/***************************************************************************** * This file is part of Kvazaar HEVC encoder. * * Copyright (C) 2013-2015 Tampere University of Technology and others (see * COPYING file). * * Kvazaar is free software: you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the * Free Software Foundation; either version 2.1 of the License, or (at your * option) any later version. * * Kvazaar is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with Kvazaar. If not, see . ****************************************************************************/ /* * \file * */ #ifdef _WIN32 /* The following two defines must be located before the inclusion of any system header files. */ #define WINVER 0x0500 #define _WIN32_WINNT 0x0500 #include /* _setmode() */ #include /* _O_BINARY */ #endif #include #include #include #include #include "checkpoint.h" #include "global.h" #include "config.h" #include "threads.h" #include "encoder.h" #include "cabac.h" #include "image.h" #include "transform.h" #include "scalinglist.h" #include "strategyselector.h" #include "cli.h" #include "kvazaar.h" /** * \brief Program main function. * \param argc Argument count from commandline * \param argv Argument list * \return Program exit state */ int main(int argc, char *argv[]) { config_t *cfg = NULL; //!< Global configuration FILE *input = NULL; //!< input file (YUV) FILE *output = NULL; //!< output file (HEVC NAL stream) uint64_t curpos = 0; FILE *recout = NULL; //!< reconstructed YUV output, --debug clock_t start_time = clock(); clock_t encoding_start_cpu_time; CLOCK_T encoding_start_real_time; clock_t encoding_end_cpu_time; CLOCK_T encoding_end_real_time; // Stdin and stdout need to be binary for input and output to work. // Stderr needs to be text mode to convert \n to \r\n in Windows. #ifdef _WIN32 _setmode( _fileno( stdin ), _O_BINARY ); _setmode( _fileno( stdout ), _O_BINARY ); _setmode( _fileno( stderr ), _O_TEXT ); #endif CHECKPOINTS_INIT(); // Handle configuration cfg = config_alloc(); // If problem with configuration, print banner and shutdown if (!cfg || !config_init(cfg) || !config_read(cfg,argc,argv)) { print_version(); print_help(); goto exit_failure; } //Initialize strategies if (!strategyselector_init(cfg->cpuid)) { fprintf(stderr, "Failed to initialize strategies.\n"); goto exit_failure; } // Check if the input file name is a dash, this means stdin if (!strcmp(cfg->input, "-")) { input = stdin; } else { // Otherwise we try to open the input file input = fopen(cfg->input, "rb"); } // Check that input was opened correctly if (input == NULL) { fprintf(stderr, "Could not open input file, shutting down!\n"); goto exit_failure; } // Check if the output file name is a dash, this means stdout if (!strcmp(cfg->output, "-")) { output = stdout; } else { // Otherwise we try to open the output file output = fopen(cfg->output, "wb"); // Check that output was opened correctly if (output == NULL) { fprintf(stderr, "Could not open output file, shutting down!\n"); goto exit_failure; } } bitstream_t output_stream; if (!bitstream_init(&output_stream, BITSTREAM_TYPE_FILE)) { fprintf(stderr, "Could not initialize stream!\n"); return 0; } output_stream.file.output = output; if (cfg->debug != NULL) { recout = fopen(cfg->debug, "wb"); if (recout == NULL) { fprintf(stderr, "Could not open reconstruction file (%s), shutting down!\n", cfg->debug); goto exit_failure; } } //Allocate and init exp golomb table if (!init_exp_golomb(4096*8)) { fprintf(stderr, "Failed to allocate the exp golomb code table, shutting down!\n"); goto exit_failure; } const kvz_api *api = kvz_api_get(8); kvz_encoder* enc = api->encoder_open(cfg); if (!enc) { fprintf(stderr, "Failed to open encoder."); goto exit_failure; } encoder_control_t *encoder = enc->control; fprintf(stderr, "Input: %s, output: %s\n", cfg->input, cfg->output); fprintf(stderr, " Video size: %dx%d (input=%dx%d)\n", encoder->in.width, encoder->in.height, encoder->in.real_width, encoder->in.real_height); //Now, do the real stuff { int i; int current_encoder_state = 0; if (cfg->seek > 0) { int frame_bytes = cfg->width * cfg->height * 3 / 2; int error = 0; if (!strcmp(cfg->input, "-")) { // Input is stdin. int i; image_t *img_in = image_alloc(encoder->in.width, encoder->in.height, 0); if (!img_in) { fprintf(stderr, "Failed to allocate image.