uvg266/src/input_frame_buffer.c
Arttu Ylä-Outinen 2a946bd88e Rename encoder_state_t.global to frame
"Frame" is more accurate than "global" since when OWF is used, encoder
states for each frame have their own struct.
2016-08-10 13:22:36 +09:00

180 lines
5.7 KiB
C

/*****************************************************************************
* This file is part of Kvazaar HEVC encoder.
*
* Copyright (C) 2013-2015 Tampere University of Technology and others (see
* COPYING file).
*
* Kvazaar is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation; either version 2.1 of the License, or (at your
* option) any later version.
*
* Kvazaar is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include "input_frame_buffer.h"
#include "encoder.h"
#include "encoderstate.h"
#include "image.h"
void kvz_init_input_frame_buffer(input_frame_buffer_t *input_buffer)
{
FILL(input_buffer->pic_buffer, 0);
FILL(input_buffer->pts_buffer, 0);
input_buffer->num_in = 0;
input_buffer->num_out = 0;
input_buffer->delay = 0;
input_buffer->gop_skipped = 0;
}
/**
* \brief Pass an input frame to the encoder state.
*
* Returns the image that should be encoded next if there is a suitable
* image available.
*
* The caller must not modify img_in after calling this function.
*
* \param buf an input frame buffer
* \param state a main encoder state
* \param img_in input frame or NULL
* \return pointer to the next picture, or NULL if no picture is
* available
*/
kvz_picture* kvz_encoder_feed_frame(input_frame_buffer_t *buf,
encoder_state_t *const state,
kvz_picture *const img_in)
{
const encoder_control_t* const encoder = state->encoder_control;
const kvz_config* const cfg = encoder->cfg;
const int gop_buf_size = 3 * cfg->gop_len;
assert(state->frame->num >= 0);
if (cfg->gop_len == 0 || cfg->gop_lowdelay) {
// No reordering of output pictures necessary.
if (img_in == NULL) return NULL;
img_in->dts = img_in->pts;
state->frame->gop_offset = 0;
if (cfg->gop_lowdelay) {
state->frame->gop_offset = (state->frame->num - 1) % cfg->gop_len;
if (state->frame->gop_offset < 0) {
// Set gop_offset of IDR as the highest quality picture.
state->frame->gop_offset += cfg->gop_len;
}
}
return kvz_image_copy_ref(img_in);
}
if (img_in != NULL) {
// Index of the next input picture, in range [-1, +inf). Values
// i and j refer to the same indices in buf->pic_buffer iff
// i === j (mod gop_buf_size).
int64_t idx_in = buf->num_in - 1;
// Index in buf->pic_buffer and buf->pts_buffer.
int buf_idx = (idx_in + gop_buf_size) % gop_buf_size;
// Save the input image in the buffer.
assert(buf_idx >= 0 && buf_idx < gop_buf_size);
assert(buf->pic_buffer[buf_idx] == NULL);
buf->pic_buffer[buf_idx] = kvz_image_copy_ref(img_in);
buf->pts_buffer[buf_idx] = img_in->pts;
buf->num_in++;
if (buf->num_in < cfg->gop_len) {
// Not enough frames to start output.
return 0;
} else if (buf->num_in == cfg->gop_len) {
// Now we known the PTSs that are needed to compute the delay.
buf->delay = buf->pts_buffer[gop_buf_size - 1] - img_in->pts;
}
}
if (buf->num_out == buf->num_in) {
// All frames returned.
return NULL;
}
if (img_in == NULL && buf->num_in < cfg->gop_len) {
// End of the sequence but we have less than a single GOP of frames. Use
// the difference between the PTSs of the first and the last frame as the
// delay.
int first_pic_idx = gop_buf_size - 1;
int last_pic_idx = (buf->num_in - 2 + gop_buf_size) % gop_buf_size;
buf->delay = buf->pts_buffer[first_pic_idx] - buf->pts_buffer[last_pic_idx];
}
// Index of the next output picture, in range [-1, +inf). Values
// i and j refer to the same indices in buf->pic_buffer iff
// i === j (mod gop_buf_size).
int64_t idx_out;
// DTS of the output picture.
int64_t dts_out;
// Number of the next output picture in the GOP.
int gop_offset;
if (buf->num_out == 0) {
// Output the first frame.
idx_out = -1;
dts_out = buf->pts_buffer[gop_buf_size - 1] + buf->delay;
gop_offset = 0; // highest quality picture
} else {
gop_offset = (buf->num_out - 1) % cfg->gop_len;
// Index of the first picture in the GOP that is being output.
int gop_start_idx = buf->num_out - 1 - gop_offset;
// Skip pictures until we find an available one.
gop_offset += buf->gop_skipped;
for (;;) {
assert(gop_offset < cfg->gop_len);
idx_out = gop_start_idx + cfg->gop[gop_offset].poc_offset - 1;
if (idx_out < buf->num_in - 1) {
// An available picture found.
break;
}
buf->gop_skipped++;
gop_offset++;
}
if (buf->num_out < cfg->gop_len - 1) {
// This picture needs a DTS that is less than the PTS of the first
// frame so the delay must be applied.
int dts_idx = buf->num_out - 1;
dts_out = buf->pts_buffer[dts_idx % gop_buf_size] + buf->delay;
} else {
int dts_idx = buf->num_out - (cfg->gop_len - 1);
dts_out = buf->pts_buffer[dts_idx % gop_buf_size];
}
}
// Index in buf->pic_buffer and buf->pts_buffer.
int buf_idx = (idx_out + gop_buf_size) % gop_buf_size;
kvz_picture* next_pic = buf->pic_buffer[buf_idx];
assert(next_pic != NULL);
next_pic->dts = dts_out;
buf->pic_buffer[buf_idx] = NULL;
state->frame->gop_offset = gop_offset;
buf->num_out++;
return next_pic;
}