mirror of
https://github.com/ultravideo/uvg266.git
synced 2024-11-27 19:24:06 +00:00
LCUs now have mismatched only on boundaries.
Fixed a bug in alf.c line 5451. Modifications to copying the boundary pixels of CTU.
This commit is contained in:
parent
f202aa43fa
commit
ec62ed89cb
279
src/alf.c
279
src/alf.c
|
@ -1124,6 +1124,23 @@ void reset_cc_alf_aps_param(cc_alf_filter_param *cc_alf) {
|
||||||
cc_alf->new_cc_alf_filter[0] = cc_alf->new_cc_alf_filter[1] = 0;
|
cc_alf->new_cc_alf_filter[0] = cc_alf->new_cc_alf_filter[1] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void copy_pixels(kvz_pixel *src, int x_src_start, int y_src_start, int src_stride,
|
||||||
|
kvz_pixel *dst, int x_dst_start, int y_dst_start, int dst_stride,
|
||||||
|
int width, int height)
|
||||||
|
{
|
||||||
|
for (int y = 0; y < height; y++)
|
||||||
|
{
|
||||||
|
int src_y = y_src_start + y;
|
||||||
|
int dst_y = y_dst_start + y;
|
||||||
|
for (int x = 0; x < width; x++)
|
||||||
|
{
|
||||||
|
int src_x = x_src_start + x;
|
||||||
|
int dst_x = x_dst_start + x;
|
||||||
|
dst[dst_y*dst_stride + dst_x] = src[src_y*src_stride + src_x];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void adjust_pixels(kvz_pixel *src, int x_start, int x_end, int y_start, int y_end, int stride, int pic_width, int pic_height)
|
void adjust_pixels(kvz_pixel *src, int x_start, int x_end, int y_start, int y_end, int stride, int pic_width, int pic_height)
|
||||||
{
|
{
|
||||||
assert(x_start <= x_end);
|
assert(x_start <= x_end);
|
||||||
|
@ -1144,10 +1161,10 @@ void adjust_pixels(kvz_pixel *src, int x_start, int x_end, int y_start, int y_en
|
||||||
//left side
|
//left side
|
||||||
if (x_start == 0) {
|
if (x_start == 0) {
|
||||||
for (int y = y_start; y < y_end; y++) {
|
for (int y = y_start; y < y_end; y++) {
|
||||||
src[y * stride - 4] =
|
src[y * stride - 4] =
|
||||||
src[y * stride - 3] =
|
src[y * stride - 3] =
|
||||||
src[y * stride - 2] =
|
src[y * stride - 2] =
|
||||||
src[y * stride - 1] = src[y * stride];
|
src[y * stride - 1] = src[y * stride];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//right side
|
//right side
|
||||||
|
@ -1155,30 +1172,234 @@ void adjust_pixels(kvz_pixel *src, int x_start, int x_end, int y_start, int y_en
|
||||||
const int x_px = x_end - 1;
|
const int x_px = x_end - 1;
|
||||||
for (int y = y_start; y < y_end; y++) {
|
for (int y = y_start; y < y_end; y++) {
|
||||||
src[y * stride + x_px + 4] =
|
src[y * stride + x_px + 4] =
|
||||||
src[y * stride + x_px + 3] =
|
src[y * stride + x_px + 3] =
|
||||||
src[y * stride + x_px + 2] =
|
src[y * stride + x_px + 2] =
|
||||||
src[y * stride + x_px + 1] = src[y * stride + x_px];
|
src[y * stride + x_px + 1] = src[y * stride + x_px];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//top
|
//top
|
||||||
if (y_start == 0) {
|
if (y_start == 0) {
|
||||||
for (int x = x_start; x < x_end; x++) {
|
for (int x = x_start; x < x_end; x++) {
|
||||||
src[-4 * stride + x] =
|
src[-4 * stride + x] =
|
||||||
src[-3 * stride + x] =
|
src[-3 * stride + x] =
|
||||||
src[-2 * stride + x] =
|
src[-2 * stride + x] =
|
||||||
