mirror of
https://github.com/ultravideo/uvg266.git
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1007 lines
34 KiB
C
1007 lines
34 KiB
C
/*****************************************************************************
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* This file is part of Kvazaar HEVC encoder.
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*
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* Copyright (C) 2013-2014 Tampere University of Technology and others (see
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* COPYING file).
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*
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* Kvazaar is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as published
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* by the Free Software Foundation.
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*
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* Kvazaar is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Kvazaar. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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/*
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* \file
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*/
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#include "search.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "config.h"
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#include "bitstream.h"
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#include "picture.h"
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#include "intra.h"
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#include "inter.h"
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#include "filter.h"
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// Temporarily for debugging.
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#define SEARCH_MV_FULL_RADIUS 0
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#define IN_FRAME(x, y, width, height, block_width, block_height) \
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((x) >= 0 && (y) >= 0 \
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&& (x) + (block_width) <= (width) \
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&& (y) + (block_height) <= (height))
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/**
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* This is used in the hexagon_search to select 3 points to search.
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*
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* The start of the hexagonal pattern has been repeated at the end so that
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* the indices between 1-6 can be used as the start of a 3-point list of new
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* points to search.
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*
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* 6 o-o 1 / 7
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* / \
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* 5 o 0 o 2 / 8
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* \ /
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* 4 o-o 3
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*/
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const vector2d large_hexbs[10] = {
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{ 0, 0 },
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{ 1, -2 }, { 2, 0 }, { 1, 2 }, { -1, 2 }, { -2, 0 }, { -1, -2 },
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{ 1, -2 }, { 2, 0 }
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};
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/**
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* This is used as the last step of the hexagon search.
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*/
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const vector2d small_hexbs[5] = {
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{ 0, 0 },
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{ -1, -1 }, { -1, 0 }, { 1, 0 }, { 1, 1 }
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};
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static int calc_mvd_cost(int x, int y, const vector2d *pred)
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{
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int cost = 0;
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// Get the absolute difference vector and count the bits.
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x = abs(abs(x) - abs(pred->x));
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y = abs(abs(y) - abs(pred->y));
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while (x >>= 1) {
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++cost;
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}
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while (y >>= 1) {
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++cost;
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}
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// I don't know what is a good cost function for this. It probably doesn't
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// have to aproximate the actual cost of encoding the vector, but it's a
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// place to start.
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// Add two for quarter pixel resolution and multiply by two for Exp-Golomb.
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return (cost ? (cost + 2) << 1 : 0);
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}
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/**
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* \brief Do motion search using the HEXBS algorithm.
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*
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* \param depth log2 depth of the search
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* \param pic Picture motion vector is searched for.
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* \param ref Picture motion vector is searched from.
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* \param orig Top left corner of the searched for block.
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* \param mv_in_out Predicted mv in and best out. Quarter pixel precision.
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*
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* \returns Cost of the motion vector.
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*
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* Motion vector is searched by first searching iteratively with the large
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* hexagon pattern until the best match is at the center of the hexagon.
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* As a final step a smaller hexagon is used to check the adjacent pixels.
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*
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* If a non 0,0 predicted motion vector predictor is given as mv_in_out,
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* the 0,0 vector is also tried. This is hoped to help in the case where
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* the predicted motion vector is way off. In the future even more additional
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* points like 0,0 might be used, such as vectors from top or left.
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*/
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static unsigned hexagon_search(unsigned depth,
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const picture *pic, const picture *ref,
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const vector2d *orig, vector2d *mv_in_out)
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{
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vector2d mv = { mv_in_out->x >> 2, mv_in_out->y >> 2 };
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int block_width = CU_WIDTH_FROM_DEPTH(depth);
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unsigned best_cost = UINT32_MAX;
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unsigned i;
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unsigned best_index = 0; // Index of large_hexbs or finally small_hexbs.
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// Search the initial 7 points of the hexagon.
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for (i = 0; i < 7; ++i) {
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const vector2d *pattern = &large_hexbs[i];
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unsigned cost = calc_sad(pic, ref, orig->x, orig->y,
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orig->x + mv.x + pattern->x, orig->y + mv.y + pattern->y,
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block_width, block_width);
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cost += calc_mvd_cost(mv.x + pattern->x, mv.y + pattern->y, mv_in_out);
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if (cost < best_cost) {
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best_cost = cost;
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best_index = i;
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}
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}
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// Try the 0,0 vector.
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if (!(mv.x == 0 && mv.y == 0)) {
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unsigned cost = calc_sad(pic, ref, orig->x, orig->y,
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orig->x, orig->y,
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block_width, block_width);
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cost += calc_mvd_cost(0, 0, mv_in_out);
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// If the 0,0 is better, redo the hexagon around that point.
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if (cost < best_cost) {
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best_cost = cost;
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best_index = 0;
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mv.x = 0;
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mv.y = 0;
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for (i = 1; i < 7; ++i) {
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const vector2d *pattern = &large_hexbs[i];
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unsigned cost = calc_sad(pic, ref, orig->x, orig->y,
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orig->x + pattern->x,
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orig->y + pattern->y,
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block_width, block_width);
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cost += calc_mvd_cost(pattern->x, pattern->y, mv_in_out);
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if (cost < best_cost) {
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best_cost = cost;
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best_index = i;
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}
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}
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}
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}
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// Iteratively search the 3 new points around the best match, until the best
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// match is in the center.
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while (best_index != 0) {
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unsigned start; // Starting point of the 3 offsets to be searched.
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if (best_index == 1) {
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start = 6;
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} else if (best_index == 8) {
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start = 1;
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} else {
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start = best_index - 1;
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}
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// Move the center to the best match.
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mv.x += large_hexbs[best_index].x;
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mv.y += large_hexbs[best_index].y;
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best_index = 0;
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// Iterate through the next 3 points.
