#ifndef ENCODERSTATE_H_ #define ENCODERSTATE_H_ /***************************************************************************** * This file is part of Kvazaar HEVC encoder. * * Copyright (C) 2013-2015 Tampere University of Technology and others (see * COPYING file). * * Kvazaar is free software: you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the * Free Software Foundation; either version 2.1 of the License, or (at your * option) any later version. * * Kvazaar is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with Kvazaar. If not, see . ****************************************************************************/ /** * \ingroup Control * \file * Top level of the encoder implementation. */ #include "bitstream.h" #include "cabac.h" #include "cu.h" #include "encoder.h" #include "global.h" // IWYU pragma: keep #include "image.h" #include "imagelist.h" #include "kvazaar.h" #include "tables.h" #include "threadqueue.h" #include "videoframe.h" #include "extras/crypto.h" typedef enum { ENCODER_STATE_TYPE_INVALID = 'i', ENCODER_STATE_TYPE_MAIN = 'M', ENCODER_STATE_TYPE_SLICE = 'S', ENCODER_STATE_TYPE_TILE = 'T', ENCODER_STATE_TYPE_WAVEFRONT_ROW = 'W', } encoder_state_type; typedef struct encoder_state_config_frame_t { double cur_lambda_cost; //!< \brief Lambda for SSE double cur_lambda_cost_sqrt; //!< \brief Lambda for SAD and SATD int32_t num; /*!< \brief Frame number */ int32_t poc; /*!< \brief Picture order count */ int8_t gop_offset; /*!< \brief Offset in the gop structure */ int8_t QP; //!< \brief Quantization parameter double QP_factor; //!< \brief Quantization factor //Current picture available references image_list_t *ref; int8_t ref_list; struct { int32_t poc; int8_t list; int8_t idx; } refmap[16]; bool is_idr_frame; uint8_t pictype; enum kvz_slice_type slicetype; //! Total number of bits written. uint64_t total_bits_coded; //! Number of bits written in the current GOP. uint64_t cur_gop_bits_coded; //! Number of bits targeted for the current GOP. double cur_gop_target_bits; // Parameters used in rate control double rc_alpha; double rc_beta; } encoder_state_config_frame_t; typedef struct encoder_state_config_tile_t { //Current sub-frame videoframe_t *frame; int32_t id; //Tile: offset in LCU for current encoder_state in global coordinates int32_t lcu_offset_x; int32_t lcu_offset_y; //Position of the first element in tile scan in global coordinates int32_t lcu_offset_in_ts; // This is a buffer for the non-loopfiltered bottom pixels of every LCU-row // in the tile. They are packed such that each LCU-row index maps to the // y-coordinate. yuv_t *hor_buf_search; // This is a buffer for the non-loopfiltered rightmost pixels of every // LCU-column. They are packed such that each LCU-column index maps to the // x-coordinate. yuv_t *ver_buf_search; // This is a buffer for the deblocked bottom pixels of every LCU-row in the // tile. They are packed such that each LCU-row index maps to the y-coordinate. yuv_t *hor_buf_before_sao; //Jobs for each individual LCU of a wavefront row. threadqueue_job_t **wf_jobs; // Instance of encryption generator by tile Crypto_Handle dbs_g; uint32_t m_prev_pos; } encoder_state_config_tile_t; typedef struct encoder_state_config_slice_t { int32_t id; //Global coordinates int32_t start_in_ts; int32_t end_in_ts; //Global coordinates int32_t start_in_rs; int32_t end_in_rs; } encoder_state_config_slice_t; typedef struct encoder_state_config_wfrow_t { //Row in tile coordinates of the wavefront int32_t lcu_offset_y; } encoder_state_config_wfrow_t; typedef struct lcu_order_element { //This it used for leaf of the encoding tree. All is relative to the tile. int id; int index; struct encoder_state_t *encoder_state; vector2d_t position; vector2d_t position_px; //Top-left vector2d_t size; int first_column; int first_row; int last_column; int last_row; struct lcu_order_element *above; struct lcu_order_element *below; struct lcu_order_element *left; struct lcu_order_element *right; } lcu_order_element_t; typedef struct encoder_state_t { const encoder_control_t *encoder_control; encoder_state_type type; //List of children, the last item of this list is a pseudo-encoder with encoder_control = NULL //Use for (i = 0; encoder_state->children[i].encoder_control; ++i) { struct encoder_state_t *children; struct encoder_state_t *parent; //Pointer to the encoder_state of the previous frame struct encoder_state_t *previous_encoder_state; encoder_state_config_frame_t *frame; encoder_state_config_tile_t *tile; encoder_state_config_slice_t *slice; encoder_state_config_wfrow_t *wfrow; int is_leaf; //A leaf encoder state is one which should encode LCUs... lcu_order_element_t *lcu_order; uint32_t lcu_order_count; bitstream_t stream; cabac_data_t cabac; /** * \brief Indicates that this encoder state is ready for encoding the * next frame i.e. kvz_encoder_prepare has been called. */ int prepared; /** * \brief Indicates that the previous frame has been encoded and the * encoded data written and the encoding the next frame has not been * started yet. */ int frame_done; uint32_t stats_bitstream_length; //Bitstream length written in bytes //Jobs to wait for threadqueue_job_t * tqj_recon_done; //Reconstruction is done threadqueue_job_t * tqj_bitstream_written; //Bitstream is written } encoder_state_t; void kvz_encode_one_frame(encoder_state_t * const state, kvz_picture* frame); void kvz_encoder_prepare(encoder_state_t *state); int kvz_encoder_state_match_children_of_previous_frame(encoder_state_t * const state); coeff_scan_order_t kvz_get_scan_order(int8_t cu_type, int intra_mode, int depth); void kvz_encoder_get_ref_lists(const encoder_state_t *const state, int ref_list_len_out[2], int ref_list_poc_out[2][16]); static const uint8_t g_group_idx[32] = { 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9 }; static const uint8_t g_min_in_group[10] = { 0, 1, 2, 3, 4, 6, 8, 12, 16, 24 }; #define C1FLAG_NUMBER 8 // maximum number of largerThan1 flag coded in one chunk #define C2FLAG_NUMBER 1 // maximum number of largerThan2 flag coded in one chunk //Get the data for vertical buffer position at the left of LCU identified by the position in pixel #define OFFSET_VER_BUF(position_x, position_y, cur_pic, i) ((position_y) + i + ((position_x)/LCU_WIDTH - 1) * (cur_pic)->height) #define OFFSET_VER_BUF_C(position_x, position_y, cur_pic, i) ((position_y/2) + i + ((position_x)/LCU_WIDTH - 1) * (cur_pic)->height / 2) //Get the data for horizontal buffer position at the top of LCU identified by the position in pixel #define OFFSET_HOR_BUF(position_x, position_y, cur_pic, i) ((position_x) + i + ((position_y)/LCU_WIDTH - 1) * (cur_pic)->width) #define OFFSET_HOR_BUF_C(position_x, position_y, cur_pic, i) ((position_x/2) + i + ((position_y)/LCU_WIDTH - 1) * (cur_pic)->width / 2) /** @} */ #endif //ENCODERSTATE_H_