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https://github.com/ultravideo/uvg266.git
synced 2024-12-04 21:54:05 +00:00
Add intra avx2 planar placeholder functions. Implement 8xN planar prediction. Note: does not work with height < 4 yet. Initial plan is to produce the planar prediction as two halves. This is subject to change at at this point, it seems only planar functions for different widths are needed.
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@ -515,7 +515,7 @@ static void uvg_angular_pred_avx2(
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* \param in_ref_left Pointer to -1 index of left reference, length=width*2+1.
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* \param in_ref_left Pointer to -1 index of left reference, length=width*2+1.
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* \param dst Buffer of size width*width.
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* \param dst Buffer of size width*width.
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*/
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*/
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static void uvg_intra_pred_planar_avx2(
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static void uvg_intra_pred_planar_avx2_old(
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const cu_loc_t* const cu_loc,
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const cu_loc_t* const cu_loc,
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color_t color,
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color_t color,
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const uint8_t *const ref_top,
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const uint8_t *const ref_top,
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@ -616,6 +616,142 @@ static void uvg_intra_pred_planar_avx2(
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}
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}
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}
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}
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typedef void (intra_planar_half_func)(const uvg_pixel* ref, const int line, const int shift, __m256i* dst);
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// w1 and w2 for planar horizontal do not exist, since intra prediction must be at least of width 4
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// Also worth noting is that minimum amount of samples must be 16,
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// therefore the smallest possible predictions are 4x4, 8x2 and 16x1
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static void intra_pred_planar_hor_w4(const uvg_pixel* ref, const int line, const int shift, __m256i* dst) {}
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static void intra_pred_planar_hor_w8(const uvg_pixel* ref, const int line, const int shift, __m256i* dst)
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{
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const __m256i v_last_ref = _mm256_set1_epi16(ref[8 + 1]);
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__m256i v_ref_coeff = _mm256_setr_epi16(7, 6, 5, 4, 3, 2, 1, 0, 7, 6, 5, 4, 3, 2, 1, 0);
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__m256i v_last_ref_coeff = _mm256_setr_epi16(1, 2, 3, 4, 5, 6, 7, 8, 1, 2, 3, 4, 5, 6, 7, 8);
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__m256i v_last_ref_mul = _mm256_mullo_epi16(v_last_ref, v_last_ref_coeff);
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for (int i = 0, d = 0; i < line; i += 2, ++d) {
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// Handle 2 lines at a time
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__m128i v_ref0 = _mm_set1_epi16(ref[i + 1]);
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__m128i v_ref1 = _mm_set1_epi16(ref[i + 2]);
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__m256i v_ref = _mm256_castsi128_si256(v_ref0);
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v_ref = _mm256_inserti128_si256(v_ref, v_ref1, 1);
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__m256i v_tmp = _mm256_mullo_epi16(v_ref, v_ref_coeff);
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v_tmp = _mm256_add_epi16(v_last_ref_mul, v_tmp);
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dst[d] = _mm256_slli_epi16(v_tmp, shift);
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}
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}
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static void intra_pred_planar_hor_w16(const uvg_pixel* ref, const int line, const int shift, __m256i* dst) {}
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static void intra_pred_planar_hor_w32(const uvg_pixel* ref, const int line, const int shift, __m256i* dst) {}
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static void intra_pred_planar_ver_w1(const uvg_pixel* ref, const int line, const int shift, __m256i* dst) {}
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static void intra_pred_planar_ver_w2(const uvg_pixel* ref, const int line, const int shift, __m256i* dst) {}
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static void intra_pred_planar_ver_w4(const uvg_pixel* ref, const int line, const int shift, __m256i* dst) {}
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static void intra_pred_planar_ver_w8(const uvg_pixel* ref, const int line, const int shift, __m256i* dst)
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{
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const __m256i v_last_ref = _mm256_set1_epi8(ref[line + 1]);
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// Got eight 8-bit samples, or 64 bits of data. Duplicate to fill a whole 256-bit vector.