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for (i = 0; i < 3; ++i) {
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const vector2d *offset = &large_hexbs[start + i];
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unsigned cost = calc_sad(pic, ref, orig->x, orig->y,
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orig->x + mv.x + offset->x,
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orig->y + mv.y + offset->y,
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block_width, block_width);
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cost += calc_mvd_cost(mv.x + offset->x, mv.y + offset->y, mv_in_out);
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if (cost < best_cost) {
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best_cost = cost;
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best_index = start + i;
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}
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++offset;
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}
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}
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// Move the center to the best match.
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mv.x += large_hexbs[best_index].x;
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mv.y += large_hexbs[best_index].y;
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best_index = 0;
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// Do the final step of the search with a small pattern.
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for (i = 1; i < 5; ++i) {
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const vector2d *offset = &small_hexbs[i];
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unsigned cost = calc_sad(pic, ref, orig->x, orig->y,
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orig->x + mv.x + offset->x,
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orig->y + mv.y + offset->y,
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block_width, block_width);
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cost += calc_mvd_cost(mv.x + offset->x, mv.y + offset->y, mv_in_out);
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if (cost > 0 && cost < best_cost) {
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best_cost = cost;
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best_index = i;
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}
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}
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// Adjust the movement vector according to the final best match.
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mv.x += small_hexbs[best_index].x;
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mv.y += small_hexbs[best_index].y;
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// Return final movement vector in quarter-pixel precision.
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mv_in_out->x = mv.x << 2;
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mv_in_out->y = mv.y << 2;
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return best_cost;
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}
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#if SEARCH_MV_FULL_RADIUS
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static unsigned search_mv_full(unsigned depth,
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const picture *pic, const picture *ref,
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const vector2d *orig, vector2d *mv_in_out)
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{
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vector2d mv = { mv_in_out->x >> 2, mv_in_out->y >> 2 };
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int block_width = CU_WIDTH_FROM_DEPTH(depth);
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unsigned best_cost = UINT32_MAX;
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int x, y;
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vector2d min_mv, max_mv;
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/*if (abs(mv.x) > SEARCH_MV_FULL_RADIUS || abs(mv.y) > SEARCH_MV_FULL_RADIUS) {
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best_cost = calc_sad(pic, ref, orig->x, orig->y,
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orig->x, orig->y,
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block_width, block_width);
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mv.x = 0;
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mv.y = 0;
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}*/
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min_mv.x = mv.x - SEARCH_MV_FULL_RADIUS;
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min_mv.y = mv.y - SEARCH_MV_FULL_RADIUS;
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max_mv.x = mv.x + SEARCH_MV_FULL_RADIUS;
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max_mv.y = mv.y + SEARCH_MV_FULL_RADIUS;
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for (y = min_mv.y; y < max_mv.y; ++y) {
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for (x = min_mv.x; x < max_mv.x; ++x) {
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unsigned cost = calc_sad(pic, ref, orig->x, orig->y,
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orig->x + x,
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orig->y + y,
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block_width, block_width);
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cost += calc_mvd_cost(x, y, mv_in_out);
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if (cost < best_cost) {
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best_cost = cost;
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mv.x = x;
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mv.y = y;
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}
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}
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}
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mv_in_out->x = mv.x << 2;
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mv_in_out->y = mv.y << 2;
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return best_cost;
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}
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#endif
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/**
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* Update lcu to have best modes at this depth.
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* \return Cost of best mode.
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*/
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static int search_cu_inter(encoder_control *encoder, int x, int y, int depth, lcu_t *lcu)
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{
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picture *cur_pic = encoder->in.cur_pic;
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int32_t ref_idx = 0;
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int x_local = (x&0x3f), y_local = (y&0x3f);
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int x_cu = x>>3;
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int y_cu = y>>3;
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int cu_pos = LCU_CU_OFFSET+(x_local>>3) + (y_local>>3)*LCU_T_CU_WIDTH;
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cu_info *cur_cu = &lcu->cu[cu_pos];
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cur_cu->inter.cost = UINT_MAX;
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for (ref_idx = 0; ref_idx < encoder->ref->used_size; ref_idx++) {
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picture *ref_pic = encoder->ref->pics[ref_idx];
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unsigned width_in_scu = NO_SCU_IN_LCU(ref_pic->width_in_lcu);
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cu_info *ref_cu = &ref_pic->cu_array[MAX_DEPTH][y_cu * width_in_scu + x_cu];
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uint32_t temp_cost = (int)(g_lambda_cost[encoder->QP] * ref_idx);
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vector2d orig, mv;
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orig.x = x_cu * CU_MIN_SIZE_PIXELS;
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orig.y = y_cu * CU_MIN_SIZE_PIXELS;
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mv.x = 0;
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mv.y = 0;
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if (ref_cu->type == CU_INTER) {
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mv.x = ref_cu->inter.mv[0];
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mv.y = ref_cu->inter.mv[1];
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}
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#if SEARCH_MV_FULL_RADIUS
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temp_cost += search_mv_full(depth, cur_pic, ref_pic, &orig, &mv);
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#else
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temp_cost += hexagon_search(depth, cur_pic, ref_pic, &orig, &mv);
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#endif
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if(temp_cost < cur_cu->inter.cost) {
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cur_cu->inter.mv_ref = ref_idx;
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cur_cu->inter.mv_dir = 1;
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cur_cu->inter.mv[0] = (int16_t)mv.x;
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cur_cu->inter.mv[1] = (int16_t)mv.y;
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cur_cu->inter.cost = temp_cost;
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}
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}
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return cur_cu->inter.cost;
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}
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/**
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* Copy all non-reference CU data from depth+1 to depth.
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*/
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static void work_tree_copy_up(int x_px, int y_px, int depth, lcu_t work_tree[MAX_PU_DEPTH])
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{
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// Copy non-reference CUs.
