mirror of
https://github.com/ultravideo/uvg266.git
synced 2024-11-27 19:24:06 +00:00
[isp] Fix referene building for depth 2 blocks. Flip horizontal mode dimensions during prediction. Fix reference length during prediction when ISP enabled.
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parent
124cdd4e4a
commit
c894e9c6b9
30
src/intra.c
30
src/intra.c
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@ -1075,13 +1075,7 @@ void uvg_intra_build_reference_any(
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px_available_left = height;
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}
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else {
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// Left LCU edge has more pixels available
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if (lcu_px.x > 0) {
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px_available_left = cu_height - (pu_y - cu_y);
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}
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else {
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px_available_left = LCU_WIDTH - lcu_px.y;
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}
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px_available_left = num_ref_pixels_left[lcu_px.y / 4][lcu_px.x / 4];
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}
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}
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else {
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@ -1198,12 +1192,7 @@ void uvg_intra_build_reference_any(
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px_available_top = width;
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}
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else {
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if (lcu_px.y > 0) {
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px_available_top = LCU_WIDTH - lcu_px.x;
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}
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else {
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px_available_top = LCU_WIDTH;
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}
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px_available_top = num_ref_pixels_top[lcu_px.y / 4][lcu_px.x / 4];
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}
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}
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else {
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@ -1372,13 +1361,7 @@ void uvg_intra_build_reference_inner(
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px_available_left = height;
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}
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else {
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// Left LCU edge has more pixels available
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if (lcu_px.x > 0) {
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px_available_left = cu_height - (pu_y - cu_y);
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}
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else {
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px_available_left = LCU_WIDTH - lcu_px.y;
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}
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px_available_left = num_ref_pixels_left[lcu_px.y / 4][lcu_px.x / 4];
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}
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}
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@ -1426,12 +1409,7 @@ void uvg_intra_build_reference_inner(
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px_available_top = width;
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}
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else {
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if (lcu_px.y > 0) {
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px_available_top = LCU_WIDTH - lcu_px.x;
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}
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else {
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px_available_top = LCU_WIDTH;
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}
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px_available_top = num_ref_pixels_top[lcu_px.y / 4][lcu_px.x / 4];
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}
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}
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else {
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@ -138,6 +138,10 @@ static void uvg_angular_pred_generic(
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// Pointer for the other reference.
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const uvg_pixel *ref_side;
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const int cu_dim = MAX(width, height);
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const int top_ref_length = isp_mode ? width + cu_dim : width << 1;
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const int left_ref_lenght = isp_mode ? height + cu_dim : height << 1;
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// Set ref_main and ref_side such that, when indexed with 0, they point to
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// index 0 in block coordinates.
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if (sample_disp < 0) {
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@ -192,8 +196,8 @@ static void uvg_angular_pred_generic(
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temp_main[i] = (vertical_mode ? in_ref_above[i] : in_ref_left[i]);
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temp_side[i] = (vertical_mode ? in_ref_left[i] : in_ref_above[i]);
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}*/
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memcpy(&temp_above[0], &in_ref_above[0], ((width << 1) + 1 + multi_ref_index) * sizeof(uvg_pixel));
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memcpy(&temp_left[0], &in_ref_left[0], ((height << 1) + 1 + multi_ref_index) * sizeof(uvg_pixel));
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memcpy(&temp_above[0], &in_ref_above[0], (top_ref_length + 1 + multi_ref_index) * sizeof(uvg_pixel));
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memcpy(&temp_left[0], &in_ref_left[0], (left_ref_lenght + 1 + multi_ref_index) * sizeof(uvg_pixel));
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ref_main = vertical_mode ? temp_above : temp_left;
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ref_side = vertical_mode ? temp_left : temp_above;
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@ -202,13 +206,18 @@ static void uvg_angular_pred_generic(
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const int log2_ratio = log2_width - log2_height;
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const int s = MAX(0, vertical_mode ? log2_ratio : -log2_ratio);
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const int max_index = (multi_ref_index << s) + 2;
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const int ref_length = vertical_mode ? width << 1 : height << 1;
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int ref_length;
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if (isp_mode) {
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ref_length = vertical_mode ? top_ref_length : left_ref_lenght;
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}
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else {
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ref_length = vertical_mode ? width << 1 : height << 1;
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}
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const uvg_pixel val = ref_main[ref_length + multi_ref_index];
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for (int j = 1; j <= max_index; j++) {
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ref_main[ref_length + multi_ref_index + j] = val;
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}
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//// sample_disp >= 0 means we don't need to refer to negative indices,
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//// which means we can just use the references as is.
