[ibc] Implement IBC reconstruction function when blocks are completely in the ibc buffer

This commit is contained in:
Marko Viitanen 2022-06-29 17:05:01 +03:00
parent 6f19f97987
commit dbc2006ba9

View file

@ -593,6 +593,39 @@ void uvg_inter_recon_cu(const encoder_state_t * const state,
} }
} }
static void ibc_recon_cu(const encoder_state_t * const state,
lcu_t *lcu,
int32_t x,
int32_t y,
int32_t width,
bool predict_luma,
bool predict_chroma,
int i_pu)
{
const int x_scu = SUB_SCU(x);
const int y_scu = SUB_SCU(y);
const int offset = x_scu + y_scu * LCU_WIDTH;
const int offset_c = x_scu / 2 + y_scu / 2 * LCU_WIDTH_C;
cu_info_t *cu = LCU_GET_CU_AT_PX(lcu, x_scu, y_scu);
int32_t mv_x = cu->inter.mv[0][0] >> UVG_IMV_4PEL;
int32_t mv_y = cu->inter.mv[0][1] >> UVG_IMV_4PEL;
uint32_t ibc_row = y / LCU_WIDTH;
int32_t buffer_x = ((x - x_scu) + LCU_WIDTH < IBC_BUFFER_WIDTH ?
x :
x - (((x - x_scu) + LCU_WIDTH) - IBC_BUFFER_WIDTH)) + mv_x;
int32_t buffer_y = y_scu + mv_y;
// Predicted block completely outside of this LCU
if (mv_x + x_scu + width < 0) {
uvg_pixels_blit(&state->tile->frame->ibc_buffer_y[ibc_row][buffer_y * IBC_BUFFER_WIDTH + buffer_x], lcu->rec.y + offset, width, width, IBC_BUFFER_WIDTH, LCU_WIDTH);
uvg_pixels_blit(&state->tile->frame->ibc_buffer_u[ibc_row][(buffer_y >> 1) * IBC_BUFFER_WIDTH_C + (buffer_x >> 1)], lcu->rec.u + offset_c, width / 2, width / 2, IBC_BUFFER_WIDTH_C, LCU_WIDTH_C);
uvg_pixels_blit(&state->tile->frame->ibc_buffer_v[ibc_row][(buffer_y >> 1) * IBC_BUFFER_WIDTH_C + (buffer_x >> 1)], lcu->rec.v + offset_c, width / 2, width / 2, IBC_BUFFER_WIDTH_C, LCU_WIDTH_C);
} else if (mv_x + x_scu + width >= width) { // Completely in current LCU
}
}
/** /**
* Predict a single PU. * Predict a single PU.
* *
@ -627,11 +660,7 @@ void uvg_inter_pred_pu(const encoder_state_t * const state,
cu_info_t *pu = LCU_GET_CU_AT_PX(lcu, SUB_SCU(pu_x), SUB_SCU(pu_y)); cu_info_t *pu = LCU_GET_CU_AT_PX(lcu, SUB_SCU(pu_x), SUB_SCU(pu_y));
if (pu->type == CU_IBC) { if (pu->type == CU_IBC) {
const int offset = x_scu + y_scu * LCU_WIDTH; ibc_recon_cu(state, lcu, x, y, width, predict_luma, predict_chroma, i_pu);
const int offset_c = x_scu / 2 + y_scu / 2 * LCU_WIDTH_C;
uvg_pixels_blit(lcu->rec.y + offset, lcu->rec.y + offset, width, width, LCU_WIDTH, LCU_WIDTH);
uvg_pixels_blit(lcu->rec.u + offset_c, lcu->rec.joint_u + offset_c, width / 2, width / 2, LCU_WIDTH_C, LCU_WIDTH_C);
uvg_pixels_blit(lcu->rec.v + offset_c, lcu->rec.joint_v + offset_c, width / 2, width / 2, LCU_WIDTH_C, LCU_WIDTH_C);
} else { } else {
if (pu->inter.mv_dir == 3) { if (pu->inter.mv_dir == 3) {