src[-1 * stride + x] = src[x];
|
src[-1 * stride + x] = src[x];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//bottom
|
//bottom
|
||||||
if (y_end == pic_height) {
|
if (y_end == pic_height) {
|
||||||
const int y_px = y_end - 1;
|
const int y_px = y_end - 1;
|
||||||
for (int x = x_start; x < x_end; x++) {
|
for (int x = x_start; x < x_end; x++) {
|
||||||
|
src[x + stride * (4 + y_px)] =
|
||||||
|
src[x + stride * (3 + y_px)] =
|
||||||
|
src[x + stride * (2 + y_px)] =
|
||||||
|
src[x + stride * (1 + y_px)] = src[x + stride * y_px];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//left top corner
|
||||||
|
if (top_left) {
|
||||||
|
for (int x = -4; x < 0; x++) {
|
||||||
|
src[-4 * stride + x] =
|
||||||
|
src[-3 * stride + x] =
|
||||||
|
src[-2 * stride + x] =
|
||||||
|
src[-1 * stride + x] = src[0];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//right top corner
|
||||||
|
if (top_right) {
|
||||||
|
const int x_px = x_end - 1;
|
||||||
|
for (int x = pic_width; x < pic_width + 4; x++) {
|
||||||
|
src[-4 * stride + x] =
|
||||||
|
src[-3 * stride + x] =
|
||||||
|
src[-2 * stride + x] =
|
||||||
|
src[-1 * stride + x] = src[x_px];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//left or right bottom corner
|
||||||
|
if (bottom_left) {
|
||||||
|
const int y_px = y_end - 1;
|
||||||
|
for (int x = -4; x < 0; x++) {
|
||||||
|
src[(4 + y_px) * stride + x] =
|
||||||
|
src[(3 + y_px) * stride + x] =
|
||||||
|
src[(2 + y_px) * stride + x] =
|
||||||
|
src[(1 + y_px) * stride + x] = src[stride * y_px];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (bottom_right) {
|
||||||
|
const int x_px = x_end - 1;
|
||||||
|
const int y_px = y_end - 1;
|
||||||
|
for (int x = x_end; x < x_end + 4; x++) {
|
||||||
|
src[(4 + y_px) * stride + x] =
|
||||||
|
src[(3 + y_px) * stride + x] =
|
||||||
|
src[(2 + y_px) * stride + x] =
|
||||||
|
src[(1 + y_px) * stride + x] = src[stride * y_px + x_px];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void adjust_pixels_CTU_plus_4_pix(kvz_pixel *src, int x_start, int x_end, int y_start, int y_end, int stride, int pic_width, int pic_height)
|
||||||
|
{
|
||||||
|
assert(x_start <= x_end);
|
||||||
|
assert(y_start <= y_end);
|
||||||
|
assert(x_end <= pic_width);
|
||||||
|
assert(y_end <= pic_height);
|
||||||
|
|
||||||
|
//not on any edge
|
||||||
|
if (x_start != 0 && y_start != 0 && x_end != pic_width && y_end != pic_height) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool top_left = (x_start == 0 && y_start == 0);
|
||||||
|
bool top_right = (x_end == pic_width && y_start == 0);
|
||||||
|
bool bottom_left = (x_start == 0 && y_end == pic_height);
|
||||||
|
bool bottom_right = (x_end == pic_width && y_end == pic_height);
|
||||||
|
|
||||||
|
//left side
|
||||||
|
if (top_left && !bottom_left) {
|
||||||
|
for (int y = y_start; y < y_end + MAX_ALF_PADDING_SIZE; y++) {
|
||||||
|
src[y * stride - 4] =
|
||||||
|
src[y * stride - 3] =
|
||||||
|
src[y * stride - 2] =
|
||||||
|
src[y * stride - 1] = src[y * stride];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (!top_left && bottom_left) {
