/***************************************************************************** * This file is part of uvg266 VVC encoder. * * Copyright (c) 2021, Tampere University, ITU/ISO/IEC, project contributors * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright notice, this * list of conditions and the following disclaimer in the documentation and/or * other materials provided with the distribution. * * * Neither the name of the Tampere University or ITU/ISO/IEC nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * INCLUDING NEGLIGENCE OR OTHERWISE ARISING IN ANY WAY OUT OF THE USE OF THIS ****************************************************************************/ #include "nal.h" #include "bitstream.h" #include "strategies/strategies-nal.h" #include /** * \brief Write a Network Abstraction Layer (NAL) packet to the output. */ void uvg_nal_write(bitstream_t * const bitstream, const uint8_t nal_type, const uint8_t temporal_id, const int long_start_code) { uint8_t byte; // Some useful constants const uint8_t start_code_prefix_one_3bytes = 0x01; const uint8_t zero = 0x00; #ifdef UVG_DEBUG printf("=========== NAL unit ===========\n"); #endif // zero_byte (0x00) shall be present in the byte stream NALU of VPS, SPS // and PPS, or the first NALU of an access unit if(long_start_code) uvg_bitstream_writebyte(bitstream, zero); // start_code_prefix_one_3bytes uvg_bitstream_writebyte(bitstream, zero); uvg_bitstream_writebyte(bitstream, zero); uvg_bitstream_writebyte(bitstream, start_code_prefix_one_3bytes); // forbidden zero (1bit) + reserver zero (1bit) layer_id (6 bits) byte = 0; uvg_bitstream_writebyte(bitstream, byte); // nal_unit_type (5bits) + temporal_id_plus1 (3 bits) byte = (nal_type<<3)+(temporal_id + 1); uvg_bitstream_writebyte(bitstream, byte); #if VERBOSE // ToDo: Match with the actual bits printf("%-50s u(%d) : %d\n", "zero_tid_required_flag", 1, 0); printf("%-50s u(%d) : %d\n", "nuh_temporal_id_plus1", 3, temporal_id + 1); printf("%-50s u(%d) : %d\n", "nal_unit_type_lsb", 4, nal_type); printf("%-50s u(%d) : %d\n", "nuh_layer_id_plus1", 7, 1); printf("%-50s u(%d) : %d\n", "nuh_reserved_zero_bit", 1, 0); #endif } /*! \brief Calculate checksums for all colors of the picture. \param im The image that checksum is calculated for. \param checksum_out Result of the calculation. \returns Void */ void uvg_image_checksum(const uvg_picture *im, unsigned char checksum_out[][SEI_HASH_MAX_LENGTH], const uint8_t bitdepth) { uvg_array_checksum(im->y, im->height, im->width, im->stride, checksum_out[0], bitdepth); /* The number of chroma pixels is half that of luma. */ if (im->chroma_format != UVG_CSP_400) { uvg_array_checksum(im->u, im->height >> 1, im->width >> 1, im->stride >> 1, checksum_out[1], bitdepth); uvg_array_checksum(im->v, im->height >> 1, im->width >> 1, im->stride >> 1, checksum_out[2], bitdepth); } } /*! \brief Calculate md5 for all colors of the picture. \param im The image that md5 is calculated for. \param checksum_out Result of the calculation. \returns Void */ void uvg_image_md5(const uvg_picture *im, unsigned char checksum_out[][SEI_HASH_MAX_LENGTH], const uint8_t bitdepth) { uvg_array_md5(im->y, im->height, im->width, im->stride, checksum_out[0], bitdepth); /* The number of chroma pixels is half that of luma. */ if (im->chroma_format != UVG_CSP_400) { uvg_array_md5(im->u, im->height >> 1, im->width >> 1, im->stride >> 1, checksum_out[1], bitdepth); uvg_array_md5(im->v, im->height >> 1, im->width >> 1, im->stride >> 1, checksum_out[2], bitdepth); } }