/***************************************************************************** * This file is part of Kvazaar HEVC encoder. * * Copyright (C) 2013-2015 Tampere University of Technology and others (see * COPYING file). * * Kvazaar is free software: you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the * Free Software Foundation; either version 2.1 of the License, or (at your * option) any later version. * * Kvazaar is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with Kvazaar. If not, see . ****************************************************************************/ #include "encoder_state-ctors_dtors.h" #include #include "encoderstate.h" static int encoder_state_config_global_init(encoder_state_t * const state) { state->global->ref = kvz_image_list_alloc(MAX_REF_PIC_COUNT); if(!state->global->ref) { fprintf(stderr, "Failed to allocate the picture list!\n"); return 0; } state->global->ref_list = REF_PIC_LIST_0; state->global->frame = 0; state->global->poc = 0; state->global->total_bits_coded = 0; state->global->cur_gop_bits_coded = 0; state->global->rc_alpha = 3.2003; state->global->rc_beta = -1.367; return 1; } static void encoder_state_config_global_finalize(encoder_state_t * const state) { kvz_image_list_destroy(state->global->ref); } static int encoder_state_config_tile_init(encoder_state_t * const state, const int lcu_offset_x, const int lcu_offset_y, const int width, const int height, const int width_in_lcu, const int height_in_lcu) { const encoder_control_t * const encoder = state->encoder_control; state->tile->frame = kvz_videoframe_alloc(width, height, 0); state->tile->frame->rec = NULL; state->tile->frame->source = NULL; if (!state->tile->frame) { printf("Error allocating videoframe!\r\n"); return 0; } // Init coeff data table //FIXME: move them state->tile->frame->coeff_y = MALLOC(coeff_t, width * height); state->tile->frame->coeff_u = MALLOC(coeff_t, (width * height) >> 2); state->tile->frame->coeff_v = MALLOC(coeff_t, (width * height) >> 2); state->tile->lcu_offset_x = lcu_offset_x; state->tile->lcu_offset_y = lcu_offset_y; state->tile->lcu_offset_in_ts = encoder->tiles_ctb_addr_rs_to_ts[lcu_offset_x + lcu_offset_y * encoder->in.width_in_lcu]; //Allocate buffers //order by row of (LCU_WIDTH * frame->width_in_lcu) pixels state->tile->hor_buf_search = kvz_yuv_t_alloc(LCU_WIDTH * state->tile->frame->width_in_lcu * state->tile->frame->height_in_lcu); //order by column of (LCU_WIDTH * encoder_state->height_in_lcu) pixels (there is no more extra pixel, since we can use a negative index) state->tile->ver_buf_search = kvz_yuv_t_alloc(LCU_WIDTH * state->tile->frame->height_in_lcu * state->tile->frame->width_in_lcu); if (encoder->sao_enable) { state->tile->hor_buf_before_sao = kvz_yuv_t_alloc(LCU_WIDTH * state->tile->frame->width_in_lcu * state->tile->frame->height_in_lcu); } else { state->tile->hor_buf_before_sao = NULL; } if (encoder->wpp) { int num_jobs = state->tile->frame->width_in_lcu * state->tile->frame->height_in_lcu; state->tile->wf_jobs = MALLOC(threadqueue_job_t*, num_jobs); if (!state->tile->wf_jobs) { printf("Error allocating wf_jobs array!