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{
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const int x_cu = SUB_SCU(x_px) >> MAX_DEPTH;
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const int y_cu = SUB_SCU(y_px) >> MAX_DEPTH;
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const int width_cu = LCU_WIDTH >> MAX_DEPTH >> depth;
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int x, y;
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for (y = y_cu; y < y_cu + width_cu; ++y) {
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for (x = x_cu; x < x_cu + width_cu; ++x) {
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const cu_info *from_cu = &work_tree[depth + 1].cu[LCU_CU_OFFSET + x + y * LCU_T_CU_WIDTH];
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cu_info *to_cu = &work_tree[depth].cu[LCU_CU_OFFSET + x + y * LCU_T_CU_WIDTH];
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memcpy(to_cu, from_cu, sizeof(*to_cu));
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}
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}
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}
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// Copy reconstructed pixels.
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{
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const int x = SUB_SCU(x_px);
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const int y = SUB_SCU(y_px);
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const int width_px = LCU_WIDTH >> depth;
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const int luma_index = x + y * LCU_WIDTH;
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const int chroma_index = (x / 2) + (y / 2) * (LCU_WIDTH / 2);
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const lcu_yuv_t *from = &work_tree[depth + 1].rec;
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lcu_yuv_t *to = &work_tree[depth].rec;
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const lcu_coeff_t *from_coeff = &work_tree[depth + 1].coeff;
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lcu_coeff_t *to_coeff = &work_tree[depth].coeff;
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picture_blit_pixels(&from->y[luma_index], &to->y[luma_index],
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width_px, width_px, LCU_WIDTH, LCU_WIDTH);
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picture_blit_pixels(&from->u[chroma_index], &to->u[chroma_index],
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width_px / 2, width_px / 2, LCU_WIDTH / 2, LCU_WIDTH / 2);
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picture_blit_pixels(&from->v[chroma_index], &to->v[chroma_index],
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width_px / 2, width_px / 2, LCU_WIDTH / 2, LCU_WIDTH / 2);
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// Copy coefficients up. They do not have to be copied down because they
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// are not used for the search.
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picture_blit_coeffs(&from_coeff->y[luma_index], &to_coeff->y[luma_index],
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width_px, width_px, LCU_WIDTH, LCU_WIDTH);
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picture_blit_coeffs(&from_coeff->u[chroma_index], &to_coeff->u[chroma_index],
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width_px / 2, width_px / 2, LCU_WIDTH / 2, LCU_WIDTH / 2);
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picture_blit_coeffs(&from_coeff->v[chroma_index], &to_coeff->v[chroma_index],
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width_px / 2, width_px / 2, LCU_WIDTH / 2, LCU_WIDTH / 2);
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}
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}
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/**
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* Copy all non-reference CU data from depth to depth+1..MAX_PU_DEPTH.
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*/
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static void work_tree_copy_down(int x_px, int y_px, int depth, lcu_t work_tree[MAX_PU_DEPTH])
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{
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// TODO: clean up to remove the copy pasta
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const int width_px = LCU_WIDTH >> depth;
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int d;
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for (d = depth + 1; d < MAX_PU_DEPTH; ++d) {
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const int x_cu = SUB_SCU(x_px) >> MAX_DEPTH;
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const int y_cu = SUB_SCU(y_px) >> MAX_DEPTH;
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const int width_cu = width_px >> MAX_DEPTH;
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int x, y;
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for (y = y_cu; y < y_cu + width_cu; ++y) {
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for (x = x_cu; x < x_cu + width_cu; ++x) {
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const cu_info *from_cu = &work_tree[depth].cu[LCU_CU_OFFSET + x + y * LCU_T_CU_WIDTH];
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cu_info *to_cu = &work_tree[d].cu[LCU_CU_OFFSET + x + y * LCU_T_CU_WIDTH];
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memcpy(to_cu, from_cu, sizeof(*to_cu));
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}
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}
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}
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// Copy reconstructed pixels.
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for (d = depth + 1; d < MAX_PU_DEPTH; ++d) {
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const int x = SUB_SCU(x_px);
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const int y = SUB_SCU(y_px);
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const int luma_index = x + y * LCU_WIDTH;
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const int chroma_index = (x / 2) + (y / 2) * (LCU_WIDTH / 2);
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lcu_yuv_t *from = &work_tree[depth].rec;
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lcu_yuv_t *to = &work_tree[d].rec;
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picture_blit_pixels(&from->y[luma_index], &to->y[luma_index],
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width_px, width_px, LCU_WIDTH, LCU_WIDTH);
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picture_blit_pixels(&from->u[chroma_index], &to->u[chroma_index],
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width_px / 2, width_px / 2, LCU_WIDTH / 2, LCU_WIDTH / 2);
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picture_blit_pixels(&from->v[chroma_index], &to->v[chroma_index],
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width_px / 2, width_px / 2, LCU_WIDTH / 2, LCU_WIDTH / 2);
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}
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}
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static void lcu_set_intra_mode(lcu_t *lcu, int x_px, int y_px, int depth, int pred_mode, int part_mode)
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{
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const int width_cu = LCU_CU_WIDTH >> depth;
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const int x_cu = SUB_SCU(x_px) >> MAX_DEPTH;
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const int y_cu = SUB_SCU(y_px) >> MAX_DEPTH;
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cu_info *const lcu_cu = &lcu->cu[LCU_CU_OFFSET];
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int x, y;
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// NxN can only be applied to a single CU at a time.
