/***************************************************************************** * This file is part of Kvazaar HEVC encoder. * * Copyright (C) 2013-2014 Tampere University of Technology and others (see * COPYING file). * * Kvazaar is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as published * by the Free Software Foundation. * * Kvazaar is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Kvazaar. If not, see . ****************************************************************************/ /* * \file */ #include "nal.h" #include "strategyselector.h" #include #include #include #include "config.h" #include "bitstream.h" #include "cabac.h" #include "encoder.h" /** * \brief Write a Network Abstraction Layer (NAL) packet to the output. */ void nal_write(bitstream * const bitstream, const uint8_t nal_type, const uint8_t temporal_id, const int long_start_code) { uint8_t byte; // Some useful constants const uint8_t start_code_prefix_one_3bytes = 0x01; const uint8_t zero = 0x00; // zero_byte (0x00) shall be present in the byte stream NALU of VPS, SPS // and PPS, or the first NALU of an access unit if(long_start_code) bitstream_writebyte(bitstream, zero); // start_code_prefix_one_3bytes bitstream_writebyte(bitstream, zero); bitstream_writebyte(bitstream, zero); bitstream_writebyte(bitstream, start_code_prefix_one_3bytes); // Handle header bits with full bytes instead of using bitstream // forbidden_zero_flag(1) + nal_unit_type(6) + 1bit of nuh_layer_id byte = nal_type << 1; bitstream_writebyte(bitstream, byte); // 5bits of nuh_layer_id + nuh_temporal_id_plus1(3) byte = (temporal_id + 1) & 7; bitstream_writebyte(bitstream, byte); } /*! \brief Calculate checksums for all colors of the picture. \param im The image that checksum is calculated for. \param checksum_out Result of the calculation. \returns Void */ void image_checksum(const image* im, unsigned char checksum_out[][SEI_HASH_MAX_LENGTH]) { array_checksum(im->y, im->height, im->width, im->width, checksum_out[0]); /* The number of chroma pixels is half that of luma. */ array_checksum(im->u, im->height >> 1, im->width >> 1, im->width >> 1, checksum_out[1]); array_checksum(im->v, im->height >> 1, im->width >> 1, im->width >> 1, checksum_out[2]); }