\n"); goto exit_failure; } for (i = 0; !error && i < cfg->seek; ++i) { error = !read_one_frame(input, &enc->states[current_encoder_state], img_in); } image_free(img_in); } else { // input is a file. We hope. Proper detection is OS dependent. error = fseek(input, cfg->seek * frame_bytes, SEEK_CUR); } if (error && !feof(input)) { fprintf(stderr, "Failed to seek %d frames.\n", cfg->seek); goto exit_failure; } } GET_TIME(&encoding_start_real_time); encoding_start_cpu_time = clock(); uint64_t bitstream_length = 0; uint32_t frames_started = 0; uint32_t frames_done = 0; double psnr_sum[3] = { 0.0, 0.0, 0.0 }; // Start coding cycle while data on input and not on the last frame encoder_state_t *state = &enc->states[current_encoder_state]; while (cfg->frames == 0 || frames_started < cfg->frames) { frames_started += 1; image_t *img_in = image_alloc(state->tile->frame->width, state->tile->frame->height, 0); if (!img_in) { fprintf(stderr, "Failed to allocate image.\n"); goto exit_failure; } // Read one frame from the input if (!read_one_frame(input, &enc->states[current_encoder_state], img_in)) { if (!feof(input)) fprintf(stderr, "Failed to read a frame %d\n", enc->states[current_encoder_state].global->frame); enc->states[current_encoder_state].stats_done = 1; break; } image_t *img_out = NULL; api->encoder_encode(enc, img_in, &img_out, &output_stream); if (img_out != NULL) { state = &enc->states[enc->cur_state_num]; double frame_psnr[3] = { 0.0, 0.0, 0.0 }; encoder_compute_stats(state, recout, frame_psnr, &bitstream_length); frames_done += 1; psnr_sum[0] += frame_psnr[0]; psnr_sum[1] += frame_psnr[1]; psnr_sum[2] += frame_psnr[2]; print_frame_info(state, frame_psnr); } image_free(img_in); image_free(img_out); } //Compute stats for the remaining encoders { int first_enc = current_encoder_state; do { double frame_psnr[3] = { 0.0, 0.0, 0.0 }; image_t *img_out = NULL; api->encoder_encode(enc, NULL, &img_out, &output_stream); if (img_out != NULL) { encoder_state_t *state = &enc->states[current_encoder_state]; encoder_compute_stats(state, recout, frame_psnr, &bitstream_length); print_frame_info(state, frame_psnr); frames_done += 1; psnr_sum[0] += frame_psnr[0]; psnr_sum[1] += frame_psnr[1]; psnr_sum[2] += frame_psnr[2]; image_free(img_out); } current_encoder_state = (current_encoder_state + 1) % (encoder->owf + 1); } while (current_encoder_state != first_enc); } GET_TIME(&encoding_end_real_time); encoding_end_cpu_time = clock(); threadqueue_flush(encoder->threadqueue); // Coding finished fgetpos(output,(fpos_t*)&curpos); // Print statistics of the coding fprintf(stderr, " Processed %d frames, %10llu bits AVG PSNR: %2.4f %2.4f %2.4f\n", frames_done, (long long unsigned int)bitstream_length * 8, psnr_sum[0] / frames_done, psnr_sum[1] / frames_done, psnr_sum[2] / frames_done); fprintf(stderr, " Total CPU time: %.3f s.\n", ((float)(clock() - start_time)) / CLOCKS_PER_SEC); { double encoding_time = ( (double)(encoding_end_cpu_time - encoding_start_cpu_time) ) / (double) CLOCKS_PER_SEC; double wall_time = CLOCK_T_AS_DOUBLE(encoding_end_real_time) - CLOCK_T_AS_DOUBLE(encoding_start_real_time); fprintf(stderr, " Encoding time: %.3f s.\n", encoding_time); fprintf(stderr, " Encoding wall time: %.3f s.\n", wall_time); fprintf(stderr, " Encoding CPU usage: %.2f%%\n", encoding_time/wall_time*100.f); fprintf(stderr, " FPS: %.2f\n", ((double)frames_done)/wall_time); } bitstream_finalize(&output_stream); fclose(input); fclose(output); if(recout != NULL) fclose(recout); for (i = 0; i <= encoder->owf; ++i) { encoder_state_finalize(&enc->states[i]); } api->encoder_close(enc); } // Deallocating config_destroy(cfg); free_exp_golomb(); strategyselector_free(); CHECKPOINTS_FINALIZE(); return EXIT_SUCCESS; exit_failure: if (cfg) config_destroy(cfg); if (input) fclose(input); if (output) fclose(output); if (recout) fclose(recout); strategyselector_free(); CHECKPOINTS_FINALIZE(); return EXIT_FAILURE; }