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if (part_mode == SIZE_NxN) {
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cu_info *cu = &lcu_cu[x_cu + y_cu * LCU_T_CU_WIDTH];
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cu->depth = depth;
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cu->type = CU_INTRA;
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// It is assumed that cu->intra[].mode's are already set.
|
|
cu->part_size = part_mode;
|
|
cu->tr_depth = depth + 1;
|
|
return;
|
|
}
|
|
|
|
// Set mode in every CU covered by part_mode in this depth.
|
|
for (y = y_cu; y < y_cu + width_cu; ++y) {
|
|
for (x = x_cu; x < x_cu + width_cu; ++x) {
|
|
cu_info *cu = &lcu_cu[x + y * LCU_T_CU_WIDTH];
|
|
cu->depth = depth;
|
|
cu->type = CU_INTRA;
|
|
cu->intra[0].mode = pred_mode;
|
|
cu->intra[1].mode = pred_mode;
|
|
cu->intra[2].mode = pred_mode;
|
|
cu->intra[3].mode = pred_mode;
|
|
cu->part_size = part_mode;
|
|
cu->tr_depth = depth;
|
|
cu->coded = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static void lcu_set_inter(lcu_t *lcu, int x_px, int y_px, int depth, cu_info *cur_cu)
|
|
{
|
|
const int width_cu = LCU_CU_WIDTH >> depth;
|
|
const int x_cu = SUB_SCU(x_px) >> MAX_DEPTH;
|
|
const int y_cu = SUB_SCU(y_px) >> MAX_DEPTH;
|
|
cu_info *const lcu_cu = &lcu->cu[LCU_CU_OFFSET];
|
|
int x, y;
|
|
// Set mode in every CU covered by part_mode in this depth.
|
|
for (y = y_cu; y < y_cu + width_cu; ++y) {
|
|
for (x = x_cu; x < x_cu + width_cu; ++x) {
|
|
cu_info *cu = &lcu_cu[x + y * LCU_T_CU_WIDTH];
|
|
cu->coded = 1;
|
|
cu->depth = cur_cu->depth;
|
|
cu->type = CU_INTER;
|
|
cu->tr_depth = cur_cu->tr_depth;
|
|
cu->merged = cur_cu->merged;
|
|
cu->skipped = cur_cu->skipped;
|
|
memcpy(&cu->inter, &cur_cu->inter, sizeof(cu_info_inter));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static void lcu_set_coeff(lcu_t *lcu, int x_px, int y_px, int depth, cu_info *cur_cu)
|
|
{
|
|
const int width_cu = LCU_CU_WIDTH >> depth;
|
|
const int x_cu = SUB_SCU(x_px) >> MAX_DEPTH;
|
|
const int y_cu = SUB_SCU(y_px) >> MAX_DEPTH;
|
|
cu_info *const lcu_cu = &lcu->cu[LCU_CU_OFFSET];
|
|
int x, y;
|
|
int tr_split = cur_cu->tr_depth-cur_cu->depth;
|
|
|
|
// Set coeff flags in every CU covered by part_mode in this depth.
|
|
for (y = y_cu; y < y_cu + width_cu; ++y) {
|
|
for (x = x_cu; x < x_cu + width_cu; ++x) {
|
|
cu_info *cu = &lcu_cu[x + y * LCU_T_CU_WIDTH];
|
|
// Use TU top-left CU to propagate coeff flags
|
|
uint32_t mask = ~((width_cu>>tr_split)-1);
|
|
cu_info *cu_from = &lcu_cu[(x & mask) + (y & mask) * LCU_T_CU_WIDTH];
|
|
// Chroma coeff data is not used, luma is needed for deblocking
|
|
memcpy(cu->coeff_top_y, cu_from->coeff_top_y, 8);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Update lcu to have best modes at this depth.
|
|
* \return Cost of best mode.
|
|
*/
|
|
static int search_cu_intra(encoder_control *encoder, int x, int y, int depth, lcu_t *lcu)
|
|
{
|
|
int width = (LCU_WIDTH >> (depth));
|
|
int x_local = (x&0x3f), y_local = (y&0x3f);
|
|
int x_cu = x>>3;
|
|
int y_cu = y>>3;
|
|
int cu_pos = LCU_CU_OFFSET+(x_local>>3) + (y_local>>3)*LCU_T_CU_WIDTH;
|
|
|
|
cu_info *cur_cu = &lcu->cu[cu_pos];
|
|
|
|
// INTRAPREDICTION
|
|
pixel pred[LCU_WIDTH * LCU_WIDTH + 1];
|
|
pixel rec[(LCU_WIDTH * 2 + 1) * (LCU_WIDTH * 2 + 1)];
|
|
pixel *rec_shift = &rec[width * 2 + 8 + 1];
|
|
|
|
int8_t intra_preds[3];
|
|
|
|
cu_info* left_cu = 0;
|
|
cu_info* above_cu = 0;
|
|
|
|
if (x_cu > 0) {
|
|
left_cu = &lcu->cu[cu_pos - 1];
|
|
}
|
|
// Don't take the above CU across the LCU boundary.
|
|
if (y_cu > 0 &&
|
|
((y_cu * (LCU_WIDTH>>MAX_DEPTH)) % LCU_WIDTH) != 0) {
|
|
above_cu = &lcu->cu[cu_pos - LCU_T_CU_WIDTH];
|
|
}
|
|
|
|
// Get intra predictors
|
|
intra_get_dir_luma_predictor(x, y, intra_preds, cur_cu, left_cu, above_cu);
|
|
|
|
// Build reconstructed block to use in prediction with extrapolated borders
|
|
intra_build_reference_border(x, y,(int16_t)width * 2 + 8, rec, (int16_t)width * 2 + 8, 0,
|
|
encoder->in.cur_pic->width, encoder->in.cur_pic->height,
|
|
lcu);
|
|
|
|
// find best intra mode
|
|
cur_cu->intra[0].mode = (int8_t)intra_prediction(&lcu->ref.y[x_local + y_local*LCU_WIDTH],
|
|
LCU_WIDTH, rec_shift, width * 2 + 8, x, y,
|
|
width, pred, width, &cur_cu->intra[0].cost, intra_preds);
|
|
cur_cu->part_size = SIZE_2Nx2N;
|
|
|
|
// Do search for NxN split.
|
|
if (0 && depth == MAX_DEPTH) { //TODO: reactivate NxN when _something_ is done to make it better
|
|
// Save 2Nx2N information to compare with NxN.