|
||||||
|
for (int y = y_start + MAX_ALF_PADDING_SIZE; y < y_end; y++) {
|
||||||
|
src[y * stride - 4] =
|
||||||
|
src[y * stride - 3] =
|
||||||
|
src[y * stride - 2] =
|
||||||
|
src[y * stride - 1] = src[y * stride];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (top_left && bottom_left) {
|
||||||
|
for (int y = y_start; y < y_end; y++) {
|
||||||
|
src[y * stride - 4] =
|
||||||
|
src[y * stride - 3] =
|
||||||
|
src[y * stride - 2] =
|
||||||
|
src[y * stride - 1] = src[y * stride];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (x_start == 0) {
|
||||||
|
for (int y = y_start + MAX_ALF_PADDING_SIZE; y < y_end + MAX_ALF_PADDING_SIZE; y++) {
|
||||||
|
src[y * stride - 4] =
|
||||||
|
src[y * stride - 3] =
|
||||||
|
src[y * stride - 2] =
|
||||||
|
src[y * stride - 1] = src[y * stride];
|
||||||
|
}
|
||||||
|
}//left side
|
||||||
|
|
||||||
|
//right side
|
||||||
|
if (top_right && !bottom_right) {
|
||||||
|
const int x_px = x_end - 1;
|
||||||
|
for (int y = y_start; y < y_end + MAX_ALF_PADDING_SIZE; y++) {
|
||||||
|
src[y * stride + x_px + 4] =
|
||||||
|
src[y * stride + x_px + 3] =
|
||||||
|
src[y * stride + x_px + 2] =
|
||||||
|
src[y * stride + x_px + 1] = src[y * stride + x_px];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (!top_right && bottom_right) {
|
||||||
|
const int x_px = x_end - 1;
|
||||||
|
for (int y = y_start + MAX_ALF_PADDING_SIZE; y < y_end; y++) {
|
||||||
|
src[y * stride + x_px + 4] =
|
||||||
|
src[y * stride + x_px + 3] =
|
||||||
|
src[y * stride + x_px + 2] =
|
||||||
|
src[y * stride + x_px + 1] = src[y * stride + x_px];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (top_right && bottom_right) {
|
||||||
|
const int x_px = x_end - 1;
|
||||||
|
for (int y = y_start; y < y_end; y++) {
|
||||||
|
src[y * stride + x_px + 4] =
|
||||||
|
src[y * stride + x_px + 3] =
|
||||||
|
src[y * stride + x_px + 2] =
|
||||||
|
src[y * stride + x_px + 1] = src[y * stride + x_px];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (x_end == pic_width) {
|
||||||
|
const int x_px = x_end - 1;
|
||||||
|
for (int y = y_start + MAX_ALF_PADDING_SIZE; y < y_end + MAX_ALF_PADDING_SIZE; y++) {
|
||||||
|
src[y * stride + x_px + 4] =
|
||||||
|
src[y * stride + x_px + 3] =
|
||||||
|
src[y * stride + x_px + 2] =
|
||||||
|
src[y * stride + x_px + 1] = src[y * stride + x_px];
|
||||||
|
}
|
||||||
|
}//right side
|
||||||
|
|
||||||
|
//top
|
||||||
|
if (top_left && !top_right) {
|
||||||
|
for (int x = x_start; x < x_end + MAX_ALF_PADDING_SIZE; x++) {
|
||||||
|
src[-4 * stride + x] =
|
||||||
|
src[-3 * stride + x] =
|
||||||
|
src[-2 * stride + x] =
|
||||||
|
src[-1 * stride + x] = src[x];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (!top_left && top_right) {
|
||||||
|
for (int x = x_start + MAX_ALF_PADDING_SIZE; x < x_end; x++) {
|
||||||
|
src[-4 * stride + x] =
|
||||||
|
src[-3 * stride + x] =
|
||||||
|
src[-2 * stride + x] =
|
||||||
|
src[-1 * stride + x] = src[x];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (top_left && top_right) {
|
||||||
|
for (int x = x_start; x < x_end; x++) {
|
