/***************************************************************************** * This file is part of Kvazaar HEVC encoder. * * Copyright (C) 2013-2014 Tampere University of Technology and others (see * COPYING file). * * Kvazaar is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as published * by the Free Software Foundation. * * Kvazaar is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Kvazaar. If not, see . ****************************************************************************/ /* * \file */ #include "filter.h" #include #include #include #include "config.h" #include "bitstream.h" #include "picture.h" #include "cabac.h" #include "transform.h" ////////////////////////////////////////////////////////////////////////// // INITIALIZATIONS const uint8_t g_tc_table_8x8[54] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 5, 5, 6, 6, 7, 8, 9, 10, 11, 13, 14, 16, 18, 20, 22, 24 }; const uint8_t g_beta_table_8x8[52] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64 }; const int16_t g_luma_filter[4][8] = { { 0, 0, 0, 64, 0, 0, 0, 0 }, { -1, 4, -10, 58, 17, -5, 1, 0 }, { -1, 4, -11, 40, 40, -11, 4, -1 }, { 0, 1, -5, 17, 58, -10, 4, -1 } }; const int16_t g_chroma_filter[8][4] = { { 0, 64, 0, 0 }, { -2, 58, 10, -2 }, { -4, 54, 16, -2 }, { -6, 46, 28, -4 }, { -4, 36, 36, -4 }, { -4, 28, 46, -6 }, { -2, 16, 54, -4 }, { -2, 10, 58, -2 } }; ////////////////////////////////////////////////////////////////////////// // FUNCTIONS /** * \brief */ INLINE void filter_deblock_luma(pixel *src, int32_t offset, int32_t tc, int8_t sw, int8_t part_P_nofilter, int8_t part_Q_nofilter, int32_t thr_cut, int8_t filter_second_P, int8_t filter_second_Q) { int32_t delta; int16_t m0 = src[-offset * 4]; int16_t m1 = src[-offset * 3]; int16_t m2 = src[-offset * 2]; int16_t m3 = src[-offset]; int16_t m4 = src[0]; int16_t m5 = src[offset]; int16_t m6 = src[offset * 2]; int16_t m7 = src[offset * 3]; if (sw) { src[-offset * 3] = CLIP(m1 - 2*tc, m1 + 2*tc, (2*m0 + 3*m1 + m2 + m3 + m4 + 4) >> 3); src[-offset * 2] = CLIP(m2 - 2*tc, m2 + 2*tc, ( m1 + m2 + m3 + m4 + 2) >> 2); src[-offset] = CLIP(m3 - 2*tc, m3 + 2*tc, ( m1 + 2*m2 + 2*m3 + 2*m4 + m5 + 4) >> 3); src[0] = CLIP(m4 - 2*tc, m4 + 2*tc, ( m2 + 2*m3 + 2*m4 + 2*m5 + m6 + 4) >> 3); src[offset] = CLIP(m5 - 2*tc, m5 + 2*tc, ( m3 + m4 + m5 + m6 + 2) >> 2); src[offset * 2] = CLIP(m6 - 2*tc, m6 + 2*tc, ( m3 + m4 + m5 + 3*m6 + 2*m7 + 4) >> 3); } else { // Weak filter delta = (9*(m4 - m3) - 3*(m5 - m2) + 8) >> 4; if (abs(delta) < thr_cut) { int32_t tc2 = tc >> 1; delta = CLIP(-tc, tc, delta); src[-offset] = CLIP(0, (1 << g_bitdepth) - 1, (m3 + delta)); src[0] = CLIP(0, (1 << g_bitdepth) - 1, (m4 - delta)); if(filter_second_P) { int32_t delta1 = CLIP(-tc2, tc2, (((m1 + m3 + 1) >> 1) - m2 + delta) >> 1); src[-offset * 2] = CLIP(0, (1 << g_bitdepth) - 1, m2 + delta1); } if(filter_second_Q) { int32_t delta2 = CLIP(-tc2, tc2, (((m6 + m4 + 1) >> 1) - m5 - delta) >> 1); src[offset] = CLIP(0, (1 << g_bitdepth) - 1, m5 + delta2); } } } if(part_P_nofilter) { src[-offset] = (uint8_t)m3; src[-offset*2] = (uint8_t)m2; src[-offset*3] = (uint8_t)m1; } if(part_Q_nofilter) { src[0] = (uint8_t)m4; src[offset] = (uint8_t)m5; src[offset*2] = (uint8_t)m6; } } /** * \brief */ INLINE void filter_deblock_chroma(pixel *src, int32_t offset, int32_t tc, int8_t part_P_nofilter, int8_t part_Q_nofilter) { int32_t delta; int16_t m2 = src[-offset * 2]; int16_t m3 = src[-offset]; int16_t m4 = src[0]; int16_t m5 = src[offset]; delta = CLIP(-tc,tc, (((m4 - m3) << 2) + m2 - m5 + 4 ) >> 3); if(!part_P_nofilter) { src[-offset] = CLIP(0, (1 << g_bitdepth) - 1, m3 + delta); } if(!part_Q_nofilter) { src[0] = CLIP(0, (1 << g_bitdepth) - 1, m4 - delta); } } /** * \brief */ void filter_deblock_edge_luma(encoder_control *encoder, int32_t xpos, int32_t ypos, int8_t depth, int8_t dir) { int32_t stride = encoder->in.cur_pic->width; int32_t offset = stride; int32_t beta_offset_div2 = encoder->beta_offset_div2; int32_t tc_offset_div2 = encoder->tc_offset_div2; // TODO: support 10+bits pixel *orig_src = &encoder->in.cur_pic->y_recdata[xpos + ypos*stride]; pixel *src = orig_src; int32_t step = 1; cu_info *cu_q = &encoder->in.cur_pic->cu_array[MAX_DEPTH][(xpos>>MIN_SIZE) + (ypos>>MIN_SIZE) * (encoder->in.width_in_lcu << MAX_DEPTH)]; cu_info *cu_p = NULL; int16_t x_cu = xpos>>MIN_SIZE,y_cu = ypos>>MIN_SIZE; int8_t strength = 0; { // Don't do anything if there is no PU or TU edge here. int cu_width = LCU_WIDTH >> cu_q->depth; if (dir == EDGE_HOR && ypos % cu_width != 0) { return; } } if(dir == EDGE_VER) { offset = 1; step = stride; } { int32_t qp = encoder->QP; int32_t bitdepth_scale = 1 << (g_bitdepth - 8); int32_t b_index = CLIP(0, 51, qp + (beta_offset_div2 << 1)); int32_t beta = g_beta_table_8x8[b_index] * bitdepth_scale; int32_t side_threshold = (beta + (beta >>1 )) >> 3; uint32_t blocks_in_part = (LCU_WIDTH >> depth) / 4; uint32_t block_idx; int32_t tc_index,tc,thr_cut; // TODO: add CU based QP calculation // For each 4-pixel part in the edge for (block_idx = 0; block_idx < blocks_in_part; ++block_idx) { int32_t dp0, dq0, dp3, dq3, d0, d3, dp, dq, d; { vector2d px = { (dir == EDGE_HOR ? xpos + block_idx * 4 : xpos), (dir == EDGE_VER ? ypos + block_idx * 4 : ypos) }; // Don't deblock the last 4x4 block of the LCU. This will be deblocked // when processing the next LCU. if (block_idx > 0 && dir == EDGE_HOR && (px.x + 4) % 64 == 0 && (px.x + 4 != encoder->in.width)) { continue; } // CU in the side we are filtering, update every 8-pixels cu_p = &encoder->in.cur_pic->cu_array[MAX_DEPTH][(x_cu - (dir == EDGE_VER) + (dir == EDGE_HOR ? block_idx>>1 : 0)) + (y_cu - (dir == EDGE_HOR) + (dir == EDGE_VER ? block_idx>>1 : 0)) * (encoder->in.width_in_lcu << MAX_DEPTH)]; // Filter strength strength = 0; // Intra blocks have strength 2 if(cu_q->type == CU_INTRA || cu_p->type == CU_INTRA) { strength = 2; // Non-zero residual/coeffs and transform boundary } else if(cu_q->coeff_top_y[cu_q->tr_depth] || cu_p->coeff_top_y[cu_p->tr_depth]) { strength = 1; // Absolute motion vector diff between blocks >= 1 (Integer pixel) } else if((abs(cu_q->inter.mv[0] - cu_p->inter.mv[0]) >= 4) || (abs(cu_q->inter.mv[1] - cu_p->inter.mv[1]) >= 4)) { strength = 1; } else if(cu_q->inter.mv_ref != cu_p->inter.mv_ref) { strength = 1; } tc_index = CLIP(0, 51 + 2, (int32_t)(qp + 2*(strength - 1) + (tc_offset_div2 << 1))); tc = g_tc_table_8x8[tc_index] * bitdepth_scale; thr_cut = tc * 10; } if(!strength) continue; // Check conditions for filtering // TODO: Get rid of these