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https://github.com/ultravideo/uvg266.git
synced 2024-11-27 19:24:06 +00:00
Start doing an arbitrary size filtered DC pred - maybe easier to just create separate functions for fixed block sizes?
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@ -416,7 +416,7 @@ static void kvz_angular_pred_avx2(
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tmp_ref[x + width] = ref_main[x];
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}
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// Get a pointer to block index 0 in tmp_ref.
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ref_main = &tmp_ref[width];
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ref_main = tmp_ref + width;
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// Extend the side reference to the negative indices of main reference.
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int_fast32_t col_sample_disp = 128; // rounding for the ">> 8"
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@ -555,6 +555,166 @@ static void kvz_intra_pred_planar_avx2(
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}
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}
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void print_256(__m256i v)
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{
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uint16_t buf[16];
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_mm256_storeu_si256((__m256i *)buf, v);
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for (int i = 0; i < 16; i++)
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printf("%.4x%c", buf[i], (i == 15) ? '\n' : (i == 7) ? '-' : ' ');
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}
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/**
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* \brief Generage intra DC prediction with post filtering applied.
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* \param log2_width Log2 of width, range 2..5.
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* \param in_ref_above Pointer to -1 index of above reference, length=width*2+1.
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* \param in_ref_left Pointer to -1 index of left reference, length=width*2+1.
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* \param dst Buffer of size width*width.
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*/
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static void kvz_intra_pred_filtered_dc_avx2(
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const int_fast8_t log2_width,
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const kvz_pixel *const ref_top,
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const kvz_pixel *const ref_left,
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kvz_pixel *const out_block)
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{
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assert(log2_width >= 2 && log2_width <= 5);
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const int_fast8_t width = 1 << log2_width;
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const __m256i zero = _mm256_setzero_si256();
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const __m128i wid_v = _mm_cvtsi32_si128(width);
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// Generate masks to load <width> first pixels using these. If log2_width
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// is 5, start from offset 0.. if 4, offset 4, 3 -> offset 6, 2 -> 7
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static const int32_t ldmasks[] = {
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-1, -1, -1, -1, -1, -1, -1, -1,
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0, 0, 0, 0, 0, 0, 0,
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};
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uint32_t l2w_dwords = log2_width - 2;
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uint32_t ldm_id = (7 >> l2w_dwords) << l2w_dwords;
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__m256i ldst_mask = _mm256_loadu_si256((const __m256i *)(ldmasks + ldm_id));
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__m256i rt = _mm256_maskload_epi32((const int32_t *)(ref_top + 1), ldst_mask);
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__m256i rl = _mm256_maskload_epi32((const int32_t *)(ref_left + 1), ldst_mask);
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__m256i rts = _mm256_sad_epu8 (rt, zero);
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__m256i rls = _mm256_sad_epu8 (rl, zero);
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__m256i sum0 = _mm256_add_epi64 (rts, rls);
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__m256i sum1 = _mm256_permute4x64_epi64(sum0, _MM_SHUFFLE(1, 0, 3, 2));
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__m256i sum2 = _mm256_add_epi64 (sum0, sum1);
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__m256i sum3 = _mm256_shuffle_epi32 (sum2, _MM_SHUFFLE(1, 0, 3, 2));
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__m256i sum4 = _mm256_add_epi64 (sum2, sum3);
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__m128i sum5 = _mm256_castsi256_si128 (sum4);
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__m128i sum6 = _mm_add_epi64 (sum5, wid_v);
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__m128i l2wp1 = _mm_cvtsi32_si128 (log2_width + 1);
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__m128i dc_32 = _mm_srl_epi32 (sum6, l2wp1);
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__m256i dc_16 = _mm256_broadcastw_epi16 (dc_32);
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__m256i dc_8 = _mm256_broadcastb_epi8 (dc_32);
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////////////////////////////////////////////////////////////////////
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int_fast16_t sum = 0;
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for (int_fast8_t i = 0; i < width; ++i) {
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sum += ref_top[i + 1];
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sum += ref_left[i + 1];
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}
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const kvz_pixel dc_val = (sum + width) >> (log2_width + 1);
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// int32_t sum_s32 = _mm_cvtsi128_si32(_mm256_castsi256_si128(sum16));
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// int16_t sum_s = (int16_t)sum_s32;
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int32_t dc_s32 = _mm_cvtsi128_si32(_mm256_castsi256_si128(dc_8));
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uint8_t dc_s = (uint8_t)dc_s32;