||||||
|
src[-4 * stride + x] =
|
||||||
|
src[-3 * stride + x] =
|
||||||
|
src[-2 * stride + x] =
|
||||||
|
src[-1 * stride + x] = src[x];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (y_start == 0) {
|
||||||
|
for (int x = x_start + MAX_ALF_PADDING_SIZE; x < x_end + MAX_ALF_PADDING_SIZE; x++) {
|
||||||
|
src[-4 * stride + x] =
|
||||||
|
src[-3 * stride + x] =
|
||||||
|
src[-2 * stride + x] =
|
||||||
|
src[-1 * stride + x] = src[x];
|
||||||
|
}
|
||||||
|
}//top
|
||||||
|
|
||||||
|
//bottom
|
||||||
|
if (bottom_left && !bottom_right) {
|
||||||
|
const int y_px = y_end - 1;
|
||||||
|
for (int x = x_start; x < x_end + MAX_ALF_PADDING_SIZE; x++) {
|
||||||
src[x + stride * (4 + y_px)] =
|
src[x + stride * (4 + y_px)] =
|
||||||
src[x + stride * (3 + y_px)] =
|
src[x + stride * (3 + y_px)] =
|
||||||
src[x + stride * (2 + y_px)] =
|
src[x + stride * (2 + y_px)] =
|
||||||
src[x + stride * (1 + y_px)] = src[x + stride * y_px];
|
src[x + stride * (1 + y_px)] = src[x + stride * y_px];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if (!bottom_left && bottom_right) {
|
||||||
|
const int y_px = y_end - 1;
|
||||||
|
for (int x = x_start + MAX_ALF_PADDING_SIZE; x < x_end; x++) {
|
||||||
|
src[x + stride * (4 + y_px)] =
|
||||||
|
src[x + stride * (3 + y_px)] =
|
||||||
|
src[x + stride * (2 + y_px)] =
|
||||||
|
src[x + stride * (1 + y_px)] = src[x + stride * y_px];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (bottom_left && bottom_right) {
|
||||||
|
const int y_px = y_end - 1;
|
||||||
|
for (int x = x_start; x < x_end; x++) {
|
||||||
|
src[x + stride * (4 + y_px)] =
|
||||||
|
src[x + stride * (3 + y_px)] =
|
||||||
|
src[x + stride * (2 + y_px)] =
|
||||||
|
src[x + stride * (1 + y_px)] = src[x + stride * y_px];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (y_end == pic_height) {
|
||||||
|
const int y_px = y_end - 1;
|
||||||
|
for (int x = x_start + MAX_ALF_PADDING_SIZE; x < x_end + MAX_ALF_PADDING_SIZE; x++) {
|
||||||
|
src[x + stride * (4 + y_px)] =
|
||||||
|
src[x + stride * (3 + y_px)] =
|
||||||
|
src[x + stride * (2 + y_px)] =
|
||||||
|
src[x + stride * (1 + y_px)] = src[x + stride * y_px];
|
||||||
|
}
|
||||||
|
}//bottom
|
||||||
|
|
||||||
|
|
||||||
//left top corner
|
//left top corner
|
||||||
if (top_left) {
|
if (top_left) {
|
||||||
for (int x = -4; x < 0; x++) {
|
for (int x = -4; x < 0; x++) {
|
||||||
|
@ -1188,6 +1409,7 @@ void adjust_pixels(kvz_pixel *src, int x_start, int x_end, int y_start, int y_en
|
||||||
src[-1 * stride + x] = src[0];
|
src[-1 * stride + x] = src[0];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//right top corner
|
//right top corner
|
||||||
if (top_right) {
|
if (top_right) {
|
||||||
const int x_px = x_end - 1;
|
const int x_px = x_end - 1;
|
||||||
|
@ -1199,7 +1421,7 @@ void adjust_pixels(kvz_pixel *src, int x_start, int x_end, int y_start, int y_en
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//left or right bottom corner
|
//left bottom corner
|
||||||
if (bottom_left) {
|
if (bottom_left) {
|
||||||
const int y_px = y_end - 1;
|
const int y_px = y_end - 1;
|
||||||