|
|
int nn_cost = cur_cu->intra[0].cost;
|
|
int8_t nn_mode = cur_cu->intra[0].mode;
|
|
int i;
|
|
int cost = (int)(g_cur_lambda_cost * 4.5); // round to nearest
|
|
static vector2d offsets[4] = {{0,0},{1,0},{0,1},{1,1}};
|
|
width = 4;
|
|
rec_shift = &rec[width * 2 + 8 + 1];
|
|
|
|
for (i = 0; i < 4; ++i) {
|
|
int x_pos = x + offsets[i].x * width;
|
|
int y_pos = y + offsets[i].y * width;
|
|
intra_get_dir_luma_predictor(x_pos,y_pos, intra_preds, cur_cu, left_cu, above_cu);
|
|
intra_build_reference_border(x_pos, y_pos,(int16_t)width * 2 + 8, rec, (int16_t)width * 2 + 8, 0,
|
|
encoder->in.cur_pic->width, encoder->in.cur_pic->height,
|
|
lcu);
|
|
cur_cu->intra[i].mode = (int8_t)intra_prediction(encoder->in.cur_pic->y_data,
|
|
encoder->in.width, rec_shift, width * 2 + 8, (int16_t)x_pos, (int16_t)y_pos,
|
|
width, pred, width, &cur_cu->intra[i].cost,intra_preds);
|
|
cost += cur_cu->intra[i].cost;
|
|
}
|
|
|
|
// Choose between 2Nx2N and NxN.
|
|
if (nn_cost <= cost) {
|
|
cur_cu->intra[0].cost = nn_cost;
|
|
cur_cu->intra[0].mode = nn_mode;
|
|
} else {
|
|
cur_cu->intra[0].cost = cost;
|
|
cur_cu->part_size = SIZE_NxN;
|
|
}
|
|
}
|
|
|
|
return cur_cu->intra[0].cost;
|
|
}
|
|
|
|
|
|
/**
|
|
* Search every mode from 0 to MAX_PU_DEPTH and return cost of best mode.
|
|
* - The recursion is started at depth 0 and goes in Z-order to MAX_PU_DEPTH.
|
|
* - Data structure work_tree is maintained such that the neighbouring SCUs
|
|
* and pixels to the left and up of current CU are the final CUs decided
|
|
* via the search. This is done by copying the relevant data to all
|
|
* relevant levels whenever a decision is made whether to split or not.
|
|
* - All the final data for the LCU gets eventually copied to depth 0, which
|
|
* will be the final output of the recursion.
|
|
*/
|
|
static int search_cu(encoder_control *encoder, int x, int y, int depth, lcu_t work_tree[MAX_PU_DEPTH])
|
|
{
|
|
int cu_width = LCU_WIDTH >> depth;
|
|
int cost = MAX_INT;
|
|
cu_info *cur_cu;
|
|
int x_local = (x&0x3f), y_local = (y&0x3f);
|
|
|
|
// Stop recursion if the CU is completely outside the frame.
|
|
if (x >= encoder->in.width || y >= encoder->in.height) {
|
|
// Return zero cost because this CU does not have to be coded.
|
|
return 0;
|
|
}
|
|
|
|
cur_cu = &(&work_tree[depth])->cu[LCU_CU_OFFSET+(x_local>>3) + (y_local>>3)*LCU_T_CU_WIDTH];
|
|
// Assign correct depth
|
|
cur_cu->depth = depth; cur_cu->tr_depth = depth ? depth : 1;
|
|
cur_cu->type = CU_NOTSET; cur_cu->part_size = SIZE_2Nx2N;
|
|
// If the CU is completely inside the frame at this depth, search for
|
|
// prediction modes at this depth.
|
|
if (x + cu_width <= encoder->in.width &&
|
|
y + cu_width <= encoder->in.height)
|
|
{
|
|
picture *cur_pic = encoder->in.cur_pic;
|
|
|
|
if (cur_pic->slicetype != SLICE_I &&
|
|
depth >= MIN_INTER_SEARCH_DEPTH &&
|
|
depth <= MAX_INTER_SEARCH_DEPTH)
|
|
{
|
|
int mode_cost = search_cu_inter(encoder, x, y, depth, &work_tree[depth]);
|
|
if (mode_cost < cost) {
|
|
cost = mode_cost;
|
|
cur_cu->type = CU_INTER;
|
|
}
|
|
}
|
|
|
|
if (depth >= MIN_INTRA_SEARCH_DEPTH &&
|
|
depth <= MAX_INTRA_SEARCH_DEPTH)
|
|
{
|
|
int mode_cost = search_cu_intra(encoder, x, y, depth, &work_tree[depth]);
|
|
if (mode_cost < cost) {
|
|
cost = mode_cost;
|
|
cur_cu->type = CU_INTRA;
|
|
}
|
|
}
|
|
|
|
// Reconstruct best mode because we need the reconstructed pixels for
|
|
// mode search of adjacent CUs.