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const __m128i v_ref_raw = _mm_load_si128((const __m128i*)&ref[1]);
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__m256i v_ref = _mm256_castsi128_si256(v_ref_raw);
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v_ref = _mm256_inserti128_si256(v_ref, v_ref_raw, 1);
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v_ref = _mm256_shuffle_epi32(v_ref, _MM_SHUFFLE(1, 1, 0, 0));
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// Handle 4 lines at a time, unless line == 2
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for (int y = 0, d = 0; y < line; y += 4, d += 2) {
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const int a1 = line - 1 - (y + 0);
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const int b1 = (y + 0) + 1;
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const int a2 = line - 1 - (y + 1);
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const int b2 = (y + 1) + 1;
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const int a3 = line - 1 - (y + 2);
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const int b3 = (y + 2) + 1;
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const int a4 = line - 1 - (y + 3);
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const int b4 = (y + 3) + 1;
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__m256i v_ys = _mm256_setr_epi8(a1, b1, a1, b1, a1, b1, a1, b1,
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a2, b2, a2, b2, a2, b2, a2, b2,
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a3, b3, a3, b3, a3, b3, a3, b3,
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a4, b4, a4, b4, a4, b4, a4, b4); // TODO: these could be loaded from a table
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__m256i v_lo = _mm256_unpacklo_epi8(v_ref, v_last_ref);
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__m256i v_hi = _mm256_unpackhi_epi8(v_ref, v_last_ref);
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__m256i v_madd_lo = _mm256_maddubs_epi16(v_lo, v_ys);
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__m256i v_madd_hi = _mm256_maddubs_epi16(v_hi, v_ys);
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v_madd_lo = _mm256_slli_epi16(v_madd_lo, shift);
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v_madd_hi = _mm256_slli_epi16(v_madd_hi, shift);
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__m256i v_tmp0 = _mm256_permute2x128_si256(v_madd_lo, v_madd_hi, 0x20);
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__m256i v_tmp1 = _mm256_permute2x128_si256(v_madd_lo, v_madd_hi, 0x31);
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dst[d + 0] = _mm256_permute4x64_epi64(v_tmp0, _MM_SHUFFLE(3, 1, 2, 0));
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dst[d + 1] = _mm256_permute4x64_epi64(v_tmp1, _MM_SHUFFLE(3, 1, 2, 0));
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}
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//__m256i v_tmp = _mm256_maddubs_epi16
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}
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static void intra_pred_planar_ver_w16(const uvg_pixel* ref, const int line, const int shift, __m256i* dst) {}
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static void intra_pred_planar_ver_w32(const uvg_pixel* ref, const int line, const int shift, __m256i* dst) {}
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static intra_planar_half_func* planar_func_table[2][6] = {
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{ NULL, NULL, intra_pred_planar_hor_w4, intra_pred_planar_hor_w8, intra_pred_planar_hor_w16, intra_pred_planar_hor_w32,},
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{intra_pred_planar_ver_w1, intra_pred_planar_ver_w2, intra_pred_planar_ver_w4, intra_pred_planar_ver_w8, intra_pred_planar_ver_w16, intra_pred_planar_ver_w32,}
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};
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void uvg_intra_pred_planar_avx2(const cu_loc_t* const cu_loc,
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color_t color,
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const uint8_t* const ref_top,
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const uint8_t* const ref_left,
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uint8_t* const dst)
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{
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const int width = color == COLOR_Y ? cu_loc->width : cu_loc->chroma_width;
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const int height = color == COLOR_Y ? cu_loc->height : cu_loc->chroma_height;
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const int samples = width * height;
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const __m256i v_samples = _mm256_set1_epi16(samples);
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const int log2_width = uvg_g_convert_to_log2[width];
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const int log2_height = uvg_g_convert_to_log2[height];
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const int shift_r = log2_width + log2_height + 1;
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__m256i v_pred_hor[64];
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__m256i v_pred_ver[64];
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intra_planar_half_func* planar_hor = planar_func_table[0][log2_width];
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intra_planar_half_func* planar_ver = planar_func_table[1][log2_width];
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planar_hor(ref_left, height, log2_height, v_pred_hor);
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planar_ver(ref_top, height, log2_width, v_pred_ver);
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// debug
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int16_t* hor_res = (int16_t*)v_pred_hor;
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int16_t* ver_res = (int16_t*)v_pred_ver;
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__m256i v_res[64];
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for (int i = 0, d = 0; i < samples; i += 16, ++d) {
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v_res[d] = _mm256_add_epi16(v_pred_ver[d], v_pred_hor[d]);
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v_res[d] = _mm256_add_epi16(v_res[d], v_samples);
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v_res[d] = _mm256_srli_epi16(v_res[d], shift_r);
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}
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// debug
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int16_t* res = (int16_t*)v_res;
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/*if (samples == 16) {
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}
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else {
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for (int i = 0, s = 0; i < samples; i += 16, s += 2) {
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_mm256_store_si256((__m256i*)dst[i], _mm256_packus_epi16(v_res[s + 0], v_res[s + 1]));
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}
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}*/
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}
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// Calculate the DC value for a 4x4 block. The algorithm uses slightly
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// Calculate the DC value for a 4x4 block. The algorithm uses slightly
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// different addends, multipliers etc for different pixels in the block,
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// different addends, multipliers etc for different pixels in the block,
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// but for a fixed-size implementation one vector wide, all the weights,
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// but for a fixed-size implementation one vector wide, all the weights,
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