/** * \file * * \author Marko Viitanen ( fador@iki.fi ), * Tampere University of Technology, * Department of Pervasive Computing. * \author Ari Koivula ( ari@koivu.la ), * Tampere University of Technology, * Department of Pervasive Computing. */ #include "nal.h" #include #include #include #include "config.h" #include "bitstream.h" #include "cabac.h" #include "encoder.h" /** * \brief Write a Network Abstraction Layer (NAL) packet to the output. */ void nal_write(FILE *output, uint8_t *buffer, uint32_t buffer_len, uint8_t nal_ref, uint8_t nal_type, uint8_t temporal_id) { uint8_t byte; uint32_t i; uint8_t zerocount = 0; // Some useful constants const uint8_t emulation_prevention_three_byte = 0x03; const uint8_t start_code_prefix_one_3bytes = 0x01; const uint8_t zero = 0x00; // start_code_prefix_one_3bytes fwrite(&zero, 1, 1, output); fwrite(&zero, 1, 1, output); fwrite(&start_code_prefix_one_3bytes, 1, 1, output); // Handle header bits with full bytes instead of using bitstream // forbidden_zero_flag(1) + nal_unit_type(6) + 1bit of nuh_layer_id byte = nal_type << 1; fwrite(&byte, 1, 1, output); // 5bits of nuh_layer_id + nuh_temporal_id_plus1(3) byte = (temporal_id + 1) & 7; fwrite(&byte, 1, 1, output); // Write out bytes and add emulation_prevention_three_byte when needed for (i = 0; i < buffer_len; ++i) { // Prevent 0x0000 + 00/01/02 byte sequences from occurring by prefixing // the last byte with 0x03. Do the same for 0x03. if (zerocount == 2 && buffer[i] < 4) { fwrite(&emulation_prevention_three_byte, 1, 1, output); zerocount = 0; } if(buffer[i] == 0) { zerocount++; } else { zerocount = 0; } // Write the actual data fwrite(&buffer[i], 1, 1, output); } // If last byte was 0, add emulation_prevention_three_byte if (buffer[buffer_len - 1] == 0) { fwrite(&emulation_prevention_three_byte, 1, 1, output); } } /** * \brief Calculate checksum for one color of the picture. * \param data Beginning of the pixel data for the picture. * \param height Height of the picture. * \param width Width of the picture. * \param stride Width of one row in the pixel array. */ static void array_checksum(const pixel* data, const int height, const int width, const int stride, unsigned char checksum_out[SEI_HASH_MAX_LENGTH]) { unsigned char mask; unsigned int checksum = 0; int y, x; assert(SEI_HASH_MAX_LENGTH >= 4); for (y = 0; y < height; ++y) { for (x = 0; x < width; ++x) { mask = (x & 0xff) ^ (y & 0xff) ^ (x >> 8) ^ (y >> 8); checksum += (data[(y * stride) + x] & 0xff) ^ mask; checksum &= 0xffffffff; } } // Unpack uint into byte-array. checksum_out[0] = (checksum >> 24) & 0xff; checksum_out[1] = (checksum >> 16) & 0xff; checksum_out[2] = (checksum >> 8) & 0xff; checksum_out[3] = (checksum) & 0xff; } /*! \brief Calculate checksums for all colors of the picture. \param pic The picture that checksum is calculated for. \param checksum_out Result of the calculation. \returns Void */ void picture_checksum(const picture* pic, unsigned char checksum_out[][SEI_HASH_MAX_LENGTH]) { int stride = pic->width; /* TODO: != width, if there is a luma margin. */ array_checksum(pic->y_recdata, pic->height, pic->width, pic->width, checksum_out[0]); /* The number of chroma pixels is half that of luma. */ array_checksum(pic->u_recdata, pic->height >> 1, pic->width >> 1, pic->width >> 1, checksum_out[1]); array_checksum(pic->v_recdata, pic->height >> 1, pic->width >> 1, pic->width >> 1, checksum_out[2]); }