inline defines. #define calc_DP(s,o) abs( (int16_t)s[-o*3] - (int16_t)2*s[-o*2] + (int16_t)s[-o] ) #define calc_DQ(s,o) abs( (int16_t)s[0] - (int16_t)2*s[o] + (int16_t)s[o*2] ) dp0 = calc_DP((src+step*(block_idx*4+0)), offset); dq0 = calc_DQ((src+step*(block_idx*4+0)), offset); dp3 = calc_DP((src+step*(block_idx*4+3)), offset); dq3 = calc_DQ((src+step*(block_idx*4+3)), offset); d0 = dp0 + dq0; d3 = dp3 + dq3; dp = dp0 + dp3; dq = dq0 + dq3; d = d0 + d3; #if ENABLE_PCM // TODO: add PCM deblocking #endif if (d < beta) { int8_t filter_P = (dp < side_threshold) ? 1 : 0; int8_t filter_Q = (dq < side_threshold) ? 1 : 0; // Strong filtering flag checking #define useStrongFiltering(o,d,s) ( ((abs(s[-o*4]-s[-o]) + abs(s[o*3]-s[0])) < (beta>>3)) && (d<(beta>>2)) && ( abs(s[-o]-s[0]) < ((tc*5+1)>>1)) ) int8_t sw = useStrongFiltering(offset, 2*d0, (src+step*(block_idx*4+0))) && useStrongFiltering(offset, 2*d3, (src+step*(block_idx*4+3))); // Filter four rows/columns filter_deblock_luma(src + step * (4*block_idx + 0), offset, tc, sw, 0, 0, thr_cut, filter_P, filter_Q); filter_deblock_luma(src + step * (4*block_idx + 1), offset, tc, sw, 0, 0, thr_cut, filter_P, filter_Q); filter_deblock_luma(src + step * (4*block_idx + 2), offset, tc, sw, 0, 0, thr_cut, filter_P, filter_Q); filter_deblock_luma(src + step * (4*block_idx + 3), offset, tc, sw, 0, 0, thr_cut, filter_P, filter_Q); } } } } /** * \brief */ void filter_deblock_edge_chroma(encoder_control *encoder, int32_t x, int32_t y, int8_t depth, int8_t dir) { int32_t stride = encoder->in.cur_pic->width >> 1; int32_t tc_offset_div2 = encoder->tc_offset_div2; // TODO: support 10+bits pixel *src_u = &encoder->in.cur_pic->u_recdata[x + y*stride]; pixel *src_v = &encoder->in.cur_pic->v_recdata[x + y*stride]; // Init offset and step to EDGE_HOR int32_t offset = stride; int32_t step = 1; cu_info *cu_q = &encoder->in.cur_pic->cu_array[MAX_DEPTH][(x>>(MIN_SIZE-1)) + (y>>(MIN_SIZE-1)) * (encoder->in.width_in_lcu << MAX_DEPTH)]; cu_info *cu_p = NULL; int16_t x_cu = x>>(MIN_SIZE-1),y_cu = y>>(MIN_SIZE-1); int8_t strength = 2; // We cannot filter edges not on 8x8 grid if((depth >= MAX_DEPTH && (( (y & 0x7) && dir == EDGE_HOR ) || ( (x & 0x7) && dir == EDGE_VER ) ) )) { return; } { // Don't do anything if there is no PU or TU edge here. int cu_width = (LCU_WIDTH / 2) >> (cu_q->depth); if (dir == EDGE_HOR && y % cu_width != 0) { return; } } if(dir == EDGE_VER) { offset = 1; step = stride; } // For each subpart { int32_t QP = g_chroma_scale[encoder->QP]; int32_t bitdepth_scale = 1 << (g_bitdepth-8); int32_t TC_index = CLIP(0, 51+2, (int32_t)(QP + 2*(strength-1) + (tc_offset_div2 << 1))); int32_t Tc = g_tc_table_8x8[TC_index]*bitdepth_scale; uint32_t blocks_in_part= (LCU_WIDTH>>(depth == 4 ? depth : depth + 1)) / 4; uint32_t blk_idx; for (blk_idx = 0; blk_idx < blocks_in_part; ++blk_idx) { vector2d px = { (dir == EDGE_HOR ? x + blk_idx * 4 : x), (dir == EDGE_VER ? y + blk_idx * 4 : y) }; cu_p = &encoder->in.cur_pic->cu_array[MAX_DEPTH][(x_cu - (dir == EDGE_VER) + (dir == EDGE_HOR ? blk_idx : 0)) + (y_cu - (dir == EDGE_HOR) + (dir == EDGE_VER ? blk_idx : 0)) * (encoder->in.width_in_lcu << MAX_DEPTH)]; // Don't deblock the last 4x4 block of the LCU. This will be deblocked // when processing the