""" SConstruct file fore building Kvazaar with Scons. This file defines two targets, x86 and x64, and builds construction environments for both. TODO: - add debug builds - whole program optimization for gcc """ import os import platform Help(""" Type: 'scons x86' to build a 32-bit release version, 'scons x64' to build a 64-bit release version. 'scons x86 x64 -c' to clear all build directories. """) # Create construction environments for 32 and 64 bit builds. # Visual studio needs the architecture to be set in this stage. It can not be # modified later. env_x86 = Environment( ASCOM='yasm $ASFLAGS -o $TARGET $SOURCES', ENV={'PATH': os.environ['PATH']}, # to find yasm on Windows TARGET_ARCH='x86', # for Visual Studio ) env_x64 = Environment( ASCOM='yasm $ASFLAGS -o $TARGET $SOURCES', ENV={'PATH': os.environ['PATH']}, # to find yasm on Windows TARGET_ARCH='amd64', # for Visual Studio ) # YASM flags for different architectures. The object file format and name # mangling must be the same as used by the C compiler for that OS. # Indexed by platform.system(). yasm_flags = { 'Windows': { 'x86': '-f win32 -DPREFIX ', 'x64': '-f win64'}, 'Darwin': { 'x86': '-f macho32 -DPREFIX', 'x64': '-f macho64 -DPREFIX'}, 'Linux': { # Flags for Unix-like. 'x86': '-f elf32', 'x64': '-f elf64'}, 'all': { # Falgs for all systems. 'x86': ' -DARCH_X86_64=0 -m x86', 'x64': ' -DARCH_X86_64=1 -m amd64'}, } # Set yasm flags for OS and architecture. target_yasm_flags = yasm_flags.get(platform.system(), yasm_flags['Linux']) env_x86.Replace(ASFLAGS=target_yasm_flags['x86']) env_x64.Replace(ASFLAGS=target_yasm_flags['x64']) env_x86.Append(ASFLAGS=yasm_flags['all']['x86']) env_x64.Append(ASFLAGS=yasm_flags['all']['x64']) # Try and deal with all the remaining compiler specific differences that I # really with scons would handle. if 'MSVS' in env_x86: # /MD = multithreaded DLL runtime # /Ox = full optimization, sets /Ob2, /Og, /Oi, /Ot, /Oy # /GL = enable whole program optimization # /LTCG = link time code generation # /arch:SSE2 = use SSE2 (x86 only) env_x86.Append( CCFLAGS='/MD /Ox /GL /arch:SSE2', LINKFLAGS='/LTCG') env_x64.Append( CCFLAGS='/MD /Ox /GL', LINKFLAGS='/LTCG') # Linker needs TMP env_x86['ENV']['TMP'] = os.environ['TMP'] env_x64['ENV']['TMP'] = os.environ['TMP'] # VS version uses winsock2 # We probably should be linking against the dll or just not using winsock. env_x86.MergeFlags('-lws2_32') env_x64.MergeFlags('-lws2_32') # ws2_64 isn't found, but 32 works. else: # GCC flags # -m for arch, -O2 for optimization, -lm for math lib env_x86.MergeFlags('-m32 -O2 -lm') env_x64.MergeFlags('-m64 -O2 -lm') # Declare build targets. x86 = SConscript('src/SConscript', exports={'env': env_x86}, variant_dir='scons_build_x86', duplicate=False) Alias('x86', x86) x64 = SConscript('src/SConscript', exports={'env': env_x64}, variant_dir='scons_build_x64', duplicate=False) Alias('x64', x64) if platform.machine().endswith('64'): Default(x64) else: Default(x86)