#ifndef THREADQUEUE_H_ #define THREADQUEUE_H_ /***************************************************************************** * This file is part of Kvazaar HEVC encoder. * * Copyright (C) 2013-2014 Tampere University of Technology and others (see * COPYING file). * * Kvazaar is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as published * by the Free Software Foundation. * * Kvazaar is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Kvazaar. If not, see . ****************************************************************************/ #include #ifdef _DEBUG #include #endif typedef enum { THREADQUEUE_JOB_STATE_QUEUED = 0, THREADQUEUE_JOB_STATE_RUNNING = 1, THREADQUEUE_JOB_STATE_DONE = 2 } threadqueue_job_state; typedef struct threadqueue_job { pthread_mutex_t lock; threadqueue_job_state state; unsigned int ndepends; //Number of job on which this job depends struct threadqueue_job **rdepends; //array of pointer to jobs that depend on this one. They have to exist when the thread finishes, because they cannot be run before. unsigned int rdepends_count; //number of rdepends unsigned int rdepends_size; //allocated size of rdepends //Job function and state to use void (*fptr)(void *arg); void *arg; #ifdef _DEBUG const char* debug_description; int debug_worker_id; struct timespec debug_clock_enqueue; struct timespec debug_clock_start; struct timespec debug_clock_stop; struct timespec debug_clock_dequeue; #endif } threadqueue_job; typedef struct { pthread_mutex_t lock; pthread_cond_t cond; pthread_cond_t cb_cond; pthread_t *threads; int threads_count; int threads_running; int stop; //=>1: threads should stop asap threadqueue_job **queue; unsigned int queue_count; unsigned int queue_size; unsigned int queue_waiting; #ifdef _DEBUG //Format: pointer worker id time enqueued time started time stopped time dequeued job description //For threads, pointer = "" and job description == "thread", time enqueued and time dequeued are equal to "-" //For flush, pointer = "" and job description == "FLUSH", time enqueued, time dequeued and time started are equal to "-" //Each time field, except the first one in the line be expressed in a relative way, by prepending the number of seconds by +. //Dependencies: pointer -> pointer FILE *debug_log; struct timespec *debug_clock_thread_start; struct timespec *debug_clock_thread_end; #endif } threadqueue_queue; //Init a threadqueue int threadqueue_init(threadqueue_queue * threadqueue, int thread_count); //Add a job to the queue, and returs a threadqueue_job handle. If wait == 1, one has to run threadqueue_job_unwait_job in order to have it run threadqueue_job * threadqueue_submit(threadqueue_queue * threadqueue, void (*fptr)(void *arg), void *arg, int wait, const char* debug_description); int threadqueue_job_unwait_job(threadqueue_queue * threadqueue, threadqueue_job *job); //Add a dependency between two jobs. int threadqueue_job_dep_add(threadqueue_job *job, threadqueue_job *depends_on); //Blocking call until the queue is empty. Previously set threadqueue_job handles should not be used anymore int threadqueue_flush(threadqueue_queue * threadqueue); //Free ressources in a threadqueue int threadqueue_finalize(threadqueue_queue * threadqueue); /* Constraints: * * - Always first lock threadqueue, than a job inside it * - When job A depends on job B, always lock first job B and then job A * * */ #endif //THREADQUEUE_H_