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Add SAO coding costs for sao_eo_class, band position and offset sign.
- This reduces bdrate a little bit. - It seems like increasing the bit cost of using SAO in general increases bdrate.
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16
src/sao.c
16
src/sao.c
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@ -154,6 +154,14 @@ static int sao_mode_bits_edge(int edge_class, int offsets[NUM_SAO_EDGE_CATEGORIE
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mode_bits += abs_offset + 2;
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}
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}
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// TR coded sao_eo_class_
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if (edge_class == SAO_EO0 || edge_class == SAO_EO3) {
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mode_bits += 1;
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} else {
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mode_bits += 2;
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}
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}
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return mode_bits;
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@ -172,12 +180,16 @@ static int sao_mode_bits_band(int band_position, int offsets[NUM_SAO_EDGE_CATEGO
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sao_eo_cat edge_cat;
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for (edge_cat = SAO_EO_CAT1; edge_cat <= SAO_EO_CAT4; ++edge_cat) {
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int abs_offset = abs(offsets[edge_cat]);
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if (abs_offset == 0 || abs_offset == SAO_ABS_OFFSET_MAX) {
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if (abs_offset == 0) {
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mode_bits += abs_offset + 1;
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} else if (abs_offset == SAO_ABS_OFFSET_MAX) {
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mode_bits += abs_offset + 1 + 1;
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} else {
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mode_bits += abs_offset + 2;
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mode_bits += abs_offset + 2 + 1;
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}
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}
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mode_bits += 5; // FL coded band position.
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}
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return mode_bits;
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