/***************************************************************************** * This file is part of Kvazaar HEVC encoder. * * Copyright (C) 2013-2015 Tampere University of Technology and others (see * COPYING file). * * Kvazaar is free software: you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the * Free Software Foundation; either version 2.1 of the License, or (at your * option) any later version. * * Kvazaar is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with Kvazaar. If not, see . ****************************************************************************/ #include "search_inter.h" #include #include #include "cabac.h" #include "encoder.h" #include "image.h" #include "imagelist.h" #include "inter.h" #include "kvazaar.h" #include "rdo.h" #include "search.h" #include "strategies/strategies-ipol.h" #include "strategies/strategies-picture.h" #include "videoframe.h" typedef struct { encoder_state_t *state; /** * \brief Current frame */ const kvz_picture *pic; /** * \brief Reference frame */ const kvz_picture *ref; /** * \brief Index of the reference frame */ int32_t ref_idx; /** * \brief Top-left corner of the PU */ const vector2d_t origin; int32_t width; int32_t height; int16_t mv_cand[2][2]; inter_merge_cand_t merge_cand[MRG_MAX_NUM_CANDS]; int32_t num_merge_cand; kvz_mvd_cost_func *mvd_cost_func; /** * \brief Best motion vector among the ones tested so far */ vector2d_t best_mv; /** * \brief Cost of best_mv */ uint32_t best_cost; /** * \brief Bit cost of best_mv */ uint32_t best_bitcost; } inter_search_info_t; /** * \return True if referred block is within current tile. */ static INLINE bool fracmv_within_tile(const inter_search_info_t *info, int x, int y) { const encoder_control_t *ctrl = info->state->encoder_control; const bool is_frac_luma = x % 4 != 0 || y % 4 != 0; const bool is_frac_chroma = x % 8 != 0 || y % 8 != 0; if (ctrl->cfg.owf && ctrl->cfg.wpp) { // Check that the block does not reference pixels that are not final. // Margin as luma pixels. int margin = 0; if (is_frac_luma) { // Fractional motion estimation needs up to 4 pixels outside the // block. margin = 4; } else if (is_frac_chroma) { // Odd chroma interpolation needs up to 2 luma pixels outside the // block. margin = 2; } if (ctrl->cfg.sao_type) { // Make sure we don't refer to pixels for which SAO reconstruction // has not been done. margin += SAO_DELAY_PX; } else if (ctrl->cfg.deblock_enable) { // Make sure we don't refer to pixels that have not been deblocked. margin += DEBLOCK_DELAY_PX; } // Coordinates of the top-left corner of the containing LCU. const vector2d_t orig_lcu = { .x = info->origin.x / LCU_WIDTH, .y = info->origin.y / LCU_WIDTH, }; // Difference between the coordinates of the LCU containing the // bottom-left corner of the referenced block and the LCU containing // this block. const vector2d_t mv_lcu = { ((info->origin.x + info->width + margin) * 4 + x) / (LCU_WIDTH << 2) - orig_lcu.x, ((info->origin.y + info->height + margin) * 4 + y) / (LCU_WIDTH << 2) - orig_lcu.y, }; if (mv_lcu.y > ctrl->max_inter_ref_lcu.down) { return false; } if (mv_lcu.x + mv_lcu.y > ctrl->max_inter_ref_lcu.down + ctrl->max_inter_ref_lcu.right) { return false; } } if (ctrl->cfg.mv_constraint == KVZ_MV_CONSTRAIN_NONE) { return true; } // Margin as luma quater pixels. int margin = 0; if (ctrl->cfg.mv_constraint == KVZ_MV_CONSTRAIN_FRAME_AND_TILE_MARGIN) { if (is_frac_luma) { margin = 4 << 2; } else if (is_frac_chroma) { margin = 2 << 2; } } // TODO implement KVZ_MV_CONSTRAIN_FRAM and KVZ_MV_CONSTRAIN_TILE. const vector2d_t abs_mv = { info->origin.x * 4 + x, info->origin.y * 4 + y, }; // Check that both margin constraints are satisfied. const int from_right = (info->state->tile->frame->width << 2) - (abs_mv.x + (info->width << 2)); const int from_bottom = (info->state->tile->frame->height << 2) - (abs_mv.y + (info->height << 2)); return abs_mv.x >= margin && abs_mv.y >= margin && from_right >= margin && from_bottom >= margin; } /** * \return True if referred block is within current tile. */ static INLINE bool intmv_within_tile(const inter_search_info_t *info, int x, int y) { return fracmv_within_tile(info, x * 4, y * 4); } /** * \brief Calculate cost for an integer motion vector. * * Updates info->best_mv, info->best_cost and info->best_bitcost to the new * motion vector if it yields a lower cost than the current one. * * If the motion vector violates the MV constraints for tiles or WPP, the * cost is not set. * * \return true if info->best_mv was changed, false otherwise */ static bool check_mv_cost(inter_search_info_t *info, int x, int y) { if (!intmv_within_tile(info, x, y)) return false; uint32_t bitcost = 0; uint32_t cost = kvz_image_calc_sad( info->pic, info->ref, info->origin.x, info->origin.y, info->state->tile->offset_x + info->origin.x + x, info->state->tile->offset_y + info->origin.y + y, info->width, info->height ); if (cost >= info->best_cost) return false; cost += info->mvd_cost_func( info->state, x, y, 2, info->mv_cand, info->merge_cand, info->num_merge_cand, info->ref_idx, &bitcost ); if (cost >= info->best_cost) return false; // Set to motion vector in quarter pixel precision. info->best_mv.x = x * 4; info->best_mv.y = y * 4; info->best_cost = cost; info->best_bitcost = bitcost; return true; } static unsigned get_ep_ex_golomb_bitcost(unsigned symbol) { // Calculate 2 * log2(symbol + 2) unsigned bins = 0; symbol += 2; if (symbol >= 1 << 8) { bins += 16; symbol >>= 8; } if (symbol >= 1 << 4) { bins += 8; symbol >>= 4; } if (symbol >= 1 << 2) { bins += 4; symbol >>= 2; } if (symbol >= 1 << 1) { bins += 2; } // TODO: It might be a good idea to put a small slope on this function to // make sure any search function that follows the gradient heads towards // a smaller MVD, but that would require fractinal costs and bits being // used everywhere in inter search. // return num_bins + 0.001 * symbol; return bins; } /** * \brief Checks if mv is one of the merge candidates. * \return true if found else return false */ static bool mv_in_merge(const inter_search_info_t *info, vector2d_t mv) { for (int i = 0; i < info->num_merge_cand; ++i) { if (info->merge_cand[i].dir == 3) continue; const vector2d_t merge_mv = { (info->merge_cand[i].mv[info->merge_cand[i].dir - 1][0] + 2) >> 2, (info->merge_cand[i].mv[info->merge_cand[i].dir - 1][1] + 2) >> 2 }; if (merge_mv.x == mv.x && merge_mv.y == mv.y) { return true; } } return false; } /** * \brief Select starting point for integer motion estimation search. * * Checks the zero vector, extra_mv and merge candidates and updates * info->best_mv to the best one. */ static void select_starting_point(inter_search_info_t *info, vector2d_t extra_mv) { // Check the 0-vector, so we can ignore all 0-vectors in the merge cand list. check_mv_cost(info, 0, 0); // Change to integer precision. extra_mv.x >>= 2; extra_mv.y >>= 2; // Check mv_in if it's not one of the merge candidates. if ((extra_mv.x != 0 || extra_mv.y != 0) && !mv_in_merge(info, extra_mv)) { check_mv_cost(info, extra_mv.x, extra_mv.y); } // Go through candidates for (unsigned i = 0; i < info->num_merge_cand; ++i) { if (info->merge_cand[i].dir == 3) continue; int x = (info->merge_cand[i].mv[info->merge_cand[i].dir - 1][0] + 2) >> 2; int y = (info->merge_cand[i].mv[info->merge_cand[i].dir - 1][1] + 2) >> 2; if (x == 0 && y == 0) continue; check_mv_cost(info, x, y); } } static uint32_t get_mvd_coding_cost(const encoder_state_t *state, const cabac_data_t* cabac, const int32_t mvd_hor, const int32_t mvd_ver) { unsigned bitcost = 0; const vector2d_t abs_mvd = { abs(mvd_hor), abs(mvd_ver) }; bitcost += get_ep_ex_golomb_bitcost(abs_mvd.x) << CTX_FRAC_BITS; bitcost += get_ep_ex_golomb_bitcost(abs_mvd.y) << CTX_FRAC_BITS; // Round and shift back to integer bits. return (bitcost + CTX_FRAC_HALF_BIT) >> CTX_FRAC_BITS; } static int select_mv_cand(const encoder_state_t *state, int16_t mv_cand[2][2], int32_t mv_x, int32_t mv_y, uint32_t *cost_out) { const bool same_cand = (mv_cand[0][0] == mv_cand[1][0] && mv_cand[0][1] == mv_cand[1][1]); if (same_cand && !cost_out) { // Pick the first one if both candidates are the same. return 0; } uint32_t (*mvd_coding_cost)(const encoder_state_t * const state, const cabac_data_t*, int32_t, int32_t); if (state->encoder_control->cfg.mv_rdo) { mvd_coding_cost = kvz_get_mvd_coding_cost_cabac; } else { mvd_coding_cost = get_mvd_coding_cost; } uint32_t cand1_cost = mvd_coding_cost( state, &state->cabac, mv_x - mv_cand[0][0], mv_y - mv_cand[0][1]); uint32_t cand2_cost; if (same_cand) { cand2_cost = cand1_cost; } else { cand2_cost = mvd_coding_cost( state, &state->cabac, mv_x - mv_cand[1][0], mv_y - mv_cand[1][1]); } if (cost_out) { *cost_out = MIN(cand1_cost, cand2_cost); } // Pick the second candidate if it has lower cost. return cand2_cost < cand1_cost ? 1 : 0; } static uint32_t calc_mvd_cost(const encoder_state_t *state, int x, int y, int mv_shift, int16_t mv_cand[2][2], inter_merge_cand_t merge_cand[MRG_MAX_NUM_CANDS], int16_t num_cand, int32_t ref_idx, uint32_t *bitcost) { uint32_t temp_bitcost = 0; uint32_t merge_idx; int8_t merged = 0; x *= 1 << mv_shift; y *= 1 << mv_shift; // Check every candidate to find a match for(merge_idx = 0; merge_idx < (uint32_t)num_cand; merge_idx++) { if (merge_cand[merge_idx].dir == 3) continue; if (merge_cand[merge_idx].mv[merge_cand[merge_idx].dir - 1][0] == x && merge_cand[merge_idx].mv[merge_cand[merge_idx].dir - 1][1] == y && state->frame->ref_LX[merge_cand[merge_idx].dir - 1][ merge_cand[merge_idx].ref[merge_cand[merge_idx].dir - 1] ] == ref_idx) { temp_bitcost += merge_idx; merged = 1; break; } } // Check mvd cost only if mv is not merged if (!merged) { uint32_t mvd_cost = 0; select_mv_cand(state, mv_cand, x, y, &mvd_cost); temp_bitcost += mvd_cost; } *bitcost = temp_bitcost; return temp_bitcost*(int32_t)(state->lambda_sqrt + 0.5); } static bool early_terminate(inter_search_info_t *info) { static const vector2d_t small_hexbs[7] = { { 0, -1 }, { -1, 0 }, { 0, 1 }, { 1, 0 }, { 0, -1 }, { -1, 0 }, { 0, 0 }, }; vector2d_t mv = { info->best_mv.x >> 2, info->best_mv.y >> 2 }; int first_index = 0; int last_index = 3; for (int k = 0; k < 2; ++k) { double threshold; if (info->state->encoder_control->cfg.me_early_termination == KVZ_ME_EARLY_TERMINATION_SENSITIVE) { threshold = info->best_cost * 0.95; } else { threshold = info->best_cost; } int best_index = 6; for (int i = first_index; i <= last_index; i++) { int x = mv.x + small_hexbs[i].x; int y = mv.y + small_hexbs[i].y; if (check_mv_cost(info, x, y)) { best_index = i; } } // Adjust the movement vector mv.x += small_hexbs[best_index].x; mv.y += small_hexbs[best_index].y; // If best match is not better than threshold, we stop the search. if (info->best_cost >= threshold) { return true; } first_index = (best_index + 3) % 4; last_index = first_index + 2; } return false; } void kvz_tz_pattern_search(inter_search_info_t *info, unsigned