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//ref_main = (vertical_mode ? in_ref_above : in_ref_left) + 1;
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@ -221,6 +230,14 @@ static void uvg_angular_pred_generic(
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//tmp_ref[width + last_index] = tmp_ref[width + last_index - 1];
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}
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// Flip dimensions for horizontal modes
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int tmp_width = vertical_mode ? width : height;
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int tmp_height = vertical_mode ? height : width;
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uvg_pixel tmp_dst[LCU_WIDTH * LCU_WIDTH];
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uvg_pixel* dst_buf = vertical_mode ? dst : tmp_dst;
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// compensate for line offset in reference line buffers
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ref_main += multi_ref_index;
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ref_side += multi_ref_index;
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@ -228,7 +245,7 @@ static void uvg_angular_pred_generic(
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if (sample_disp != 0) {
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// The mode is not horizontal or vertical, we have to do interpolation.
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for (int_fast32_t y = 0, delta_pos = sample_disp * (1 + multi_ref_index); y < height; ++y, delta_pos += sample_disp) {
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for (int_fast32_t y = 0, delta_pos = sample_disp * (1 + multi_ref_index); y < tmp_height; ++y, delta_pos += sample_disp) {
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int_fast32_t delta_int = delta_pos >> 5;
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int_fast32_t delta_fract = delta_pos & (32 - 1);
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@ -255,36 +272,36 @@ static void uvg_angular_pred_generic(
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const int16_t filter_coeff[4] = { 16 - (delta_fract >> 1), 32 - (delta_fract >> 1), 16 + (delta_fract >> 1), delta_fract >> 1 };
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int16_t const * const f = use_cubic ? cubic_filter[delta_fract] : filter_coeff;
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// Do 4-tap intra interpolation filtering
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for (int_fast32_t x = 0; x < width; x++, ref_main_index++) {
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for (int_fast32_t x = 0; x < tmp_width; x++, ref_main_index++) {
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p[0] = ref_main[ref_main_index];
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p[1] = ref_main[ref_main_index + 1];
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p[2] = ref_main[ref_main_index + 2];
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p[3] = ref_main[ref_main_index + 3];
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dst[y * width + x] = CLIP_TO_PIXEL(((int32_t)(f[0] * p[0]) + (int32_t)(f[1] * p[1]) + (int32_t)(f[2] * p[2]) + (int32_t)(f[3] * p[3]) + 32) >> 6);
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dst_buf[y * tmp_width + x] = CLIP_TO_PIXEL(((int32_t)(f[0] * p[0]) + (int32_t)(f[1] * p[1]) + (int32_t)(f[2] * p[2]) + (int32_t)(f[3] * p[3]) + 32) >> 6);
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}
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}
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else {
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// Do linear filtering
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for (int_fast32_t x = 0; x < width; ++x) {
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for (int_fast32_t x = 0; x < tmp_width; ++x) {
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uvg_pixel ref1 = ref_main[x + delta_int + 1];
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uvg_pixel ref2 = ref_main[x + delta_int + 2];
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dst[y * width + x] = ref1 + ((delta_fract * (ref2-ref1) + 16) >> 5);
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dst_buf[y * tmp_width + x] = ref1 + ((delta_fract * (ref2-ref1) + 16) >> 5);
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}
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}
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}
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else {
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// Just copy the integer samples
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for (int_fast32_t x = 0; x < width; x++) {
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dst[y * width + x] = ref_main[x + delta_int + 1];
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for (int_fast32_t x = 0; x < tmp_width; x++) {
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dst_buf[y * tmp_width + x] = ref_main[x + delta_int + 1];
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}
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}
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// PDPC
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bool PDPC_filter = (width >= 4 || channel_type != 0);
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bool PDPC_filter = (tmp_width >= 4 || channel_type != 0);
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if (pred_mode > 1 && pred_mode < 67) {
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if (mode_disp < 0 || multi_ref_index) { // Cannot be used with MRL.