\n"); return 0; } } else { state->tile->wf_jobs = NULL; } state->tile->id = encoder->tiles_tile_id[state->tile->lcu_offset_in_ts]; return 1; } static void encoder_state_config_tile_finalize(encoder_state_t * const state) { if (state->tile->hor_buf_before_sao) kvz_yuv_t_free(state->tile->hor_buf_before_sao); kvz_yuv_t_free(state->tile->hor_buf_search); kvz_yuv_t_free(state->tile->ver_buf_search); kvz_videoframe_free(state->tile->frame); state->tile->frame = NULL; FREE_POINTER(state->tile->wf_jobs); } static int encoder_state_config_slice_init(encoder_state_t * const state, const int start_address_in_ts, const int end_address_in_ts) { int i = 0, slice_found=0; for (i = 0; i < state->encoder_control->slice_count; ++i) { if (state->encoder_control->slice_addresses_in_ts[i] == start_address_in_ts) { state->slice->id = i; slice_found = 1; break; } } assert(slice_found); state->slice->start_in_ts = start_address_in_ts; state->slice->end_in_ts = end_address_in_ts; state->slice->start_in_rs = state->encoder_control->tiles_ctb_addr_ts_to_rs[start_address_in_ts]; state->slice->end_in_rs = state->encoder_control->tiles_ctb_addr_ts_to_rs[end_address_in_ts]; return 1; } static void encoder_state_config_slice_finalize(encoder_state_t * const state) { //Nothing to do (yet?) } static int encoder_state_config_wfrow_init(encoder_state_t * const state, const int lcu_offset_y) { state->wfrow->lcu_offset_y = lcu_offset_y; return 1; } static void encoder_state_config_wfrow_finalize(encoder_state_t * const state) { //Nothing to do (yet?) } #ifdef _DEBUG_PRINT_THREADING_INFO static void encoder_state_dump_graphviz(const encoder_state_t * const state) { int i; if (!state->parent) { const encoder_control_t * const encoder = state->encoder_control; int y,x; //Empty lines (easier to copy-paste) printf("\n\n\n\n\n"); //Some styling... printf("digraph EncoderStates {\n"); printf(" fontname = \"Bitstream Vera Sans\"\n"); printf(" fontsize = 8\n\n"); printf(" node [\n"); printf(" fontname = \"Bitstream Vera Sans\"\n"); printf(" fontsize = 8\n"); printf(" shape = \"record\"\n"); printf(" ]\n\n"); printf(" edge [\n"); printf(" arrowtail = \"empty\"\n"); printf(" ]\n\n"); printf(" \"Map\" [\n"); printf(" shape=plaintext\n"); printf(" label = <"); printf("", encoder->in.width_in_lcu); for (y = 0; y < encoder->in.height_in_lcu; ++y) { printf(""); for (x = 0; x < encoder->in.width_in_lcu; ++x) { const int lcu_id_rs = y * encoder->in.width_in_lcu + x; printf("", lcu_id_rs); } printf(""); } printf("", encoder->in.width_in_lcu); for (y = 0; y < encoder->in.height_in_lcu; ++y) { printf(""); for (x = 0; x < encoder->in.width_in_lcu; ++x) { const int lcu_id_rs = y * encoder->in.width_in_lcu + x; const int lcu_id_ts = encoder->tiles_ctb_addr_rs_to_ts[lcu_id_rs]; printf("", lcu_id_ts); } printf(""); } printf("", encoder->in.width_in_lcu); for (y = 0; y < encoder->in.height_in_lcu; ++y) { printf(""); for (x = 0; x < encoder->in.width_in_lcu; ++x) { const int lcu_id_rs = y * encoder->in.width_in_lcu + x; const int lcu_id_ts = encoder->tiles_ctb_addr_rs_to_ts[lcu_id_rs]; printf("", encoder->tiles_tile_id[lcu_id_ts]); } printf(""); } printf("", encoder->in.width_in_lcu); for (y = 0; y < encoder->in.height_in_lcu; ++y) { printf(""); for (x = 0; x < encoder->in.width_in_lcu; ++x) { const int lcu_id_rs = y * encoder->in.width_in_lcu + x; const int lcu_id_ts = encoder->tiles_ctb_addr_rs_to_ts[lcu_id_rs]; int slice_id = 0; //Not efficient, but who cares for (i=0; i < encoder->slice_count; ++i) { if (encoder->slice_addresses_in_ts[i] <= lcu_id_ts) { slice_id = i; } } printf("", slice_id); } printf(""); } printf("
RS Map
%d
TS Map
%d
Tile map
%d
Slice map
%d