for (int x = -4; x < 0; x++) {
|
for (int x = -4; x < 0; x++) {
|
||||||
|
@ -1209,6 +1431,8 @@ void adjust_pixels(kvz_pixel *src, int x_start, int x_end, int y_start, int y_en
|
||||||
src[(1 + y_px) * stride + x] = src[stride * y_px];
|
src[(1 + y_px) * stride + x] = src[stride * y_px];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//right bottom corner
|
||||||
if (bottom_right) {
|
if (bottom_right) {
|
||||||
const int x_px = x_end - 1;
|
const int x_px = x_end - 1;
|
||||||
const int y_px = y_end - 1;
|
const int y_px = y_end - 1;
|
||||||
|
@ -1221,6 +1445,7 @@ void adjust_pixels(kvz_pixel *src, int x_start, int x_end, int y_start, int y_en
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Need to adjust
|
||||||
void adjust_pixels_chroma(kvz_pixel *src, int x_start, int x_end, int y_start, int y_end, int stride, int pic_width, int pic_height)
|
void adjust_pixels_chroma(kvz_pixel *src, int x_start, int x_end, int y_start, int y_end, int stride, int pic_width, int pic_height)
|
||||||
{
|
{
|
||||||
assert(x_start <= x_end);
|
assert(x_start <= x_end);
|
||||||
|
@ -1503,7 +1728,10 @@ void kvz_alf_derive_filter__encode__reconstruct(encoder_state_t *const state,
|
||||||
//kvz_encode_alf(state, lcu->index, &alf_param);
|
//kvz_encode_alf(state, lcu->index, &alf_param);
|
||||||
kvz_encode_alf_bits(state, lcu_index);
|
kvz_encode_alf_bits(state, lcu_index);
|
||||||
|
|
||||||
|
//siirretty kvz_frame_end -funktioon
|
||||||
|
#if !RECONSTRUCT_AT_THE_END_OF_FRAME
|
||||||
kvz_alf_reconstructor(state, lcu_index);
|
kvz_alf_reconstructor(state, lcu_index);
|
||||||
|
#endif
|
||||||
|
|
||||||
// Do not transmit CC ALF if it is unchanged
|
// Do not transmit CC ALF if it is unchanged
|
||||||
if(state->slice->tile_group_alf_enabled_flag[COMPONENT_Y])
|
if(state->slice->tile_group_alf_enabled_flag[COMPONENT_Y])
|
||||||
|
@ -2047,6 +2275,13 @@ void kvz_frame_end(encoder_state_t const *state,
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if RECONSTRUCT_AT_THE_END_OF_FRAME
|
||||||
|
for (int lcu_idx = 0; lcu_idx < g_num_ctus_in_pic; lcu_idx++)
|
||||||
|
{
|
||||||
|
kvz_alf_reconstructor(state, lcu_idx);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
if (!g_created)
|
if (!g_created)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
|
@ -6114,7 +6349,7 @@ void kvz_alf_create(encoder_state_t const *state,
|
||||||
assert(g_alf_num_clipping_values[CHANNEL_TYPE_LUMA] > 0); //"g_alf_num_clipping_values[CHANNEL_TYPE_LUMA] must be at least one"
|
assert(g_alf_num_clipping_values[CHANNEL_TYPE_LUMA] > 0); //"g_alf_num_clipping_values[CHANNEL_TYPE_LUMA] must be at least one"
|
||||||
g_alf_clipping_values[CHANNEL_TYPE_LUMA][0] = 1 << g_input_bit_depth[CHANNEL_TYPE_LUMA];
|
g_alf_clipping_values[CHANNEL_TYPE_LUMA][0] = 1 << g_input_bit_depth[CHANNEL_TYPE_LUMA];
|
||||||
int shift_luma = g_input_bit_depth[CHANNEL_TYPE_LUMA] - 8;
|
int shift_luma = g_input_bit_depth[CHANNEL_TYPE_LUMA] - 8;
|
||||||
for (int i = 0; i < g_alf_num_clipping_values[CHANNEL_TYPE_LUMA]; ++i)
|
for (int i = 1; i < g_alf_num_clipping_values[CHANNEL_TYPE_LUMA]; ++i)
|
||||||
{
|
{
|