pattern_type, const int iDist, vector2d_t mv, int *best_dist) { assert(pattern_type < 4); //implemented search patterns const vector2d_t pattern[4][8] = { //diamond (8 points) //[ ][ ][ ][ ][1][ ][ ][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][8][ ][ ][ ][5][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[4][ ][ ][ ][o][ ][ ][ ][2] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][7][ ][ ][ ][6][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][ ][ ][3][ ][ ][ ][ ] { { 0, iDist }, { iDist, 0 }, { 0, -iDist }, { -iDist, 0 }, { iDist / 2, iDist / 2 }, { iDist / 2, -iDist / 2 }, { -iDist / 2, -iDist / 2 }, { -iDist / 2, iDist / 2 } }, //square (8 points) //[8][ ][ ][ ][1][ ][ ][ ][2] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[7][ ][ ][ ][o][ ][ ][ ][3] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[6][ ][ ][ ][5][ ][ ][ ][4] { { 0, iDist }, { iDist, iDist }, { iDist, 0 }, { iDist, -iDist }, { 0, -iDist }, { -iDist, -iDist }, { -iDist, 0 }, { -iDist, iDist } }, //octagon (8 points) //[ ][ ][5][ ][ ][ ][1][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][2] //[4][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][ ][ ][o][ ][ ][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[8][ ][ ][ ][ ][ ][ ][ ][6] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][7][ ][ ][ ][3][ ][ ] { { iDist / 2, iDist }, { iDist, iDist / 2 }, { iDist / 2, -iDist }, { -iDist, iDist / 2 }, { -iDist / 2, iDist }, { iDist, -iDist / 2 }, { -iDist / 2, -iDist }, { -iDist, -iDist / 2 } }, //hexagon (6 points) //[ ][ ][5][ ][ ][ ][1][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[4][ ][ ][ ][o][ ][ ][ ][2] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][ ][ ][ ][ ][ ][ ][ ] //[ ][ ][6][ ][ ][ ][3][ ][ ] { { iDist / 2, iDist }, { iDist, 0 }, { iDist / 2, -iDist }, { -iDist, 0 }, { iDist / 2, iDist }, { -iDist / 2, -iDist }, { 0, 0 }, { 0, 0 } } }; // Set the number of points to be checked. int n_points; if (iDist == 1) { switch (pattern_type) { case 0: n_points = 4; break; case 2: n_points = 4; break; case 3: n_points = 4; break; default: n_points = 8; break; }; } else { switch (pattern_type) { case 3: n_points = 6; break; default: n_points = 8; break; }; } // Compute SAD values for all chosen points. int best_index = -1; for (int i = 0; i < n_points; i++) { vector2d_t offset = pattern[pattern_type][i]; int x = mv.x + offset.x; int y = mv.y + offset.y; if (check_mv_cost(info, x, y)) { best_index = i; } } if (best_index >= 0) { *best_dist = iDist; } } void kvz_tz_raster_search(inter_search_info_t *info, int iSearchRange, int iRaster) { const vector2d_t mv = { info->best_mv.x >> 2, info->best_mv.y >> 2 }; //compute SAD values for every point in the iRaster downsampled version of the current search area for (int y = iSearchRange; y >= -iSearchRange; y -= iRaster) { for (int x = -iSearchRange; x <= iSearchRange; x += iRaster) { check_mv_cost(info, mv.x + x, mv.y + y); } } } static void tz_search(inter_search_info_t *info, vector2d_t extra_mv) { //TZ parameters const int iSearchRange = 96; // search range for each stage const int iRaster = 5; // search distance limit and downsampling factor for step 3 const unsigned step2_type = 0; // search patterns for steps 2 and 4 const unsigned step4_type = 0; const bool use_raster_scan = false; // enable step 3 const bool use_raster_refinement = false; // enable step 4 mode 1 const bool use_star_refinement = true; // enable step 4 mode 2 (only one mode will be executed) int best_dist = 0; info->best_cost = UINT32_MAX; // Select starting point from among merge candidates. These should // include both mv_cand vectors and (0, 0). select_starting_point(info, extra_mv); // Check if we should stop search if (info->state->encoder_control->cfg.me_early_termination && early_terminate(info)) { return; } vector2d_t start = { info->best_mv.x >> 2, info->best_mv.y >> 2 }; // step 2, grid search int rounds_without_improvement = 0; for (int iDist = 1; iDist <= iSearchRange; iDist *= 2) { kvz_tz_pattern_search(info, step2_type, iDist, start, &best_dist); // Break the loop if the last three rounds didn't produce a better MV. if (best_dist != iDist) rounds_without_improvement++; if (rounds_without_improvement >= 3) break; } if (start.x != 0 || start.y != 0) { // repeat step 2 starting from the zero MV start.x = 0; start.y = 0; rounds_without_improvement = 0; for (int iDist = 1; iDist <= iSearchRange/2; iDist *= 2) { kvz_tz_pattern_search(info, step2_type, iDist, start, &best_dist); if (best_dist != iDist) rounds_without_improvement++; if (rounds_without_improvement >= 3) break; } } //step 3, raster scan if (use_raster_scan && best_dist > iRaster) { best_dist = iRaster; kvz_tz_raster_search(info, iSearchRange, iRaster); } //step 4 //raster refinement if (use_raster_refinement && best_dist > 0) { for (int iDist = best_dist >> 1; iDist > 0; iDist >>= 1) { start.x = info->best_mv.x >> 2; start.y = info->best_mv.y >> 2; kvz_tz_pattern_search(info, step4_type, iDist, start, &best_dist); } } //star refinement (repeat step 2 for the current starting point) while (use_star_refinement && best_dist > 0) { best_dist = 0; start.x = info->best_mv.x >> 2; start.y = info->best_mv.y >> 2; for (int iDist = 1; iDist <= iSearchRange; iDist *= 2) { kvz_tz_pattern_search(info, step4_type, iDist, start, &best_dist); } } } /** * \brief Do motion search using the HEXBS algorithm. * * \param info search info * \param extra_mv extra