uvg266/tests/sad_tests.c
2014-02-03 16:54:03 +02:00

239 lines
4.1 KiB
C

#include "greatest/greatest.h"
#include "src/picture.h"
//////////////////////////////////////////////////////////////////////////
// EXTERNAL FUNCTIONS
//////////////////////////////////////////////////////////////////////////
// DEFINES
#define TEST_SAD(X, Y) calc_sad(g_pic, g_ref, 0, 0, (X), (Y), 8, 8)
//////////////////////////////////////////////////////////////////////////
// GLOBALS
const uint8_t ref_data[64] = {
1,2,2,2,2,2,2,3,
4,5,5,5,5,5,5,6,
4,5,5,5,5,5,5,6,
4,5,5,5,5,5,5,6,
4,5,5,5,5,5,5,6,
4,5,5,5,5,5,5,6,
4,5,5,5,5,5,5,6,
7,8,8,8,8,8,8,9
};
const uint8_t pic_data[64] = {
1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1,
1,1,1,1,1,1,1,1
};
picture *g_pic = 0;
picture *g_ref = 0;
//////////////////////////////////////////////////////////////////////////
// SETUP, TEARDOWN AND HELPER FUNCTIONS
void sad_setup(void *environment)
{
unsigned i;
g_pic = picture_init(8, 8, 1, 1);
for (i = 0; i < 64; ++i) {
g_pic->y_data[i] = pic_data[i] + 48;
}
g_ref = picture_init(8, 8, 1, 1);
for (i = 0; i < 64; ++i) {
g_ref->y_data[i] = ref_data[i] + 48;
}
}
void sad_teardown(void *environment)
{
free(g_pic); g_pic = 0;
free(g_ref); g_ref = 0;
}
//////////////////////////////////////////////////////////////////////////
// OVERLAPPING BOUNDARY TESTS
TEST test_topleft(void)
{
ASSERT_EQ(
1*(4*4) + (2+4)*(4*4) + 5*(4*4) - 64,
TEST_SAD(-3, -3));
PASS();
}
TEST test_top(void)
{
ASSERT_EQ(
(1+3)*4 + 2*(6*4) + (4+6)*4 + 5*(6*4) - 64,
TEST_SAD(0, -3));
PASS();
}
TEST test_topright(void)
{
ASSERT_EQ(
3*(4*4) + (2+6)*(4*4) + 5*(4*4) - 64,
TEST_SAD(3, -3));
PASS();
}
TEST test_left(void)
{
ASSERT_EQ(
(1+7)*4 + 4*(6*4) + (2+8)*4 + 5*(6*4) - 64,
TEST_SAD(-3, 0));
PASS();
}
TEST test_no_offset(void)
{
ASSERT_EQ(
(1+3+7+9) + (2+4+6+8)*6 + 5*(6*6) - 64,
TEST_SAD(0, 0));
PASS();
}
TEST test_right(void)
{
ASSERT_EQ(
(3+9)*4 + 6*(4*6) + (2+8)*4 + 5*(6*4) - 64,
TEST_SAD(3, 0));
PASS();
}
TEST test_bottomleft(void)
{
ASSERT_EQ(
7*(4*4) + (4+8)*(4*4) + 5*(4*4) - 64,
TEST_SAD(-3, 3));
PASS();
}
TEST test_bottom(void)
{
ASSERT_EQ(
(7+9)*4 + 8*(6*4) + (4+6)*4 + 5*(6*4) - 64,
TEST_SAD(0, 3));
PASS();
}
TEST test_bottomright(void)
{
ASSERT_EQ(
9*(4*4) + (6+8)*(4*4) + 5*(4*4) - 64,
TEST_SAD(3, 3));
PASS();
}
//////////////////////////////////////////////////////////////////////////
// OUT OF FRAME TESTS
TEST test_topleft_out(void)
{
ASSERT_EQ(
1*(8*8) - 64,
TEST_SAD(-8, -8));
PASS();
}
TEST test_top_out(void)
{
ASSERT_EQ(
(1+3)*8 + 2*(6*8) - 64,
TEST_SAD(0, -8));
PASS();
}
TEST test_topright_out(void)
{
ASSERT_EQ(
3*(8*8) - 64,
TEST_SAD(8, -8));
PASS();
}
TEST test_left_out(void)
{
ASSERT_EQ(
(1+7)*8 + 4*(6*8) - 64,
TEST_SAD(-8, 0));
PASS();
}
TEST test_right_out(void)
{
ASSERT_EQ(
(3+9)*8 + 6*(6*8) - 64,
TEST_SAD(8, 0));
PASS();
}
TEST test_bottomleft_out(void)
{
ASSERT_EQ(
7*(8*8) - 64,
TEST_SAD(-8, 8));
PASS();
}
TEST test_bottom_out(void)
{
ASSERT_EQ(
(7+9)*8 + 8*(6*8) - 64,
TEST_SAD(0, 8));
PASS();
}
TEST test_bottomright_out(void)
{
ASSERT_EQ(
9*(8*8) - 64,
TEST_SAD(8, 8));
PASS();
}
//////////////////////////////////////////////////////////////////////////
// TEST FIXTURES
SUITE(sad_tests)
{
//SET_SETUP(sad_setup);
//SET_TEARDOWN(sad_teardown);
sad_setup(0);
// Tests for movement vectors that overlap frame.
RUN_TEST(test_topleft);
RUN_TEST(test_top);
RUN_TEST(test_topright);
RUN_TEST(test_left);
RUN_TEST(test_no_offset);
RUN_TEST(test_right);
RUN_TEST(test_bottomleft);
RUN_TEST(test_bottom);
RUN_TEST(test_bottomright);
// Tests for movement vectors that are outside the frame.
RUN_TEST(test_topleft_out);
RUN_TEST(test_top_out);
RUN_TEST(test_topright_out);
RUN_TEST(test_left_out);
RUN_TEST(test_right_out);
RUN_TEST(test_bottomleft_out);
RUN_TEST(test_bottom_out);
RUN_TEST(test_bottomright_out);
sad_setup(0);
}