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Improve bitrate checking to accommodate non-integer and less than 1 framerates
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@ -434,8 +434,8 @@ int main(int argc, char *argv[])
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// how many bits have been written this second? used for checking if framerate exceeds level's limits
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uint64_t bits_this_second = 0;
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// the amount of frames have been encoded in this second of video. can be non-integer value if framerate is non-integer value
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float frames_this_second = 0;
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float framerate = ((float)encoder->cfg.framerate_num) / ((float)encoder->cfg.framerate_denom);
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unsigned frames_this_second = 0;
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const float framerate = ((float)encoder->cfg.framerate_num) / ((float)encoder->cfg.framerate_denom);
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uint8_t padding_x = get_padding(opts->config->width);
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uint8_t padding_y = get_padding(opts->config->height);
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@ -535,15 +535,36 @@ int main(int argc, char *argv[])
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bitstream_length += len_out;
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// the level's bitrate check
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bits_this_second += len_out;
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frames_this_second += 1.0f;
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frames_this_second += 1;
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if ((float)frames_this_second >= framerate) {
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// if framerate <= 1 then we go here always
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// how much of the bits of the last frame belonged to the next second
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uint64_t leftover_bits = (uint64_t)((double)len_out * ((double)frames_this_second - framerate));
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// the latest frame is counted for the amount that it contributed to this current second
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bits_this_second += len_out - leftover_bits;
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if (frames_this_second >= framerate) {
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if (bits_this_second > encoder->cfg.max_bitrate) {
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fprintf(stderr, "Level warning: This second's bitrate (%llu) reached the maximum bitrate (%u) of %s tier level %g.",
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bits_this_second, encoder->cfg.max_bitrate, encoder->cfg.high_tier?"high":"main", ((float)encoder->cfg.level) / 10.0f);
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fprintf(stderr, "Level warning: This %s's bitrate (%llu bits/s) reached the maximum bitrate (%u bits/s) of %s tier level %g.",
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framerate >= 1.0f ? "second" : "frame",
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bits_this_second,
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encoder->cfg.max_bitrate,
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encoder->cfg.high_tier ? "high" : "main",
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(float)encoder->cfg.level / 10.0f );
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}
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frames_this_second -= framerate;
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if (framerate > 1.0f) {
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// leftovers for the next second
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bits_this_second = leftover_bits;
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} else {
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// one or more next seconds are from this frame and their bitrate is the same or less as this frame's
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bits_this_second = 0;
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}
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frames_this_second = 0;
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} else {
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bits_this_second += len_out;
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}
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// Compute and print stats.
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