next LCU. if (depth != 4 && dir == EDGE_HOR && (px.x + 4) % 32 == 0 && (px.x + 4 != encoder->in.width / 2)) { continue; } // Only filter when strenght == 2 (one of the blocks is intra coded) if (cu_q->type == CU_INTRA || cu_p->type == CU_INTRA) { // Chroma U filter_deblock_chroma(src_u + step * (4*blk_idx + 0), offset, Tc, 0, 0); filter_deblock_chroma(src_u + step * (4*blk_idx + 1), offset, Tc, 0, 0); filter_deblock_chroma(src_u + step * (4*blk_idx + 2), offset, Tc, 0, 0); filter_deblock_chroma(src_u + step * (4*blk_idx + 3), offset, Tc, 0, 0); // Chroma V filter_deblock_chroma(src_v + step * (4*blk_idx + 0), offset, Tc, 0, 0); filter_deblock_chroma(src_v + step * (4*blk_idx + 1), offset, Tc, 0, 0); filter_deblock_chroma(src_v + step * (4*blk_idx + 2), offset, Tc, 0, 0); filter_deblock_chroma(src_v + step * (4*blk_idx + 3), offset, Tc, 0, 0); } } } } /** * \brief function to split LCU into smaller CU blocks * \param encoder the encoder info structure * \param xCtb block x-position (as SCU) * \param yCtb block y-position (as SCU) * \param depth block depth * \param edge which edge we are filtering * * This function takes (SCU) block position as input and splits the block * until the coded block size has been achived. Calls luma and chroma filtering * functions for each coded CU size. */ void filter_deblock_cu(encoder_control *encoder, int32_t x, int32_t y, int8_t depth, int32_t edge) { cu_info *cur_cu = &encoder->in.cur_pic->cu_array[MAX_DEPTH][x + y*(encoder->in.width_in_lcu << MAX_DEPTH)]; uint8_t split_flag = (cur_cu->depth > depth) ? 1 : 0; uint8_t border_x = (encoder->in.width < x*(LCU_WIDTH >> MAX_DEPTH) + (LCU_WIDTH >> depth)) ? 1 : 0; uint8_t border_y = (encoder->in.height < y*(LCU_WIDTH >> MAX_DEPTH) + (LCU_WIDTH >> depth)) ? 1 : 0; uint8_t border_split_x = (encoder->in.width < ((x + 1) * (LCU_WIDTH >> MAX_DEPTH)) + (LCU_WIDTH >> (depth + 1))) ? 0 : 1; uint8_t border_split_y = (encoder->in.height < ((y + 1) * (LCU_WIDTH >> MAX_DEPTH)) + (LCU_WIDTH >> (depth + 1))) ? 0 : 1; uint8_t border = border_x | border_y; // are we in any border CU? // split 64x64, on split flag and on border if (depth == 0 || split_flag || border) { // Split the four sub-blocks of this block recursively. uint8_t change = 1 << (MAX_DEPTH - 1 - depth); filter_deblock_cu(encoder, x, y, depth + 1, edge); if(!border_x || border_split_x) { filter_deblock_cu(encoder, x + change, y, depth + 1, edge); } if(!border_y || border_split_y) { filter_deblock_cu(encoder, x , y + change, depth + 1, edge); } if((!border_x && !border_y) || (border_split_x && border_split_y)) { filter_deblock_cu(encoder, x + change, y + change, depth + 1, edge); } return; } // no filtering on borders (where filter would use pixels outside the picture) if ((x == 0 && edge == EDGE_VER) || (y == 0 && edge == EDGE_HOR)) return; // do the filtering for block edge filter_deblock_edge_luma(encoder, x*(LCU_WIDTH >> MAX_DEPTH), y*(LCU_WIDTH >> MAX_DEPTH), depth, edge); filter_deblock_edge_chroma(encoder, x*(LCU_WIDTH >> (MAX_DEPTH + 1)), y*(LCU_WIDTH >> (MAX_DEPTH + 1)), depth, edge); } /** * \brief Main function for Deblocking filtering * \param encoder the encoder info structure * * This is the main function for deblocking filter, it will loop through all * the Largest