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// assert(sum_s == sum);
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assert(dc_val == dc_s);
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////////////////////////////////////////////////////////////////////
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const __m256i ones = _mm256_set1_epi8( 1);
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const __m256i twos = _mm256_set1_epi8( 2);
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const __m256i ff = _mm256_set1_epi8(-1);
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__m256i ref_lefts = _mm256_maskload_epi32((const int32_t *)(ref_left + 1), ldst_mask);
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__m256i ref_tops = _mm256_maskload_epi32((const int32_t *)(ref_top + 1), ldst_mask);
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// Filter top-left with ([1 2 1] / 4), rest of the boundary with ([1 3] / 4)
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for (int_fast8_t y = 0; y < width; ++y) {
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__m256i rt_lo, rt_hi, rl_lo, rl_hi;
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if (y == 0) {
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__m256i rt_radd_l = _mm256_unpacklo_epi8(ref_tops, twos);
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__m256i rt_radd_h = _mm256_unpackhi_epi8(ref_tops, twos);
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rt_lo = _mm256_maddubs_epi16(rt_radd_l, ones);
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rt_hi = _mm256_maddubs_epi16(rt_radd_h, ones);
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} else {
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rt_lo = zero;
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rt_hi = zero;
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}
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uint32_t which_rl_u32 = y >> 2;
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uint32_t which_rl_u8 = y & 3;
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__m256i rl_u32_mask = _mm256_insert_epi32 (zero, which_rl_u32, 1);
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__m256i rl_u8_mask = _mm256_insert_epi8 (ff, which_rl_u8, 1);
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__m256i curr_rl_u32 = _mm256_permutevar8x32_epi32(ref_lefts, rl_u32_mask);
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__m256i curr_rl = _mm256_shuffle_epi8 (curr_rl_u32, rl_u8_mask);
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// print_256(curr_rl);
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for (int_fast8_t x = 0; x < width; ++x) {
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uint32_t rl_s;
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uint32_t rt_s;
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uint8_t rl_add_s;
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uint8_t rt_add_s;
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uint8_t mult_s;
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// DONE
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if (x == 0)
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rl_s = ref_left[y + 1];
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else
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rl_s = 0;
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// /DONE
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if (y == 0)
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rl_add_s = 0;
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else
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rl_add_s = 2;
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if (y == 0) {
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// DONE
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rt_s = ref_top[x + 1];
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rt_add_s = 2;
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// /DONE
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if (x == 0) {
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mult_s = 2;
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} else {
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mult_s = 3;
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}
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} else {
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// DONE
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rt_s = 0;
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rt_add_s = 0;
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// /DONE
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if (x == 0) {
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mult_s = 3;
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} else {
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mult_s = 4;
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}
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}
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uint16_t dc_multd = mult_s * dc_val;
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uint16_t rt_part = rt_s + rt_add_s;
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uint16_t rl_part = rl_s + rl_add_s;
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uint16_t res = rl_part + rt_part + dc_multd;
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out_block[y * width + x] = res >> 2;
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}
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}
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// asm("int $3");
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return;
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}
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#endif //COMPILE_INTEL_AVX2 && defined X86_64
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@ -565,6 +725,7 @@ int kvz_strategy_register_intra_avx2(void* opaque, uint8_t bitdepth)
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if (bitdepth == 8) {
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success &= kvz_strategyselector_register(opaque, "angular_pred", "avx2", 40, &kvz_angular_pred_avx2);
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success &= kvz_strategyselector_register(opaque, "intra_pred_planar", "avx2", 40, &kvz_intra_pred_planar_avx2);
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success &= kvz_strategyselector_register(opaque, "intra_pred_filtered_dc", "avx2", 40, &kvz_intra_pred_filtered_dc_avx2);
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}
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#endif //COMPILE_INTEL_AVX2 && defined X86_64
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return success;
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