/** * \file * \brief Bitstream can be written to one or several bits at a time. * * \author Marko Viitanen ( fador@iki.fi ), * Tampere University of Technology, * Department of Pervasive Computing. * \author Ari Koivula ( ari@koivu.la ), * Tampere University of Technology, * Department of Pervasive Computing. */ #ifndef _BITSTREAM_H #define _BITSTREAM_H #include "global.h" typedef struct { uint32_t data[32]; uint8_t cur_byte; uint8_t cur_bit; FILE* output; uint8_t* buffer; uint32_t buffer_pos; uint32_t bufferlen; } bitstream; typedef struct { uint8_t len; uint32_t value; } bit_table; extern bit_table *g_exp_table; int floor_log2(unsigned int n); void bitstream_alloc(bitstream* stream, uint32_t alloc); void bitstream_clear_buffer(bitstream* stream); void bitstream_init(bitstream* stream); void bitstream_put(bitstream* stream, uint32_t data, uint8_t bits); /* Use macros to force inlining */ #define bitstream_put_ue(stream, data) { bitstream_put(stream,g_exp_table[data].value,g_exp_table[data].len); } #define bitstream_put_se(stream, data) { uint32_t index=(uint32_t)(((data)<=0)?(-(data))<<1:((data)<<1)-1); \ bitstream_put(stream,g_exp_table[index].value,g_exp_table[index].len); } void bitstream_align(bitstream* stream); void bitstream_align_zero(bitstream* stream); void bitstream_flush(bitstream* stream); void init_exp_golomb(uint32_t len); /* In debug mode print out some extra info */ #ifdef NOTDEFINED//_DEBUG /* Counter to keep up with bits written */ static int WRITE_VALUE = 0; #define WRITE_U(stream, data, bits, name) { printf("%8d %-40s u(%d) : %d\n",WRITE_VALUE, name,bits,data); bitstream_put(stream,data,bits); WRITE_VALUE++;} #define WRITE_UE(stream, data, name) { printf("%8d %-40s ue(v): %d\n",WRITE_VALUE, name,data); bitstream_put_ue(stream,data); WRITE_VALUE++;} #define WRITE_SE(stream, data, name) { printf("%8d %-40s se(v): %d\n",WRITE_VALUE, name,data); bitstream_put_se(stream,(data)); WRITE_VALUE++;} #else #define WRITE_U(stream, data, bits, name) { bitstream_put(stream,data,bits); } #define WRITE_UE(stream, data, name) { bitstream_put_ue(stream,data); } #define WRITE_SE(stream, data, name) { bitstream_put_se(stream,data); } #endif #endif