motion vector to check * \param steps how many steps are done at maximum before exiting, does not affect the final step * * Motion vector is searched by first searching iteratively with the large * hexagon pattern until the best match is at the center of the hexagon. * As a final step a smaller hexagon is used to check the adjacent pixels. * * If a non 0,0 predicted motion vector predictor is given as extra_mv, * the 0,0 vector is also tried. This is hoped to help in the case where * the predicted motion vector is way off. In the future even more additional * points like 0,0 might be used, such as vectors from top or left. */ static void hexagon_search(inter_search_info_t *info, vector2d_t extra_mv, uint32_t steps) { // The start of the hexagonal pattern has been repeated at the end so that // the indices between 1-6 can be used as the start of a 3-point list of new // points to search. // 6--1,7 // / \ =) // 5 0 2,8 // \ / // 4---3 static const vector2d_t large_hexbs[9] = { { 0, 0 }, { 1, -2 }, { 2, 0 }, { 1, 2 }, { -1, 2 }, { -2, 0 }, { -1, -2 }, { 1, -2 }, { 2, 0 } }; // This is used as the last step of the hexagon search. // 1 // 2 0 3 // 4 static const vector2d_t small_hexbs[9] = { { 0, 0 }, { 0, -1 }, { -1, 0 }, { 1, 0 }, { 0, 1 }, { -1, -1 }, { 1, -1 }, { -1, 1 }, { 1, 1 } }; info->best_cost = UINT32_MAX; // Select starting point from among merge candidates. These should // include both mv_cand vectors and (0, 0). select_starting_point(info, extra_mv); // Check if we should stop search if (info->state->encoder_control->cfg.me_early_termination && early_terminate(info)) { return; } vector2d_t mv = { info->best_mv.x >> 2, info->best_mv.y >> 2 }; // Current best index, either to merge_cands, large_hexbs or small_hexbs. int best_index = 0; // Search the initial 7 points of the hexagon. for (int i = 1; i < 7; ++i) { if (check_mv_cost(info, mv.x + large_hexbs[i].x, mv.y + large_hexbs[i].y)) { best_index = i; } } // Iteratively search the 3 new points around the best match, until the best // match is in the center. while (best_index != 0 && steps != 0) { // decrement count if enabled if (steps > 0) steps -= 1; // Starting point of the 3 offsets to be searched. unsigned start; if (best_index == 1) { start = 6; } else if (best_index == 8) { start = 1; } else { start = best_index - 1; } // Move the center to the best match. mv.x += large_hexbs[best_index].x; mv.y += large_hexbs[best_index].y; best_index = 0; // Iterate through the next 3 points. for (int i = 0; i < 3; ++i) { vector2d_t offset = large_hexbs[start + i]; if (check_mv_cost(info, mv.x + offset.x, mv.y + offset.y)) { best_index = start + i; } } } // Move the center to the best match. //mv.x += large_hexbs[best_index].x; //mv.y += large_hexbs[best_index].y; // Do the final step of the search with a small pattern. for (int i = 1; i < 9; ++i) { check_mv_cost(info, mv.x + small_hexbs[i].x, mv.y + small_hexbs[i].y); } } /** * \brief Do motion search using the diamond algorithm. * * \param info search info * \param extra_mv extra motion vector to check * \param steps how many steps are done at maximum before exiting * * Motion vector is searched by searching iteratively with a diamond-shaped * pattern. We take care of not checking the direction we came from, but * further checking for avoiding visits to already visited points is not done. * * If a non 0,0 predicted motion vector predictor is given as extra_mv, * the 0,0 vector is also tried. This is hoped to help in the case where * the predicted motion vector is way off. In the future even more additional * points like 0,0 might be used, such as vectors from top or left. **/ static void diamond_search(inter_search_info_t *info, vector2d_t extra_mv, uint32_t steps) { enum diapos { DIA_UP = 0, DIA_RIGHT = 1, DIA_LEFT = 2, DIA_DOWN = 3, DIA_CENTER = 4, }; // a diamond shape with the center included // 0 // 2 4 1 // 3 static const vector2d_t diamond[5] = { {0, -1}, {1, 0}, {0, 1}, {-1, 0}, {0, 0} }; info->best_cost = UINT32_MAX; // Select starting point from among merge candidates. These should // include both mv_cand vectors and (0, 0). select_starting_point(info, extra_mv); // Check if we should stop search if (info->state->encoder_control->cfg.me_early_termination && early_terminate(info)) { return; } // current motion vector vector2d_t mv = { info->best_mv.x >> 2, info->best_mv.y >> 2 }; // current best index enum diapos best_index = DIA_CENTER; // initial search of the points of the diamond for (int i = 0; i < 5; ++i) { if (check_mv_cost(info, mv.x + diamond[i].x, mv.y + diamond[i].y)) { best_index = i; } } if (best_index == DIA_CENTER) { // the center point was the best in initial check return; } // Move the center to the best match. mv.x += diamond[best_index].x; mv.y += diamond[best_index].y; // the arrival direction, the index of the diamond member that will be excluded enum diapos from_dir = DIA_CENTER; // whether we found a better candidate this iteration uint8_t better_found; do { better_found = 0; // decrement count if enabled if (steps > 0) steps -= 1; // search the points of the diamond for (int i = 0; i < 4; ++i) { // this is where we came from so it's checked already if (i == from_dir) continue; if (check_mv_cost(info, mv.x + diamond[i].x, mv.y + diamond[i].y)) { best_index = i; better_found = 1; } } if (better_found) { // Move the center to the best match. mv.x += diamond[best_index].x; mv.y += diamond[best_index].y; // record where we came