||||||
g_alf_clipping_values[CHANNEL_TYPE_LUMA][i] =
|
g_alf_clipping_values[CHANNEL_TYPE_LUMA][i] =
|
||||||
(short)round(pow(2., g_input_bit_depth[CHANNEL_TYPE_LUMA] *
|
(short)round(pow(2., g_input_bit_depth[CHANNEL_TYPE_LUMA] *
|
||||||
|
@ -6207,23 +6442,29 @@ void kvz_alf_derive_classification(encoder_state_t *const state,
|
||||||
int max_height = y_pos + height;
|
int max_height = y_pos + height;
|
||||||
int max_width = x_pos + width;
|
int max_width = x_pos + width;
|
||||||
|
|
||||||
adjust_pixels(state->tile->frame->rec->y, x_pos, max_width, y_pos, max_height, state->tile->frame->rec->stride, max_width, max_height);
|
//Use if adjacent CTUs are not reconstructed
|
||||||
adjust_pixels_chroma(state->tile->frame->rec->u,
|
adjust_pixels(state->tile->frame->rec->y, x_pos, state->tile->frame->width, y_pos, state->tile->frame->height, state->tile->frame->rec->stride,
|
||||||
|
state->tile->frame->width, state->tile->frame->height);
|
||||||
|
//Use if adjacent CTUs are reconstructed
|
||||||
|
/*adjust_pixels_CTU_plus_4_pix(state->tile->frame->rec->y, x_pos, state->tile->frame->width, y_pos, state->tile->frame->height, state->tile->frame->rec->stride,
|
||||||
|
state->tile->frame->width, state->tile->frame->height);*/
|
||||||
|
|
||||||
|
/*adjust_pixels_chroma(state->tile->frame->rec->u,
|
||||||
x_pos >> chroma_scale_x,
|
x_pos >> chroma_scale_x,
|
||||||
max_width >> chroma_scale_x,
|
max_width >> chroma_scale_x,
|
||||||
y_pos >> chroma_scale_y,
|
y_pos >> chroma_scale_y,
|
||||||
max_height >> chroma_scale_y,
|
max_height >> chroma_scale_y,
|
||||||
state->tile->frame->rec->stride >> chroma_scale_x,
|
state->tile->frame->rec->stride >> chroma_scale_x,
|
||||||
max_width >> chroma_scale_x,
|
state->tile->frame->width >> chroma_scale_x,
|
||||||
max_height >> chroma_scale_y);
|
state->tile->frame->height >> chroma_scale_y);
|
||||||
adjust_pixels_chroma(state->tile->frame->rec->v,
|
adjust_pixels_chroma(state->tile->frame->rec->v,
|
||||||
x_pos >> chroma_scale_x,
|
x_pos >> chroma_scale_x,
|
||||||
max_width >> chroma_scale_x,
|
max_width >> chroma_scale_x,
|
||||||
y_pos >> chroma_scale_y,
|
y_pos >> chroma_scale_y,
|
||||||
max_height >> chroma_scale_y,
|
max_height >> chroma_scale_y,
|
||||||
state->tile->frame->rec->stride >> chroma_scale_x,
|
state->tile->frame->rec->stride >> chroma_scale_x,
|
||||||
max_width >> chroma_scale_x,
|
state->tile->frame->width >> chroma_scale_x,
|
||||||
max_height >> chroma_scale_y);
|
state->tile->frame->height >> chroma_scale_y);*/
|
||||||
|
|
||||||
for (int i = y_pos; i < max_height; i += CLASSIFICATION_BLK_SIZE)
|
for (int i = y_pos; i < max_height; i += CLASSIFICATION_BLK_SIZE)
|
||||||
{
|
{
|
||||||
|
|
10
src/alf.h
10
src/alf.h
|
@ -19,6 +19,9 @@
|
||||||
//To reduce bits overhead, filter coefficients of different classification can be merged.
|
//To reduce bits overhead, filter coefficients of different classification can be merged.
|
||||||
//In slice header, the indices of the APSs used for the current slice are signaled.
|
//In slice header, the indices of the APSs used for the current slice are signaled.