|
|
if (cur_cu->type == CU_INTRA) {
|
|
lcu_set_intra_mode(&work_tree[depth], x, y, depth, cur_cu->intra[0].mode, cur_cu->part_size);
|
|
intra_recon_lcu(encoder, x, y, depth,&work_tree[depth],encoder->in.cur_pic->width,encoder->in.cur_pic->height);
|
|
} else if (cur_cu->type == CU_INTER) {
|
|
int16_t mv_cand[2][2];
|
|
// Search for merge mode candidate
|
|
int16_t merge_cand[MRG_MAX_NUM_CANDS][3];
|
|
// Get list of candidates
|
|
int16_t num_cand = inter_get_merge_cand(x, y, depth, merge_cand, cur_cu, &work_tree[depth]);
|
|
|
|
// Check every candidate to find a match
|
|
for(cur_cu->merge_idx = 0; cur_cu->merge_idx < num_cand; cur_cu->merge_idx++) {
|
|
if(merge_cand[cur_cu->merge_idx][0] == cur_cu->inter.mv[0] &&
|
|
merge_cand[cur_cu->merge_idx][1] == cur_cu->inter.mv[1] &&
|
|
merge_cand[cur_cu->merge_idx][2] == cur_cu->inter.mv_ref) {
|
|
cur_cu->merged = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Get MV candidates
|
|
inter_get_mv_cand(encoder, x, y, depth, mv_cand, cur_cu, &work_tree[depth]);
|
|
|
|
// Select better candidate
|
|
cur_cu->inter.mv_cand = 0; // Default to candidate 0
|
|
|
|
// Only check when candidates are different
|
|
if (mv_cand[0][0] != mv_cand[1][0] || mv_cand[0][1] != mv_cand[1][1]) {
|
|
// TODO: calculate bit costs
|
|
int cand_1_diff = abs(cur_cu->inter.mv[0] - mv_cand[0][0]) + abs(
|
|
cur_cu->inter.mv[1] - mv_cand[0][1]);
|
|
int cand_2_diff = abs(cur_cu->inter.mv[0] - mv_cand[1][0]) + abs(
|
|
cur_cu->inter.mv[1] - mv_cand[1][1]);
|
|
|
|
// Select candidate 1 if it's closer
|
|
if (cand_2_diff < cand_1_diff) {
|
|
cur_cu->inter.mv_cand = 1;
|
|
}
|
|
}
|
|
cur_cu->inter.mvd[0] = cur_cu->inter.mv[0] - mv_cand[cur_cu->inter.mv_cand][0];
|
|
cur_cu->inter.mvd[1] = cur_cu->inter.mv[1] - mv_cand[cur_cu->inter.mv_cand][1];
|
|
|
|
cur_cu->coded = 1;
|
|
|
|
inter_recon_lcu(encoder->ref->pics[cur_cu->inter.mv_ref], x, y, LCU_WIDTH>>depth, cur_cu->inter.mv, &work_tree[depth]);
|
|
encode_transform_tree(encoder, x, y, depth, &work_tree[depth]);
|
|
|
|
if(cur_cu->merged && !cur_cu->coeff_top_y[depth] && !cur_cu->coeff_top_u[depth] && !cur_cu->coeff_top_v[depth]) {
|
|
cur_cu->merged = 0;
|
|
cur_cu->skipped = 1;
|
|
}
|
|
lcu_set_inter(&work_tree[depth], x, y, depth, cur_cu);
|
|
lcu_set_coeff(&work_tree[depth], x, y, depth, cur_cu);
|
|
}
|
|
}
|
|
|
|
|
|
// Recursively split all the way to max search depth.
|
|
if (depth < MAX_INTRA_SEARCH_DEPTH || depth < MAX_INTER_SEARCH_DEPTH) {
|
|
int half_cu = cu_width / 2;
|
|
int split_cost = (int)(4.5 * g_lambda_cost[encoder->QP]);
|
|
split_cost += search_cu(encoder, x, y, depth + 1, work_tree);
|
|
split_cost += search_cu(encoder, x + half_cu, y, depth + 1, work_tree);
|
|
split_cost += search_cu(encoder, x, y + half_cu, depth + 1, work_tree);
|
|
split_cost += search_cu(encoder, x + half_cu, y + half_cu, depth + 1, work_tree);
|
|
|
|
if (split_cost < cost) {
|
|
// Copy split modes to this depth.
|
|
cost = split_cost;
|
|
work_tree_copy_up(x, y, depth, work_tree);
|
|
} else {
|
|
// Copy this CU's mode all the way down for use in adjacent CUs mode
|
|
// search.
|
|
work_tree_copy_down(x, y, depth, work_tree);
|
|
}
|
|
}
|
|
|
|
return cost;
|
|
}
|
|
|
|
|
|
/**
|
|
* Initialize lcu_t for search.
|
|
* - Copy reference CUs.
|
|
* - Copy reference pixels from neighbouring LCUs.
|
|
* - Copy reference pixels from this LCU.
|
|
*/
|
|
static void init_lcu_t(encoder_control *encoder, const int x, const int y, lcu_t *lcu)
|
|
{
|
|
// Copy reference cu_info structs from neighbouring LCUs.
|
|
{
|
|
const int x_cu = x >> MAX_DEPTH;
|
|
const int y_cu = y >> MAX_DEPTH;
|
|
const int cu_array_width = encoder->in.width_in_lcu << MAX_DEPTH;
|
|
cu_info *const cu_array = encoder->in.cur_pic->cu_array[MAX_DEPTH];
|
|
|
|
// Use top-left sub-cu of LCU as pointer to lcu->cu array to make things
|
|
// simpler.
|
|
cu_info *lcu_cu = &lcu->cu[LCU_CU_OFFSET];
|
|
|
|
// Copy top CU row.
|
|
if (y_cu > 0) {
|
|
int i;
|
|
for (i = 0; i < LCU_CU_WIDTH; ++i) {
|
|
const cu_info *from_cu = &cu_array[(x_cu + i) + (y_cu - 1) * cu_array_width];
|
|
cu_info *to_cu = &lcu_cu[i - LCU_T_CU_WIDTH];
|
|
memcpy(to_cu, from_cu, sizeof(*to_cu));
|
|
}
|
|
}
|
|
// Copy left CU column.
|
|
if (x_cu > 0) {
|
|
int i;
|
|
for (i = 0; i < LCU_CU_WIDTH; ++i) {
|
|
const cu_info *from_cu = &cu_array[(x_cu - 1) + (y_cu + i) * cu_array_width];
|
|
cu_info *to_cu = &lcu_cu[-1 + i * LCU_T_CU_WIDTH];
|
|
memcpy(to_cu, from_cu, sizeof(*to_cu));
|
|
}
|
|
}
|
|
// Copy top-left CU.
|
|
if (x_cu > 0 && y_cu > 0) {
|
|
const cu_info *from_cu = &cu_array[(x_cu - 1) + (y_cu - 1) * cu_array_width];
|
|
cu_info *to_cu = &lcu_cu[-1 - LCU_T_CU_WIDTH];
|
|
memcpy(to_cu, from_cu, sizeof(*to_cu));
|
|
}
|
|
|
|
// Copy top-right CU.
