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[10bit] Fix second instance of satd shifting based on bit depth
Already shifted in the base function
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@ -504,7 +504,7 @@ unsigned uvg_image_calc_satd(const uvg_picture *pic,
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pic_data,
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pic->stride,
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ref_data,
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ref->stride) >> (UVG_BIT_DEPTH - 8);
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ref->stride);
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} else {
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// Extrapolate pixels from outside the frame.
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@ -550,7 +550,7 @@ unsigned uvg_image_calc_satd(const uvg_picture *pic,
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pic_data,
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pic->stride,
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ext_origin,
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ext_s) >> (UVG_BIT_DEPTH - 8);
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ext_s);
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return satd;
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}
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