>\n ]\n"); } printf(" \"%p\" [\n", state); printf(" label = \"{encoder_state|"); printf("+ type=%c\\l", state->type); if (!state->parent || state->global != state->parent->global) { printf("|+ global\\l"); } if (!state->parent || state->tile != state->parent->tile) { printf("|+ tile\\l"); printf(" - id = %d\\l", state->tile->id); printf(" - lcu_offset_x = %d\\l", state->tile->lcu_offset_x); printf(" - lcu_offset_y = %d\\l", state->tile->lcu_offset_y); printf(" - lcu_offset_in_ts = %d\\l", state->tile->lcu_offset_in_ts); } if (!state->parent || state->slice != state->parent->slice) { printf("|+ slice\\l"); printf(" - id = %d\\l", state->slice->id); printf(" - start_in_ts = %d\\l", state->slice->start_in_ts); printf(" - end_in_ts = %d\\l", state->slice->end_in_ts); printf(" - start_in_rs = %d\\l", state->slice->start_in_rs); printf(" - end_in_rs = %d\\l", state->slice->end_in_rs); } if (!state->parent || state->wfrow != state->parent->wfrow) { printf("|+ wfrow\\l"); printf(" - lcu_offset_y = %d\\l", state->wfrow->lcu_offset_y); } printf("}\"\n"); printf(" ]\n"); if (state->parent) { printf(" \"%p\" -> \"%p\"\n", state->parent, state); } for (i = 0; state->children[i].encoder_control; ++i) { encoder_state_dump_graphviz(&state->children[i]); } if (!state->parent) { printf("}\n"); //Empty lines (easier to copy-paste) printf("\n\n\n\n\n"); } } #endif //_DEBUG int kvz_encoder_state_init(encoder_state_t * const child_state, encoder_state_t * const parent_state) { //We require that, if parent_state is NULL: //child_state->encoder_control is set // //If parent_state is not NULL, the following variable should either be set to NULL, //in order to inherit from parent, or should point to a valid structure: //child_state->global //child_state->tile //child_state->slice //child_state->wfrow child_state->parent = parent_state; child_state->children = MALLOC(encoder_state_t, 1); child_state->children[0].encoder_control = NULL; child_state->tqj_bitstream_written = NULL; child_state->tqj_recon_done = NULL; child_state->prepared = 0; child_state->frame_done = 1; if (!parent_state) { const encoder_control_t * const encoder = child_state->encoder_control; child_state->type = ENCODER_STATE_TYPE_MAIN; assert(child_state->encoder_control); child_state->global = MALLOC(encoder_state_config_global_t, 1); if (!child_state->global || !encoder_state_config_global_init(child_state)) { fprintf(stderr, "Could not initialize encoder_state->global!\n"); return 0; } child_state->tile = MALLOC(encoder_state_config_tile_t, 1); if (!child_state->tile || !encoder_state_config_tile_init(child_state, 0, 0, encoder->in.width, encoder->in.height, encoder->in.width_in_lcu, encoder->in.height_in_lcu)) { fprintf(stderr, "Could not initialize encoder_state->tile!\n"); return 0; } child_state->slice = MALLOC(encoder_state_config_slice_t, 1); if (!child_state->slice || !encoder_state_config_slice_init(child_state, 0, encoder->in.width_in_lcu * encoder->in.height_in_lcu - 1)) { fprintf(stderr, "Could not initialize encoder_state->slice!\n"); return 0; } child_state->wfrow = MALLOC(encoder_state_config_wfrow_t, 1); if (!child_state->wfrow || !encoder_state_config_wfrow_init(child_state, 0)) { fprintf(stderr, "Could not initialize encoder_state->wfrow!\n"); return 0; } } else { child_state->encoder_control = parent_state->encoder_control; if (!child_state->global) child_state->global = parent_state->global; if (!child_state->tile) child_state->tile = parent_state->tile; if (!child_state->slice) child_state->slice = parent_state->slice; if (!child_state->wfrow) child_state->wfrow = parent_state->wfrow; } kvz_bitstream_init(&child_state->stream); // Set CABAC output bitstream child_state->cabac.stream = &child_state->stream; //Create sub-encoders { const encoder_control_t * const encoder = child_state->encoder_control; int child_count = 0; //We first check the type of this element. //If it's a MAIN, it can allow both slices or tiles as child //If it's a TILE, it can allow slices as child, if its parent is not a slice, or wavefront rows if there is no other children //If it's a SLICE, it can allow tiles as child, if its parent is not a tile, or wavefront rows if there is no other children //If it's a WAVEFRONT_ROW, it doesn't allow any children int children_allow_wavefront_row = 0; int children_allow_slice = 0; int children_allow_tile = 0; int range_start; int start_in_ts, end_in_ts; switch(child_state->type) { case ENCODER_STATE_TYPE_MAIN: children_allow_slice = 1; children_allow_tile = 1; start_in_ts = 0; end_in_ts = child_state->tile->frame->width_in_lcu * child_state->tile->frame->height_in_lcu; break; case ENCODER_STATE_TYPE_SLICE: assert(child_state->parent); if (child_state->parent->type != ENCODER_STATE_TYPE_TILE) children_allow_tile = 1; children_allow_wavefront_row = encoder->wpp; start_in_ts = child_state->slice->start_in_ts; end_in_ts = child_state->slice->end_in_ts; break; case ENCODER_STATE_TYPE_TILE: assert(child_state->parent); if (child_state->parent->type != ENCODER_STATE_TYPE_SLICE) children_allow_slice = 1; children_allow_wavefront_row = encoder->wpp; start_in_ts = child_state->tile->lcu_offset_in_ts; end_in_ts = child_state->tile->lcu_offset_in_ts + child_state->tile->frame->width_in_lcu * child_state->tile->frame->height_in_lcu; break; case ENCODER_STATE_TYPE_WAVEFRONT_ROW: //GCC tries to be too clever... start_in_ts = -1; end_in_ts = -1; break; default: fprintf(stderr, "Invalid encoder_state->type %d!\n", child_state->type); assert(0); return 0; } range_start = start_in_ts; //printf("%c-%p: start_in_ts=%d, end_in_ts=%d\n",child_state->type, child_state, start_in_ts, end_in_ts); while (range_start < end_in_ts && (children_allow_slice || children_allow_tile)) { encoder_state_t *new_child = NULL; int range_end_slice = range_start; //Will be incremented to get the range of the "thing" int range_end_tile = range_start; //Will be incremented to get the range of the "thing" int tile_allowed = kvz_lcu_at_tile_start(encoder, range_start) && children_allow_tile; int slice_allowed = kvz_lcu_at_slice_start(encoder, range_start) && children_allow_slice; //Find the smallest structure following the cursor if (slice_allowed) { while(!kvz_lcu_at_slice_end(encoder, range_end_slice)) { ++range_end_slice; } } if (tile_allowed) { while(!kvz_lcu_at_tile_end(encoder, range_end_tile)) { ++range_end_tile; } } //printf("range_start=%d, range_end_slice=%d, range_end_tile=%d, tile_allowed=%d, slice_allowed=%d end_in_ts=%d\n",range_start,range_end_slice,range_end_tile,tile_allowed,slice_allowed,end_in_ts); if ((!tile_allowed || (range_end_slice >= range_end_tile)) && !new_child && slice_allowed) { //Create a slice new_child = &child_state->children[child_count]; new_child->encoder_control = encoder; new_child->type = ENCODER_STATE_TYPE_SLICE; new_child->global = child_state->global; new_child->tile = child_state->tile; new_child->wfrow = child_state->wfrow; new_child->slice = MALLOC(encoder_state_config_slice_t, 1); if (!new_child->slice || !encoder_state_config_slice_init(new_child, range_start, range_end_slice)) { fprintf(stderr, "Could not initialize encoder_state->slice!