|
|
if (y_cu > 0 && x + LCU_WIDTH < encoder->in.cur_pic->width) {
|
|
const cu_info *from_cu = &cu_array[(x_cu + LCU_CU_WIDTH) + (y_cu - 1) * cu_array_width];
|
|
cu_info *to_cu = &lcu->cu[LCU_T_CU_WIDTH*LCU_T_CU_WIDTH];
|
|
memcpy(to_cu, from_cu, sizeof(*to_cu));
|
|
}
|
|
}
|
|
|
|
// Copy reference pixels.
|
|
{
|
|
const picture *pic = encoder->in.cur_pic;
|
|
|
|
const int pic_width = encoder->in.width;
|
|
const int pic_height = encoder->in.height;
|
|
const int ref_size = LCU_REF_PX_WIDTH;
|
|
|
|
const int pic_width_c = encoder->in.width / 2;
|
|
const int pic_height_c = encoder->in.height / 2;
|
|
const int ref_size_c = LCU_REF_PX_WIDTH / 2;
|
|
const int x_c = x / 2;
|
|
const int y_c = y / 2;
|
|
|
|
// Copy top reference pixels.
|
|
if (y > 0) {
|
|
int x_max = MIN(ref_size, pic_width - x);
|
|
int x_max_c = x_max / 2;
|
|
picture_blit_pixels(&pic->y_recdata[x + (y - 1) * pic_width],
|
|
&lcu->top_ref.y[1],
|
|
x_max, 1, pic_width, ref_size);
|
|
|
|
picture_blit_pixels(&pic->u_recdata[x_c + (y_c - 1) * pic_width_c],
|
|
&lcu->top_ref.u[1],
|
|
x_max, 1, pic_width_c, ref_size_c);
|
|
picture_blit_pixels(&pic->v_recdata[x_c + (y_c - 1) * pic_width_c],
|
|
&lcu->top_ref.v[1],
|
|
x_max, 1, pic_width_c, ref_size_c);
|
|
}
|
|
// Copy left reference pixels.
|
|
if (x > 0) {
|
|
int y_max = MIN(LCU_REF_PX_WIDTH, pic_height - y);
|
|
int y_max_c = y_max / 2;
|
|
picture_blit_pixels(&pic->y_recdata[(x - 1) + y * pic_width],
|
|
&lcu->left_ref.y[1],
|
|
1, y_max, pic_width, 1);
|
|
|
|
picture_blit_pixels(&pic->u_recdata[(x_c - 1) + (y_c) * pic_width_c],
|
|
&lcu->left_ref.u[1],
|
|
1, y_max_c, pic_width_c, 1);
|
|
picture_blit_pixels(&pic->v_recdata[(x_c - 1) + (y_c) * pic_width_c],
|
|
&lcu->left_ref.v[1],
|
|
1, y_max_c, pic_width_c, 1);
|
|
}
|
|
// Copy top-left reference pixel.
|
|
if (x > 0 && y > 0) {
|
|
lcu->top_ref.y[0] = pic->y_recdata[(x - 1) + (y - 1) * pic_width];
|
|
lcu->left_ref.y[0] = pic->y_recdata[(x - 1) + (y - 1) * pic_width];
|
|
|
|
lcu->top_ref.u[0] = pic->u_recdata[(x_c - 1) + (y_c - 1) * pic_width_c];
|
|
lcu->left_ref.u[0] = pic->u_recdata[(x_c - 1) + (y_c - 1) * pic_width_c];
|
|
|
|
lcu->top_ref.v[0] = pic->v_recdata[(x_c - 1) + (y_c - 1) * pic_width_c];
|
|
lcu->left_ref.v[0] = pic->v_recdata[(x_c - 1) + (y_c - 1) * pic_width_c];
|
|
}
|
|
}
|
|
|
|
// Copy LCU pixels.
|
|
{
|
|
const picture *pic = encoder->in.cur_pic;
|
|
int pic_width = encoder->in.width;
|
|
int x_max = MIN(x + LCU_WIDTH, pic_width) - x;
|
|
int y_max = MIN(y + LCU_WIDTH, encoder->in.height) - y;
|
|
|
|
int x_c = x / 2;
|
|
int y_c = y / 2;
|
|
int pic_width_c = pic_width / 2;
|
|
int x_max_c = x_max / 2;
|
|
int y_max_c = y_max / 2;
|
|
|
|
picture_blit_pixels(&pic->y_data[x + y * pic_width], lcu->ref.y,
|
|
x_max, y_max, pic_width, LCU_WIDTH);
|
|
picture_blit_pixels(&pic->u_data[x_c + y_c * pic_width_c], lcu->ref.u,
|
|
x_max_c, y_max_c, pic_width_c, LCU_WIDTH / 2);
|
|
picture_blit_pixels(&pic->v_data[x_c + y_c * pic_width_c], lcu->ref.v,
|
|
x_max_c, y_max_c, pic_width_c, LCU_WIDTH / 2);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Copy CU and pixel data to it's place in picture datastructure.
|
|
*/
|
|
static void copy_lcu_to_cu_data(encoder_control *encoder, int x_px, int y_px, const lcu_t *lcu)
|
|
{
|
|
// Copy non-reference CUs to picture.
|
|
{
|
|
const int x_cu = x_px >> MAX_DEPTH;
|
|
const int y_cu = y_px >> MAX_DEPTH;
|
|
const int cu_array_width = encoder->in.width_in_lcu << MAX_DEPTH;
|
|
cu_info *const cu_array = encoder->in.cur_pic->cu_array[MAX_DEPTH];
|
|
|
|
// Use top-left sub-cu of LCU as pointer to lcu->cu array to make things
|
|
// simpler.