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PDPC_filter = false;
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@ -295,12 +312,12 @@ static void uvg_angular_pred_generic(
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}
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if(PDPC_filter) {
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int inv_angle_sum = 256;
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for (int x = 0; x < MIN(3 << scale, width); x++) {
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for (int x = 0; x < MIN(3 << scale, tmp_width); x++) {
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inv_angle_sum += modedisp2invsampledisp[abs(mode_disp)];
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int wL = 32 >> (2 * x >> scale);
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const uvg_pixel left = ref_side[y + (inv_angle_sum >> 9) + 1];
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dst[y * width + x] = dst[y * width + x] + ((wL * (left - dst[y * width + x]) + 32) >> 6);
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dst_buf[y * tmp_width + x] = dst_buf[y * tmp_width + x] + ((wL * (left - dst_buf[y * tmp_width + x]) + 32) >> 6);
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}
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}
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@ -342,32 +359,32 @@ static void uvg_angular_pred_generic(
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// Do not apply PDPC if multi ref line index is other than 0
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// TODO: do not do PDPC if block is in BDPCM mode
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bool do_pdpc = (((width >= 4 && height >= 4) || channel_type != 0) && sample_disp >= 0 && multi_ref_index == 0 /*&& !bdpcm*/);
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bool do_pdpc = (((tmp_width >= 4 && tmp_height >= 4) || channel_type != 0) && sample_disp >= 0 && multi_ref_index == 0 /*&& !bdpcm*/);
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if (do_pdpc) {
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int scale = (log2_width + log2_height - 2) >> 2;
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const uvg_pixel top_left = ref_main[0];
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for (int_fast32_t y = 0; y < height; ++y) {
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memcpy(&dst[y * width], &ref_main[1], width * sizeof(uvg_pixel));
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for (int_fast32_t y = 0; y < tmp_height; ++y) {
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memcpy(&dst_buf[y * tmp_width], &ref_main[1], tmp_width * sizeof(uvg_pixel));
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const uvg_pixel left = ref_side[1 + y];
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for (int_fast32_t x = 0; x < MIN(3 << scale, width); ++x) {
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for (int_fast32_t x = 0; x < MIN(3 << scale, tmp_width); ++x) {
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const int wL = 32 >> (2 * x >> scale);
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const uvg_pixel val = dst[y * width + x];
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dst[y * width + x] = CLIP_TO_PIXEL(val + ((wL * (left - top_left) + 32) >> 6));
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const uvg_pixel val = dst_buf[y * tmp_width + x];
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dst_buf[y * tmp_width + x] = CLIP_TO_PIXEL(val + ((wL * (left - top_left) + 32) >> 6));
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}
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}
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} else {
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for (int_fast32_t y = 0; y < height; ++y) {
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memcpy(&dst[y * width], &ref_main[1], width * sizeof(uvg_pixel));
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for (int_fast32_t y = 0; y < tmp_height; ++y) {
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memcpy(&dst_buf[y * tmp_width], &ref_main[1], tmp_width * sizeof(uvg_pixel));
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}
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}
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}
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// Flip the block if this is was a horizontal mode.
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if (!vertical_mode) {
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for (int_fast32_t y = 0; y < height - 1; ++y) {
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for (int_fast32_t x = y + 1; x < width; ++x) {
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SWAP(dst[y * width + x], dst[x * height + y], uvg_pixel);
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for (int_fast32_t y = 0; y < tmp_height; ++y) {
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for (int_fast32_t x = 0; x < tmp_width; ++x) {
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dst[x * width + y] = tmp_dst[y * tmp_width + x];
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}
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}
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}
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