\n"); return 0; } } if ((!slice_allowed || (range_end_slice < range_end_tile)) && !new_child && tile_allowed) { //Create a tile int tile_id = encoder->tiles_tile_id[range_start]; int tile_x = tile_id % encoder->tiles_num_tile_columns; int tile_y = tile_id / encoder->tiles_num_tile_columns; int lcu_offset_x = encoder->tiles_col_bd[tile_x]; int lcu_offset_y = encoder->tiles_row_bd[tile_y]; int width_in_lcu = encoder->tiles_col_bd[tile_x+1]-encoder->tiles_col_bd[tile_x]; int height_in_lcu = encoder->tiles_row_bd[tile_y+1]-encoder->tiles_row_bd[tile_y]; int width = MIN(width_in_lcu * LCU_WIDTH, encoder->in.width - lcu_offset_x * LCU_WIDTH); int height = MIN(height_in_lcu * LCU_WIDTH, encoder->in.height - lcu_offset_y * LCU_WIDTH); new_child = &child_state->children[child_count]; new_child->encoder_control = encoder; new_child->type = ENCODER_STATE_TYPE_TILE; new_child->global = child_state->global; new_child->tile = MALLOC(encoder_state_config_tile_t, 1); new_child->slice = child_state->slice; new_child->wfrow = child_state->wfrow; if (!new_child->tile || !encoder_state_config_tile_init(new_child, lcu_offset_x, lcu_offset_y, width, height, width_in_lcu, height_in_lcu)) { fprintf(stderr, "Could not initialize encoder_state->tile!\n"); return 0; } } if (new_child) { child_state->children = realloc(child_state->children, sizeof(encoder_state_t) * (2+child_count)); if (!child_state->children) { fprintf(stderr, "Failed to allocate memory for children...\n"); return 0; } child_state->children[1 + child_count].encoder_control = NULL; //Fix children parent (since we changed the address), except for the last one which is not ready yet { int i, j; for (i = 0; child_state->children[i].encoder_control && i < child_count; ++i) { for (j = 0; child_state->children[i].children[j].encoder_control; ++j) { child_state->children[i].children[j].parent = &child_state->children[i]; } for (j = 0; j < child_state->children[i].lcu_order_count; ++j) { child_state->children[i].lcu_order[j].encoder_state = &child_state->children[i]; } child_state->children[i].cabac.stream = &child_state->children[i].stream; } } if (!kvz_encoder_state_init(&child_state->children[child_count], child_state)) { fprintf(stderr, "Unable to init child...\n"); return 0; } child_count += 1; } range_start = MAX(range_end_slice, range_end_tile) + 1; } //We create wavefronts only if we have no children if (children_allow_wavefront_row && child_count == 0) { int first_row = encoder->tiles_ctb_addr_ts_to_rs[start_in_ts] / encoder->in.width_in_lcu; int last_row = encoder->tiles_ctb_addr_ts_to_rs[start_in_ts] / encoder->in.width_in_lcu; int num_rows; int i; assert(!(children_allow_slice || children_allow_tile)); assert(child_count == 0); for (i=start_in_ts; itiles_ctb_addr_ts_to_rs[i] / encoder->in.width_in_lcu; if (row < first_row) first_row = row; if (row > last_row) last_row = row; } num_rows = last_row - first_row + 1; //When entropy_coding_sync_enabled_flag is equal to 1 and the first coding tree block in a slice is not the first coding //tree block of a row of coding tree blocks in a tile, it is a requirement of bitstream conformance that the last coding tree //block in the slice shall belong to the same row of coding tree blocks as the first coding tree block in the slice. if (encoder->tiles_ctb_addr_ts_to_rs[start_in_ts] % encoder->in.width_in_lcu != child_state->tile->lcu_offset_x) { if (num_rows > 1) { fprintf(stderr, "Invalid: first CTB in slice %d is not at the tile %d edge, and the slice spans on more than one row.