|
|
const cu_info *const lcu_cu = &lcu->cu[LCU_CU_OFFSET];
|
|
|
|
int x, y;
|
|
for (y = 0; y < LCU_CU_WIDTH; ++y) {
|
|
for (x = 0; x < LCU_CU_WIDTH; ++x) {
|
|
const cu_info *from_cu = &lcu_cu[x + y * LCU_T_CU_WIDTH];
|
|
cu_info *to_cu = &cu_array[(x_cu + x) + (y_cu + y) * cu_array_width];
|
|
memcpy(to_cu, from_cu, sizeof(*to_cu));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Copy pixels to picture.
|
|
{
|
|
picture *const pic = encoder->in.cur_pic;
|
|
const int pic_width = encoder->in.width;
|
|
const int pic_height = encoder->in.height;
|
|
const int x_max = MIN(x_px + LCU_WIDTH, pic_width) - x_px;
|
|
const int y_max = MIN(y_px + LCU_WIDTH, encoder->in.height) - y_px;
|
|
const int luma_index = x_px + y_px * pic_width;
|
|
const int chroma_index = (x_px / 2) + (y_px / 2) * (pic_width / 2);
|
|
|
|
picture_blit_pixels(lcu->rec.y, &pic->y_recdata[luma_index],
|
|
x_max, y_max, LCU_WIDTH, pic_width);
|
|
picture_blit_coeffs(lcu->coeff.y, &pic->coeff_y[luma_index],
|
|
x_max, y_max, LCU_WIDTH, pic_width);
|
|
|
|
picture_blit_pixels(lcu->rec.u, &pic->u_recdata[chroma_index],
|
|
x_max / 2, y_max / 2, LCU_WIDTH / 2, pic_width / 2);
|
|
picture_blit_pixels(lcu->rec.v, &pic->v_recdata[chroma_index],
|
|
x_max / 2, y_max / 2, LCU_WIDTH / 2, pic_width / 2);
|
|
picture_blit_coeffs(lcu->coeff.u, &pic->coeff_u[chroma_index],
|
|
x_max / 2, y_max / 2, LCU_WIDTH / 2, pic_width / 2);
|
|
picture_blit_coeffs(lcu->coeff.v, &pic->coeff_v[chroma_index],
|
|
x_max / 2, y_max / 2, LCU_WIDTH / 2, pic_width / 2);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Search LCU for modes.
|
|
* - Best mode gets copied to current picture.
|
|
*/
|
|
static void search_lcu(encoder_control *encoder, int x, int y)
|
|
{
|
|
lcu_t work_tree[MAX_PU_DEPTH];
|
|
int depth;
|
|
memset(work_tree, 0, sizeof(lcu_t)*MAX_PU_DEPTH);
|
|
// Initialize work tree.
|
|
for (depth = 0; depth < MAX_PU_DEPTH; ++depth) {
|
|
init_lcu_t(encoder, x, y, &work_tree[depth]);
|
|
}
|
|
|
|
// Start search from depth 0.
|
|
search_cu(encoder, x, y, 0, work_tree);
|
|
|
|
copy_lcu_to_cu_data(encoder, x, y, &work_tree[0]);
|
|
}
|
|
|
|
|
|
/**
|
|
* Perform mode search for every LCU in the current picture.
|
|
*/
|
|
static void search_frame(encoder_control *encoder)
|
|
{
|
|
int y_lcu, x_lcu;
|
|
for (y_lcu = 0; y_lcu < encoder->in.height_in_lcu; y_lcu++) {
|
|
for (x_lcu = 0; x_lcu < encoder->in.width_in_lcu; x_lcu++) {
|
|
search_lcu(encoder, x_lcu * LCU_WIDTH, y_lcu * LCU_WIDTH);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* \brief
|
|
*/
|
|
uint32_t search_best_mode(encoder_control *encoder,
|
|
uint16_t x_ctb, uint16_t y_ctb, uint8_t depth)
|
|
{
|
|
cu_info *cur_cu = &encoder->in.cur_pic->cu_array[depth]
|
|
[x_ctb + y_ctb * (encoder->in.width_in_lcu << MAX_DEPTH)];
|
|
uint32_t best_intra_cost = cur_cu->intra[0].cost;
|
|
uint32_t best_inter_cost = cur_cu->inter.cost;
|
|
uint32_t lambda_cost = (int)(4.5 * g_lambda_cost[encoder->QP]); //TODO: Correct cost calculation
|
|
|
|
if (depth < MAX_INTRA_SEARCH_DEPTH && depth < MAX_INTER_SEARCH_DEPTH) {
|
|
uint32_t cost = lambda_cost;
|
|
uint8_t change = 1 << (MAX_DEPTH - 1 - depth);
|
|
cost += search_best_mode(encoder, x_ctb, y_ctb, depth + 1);
|
|
cost += search_best_mode(encoder, x_ctb + change, y_ctb, depth + 1);
|
|
cost += search_best_mode(encoder, x_ctb, y_ctb + change, depth + 1);
|
|
cost += search_best_mode(encoder, x_ctb + change, y_ctb + change, depth + 1);
|
|
|
|
if (cost < best_intra_cost && cost < best_inter_cost)
|
|
{
|
|
// Better value was found at a lower level.
|
|
return cost;
|
|
}
|
|
}
|
|
|
|
// If search hasn't been peformed at all for this block, the cost will be
|
|
// max value, so it is safe to just compare costs. It just has to be made
|
|
// sure that no value overflows.
|
|
if (best_inter_cost <= best_intra_cost) {
|
|
inter_set_block(encoder->in.cur_pic, x_ctb, y_ctb, depth, cur_cu);
|
|
return best_inter_cost;
|
|
} else {
|
|
intra_set_block_mode(encoder->in.cur_pic, x_ctb, y_ctb, depth,
|
|
cur_cu->intra[0].mode, cur_cu->part_size);
|
|
return best_intra_cost;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* \brief
|
|
*/
|
|
void search_slice_data(encoder_control *encoder)
|
|
{
|
|
search_frame(encoder);
|
|
}
|