Coding Units (LCU) and call filter_deblock_cu with absolute * X and Y coordinates of the LCU. */ void filter_deblock(encoder_control* encoder) { int16_t x, y; // TODO: Optimization: add thread for each LCU // Filter vertically. for (y = 0; y < encoder->in.height_in_lcu; y++) { for (x = 0; x < encoder->in.width_in_lcu; x++) { filter_deblock_cu(encoder, x << MAX_DEPTH, y << MAX_DEPTH, 0, EDGE_VER); } } // Filter horizontally. for (y = 0; y < encoder->in.height_in_lcu; y++) { for (x = 0; x < encoder->in.width_in_lcu; x++) { filter_deblock_cu(encoder, x << MAX_DEPTH, y << MAX_DEPTH, 0, EDGE_HOR); } } } /** * \brief Interpolation for chroma half-pixel * \param src source image in integer pels (-2..width+3, -2..height+3) * \param src_stride stride of source image * \param width width of source image block * \param height height of source image block * \param dst destination image in half-pixel resolution * \param dst_stride stride of destination image * */ void filter_inter_halfpel_chroma(int16_t *src, int16_t src_stride, int width, int height, int16_t *dst, int16_t dst_stride, int8_t hor_flag, int8_t ver_flag) { /* ____________ * | B0,0|ae0,0| * |ea0,0|ee0,0| * * ae0,0 = (-4*B-1,0 + 36*B0,0 + 36*B1,0 - 4*B2,0) >> shift1 * ea0,0 = (-4*B0,-1 + 36*B0,0 + 36*B0,1 - 4*B0,2) >> shift1 * ee0,0 = (-4*ae0,-1 + 36*ae0,0 + 36*ae0,1 - 4*ae0,2) >> shift2 */ int32_t x, y; int32_t shift1 = g_bitdepth-8; int32_t shift2 = 6; int32_t shift3 = 14-g_bitdepth; int32_t offset3 = 1 << (shift3 - 1); int32_t offset23 = 1 << (shift2 + shift3 - 1); // Loop source pixels and generate four filtered half-pel pixels on each round for (y = 0; y < height; y++) { int dst_pos_y = (y<<1)*dst_stride; int src_pos_y = y*src_stride; for (x = 0; x < width; x++) { // Calculate current dst and src pixel positions int dst_pos = dst_pos_y+(x<<1); int src_pos = src_pos_y+x; // Temporary variables.. int32_t ae_temp, ae_temp1, ae_temp2, ae_temp3; // Original pixel (not really needed) dst[dst_pos] = src[src_pos]; //B0,0 // ae0,0 - We need this only when hor_flag and for ee0,0 if (hor_flag) { ae_temp = ((-4*src[src_pos - 1] + 36*src[src_pos] + 36*src[src_pos + 1] - 4*src[src_pos + 2] ) >> shift1); // ae0,0 } // ea0,0 - needed only when ver_flag if(ver_flag) { dst[dst_pos + 1*dst_stride] = (((-4*src[src_pos - src_stride] + 36*src[src_pos] + 36*src[src_pos + src_stride] - 4*src[src_pos + 2*src_stride] ) >> shift1) + (1<<(shift3-1))) >> shift3; // ea0,0 } // When both flags, we use _only_ this pixel (but still need ae0,0 for it) if (hor_flag && ver_flag) { // Calculate temporary values.. //TODO: optimization, store these values src_pos -= src_stride; //0,-1 ae_temp1 = ((-4*src[src_pos - 1] + 36*src[src_pos] + 36*src[src_pos + 1] - 4*src[src_pos + 2] ) >> shift1); // ae0,-1 src_pos += 2*src_stride; //0,1 ae_temp2 = ((-4*src[src_pos - 1] + 36*src[src_pos] + 36*src[src_pos + 1] - 4*src[src_pos + 2] ) >> shift1); // ae0,1 src_pos += src_stride; //0,2 ae_temp3 = ((-4*src[src_pos - 1] + 36*src[src_pos] + 36*src[src_pos + 1] - 4*src[src_pos + 2] ) >> shift1); // ae0,2 dst[dst_pos + 1*dst_stride + 1] = (((-4*ae_temp1 + 36*ae_temp + 36*ae_temp2 - 4*ae_temp3 ) + offset23) >> shift2) >> shift3; // ee0,0 } if(hor_flag) { dst[dst_pos + 1] = (ae_temp + offset3) >> shift3; } } } }