from to the next iteration // the xor operation flips the orientation from_dir = best_index ^ 0x3; } } while (better_found && steps != 0); // and we're done } static void search_mv_full(inter_search_info_t *info, int32_t search_range, vector2d_t extra_mv) { // Search around the 0-vector. for (int y = -search_range; y <= search_range; y++) { for (int x = -search_range; x <= search_range; x++) { check_mv_cost(info, x, y); } } // Change to integer precision. extra_mv.x >>= 2; extra_mv.y >>= 2; // Check around extra_mv if it's not one of the merge candidates. if (!mv_in_merge(info, extra_mv)) { for (int y = -search_range; y <= search_range; y++) { for (int x = -search_range; x <= search_range; x++) { check_mv_cost(info, extra_mv.x + x, extra_mv.y + y); } } } // Select starting point from among merge candidates. These should include // both mv_cand vectors and (0, 0). for (int i = 0; i < info->num_merge_cand; ++i) { if (info->merge_cand[i].dir == 3) continue; vector2d_t mv = { .x = info->merge_cand[i].mv[info->merge_cand[i].dir - 1][0] >> 2, .y = info->merge_cand[i].mv[info->merge_cand[i].dir - 1][1] >> 2, }; // Ignore 0-vector because it has already been checked. if (mv.x == 0 && mv.y == 0) continue; vector2d_t min_mv = { mv.x - search_range, mv.y - search_range }; vector2d_t max_mv = { mv.x + search_range, mv.y + search_range }; for (int y = min_mv.y; y <= max_mv.y; ++y) { for (int x = min_mv.x; x <= max_mv.x; ++x) { if (!intmv_within_tile(info, x, y)) { continue; } // Avoid calculating the same points over and over again. bool already_tested = false; for (int j = -1; j < i; ++j) { int xx = 0; int yy = 0; if (j >= 0) { if (info->merge_cand[j].dir == 3) continue; xx = info->merge_cand[j].mv[info->merge_cand[j].dir - 1][0] >> 2; yy = info->merge_cand[j].mv[info->merge_cand[j].dir - 1][1] >> 2; } if (x >= xx - search_range && x <= xx + search_range && y >= yy - search_range && y <= yy + search_range) { already_tested = true; x = xx + search_range; break; } } if (already_tested) continue; check_mv_cost(info, x, y); } } } } /** * \brief Do fractional motion estimation * * Algoritm first searches 1/2-pel positions around integer mv and after best match is found, * refines the search by searching best 1/4-pel postion around best 1/2-pel position. */ static void search_frac(inter_search_info_t *info) { // Map indexes to relative coordinates in the following way: // 5 3 6 // 1 0 2 // 7 4 8 static const vector2d_t square[9] = { { 0, 0 }, { -1, 0 }, { 1, 0 }, { 0, -1 }, { 0, 1 }, { -1, -1 }, { 1, -1 }, { -1, 1 }, { 1, 1 } }; // Set mv to pixel precision vector2d_t mv = { info->best_mv.x >> 2, info->best_mv.y >> 2 }; unsigned best_cost = UINT32_MAX; uint32_t best_bitcost = 0; uint32_t bitcosts[4] = { 0 }; unsigned best_index = 0; unsigned costs[4] = { 0 }; kvz_extended_block src = { 0, 0, 0, 0 }; ALIGNED(64) kvz_pixel filtered[4][LCU_WIDTH * LCU_WIDTH]; // Storage buffers for intermediate horizontally filtered results. // Have the first columns in contiguous memory for vectorization. ALIGNED(64) int16_t intermediate[5][(KVZ_EXT_BLOCK_W_LUMA + 1) * LCU_WIDTH]; int16_t hor_first_cols[5][KVZ_EXT_BLOCK_W_LUMA + 1]; const kvz_picture *ref = info->ref; const kvz_picture *pic = info->pic; vector2d_t orig = info->origin; const int width = info->width; const int height = info->height; const int internal_width = ((width + 7) >> 3) << 3; // Round up to closest 8 const int internal_height = ((height + 7) >> 3) << 3; const encoder_state_t *state = info->state; int fme_level = state->encoder_control->cfg.fme_level; int8_t sample_off_x = 0; int8_t sample_off_y = 0; kvz_get_extended_block(orig.x, orig.y, mv.x - 1, mv.y - 1, state->tile->offset_x, state->tile->offset_y, ref->y, ref->width, ref->height, KVZ_LUMA_FILTER_TAPS, internal_width+1, internal_height+1, &src); kvz_pixel *tmp_pic = pic->y + orig.y * pic->stride + orig.x; int tmp_stride = pic->stride; // Search integer position costs[0] = kvz_satd_any_size(width, height, tmp_pic, tmp_stride, src.orig_topleft + src.stride + 1, src.stride); costs[0] += info->mvd_cost_func(state, mv.x, mv.y, 2, info->mv_cand, info->merge_cand, info->num_merge_cand, info->ref_idx, &bitcosts[0]); best_cost = costs[0]; best_bitcost = bitcosts[0]; //Set mv to half-pixel precision mv.x *= 2; mv.y *= 2; ipol_blocks_func * filter_steps[4] = { kvz_filter_hpel_blocks_hor_ver_luma, kvz_filter_hpel_blocks_diag_luma, kvz_filter_qpel_blocks_hor_ver_luma, kvz_filter_qpel_blocks_diag_luma, }; // Search halfpel positions around best integer mv int i = 1; for (int step = 0; step < fme_level; ++step){ const int mv_shift = (step < 2) ? 1 : 0; filter_steps[step](state->encoder_control, src.orig_topleft, src.stride, internal_width, internal_height, filtered, intermediate, fme_level, hor_first_cols, sample_off_x, sample_off_y); const vector2d_t *pattern[4] = { &square[i], &square[i + 1], &square[i + 2], &square[i + 3] }; int8_t within_tile[4]; for (int j = 0; j < 4; j++) { within_tile[j] = fracmv_within_tile(info, (mv.x + pattern[j]->x) * (1 << mv_shift), (mv.y + pattern[j]->y) * (1 << mv_shift)); }; kvz_pixel *filtered_pos[4] = { 0 }; filtered_pos[0] = &filtered[0][0]; filtered_pos[1] = &filtered[1][0]; filtered_pos[2] = &filtered[2][0]; filtered_pos[3] = &filtered[3][0]; kvz_satd_any_size_quad(width, height, (const kvz_pixel **)filtered_pos, LCU_WIDTH, tmp_pic, tmp_stride, 4, costs, within_tile); for (int j = 0; j < 4; j++) { if (within_tile[j]) { costs[j] += info->mvd_cost_func( state, mv.x + pattern[j]->x, mv.y + pattern[j]->y, mv_shift, info->mv_cand, info->merge_cand, info->num_merge_cand, info->ref_idx, &bitcosts[j] ); } } for (int j = 0; j < 4; ++j) { if (within_tile[j] && costs[j] < best_cost) { best_cost = costs[j]; best_bitcost = bitcosts[j]; best_index = i + j; } } i += 4; // Update mv for the best position on current precision if (step == 1 || step == fme_level - 1) { // Move search to best_index mv.x += square[best_index].x; mv.y += square[best_index].y; // On last hpel step... if (step == MIN(fme_level - 1, 1)) { //Set mv to quarterpel precision mv.x *= 2; mv.y *= 2; sample_off_x = square[best_index].x; sample_off_y = square[best_index].y; best_index = 0; i = 1; } } } info->best_mv = mv; info->best_cost = best_cost; info->best_bitcost = best_bitcost; if (src.malloc_used) free(src.buffer); } /** * \brief Perform inter search for a single reference frame. */ static void search_pu_inter_ref(inter_search_info_t *info, int depth, lcu_t *lcu, cu_info_t *cur_cu, double *inter_cost, uint32_t *inter_bitcost) { const kvz_config *cfg = &info->state->encoder_control->cfg; // which list, L0 or L1, ref_idx is in and in what index int8_t ref_list = -1; // the index of the ref_idx in L0 or L1 list int8_t LX_idx; // max value of LX_idx plus one const int8_t LX_IDX_MAX_PLUS_1 = MAX(info->state->frame->ref_LX_size[0], info->state->frame->ref_LX_size[1]); for (LX_idx = 0; LX_idx < LX_IDX_MAX_PLUS_1; LX_idx++) { // check if ref_idx is in L0 if (LX_idx < info->state->frame->ref_LX_size[0] && info->state->frame->ref_LX[0][LX_idx] == info->ref_idx) { ref_list = 0; break; } // check if ref_idx is in L1 if (LX_idx < info->state->frame->ref_LX_size[1] && info->state->frame->ref_LX[1][LX_idx] == info->ref_idx) { ref_list = 1; break; } } // ref_idx has to be found in either L0 or L1 assert(LX_idx < LX_IDX_MAX_PLUS_1); // store temp values to be stored back later int8_t temp_ref_idx = cur_cu->inter.mv_ref[ref_list]; // Get MV candidates cur_cu->inter.mv_ref[ref_list] = LX_idx; kvz_inter_get_mv_cand(info->state, info->origin.x, info->origin.y, info->width, info->height, info->mv_cand, cur_cu, lcu, ref_list); // store old values back cur_cu->inter.mv_ref[ref_list] = temp_ref_idx; vector2d_t mv = { 0, 0 }; { // Take starting point for MV search from previous frame. // When temporal motion vector candidates are added, there is probably // no point to this anymore, but for now it helps. const int mid_x = info->state->tile->offset_x + info->origin.x + (info->width >> 1); const int mid_y = info->state->tile->offset_y + info->origin.y + (info->height >> 1); const cu_array_t* ref_array = info->state->frame->ref->cu_arrays[info->ref_idx]; const cu_info_t* ref_cu = kvz_cu_array_at_const(ref_array, mid_x, mid_y); if (ref_cu->type == CU_INTER) { if (ref_cu->inter.mv_dir & 1) { mv.x = ref_cu->inter.mv[0][0]; mv.y = ref_cu->inter.mv[0][1]; } else { mv.x = ref_cu->inter.mv[1][0]; mv.y = ref_cu->inter.mv[1][1]; } } } int search_range = 32; switch (cfg->ime_algorithm) { case KVZ_IME_FULL64: search_range = 64; break; case KVZ_IME_FULL32: search_range = 32; break; case KVZ_IME_FULL16: search_range = 16; break; case KVZ_IME_FULL8: search_range = 8; break; default: break; } info->best_cost = UINT32_MAX; switch (cfg->ime_algorithm) { case KVZ_IME_TZ: tz_search(info, mv); break; case KVZ_IME_FULL64: case KVZ_IME_FULL32: case KVZ_IME_FULL16: case KVZ_IME_FULL8: case KVZ_IME_FULL: search_mv_full(info, search_range, mv); break; case KVZ_IME_DIA: diamond_search(info, mv, info->state->encoder_control->cfg.me_max_steps); break; default: hexagon_search(info, mv, info->state->encoder_control->cfg.me_max_steps); break; } if (cfg->fme_level > 0 && info->best_cost < *inter_cost) { search_frac(info); } else if (info->best_cost < UINT32_MAX) { // Recalculate inter cost with SATD. info->best_cost = kvz_image_calc_satd( info->state->tile->frame->source, info->ref, info->origin.x, info->origin.y, info->state->tile->offset_x + info->origin.x + (info->best_mv.x >> 2), info->state->tile->offset_y + info->origin.y + (info->best_mv.y >> 2), info->width, info->height); info->best_cost += info->best_bitcost * (int)(info->state->lambda_sqrt + 0.5); } mv = info->best_mv; int merged = 0; int merge_idx = 0; // Check every candidate to find a match for (merge_idx = 0; merge_idx < info->num_merge_cand; merge_idx++) { if (info->merge_cand[merge_idx].dir != 3 && info->merge_cand[merge_idx].mv[info->merge_cand[merge_idx].dir - 1][0] == mv.x && info->merge_cand[merge_idx].mv[info->merge_cand[merge_idx].dir - 1][1] == mv.y && (uint32_t)info->state->frame->ref_LX[info->merge_cand[merge_idx].dir - 1][ info->merge_cand[merge_idx].ref[info->merge_cand[merge_idx].dir - 1]] == info->ref_idx) { merged = 1; break; } } // Only check when candidates are different int cu_mv_cand = 0; if (!merged) { cu_mv_cand = select_mv_cand(info->state, info->mv_cand, mv.x, mv.y, NULL); } if (info->best_cost < *inter_cost) { // Map reference index to L0/L1 pictures cur_cu->inter.mv_dir = ref_list+1; uint8_t mv_ref_coded = LX_idx; cur_cu->merged = merged; cur_cu->merge_idx = merge_idx; cur_cu->inter.mv_ref[ref_list] = LX_idx; cur_cu->inter.mv[ref_list][0] = (int16_t)mv.x; cur_cu->inter.mv[ref_list][1] = (int16_t)mv.y; CU_SET_MV_CAND(cur_cu, ref_list, cu_mv_cand); *inter_cost = info->best_cost; *inter_bitcost = info->best_bitcost + cur_cu->inter.mv_dir - 1 + mv_ref_coded; } } /** * \brief Search bipred modes for a PU. */ static void search_pu_inter_bipred(inter_search_info_t *info, int depth, lcu_t *lcu, cu_info_t *cur_cu, double *inter_cost, uint32_t *inter_bitcost) { const image_list_t *const ref = info->state->frame->ref; uint8_t (*ref_LX)[16] = info->state->frame->ref_LX; const videoframe_t * const frame = info->state->tile->frame; const int x = info->origin.x; const int y = info->origin.y; const int width = info->width; const int height = info->height; static const uint8_t priorityList0[] = { 0, 1, 0, 2, 1, 2, 0, 3, 1, 3, 2, 3 }; static const uint8_t priorityList1[] = { 1, 0, 2, 0, 2, 1, 3, 0, 3, 1, 3, 2 }; const unsigned num_cand_pairs = MIN(info->num_merge_cand * (info->num_merge_cand - 1), 12); inter_merge_cand_t *merge_cand = info->merge_cand; for (int32_t idx = 0; idx < num_cand_pairs; idx++) { uint8_t i = priorityList0[idx]; uint8_t j = priorityList1[idx]; if (i >= info->num_merge_cand || j >= info->num_merge_cand) break; // Find one L0 and L1 candidate according to the priority list if (!(merge_cand[i].dir & 0x1) || !(merge_cand[j].dir & 0x2)) continue; if (ref_LX[0][merge_cand[i].ref[0]] == ref_LX[1][merge_cand[j].ref[1]] && merge_cand[i].mv[0][0] == merge_cand[j].mv[1][0] && merge_cand[i].mv[0][1] == merge_cand[j].mv[1][1]) { continue; } int16_t mv[2][2]; mv[0][0] = merge_cand[i].mv[0][0]; mv[0][1] = merge_cand[i].mv[0][1]; mv[1][0] = merge_cand[j].mv[1][0]; mv[1][1] = merge_cand[j].mv[1][1]; // Don't try merge candidates that don't satisfy mv constraints. if (!fracmv_within_tile(info, mv[0][0], mv[0][1]) || !fracmv_within_tile(info, mv[1][0], mv[1][1])) { continue; } kvz_inter_recon_bipred(info->state, ref->images[ref_LX[0][merge_cand[i].ref[0]]], ref->images[ref_LX[1][merge_cand[j].ref[1]]], x, y, width, height, mv, lcu); const kvz_pixel *rec = &lcu->rec.y[SUB_SCU(y) * LCU_WIDTH + SUB_SCU(x)]; const kvz_pixel *src = &frame->source->y[x + y * frame->source->width]; uint32_t cost = kvz_satd_any_size(width, height, rec, LCU_WIDTH, src, frame->source->width); uint32_t bitcost[2] = { 0, 0 }; cost += info->mvd_cost_func(info->state, merge_cand[i].mv[0][0], merge_cand[i].mv[0][1], 0, info->mv_cand, NULL, 0, 0, &bitcost[0]); cost += info->mvd_cost_func(info->state, merge_cand[i].mv[1][0], merge_cand[i].mv[1][1], 0, info->mv_cand, NULL, 0, 0, &bitcost[1]); const uint8_t mv_ref_coded[2] = { merge_cand[i].ref[0], merge_cand[j].ref[1] }; const int extra_bits = mv_ref_coded[0] + mv_ref_coded[1] + 2 /* mv dir cost */; cost += info->state->lambda_sqrt * extra_bits + 0.5; if (cost < *inter_cost) { cur_cu->inter.mv_dir = 3; cur_cu->inter.mv_ref[0] = merge_cand[i].ref[0]; cur_cu->inter.mv_ref[1] = merge_cand[j].ref[1]; cur_cu->inter.mv[0][0] = merge_cand[i].mv[0][0]; cur_cu->inter.mv[0][1] = merge_cand[i].mv[0][1]; cur_cu->inter.mv[1][0] = merge_cand[j].mv[1][0]; cur_cu->inter.mv[1][1] = merge_cand[j].mv[1][1]; cur_cu->merged = 0; // Check every candidate to find a match for (int merge_idx = 0; merge_idx < info->num_merge_cand; merge_idx++) { if (merge_cand[merge_idx].mv[0][0] == cur_cu->inter.mv[0][0] && merge_cand[merge_idx].mv[0][1] == cur_cu->inter.mv[0][1] && merge_cand[merge_idx].mv[1][0] == cur_cu->inter.mv[1][0] && merge_cand[merge_idx].mv[1][1] == cur_cu->inter.mv[1][1] && merge_cand[merge_idx].ref[0] == cur_cu->inter.mv_ref[0] && merge_cand[merge_idx].ref[1] == cur_cu->inter.mv_ref[1]) { cur_cu->merged = 1; cur_cu->merge_idx = merge_idx; break; } } // Each motion vector has its own candidate for (int reflist = 0; reflist < 2; reflist++) { kvz_inter_get_mv_cand(info->state, x, y, width, height, info->mv_cand, cur_cu, lcu, reflist); int cu_mv_cand = select_mv_cand( info->state, info->mv_cand, cur_cu->inter.mv[reflist][0], cur_cu->inter.mv[reflist][1], NULL); CU_SET_MV_CAND(cur_cu, reflist, cu_mv_cand); } *inter_cost = cost; *inter_bitcost = bitcost[0] + bitcost[1] + extra_bits; } } } /** * \brief Update PU to have best modes at this depth. * * \param state encoder state * \param x_cu x-coordinate of the containing CU * \param y_cu y-coordinate of the containing CU * \param depth depth of the CU in the quadtree * \param part_mode partition mode of the CU * \param i_pu index of the PU in the CU * \param lcu containing LCU * * \param inter_cost Return inter cost of the best mode * \param inter_bitcost Return inter bitcost of the best mode */ static void search_pu_inter(encoder_state_t * const state, int x_cu, int y_cu, int depth, part_mode_t part_mode, int i_pu, lcu_t *lcu, double *inter_cost, uint32_t *inter_bitcost) { *inter_cost = MAX_INT; *inter_bitcost = MAX_INT; const kvz_config *cfg = &state->encoder_control->cfg; const videoframe_t * const frame = state->tile->frame; const int width_cu = LCU_WIDTH >> depth; const int x = PU_GET_X(part_mode, width_cu, x_cu, i_pu); const int y = PU_GET_Y(part_mode, width_cu, y_cu, i_pu); const int width = PU_GET_W(part_mode, width_cu, i_pu); const int height = PU_GET_H(part_mode, width_cu, i_pu); // Merge candidate A1 may not be used for the second PU of Nx2N, nLx2N and // nRx2N partitions. const bool merge_a1 = i_pu == 0 || width >= height; // Merge candidate B1 may not be used for the second PU of 2NxN, 2NxnU and // 2NxnD partitions. const bool merge_b1 = i_pu == 0 || width <= height; const int x_local = SUB_SCU(x); const int y_local = SUB_SCU(y); cu_info_t *cur_cu = LCU_GET_CU_AT_PX(lcu, x_local, y_local); inter_search_info_t info = { .state = state, .pic = frame->source, .origin = { x, y }, .width = width, .height = height, .mvd_cost_func = cfg->mv_rdo ? kvz_calc_mvd_cost_cabac : calc_mvd_cost, }; // Search for merge mode candidates info.num_merge_cand = kvz_inter_get_merge_cand( state, x, y, width, height, merge_a1, merge_b1, info.merge_cand, lcu ); // Default to candidate 0 CU_SET_MV_CAND(cur_cu, 0, 0); CU_SET_MV_CAND(cur_cu, 1, 0); for (int ref_idx = 0; ref_idx < state->frame->ref->used_size; ref_idx++) { info.ref_idx = ref_idx; info.ref = state->frame->ref->images[ref_idx]; search_pu_inter_ref(&info, depth, lcu, cur_cu, inter_cost, inter_bitcost); } // Search bi-pred positions bool can_use_bipred = state->frame->slicetype == KVZ_SLICE_B && cfg->bipred && width + height >= 16; // 4x8 and 8x4 PBs are restricted to unipred if (can_use_bipred) { search_pu_inter_bipred(&info, depth, lcu, cur_cu, inter_cost, inter_bitcost); } if (*inter_cost < INT_MAX && cur_cu->inter.mv_dir == 1) { assert(fracmv_within_tile(&info, cur_cu->inter.mv[0][0], cur_cu->inter.mv[0][1])); } } /** * \brief Calculate inter coding cost for luma and chroma CBs (--rd=2 accuracy). * * Calculate inter coding cost of each CB. This should match the intra coding cost * calculation that is used on this RDO accuracy, since CU type decision is based * on this. * * The cost includes SSD distortion, transform unit tree bits and motion vector bits * for both luma and chroma if enabled. * * \param state encoder state * \param x x-coordinate of the CU * \param y y-coordinate of the CU * \param depth depth of the CU in the quadtree * \param lcu containing LCU * * \param inter_cost Return inter cost * \param inter_bitcost Return inter bitcost */ void kvz_cu_cost_inter_rd2(encoder_state_t * const state, int x, int y, int depth, lcu_t *lcu, double *inter_cost, uint32_t *inter_bitcost){ cu_info_t *cur_cu = LCU_GET_CU_AT_PX(lcu, SUB_SCU(x), SUB_SCU(y)); int tr_depth = MAX(1, depth); if (cur_cu->part_size != SIZE_2Nx2N) { tr_depth = depth + 1; } kvz_lcu_set_trdepth(lcu, x, y, depth, tr_depth); kvz_inter_recon_cu(state, lcu, x, y, CU_WIDTH_FROM_DEPTH(depth)); *inter_cost = kvz_cu_rd_cost_luma(state, SUB_SCU(x), SUB_SCU(y), depth, cur_cu, lcu); if (state->encoder_control->chroma_format != KVZ_CSP_400) { *inter_cost += kvz_cu_rd_cost_chroma(state, SUB_SCU(x), SUB_SCU(y), depth, cur_cu, lcu); } *inter_cost += *inter_bitcost * state->lambda; } /** * \brief Update CU to have best modes at this depth. * * Only searches the 2Nx2N partition mode. * * \param state encoder state * \param x x-coordinate of the CU * \param y y-coordinate of the CU * \param depth depth of the CU in the quadtree * \param lcu containing LCU * * \param inter_cost Return inter cost * \param inter_bitcost Return inter bitcost */ void kvz_search_cu_inter(encoder_state_t * const state, int x, int y, int depth, lcu_t *lcu, double *inter_cost, uint32_t *inter_bitcost) { search_pu_inter(state, x, y, depth, SIZE_2Nx2N, 0, lcu, inter_cost, inter_bitcost); // Calculate more accurate cost when needed if (state->encoder_control->cfg.rdo >= 2) { kvz_cu_cost_inter_rd2(state, x, y, depth, lcu, inter_cost, inter_bitcost); } } /** * \brief Update CU to have best modes at this depth. * * Only searches the given partition mode. * * \param state encoder state * \param x x-coordinate of the CU * \param y y-coordinate of the CU * \param depth depth of the CU in the quadtree * \param part_mode partition mode to search * \param lcu containing LCU * * \param inter_cost Return inter cost * \param inter_bitcost Return inter bitcost */ void kvz_search_cu_smp(encoder_state_t * const state, int x, int y, int depth, part_mode_t part_mode, lcu_t *lcu, double *inter_cost, uint32_t *inter_bitcost) { const int num_pu = kvz_part_mode_num_parts[part_mode]; const int width = LCU_WIDTH >> depth; const int y_local = SUB_SCU(y); const int x_local = SUB_SCU(x); *inter_cost = 0; *inter_bitcost = 0; for (int i = 0; i < num_pu; ++i) { const int x_pu = PU_GET_X(part_mode, width, x_local, i); const int y_pu = PU_GET_Y(part_mode, width, y_local, i); const int width_pu = PU_GET_W(part_mode, width, i); const int height_pu = PU_GET_H(part_mode, width, i); cu_info_t *cur_pu = LCU_GET_CU_AT_PX(lcu, x_pu, y_pu); cur_pu->type = CU_INTER; cur_pu->part_size = part_mode; cur_pu->depth = depth; cur_pu->qp = state->qp; double cost = MAX_INT; uint32_t bitcost = MAX_INT; search_pu_inter(state, x, y, depth, part_mode, i, lcu, &cost, &bitcost); if (cost >= MAX_INT) { // Could not find any motion vector. *inter_cost = MAX_INT; *inter_bitcost = MAX_INT; return; } *inter_cost += cost; *inter_bitcost += bitcost; for (int y = y_pu; y < y_pu + height_pu; y += SCU_WIDTH) { for (int x = x_pu; x < x_pu + width_pu; x += SCU_WIDTH) { cu_info_t *scu = LCU_GET_CU_AT_PX(lcu, x, y); scu->type = CU_INTER; scu->inter = cur_pu->inter; } } } // Calculate more accurate cost when needed if (state->encoder_control->cfg.rdo >= 2) { kvz_cu_cost_inter_rd2(state, x, y, depth, lcu, inter_cost, inter_bitcost); } // Count bits spent for coding the partition mode. int smp_extra_bits = 1; // horizontal or vertical if (state->encoder_control->cfg.amp_enable) { smp_extra_bits += 1; // symmetric or asymmetric if (part_mode != SIZE_2NxN && part_mode != SIZE_Nx2N) { smp_extra_bits += 1; // U,L or D,R } } // The transform is split for SMP and AMP blocks so we need more bits for // coding the CBF. smp_extra_bits += 6; *inter_cost += (state->encoder_control->cfg.rdo >= 2 ? state->lambda : state->lambda_sqrt) * smp_extra_bits; *inter_bitcost += smp_extra_bits; }