uvg266/src/threadqueue.h

140 lines
5.3 KiB
C

#ifndef THREADQUEUE_H_
#define THREADQUEUE_H_
/*****************************************************************************
* This file is part of Kvazaar HEVC encoder.
*
* Copyright (C) 2013-2015 Tampere University of Technology and others (see
* COPYING file).
*
* Kvazaar is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation; either version 2.1 of the License, or (at your
* option) any later version.
*
* Kvazaar is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include "global.h"
#include <pthread.h>
#include "threads.h"
typedef enum {
THREADQUEUE_JOB_STATE_QUEUED = 0,
THREADQUEUE_JOB_STATE_RUNNING = 1,
THREADQUEUE_JOB_STATE_DONE = 2
} threadqueue_job_state;
typedef struct threadqueue_job_t {
pthread_mutex_t lock;
threadqueue_job_state state;
unsigned int ndepends; //Number of active dependencies that this job wait for
struct threadqueue_job_t **rdepends; //array of pointer to jobs that depend on this one. They have to exist when the thread finishes, because they cannot be run before.
unsigned int rdepends_count; //number of rdepends
unsigned int rdepends_size; //allocated size of rdepends
//Job function and state to use
void (*fptr)(void *arg);
void *arg;
#ifdef _DEBUG
const char* debug_description;
int debug_worker_id;
CLOCK_T debug_clock_enqueue;
CLOCK_T debug_clock_start;
CLOCK_T debug_clock_stop;
CLOCK_T debug_clock_dequeue;
#endif
} threadqueue_job_t;
typedef struct {
pthread_mutex_t lock;
pthread_cond_t cond;
pthread_cond_t cb_cond;
pthread_t *threads;
int threads_count;
int threads_running;
int stop; //=>1: threads should stop asap
int fifo;
threadqueue_job_t **queue;
unsigned int queue_start;
unsigned int queue_count;
unsigned int queue_size;
unsigned int queue_waiting_execution; //Number of jobs without any dependency which could be run
unsigned int queue_waiting_dependency; //Number of jobs waiting for a dependency to complete
unsigned int queue_running; //Number of jobs running
#ifdef _DEBUG
//Format: pointer <tab> worker id <tab> time enqueued <tab> time started <tab> time stopped <tab> time dequeued <tab> job description
//For threads, pointer = "" and job description == "thread", time enqueued and time dequeued are equal to "-"
//For flush, pointer = "" and job description == "FLUSH", time enqueued, time dequeued and time started are equal to "-"
//Each time field, except the first one in the line be expressed in a relative way, by prepending the number of seconds by +.
//Dependencies: pointer -> pointer
FILE *debug_log;
CLOCK_T *debug_clock_thread_start;
CLOCK_T *debug_clock_thread_end;
#endif
} threadqueue_queue_t;
//Init a threadqueue (if fifo, then behave as a FIFO with dependencies, otherwise as a LIFO with dependencies)
int threadqueue_init(threadqueue_queue_t * threadqueue, int thread_count, int fifo);
//Add a job to the queue, and returs a threadqueue_job handle. If wait == 1, one has to run threadqueue_job_unwait_job in order to have it run
threadqueue_job_t * threadqueue_submit(threadqueue_queue_t * threadqueue, void (*fptr)(void *arg), void *arg, int wait, const char* debug_description);
int threadqueue_job_unwait_job(threadqueue_queue_t * threadqueue, threadqueue_job_t *job);
//Add a dependency between two jobs.
int threadqueue_job_dep_add(threadqueue_job_t *job, threadqueue_job_t *depends_on);
//Blocking call until the queue is empty. Previously set threadqueue_job handles should not be used anymore
int threadqueue_flush(threadqueue_queue_t * threadqueue);
//Blocking call until job is executed. Job handles submitted before job should not be used any more as they are removed from the queue.
int threadqueue_waitfor(threadqueue_queue_t * threadqueue, threadqueue_job_t * job);
//Free ressources in a threadqueue
int threadqueue_finalize(threadqueue_queue_t * threadqueue);
#ifdef _DEBUG
int threadqueue_log(threadqueue_queue_t * threadqueue, const CLOCK_T *start, const CLOCK_T *stop, const char* debug_description);
//This macro HAS TO BE at the beginning of a block
#define PERFORMANCE_MEASURE_START(mask) CLOCK_T start, stop; if (_DEBUG & mask) GET_TIME(&start)
#define PERFORMANCE_MEASURE_END(mask, threadqueue, str, ...) do {if (_DEBUG & mask) { GET_TIME(&stop); {char job_description[256]; sprintf(job_description, (str), __VA_ARGS__); threadqueue_log((threadqueue), &start, &stop, job_description);}}} while (0) \
#else
#define PERFORMANCE_MEASURE_START(mask) do {} while (0)
#define PERFORMANCE_MEASURE_END(mask, threadqueue, str, ...) do {} while (0)
#endif
/* Constraints:
*
* - Always first lock threadqueue, than a job inside it
* - When job A depends on job B, always lock first job B and then job A
* - Jobs should be submitted in an order which is compatible with serial execution.
*
* */
#endif //THREADQUEUE_H_