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Remove unused variables.
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@ -325,7 +325,7 @@ uint32_t SAD(uint8_t *block,uint8_t* block2, uint32_t x, uint32_t y)
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uint32_t SAD64x64(int16_t *block,uint32_t stride1,int16_t* block2, uint32_t stride2)
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{
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int32_t i,ii,y,x;
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int32_t y,x;
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uint32_t sum=0;
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/*
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@ -465,7 +465,6 @@ uint32_t SAD16x16(int16_t *block,uint32_t stride1,int16_t* block2, uint32_t stri
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uint32_t SAD8x8(int16_t *block,uint32_t stride1,int16_t* block2, uint32_t stride2)
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{
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int32_t i,ii,y;
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uint32_t sum=0;
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sum = Hadamard8x8( block, stride1,block2, stride2 );
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/*
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