|
||||||
|
|
||||||
|
#define RUN_ALF_AFTER_FULL_FRAME 0
|
||||||
|
#define RECONSTRUCT_AT_THE_END_OF_FRAME 1
|
||||||
|
|
||||||
#define ALF_FIXED_FILTER_NUM 64
|
#define ALF_FIXED_FILTER_NUM 64
|
||||||
#define MAX_NUM_ALF_CLASSES 25
|
#define MAX_NUM_ALF_CLASSES 25
|
||||||
#define MAX_NUM_ALF_LUMA_COEFF 13
|
#define MAX_NUM_ALF_LUMA_COEFF 13
|
||||||
|
@ -476,10 +479,17 @@ void add_alf_cov(alf_covariance *dst, alf_covariance *src);
|
||||||
void add_alf_cov_lhs_rhs(alf_covariance *dst, alf_covariance *lhs, alf_covariance *rhs);
|
void add_alf_cov_lhs_rhs(alf_covariance *dst, alf_covariance *lhs, alf_covariance *rhs);
|
||||||
void reset_alf_covariance(alf_covariance *alf, int num_bins);
|
void reset_alf_covariance(alf_covariance *alf, int num_bins);
|
||||||
void reset_cc_alf_aps_param(cc_alf_filter_param *cc_alf);
|
void reset_cc_alf_aps_param(cc_alf_filter_param *cc_alf);
|
||||||
|
void copy_pixels(kvz_pixel *src, int x_src_start, int y_src_start, int src_stride,
|
||||||
|
kvz_pixel *dst, int x_dst_start, int y_dst_start, int dst_stride,
|
||||||
|
int width, int height);
|
||||||
void adjust_pixels(kvz_pixel *src, int x_start, int x_end, int y_start, int y_end,
|
void adjust_pixels(kvz_pixel *src, int x_start, int x_end, int y_start, int y_end,
|
||||||
|
int stride, int pic_width, int pic_height);
|
||||||
|
void adjust_pixels_CTU_plus_4_pix(kvz_pixel *src, int x_start, int x_end, int y_start, int y_end,
|
||||||
int stride, int pic_width, int pic_height);
|
int stride, int pic_width, int pic_height);
|
||||||
|
//Need to adjust
|
||||||
void adjust_pixels_chroma(kvz_pixel *src, int x_start, int x_end, int y_start, int y_end,
|
void adjust_pixels_chroma(kvz_pixel *src, int x_start, int x_end, int y_start, int y_end,
|
||||||
int stride, int pic_width, int pic_height);
|
int stride, int pic_width, int pic_height);
|
||||||
|
|
||||||
void set_ctu_enable_flag(uint8_t **flags, channel_type channel, int ctu_idx, uint8_t value);
|
void set_ctu_enable_flag(uint8_t **flags, channel_type channel, int ctu_idx, uint8_t value);
|
||||||
void copy_ctu_enable_flag(uint8_t **flags_dst, uint8_t **flags_src, channel_type channel, int ctu_idx);
|
void copy_ctu_enable_flag(uint8_t **flags_dst, uint8_t **flags_src, channel_type channel, int ctu_idx);
|
||||||
|
|
||||||
|
|
|
@ -672,13 +672,31 @@ static void encoder_state_worker_encode_lcu(void * opaque)
|
||||||
//Tests
|
//Tests
|
||||||
//alf_info_t *alf = &frame->alf_info[lcu->position.y * frame->rec->stride + lcu->position.x];
|
//alf_info_t *alf = &frame->alf_info[lcu->position.y * frame->rec->stride + lcu->position.x];
|
||||||
//kvz_alf_enc_process(state, lcu);
|
//kvz_alf_enc_process(state, lcu);
|
||||||
|
|
||||||
if (encoder->cfg.alf_enable) {
|
if (encoder->cfg.alf_enable) {
|
||||||
|
#if RUN_ALF_AFTER_FULL_FRAME
|
||||||
|
if (lcu->last_column && lcu->last_row)
|
||||||
|
{
|
||||||
|
int total_num_lcus = frame->height_in_lcu * frame->width_in_lcu;
|
||||||
|
for (int lcu_idx = 0; lcu_idx < total_num_lcus; lcu_idx++)
|
||||||
|
{
|
||||||
|
lcu_order_element_t *cur_lcu = &state->lcu_order[lcu_idx];
|
||||||
|
kvz_alf_enc_create(state, cur_lcu);
|
||||||
|
kvz_alf_init(state, slice);
|
||||||
|
kvz_alf_enc_process(state, cur_lcu);
|
||||||
|
kvz_frame_end(state, frame, cur_lcu);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
int id = lcu->id;
|
||||||
|
int index = lcu->index;
|
||||||
kvz_alf_enc_create(state, lcu);
|
kvz_alf_enc_create(state, lcu);
|
||||||
kvz_alf_init(state, slice);
|
kvz_alf_init(state, slice);
|
||||||
kvz_alf_enc_process(state, lcu);
|
kvz_alf_enc_process(state, lcu);
|
||||||
kvz_frame_end(state, frame, lcu);
|
kvz_frame_end(state, frame, lcu);
|
||||||
//kvz_alf_enc_destroy(state, frame, lcu);
|
#endif
|
||||||
|
//Moved to videoframe.c
|
||||||
|
//kvz_alf_enc_destroy(frame);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Encode coding tree
|
//Encode coding tree
|
||||||
|
|
Loading…
Reference in a new issue