame
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fgetpos(output,(fpos_t*)&curpos);
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diff = (int32_t)(curpos-lastpos);
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lastpos = curpos;
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//FIXME Stats are completely broken!!!
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//FIXME Stats are completely broken!!!
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// PSNR calculations
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videoframe_compute_psnr(encoder_states[current_encoder_state].tile->frame, temp_psnr);
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fprintf(stderr, "POC %4d (%c-frame) %10d bits PSNR: %2.4f %2.4f %2.4f\n", encoder_states[current_encoder_state].global->frame,
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"BPI"[encoder_states[current_encoder_state].global->slicetype%3], diff<<3,
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temp_psnr[0], temp_psnr[1], temp_psnr[2]);
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// Increment total PSNR
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psnr[0] += temp_psnr[0];
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psnr[1] += temp_psnr[1];
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psnr[2] += temp_psnr[2];
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//Stop otherwise we will end up doing too much work
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//Stop otherwise we will end up doing too much work
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if (encoder_states[current_encoder_state].global->frame >= cfg->frames - 1) {
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if (encoder_states[current_encoder_state].global->frame >= cfg->frames - 1) {
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@ -404,14 +366,25 @@ int main(int argc, char *argv[])
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//Switch to the next encoder
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//Switch to the next encoder
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current_encoder_state = (current_encoder_state + 1) % (encoder.owf + 1);
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current_encoder_state = (current_encoder_state + 1) % (encoder.owf + 1);
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}
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}
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//Compute stats for the remaining encoders
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{
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int first_enc = current_encoder_state;
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do {
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current_encoder_state = (current_encoder_state + 1) % (encoder.owf + 1);
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encoder_compute_stats(&encoder_states[current_encoder_state], recout, &stat_frames, psnr);
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} while (current_encoder_state != first_enc);
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}
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threadqueue_flush(encoder.threadqueue);
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threadqueue_flush(encoder.threadqueue);
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// Coding finished
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// Coding finished
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fgetpos(output,(fpos_t*)&curpos);
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fgetpos(output,(fpos_t*)&curpos);
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// Print statistics of the coding
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// Print statistics of the coding
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fprintf(stderr, " Processed %d frames, %10llu bits AVG PSNR: %2.4f %2.4f %2.4f\n", encoder_states[current_encoder_state].global->frame, (long long unsigned int) curpos<<3,
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fprintf(stderr, " Processed %d frames, %10llu bits AVG PSNR: %2.4f %2.4f %2.4f\n", stat_frames, (long long unsigned int) curpos<<3,
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psnr[0] / encoder_states[current_encoder_state].global->frame, psnr[1] / encoder_states[current_encoder_state].global->frame, psnr[2] / encoder_states[current_encoder_state].global->frame);
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psnr[0] / stat_frames, psnr[1] / stat_frames, psnr[2] / stat_frames);
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fprintf(stderr, " Total time: %.3f s.\n", ((float)(clock() - start_time)) / CLOCKS_PER_SEC);
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fprintf(stderr, " Total time: %.3f s.\n", ((float)(clock() - start_time)) / CLOCKS_PER_SEC);
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fclose(input);
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fclose(input);
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@ -286,6 +286,7 @@ int encoder_state_init(encoder_state * const child_state, encoder_state * const
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child_state->children[0].encoder_control = NULL;
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child_state->children[0].encoder_control = NULL;
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child_state->tqj_bitstream_written = NULL;
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child_state->tqj_bitstream_written = NULL;
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child_state->tqj_recon_done = NULL;
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child_state->tqj_recon_done = NULL;
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child_state->stats_done = 1; //It avoids printing meaningless stats at the beginning
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if (!parent_state) {
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if (!parent_state) {
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const encoder_control * const encoder = child_state->encoder_control;
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const encoder_control * const encoder = child_state->encoder_control;
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@ -782,6 +782,58 @@ int read_one_frame(FILE* file, const encoder_state * const encoder_state)
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return 1;
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return 1;
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}
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}
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void encoder_compute_stats(encoder_state *encoder_state, FILE * const recout, uint32_t *stat_frames, double psnr[3]) {
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const encoder_control * const encoder = encoder_state->encoder_control;
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if (encoder_state->stats_done) return;
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encoder_state->stats_done = 1;
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++(*stat_frames);
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//Blocking call
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threadqueue_waitfor(encoder->threadqueue, encoder_state->tqj_bitstream_written);
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if (recout) {
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const videoframe * const frame = encoder_state->tile->frame;
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// Write reconstructed frame out.
