#ifndef STRATEGYSELECTOR_H_ #define STRATEGYSELECTOR_H_ /***************************************************************************** * This file is part of Kvazaar HEVC encoder. * * Copyright (C) 2013-2014 Tampere University of Technology and others (see * COPYING file). * * Kvazaar is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as published * by the Free Software Foundation. * * Kvazaar is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Kvazaar. If not, see . ****************************************************************************/ //Hardware data (abstraction of defines). Extend for other compilers #if defined(_M_IX86) || defined(__i586__) || defined(__i686__) || defined(_M_X64) || defined(_M_AMD64) || defined(__amd64__) || defined(__x86_64__) #define COMPILE_INTEL 1 #if defined(__MMX__) #define COMPILE_INTEL_MMX 1 #endif #if defined(__SSE__) #define COMPILE_INTEL_SSE 1 #endif #if defined(__SSE2__) #define COMPILE_INTEL_SSE2 1 #endif #if defined(__SSE3__) #define COMPILE_INTEL_SSE3 1 #endif #if defined(__SSSE3__) #define COMPILE_INTEL_SSSE3 1 #endif #if defined(__SSE4_1__) #define COMPILE_INTEL_SSE41 1 #endif #if defined(__SSE4_2__) #define COMPILE_INTEL_SSE42 1 #endif #if defined(__AVX__) #define COMPILE_INTEL_AVX 1 #endif #else #define COMPILE_INTEL 0 #endif #if defined (_M_PPC) || defined(__powerpc64__) || defined(__powerpc__) #define COMPILE_POWERPC 1 #else #define COMPILE_POWERPC 0 #endif #if defined (_M_ARM) || defined(__arm__) || defined(__thumb__) #define COMPILE_ARM 1 #else #define COMPILE_ARM 0 #endif typedef struct { const char *type; //Type of the function, usually its name const char *strategy_name; //Name of the strategy (e.g. sse2) unsigned int priority; //Priority. 0 = lowest (default strategy) void *fptr; //Pointer to the function } strategy; typedef struct { unsigned int count; unsigned int allocated; strategy* strategies; } strategy_list; #define STRATEGY_LIST_ALLOC_SIZE 16 typedef struct { const char *strategy_type; void **fptr; } strategy_to_select; typedef struct { int intel; struct { int mmx; int sse; int sse2; int sse3; int ssse3; int sse41; int sse42; int avx; } intel_flags; int powerpc; struct { int altivec; } powerpc_flags; int arm; struct { int neon; } arm_flags; } hardware_flags; extern hardware_flags g_hardware_flags; int strategyselector_init(); void strategyselector_free(); int strategyselector_register(void *opaque, const char *type, const char *strategy_name, int priority, void *fptr); //Strategy to include #include "strategies/picture.h" static const strategy_to_select strategies_to_select[] = { STRATEGIES_PICTURE_EXPORTS, {NULL, NULL}, }; #endif //STRATEGYSELECTOR_H_