\n", child_state->slice->id, child_state->tile->id); return 0; } } //FIXME Do the same kind of check if we implement slice segments child_count = num_rows; child_state->children = realloc(child_state->children, sizeof(encoder_state_t) * (num_rows + 1)); child_state->children[num_rows].encoder_control = NULL; for (i=0; i < num_rows; ++i) { encoder_state_t *new_child = &child_state->children[i]; new_child->encoder_control = encoder; new_child->type = ENCODER_STATE_TYPE_WAVEFRONT_ROW; new_child->global = child_state->global; new_child->tile = child_state->tile; new_child->slice = child_state->slice; new_child->wfrow = MALLOC(encoder_state_config_wfrow_t, 1); if (!new_child->wfrow || !encoder_state_config_wfrow_init(new_child, i)) { fprintf(stderr, "Could not initialize encoder_state->wfrow!\n"); return 0; } if (!kvz_encoder_state_init(new_child, child_state)) { fprintf(stderr, "Unable to init child...\n"); return 0; } } } child_state->is_leaf = (child_count == 0); //This node is a leaf, compute LCU-order if (child_state->is_leaf) { //All LCU computations are relative to the tile //Remark: this could be optimized, but since it's run only once, it's better to do it in a understandable way. //By default, the full tile int i; int lcu_id; int lcu_start = 0; //End is the element AFTER the end (iterate < lcu_end) int lcu_end = child_state->tile->frame->width_in_lcu * child_state->tile->frame->height_in_lcu; //Restrict to the current slice if needed lcu_start = MAX(lcu_start, child_state->slice->start_in_ts - child_state->tile->lcu_offset_in_ts); lcu_end = MIN(lcu_end, child_state->slice->end_in_ts - child_state->tile->lcu_offset_in_ts + 1); //Restrict to the current wavefront row if needed if (child_state->type == ENCODER_STATE_TYPE_WAVEFRONT_ROW) { lcu_start = MAX(lcu_start, (child_state->wfrow->lcu_offset_y) * child_state->tile->frame->width_in_lcu); lcu_end = MIN(lcu_end, (child_state->wfrow->lcu_offset_y + 1) * child_state->tile->frame->width_in_lcu); } child_state->lcu_order_count = lcu_end - lcu_start; child_state->lcu_order = MALLOC(lcu_order_element_t, child_state->lcu_order_count); assert(child_state->lcu_order); for (i = 0; i < child_state->lcu_order_count; ++i) { lcu_id = lcu_start + i; child_state->lcu_order[i].encoder_state = child_state; child_state->lcu_order[i].id = lcu_id; child_state->lcu_order[i].index = i; child_state->lcu_order[i].position.x = lcu_id % child_state->tile->frame->width_in_lcu; child_state->lcu_order[i].position.y = lcu_id / child_state->tile->frame->width_in_lcu; child_state->lcu_order[i].position_px.x = child_state->lcu_order[i].position.x * LCU_WIDTH; child_state->lcu_order[i].position_px.y = child_state->lcu_order[i].position.y * LCU_WIDTH; child_state->lcu_order[i].size.x = MIN(LCU_WIDTH, encoder->in.width - (child_state->tile->lcu_offset_x * LCU_WIDTH + child_state->lcu_order[i].position_px.x)); child_state->lcu_order[i].size.y = MIN(LCU_WIDTH, encoder->in.height - (child_state->tile->lcu_offset_y * LCU_WIDTH + child_state->lcu_order[i].position_px.y)); child_state->lcu_order[i].first_row = kvz_lcu_in_first_row(child_state, child_state->tile->lcu_offset_in_ts + lcu_id); child_state->lcu_order[i].last_row = kvz_lcu_in_last_row(child_state, child_state->tile->lcu_offset_in_ts + lcu_id); child_state->lcu_order[i].first_column = kvz_lcu_in_first_column(child_state, child_state->tile->lcu_offset_in_ts + lcu_id); child_state->lcu_order[i].last_column = kvz_lcu_in_last_column(child_state, child_state->tile->lcu_offset_in_ts + lcu_id); child_state->lcu_order[i].above = NULL; child_state->lcu_order[i].below = NULL; child_state->lcu_order[i].left = NULL; child_state->lcu_order[i].right = NULL; if (!child_state->lcu_order[i].first_row) { //Find LCU above if (child_state->type == ENCODER_STATE_TYPE_WAVEFRONT_ROW) { int j; //For all previous wavefront rows for (j=0; &child_state->parent->children[j] != child_state && child_state->parent->children[j].encoder_control; ++j) { if (child_state->parent->children[j].wfrow->lcu_offset_y == child_state->wfrow->lcu_offset_y - 1) { int k; for (k=0; k < child_state->parent->children[j].lcu_order_count; ++k) { if (child_state->parent->children[j].lcu_order[k].position.x == child_state->lcu_order[i].position.x) { assert(child_state->parent->children[j].lcu_order[k].position.y == child_state->lcu_order[i].position.y - 1); child_state->lcu_order[i].above = &child_state->parent->children[j].lcu_order[k]; } } } } } else { child_state->lcu_order[i].above = &child_state->lcu_order[i-child_state->tile->frame->width_in_lcu]; } assert(child_state->lcu_order[i].above); child_state->lcu_order[i].above->below = &child_state->lcu_order[i]; } if (!child_state->lcu_order[i].first_column) { child_state->lcu_order[i].left = &child_state->lcu_order[i-1]; assert(child_state->lcu_order[i].left->position.x == child_state->lcu_order[i].position.x - 1); child_state->lcu_order[i].left->right = &child_state->lcu_order[i]; } } } else { child_state->lcu_order_count = 0; child_state->lcu_order = NULL; } } //Validate the structure if (child_state->type == ENCODER_STATE_TYPE_TILE) { if (child_state->tile->lcu_offset_in_ts < child_state->slice->start_in_ts) { fprintf(stderr, "Tile %d starts before slice %d, in which it should be included!\n", child_state->tile->id, child_state->slice->id); return 0; } if (child_state->tile->lcu_offset_in_ts + child_state->tile->frame->width_in_lcu * child_state->tile->frame->height_in_lcu - 1 > child_state->slice->end_in_ts) { fprintf(stderr, "Tile %d ends after slice %d, in which it should be included!\n", child_state->tile->id, child_state->slice->id); return 0; } } if (child_state->type == ENCODER_STATE_TYPE_SLICE) { if (child_state->slice->start_in_ts < child_state->tile->lcu_offset_in_ts) { fprintf(stderr, "Slice %d starts before tile %d, in which it should be included!\n", child_state->slice->id, child_state->tile->id); return 0; } if (child_state->slice->end_in_ts > child_state->tile->lcu_offset_in_ts + child_state->tile->frame->width_in_lcu * child_state->tile->frame->height_in_lcu - 1) { fprintf(stderr, "Slice %d ends after tile %d, in which it should be included!\n", child_state->slice->id, child_state->tile->id); return 0; } } #ifdef _DEBUG_PRINT_THREADING_INFO if (!parent_state) encoder_state_dump_graphviz(child_state); #endif //_DEBUG return 1; } void kvz_encoder_state_finalize(encoder_state_t * const state) { if (state->children) { int i=0; for (i = 0; state->children[i].encoder_control; ++i) { kvz_encoder_state_finalize(&state->children[i]); } FREE_POINTER(state->children); } FREE_POINTER(state->lcu_order); state->lcu_order_count = 0; if (!state->parent || (state->parent->wfrow != state->wfrow)) { encoder_state_config_wfrow_finalize(state); FREE_POINTER(state->wfrow); } if (!state->parent || (state->parent->slice != state->slice)) { encoder_state_config_slice_finalize(state); FREE_POINTER(state->slice); } if (!state->parent || (state->parent->tile != state->tile)) { encoder_state_config_tile_finalize(state); FREE_POINTER(state->tile); } if (!state->parent || (state->parent->global != state->global)) { encoder_state_config_global_finalize(state); FREE_POINTER(state->global); } kvz_bitstream_finalize(&state->stream); }