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// Use conformance-window dimensions instead of internal ones.
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const int width = frame->width;
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const int out_width = encoder->in.real_width;
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const int out_height = encoder->in.real_height;
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int y;
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const pixel *y_rec = frame->rec->y;
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const pixel *u_rec = frame->rec->u;
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const pixel *v_rec = frame->rec->v;
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for (y = 0; y < out_height; ++y) {
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fwrite(&y_rec[y * width], sizeof(*y_rec), out_width, recout);
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}
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for (y = 0; y < out_height / 2; ++y) {
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fwrite(&u_rec[y * width / 2], sizeof(*u_rec), out_width / 2, recout);
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}
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for (y = 0; y < out_height / 2; ++y) {
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fwrite(&v_rec[y * width / 2], sizeof(*v_rec), out_width / 2, recout);
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}
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}
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// PSNR calculations
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{
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int32_t diff=0; //FIXME: get the correct length of bitstream
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double temp_psnr[3];
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videoframe_compute_psnr(encoder_state->tile->frame, temp_psnr);
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fprintf(stderr, "POC %4d (%c-frame) %10d bits PSNR: %2.4f %2.4f %2.4f\n", encoder_state->global->frame,
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"BPI"[encoder_state->global->slicetype%3], diff<<3,
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temp_psnr[0], temp_psnr[1], temp_psnr[2]);
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// Increment total PSNR
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psnr[0] += temp_psnr[0];
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psnr[1] += temp_psnr[1];
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psnr[2] += temp_psnr[2];
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}
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}
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void encoder_next_frame(encoder_state *encoder_state) {
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void encoder_next_frame(encoder_state *encoder_state) {
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const encoder_control * const encoder = encoder_state->encoder_control;
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const encoder_control * const encoder = encoder_state->encoder_control;
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@ -789,7 +841,7 @@ void encoder_next_frame(encoder_state *encoder_state) {
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//Blocking call
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//Blocking call
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threadqueue_waitfor(encoder->threadqueue, encoder_state->tqj_bitstream_written);
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threadqueue_waitfor(encoder->threadqueue, encoder_state->tqj_bitstream_written);
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//FIXME FIXME FIXME Compute statistics here
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encoder_state->stats_done = 0;
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if (encoder_state->global->frame == -1) {
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if (encoder_state->global->frame == -1) {
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//We're at the first frame, so don't care about all this stuff;
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//We're at the first frame, so don't care about all this stuff;
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@ -162,6 +162,8 @@ typedef struct encoder_state {
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bitstream stream;
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bitstream stream;
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cabac_data cabac;
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cabac_data cabac;
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int stats_done;
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//Jobs to wait for
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//Jobs to wait for
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threadqueue_job * tqj_recon_done; //Reconstruction is done
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threadqueue_job * tqj_recon_done; //Reconstruction is done
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threadqueue_job * tqj_bitstream_written; //Bitstream is written
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threadqueue_job * tqj_bitstream_written; //Bitstream is written
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@ -172,6 +174,7 @@ typedef struct encoder_state {
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void encode_one_frame(encoder_state *encoder_state);
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void encode_one_frame(encoder_state *encoder_state);
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int read_one_frame(FILE* file, const encoder_state *encoder);
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int read_one_frame(FILE* file, const encoder_state *encoder);
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void encoder_compute_stats(encoder_state *encoder_state, FILE * const recout, uint32_t *stat_frames, double psnr[3]);
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void encoder_next_frame(encoder_state *encoder_state);
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void encoder_next_frame(encoder_state *encoder_state);
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